Commit graph

28 commits

Author SHA1 Message Date
Eric House
d446d3d463 always send from a local player
Seeing assertion failures with >2 dev games. I think the selPlayer
variable doesn't always point at a local player, so don't use it.
2024-02-20 15:32:58 -08:00
Eric House
969fb5db46 add timers to test script 2024-02-18 19:28:29 -08:00
Eric House
e9ab81c552 snapshot: adding sub7 trade ability linux side 2024-02-18 19:28:29 -08:00
Eric House
85df0cc7fb add trading tiles to test script and app 2024-02-18 19:28:29 -08:00
Eric House
079cbfdb12 add solo games to test script 2024-02-02 21:51:37 -08:00
Eric House
09fd0caed9 add sending chat messages 2024-01-24 10:06:42 -08:00
Eric House
24e1085b30 clarify old app start percentage option 2024-01-05 12:58:58 -08:00
Eric House
6018392160 send/handle all invitations at once
I'm trying to reproduce with initial invitations the stalls I'm seeing
with rematches (rarely)
2024-01-04 20:28:49 -08:00
Eric House
8388b27002 add comments about problems with signed gameIDs 2024-01-04 18:03:38 -08:00
Eric House
ac71aac787 add tile count to summary 2024-01-04 11:14:30 -08:00
Eric House
c68050e190 add summary 2024-01-04 09:50:24 -08:00
Eric House
6f6714596a add board size tests
These fail in a way that I think is unique to the curses app, so I'm
not fixing them right away.
2024-01-04 09:50:24 -08:00
Eric House
c167183e37 add core detection and board/tray size to test script 2024-01-04 09:50:24 -08:00
Eric House
78cbf7aa7b add upgrading of app mid-script 2024-01-04 09:50:24 -08:00
Eric House
d1061327c7 add ability to use new and old versions of app
TODO: upgrade mid-game
2024-01-04 09:50:24 -08:00
Eric House
713ce151e9 don't print duplicate status line 2024-01-04 09:50:24 -08:00
Eric House
3d8f2886f2 more test scripts tweaks 2024-01-04 09:50:24 -08:00
Eric House
87557ce769 support more devices, and look for stalls 2024-01-04 09:50:24 -08:00
Eric House
f0ca490b3c fix stuff test script found 2024-01-04 09:50:24 -08:00
Eric House
1181e908dc Add option to choose how rematch-game players will be ordered
When rematching, some users have a convention that e.g. lowest scoring
player in the "parent" game goes first. So allow that, providing the
choice on each rematch until a default has been chosen. Support
changing that default in a new prefs setting.

The place I chose to enforce the order was on the host as invitees are
registering and being assigned slots. But by then there's no longer
any connection to the game that was rematched, e.g. to use its
scores. So during the rematched game creation process I create and
store with the new game the necessary ordering information. For the
3-and-4 device case, it was also necessary to tweak the information
about other guests that the host sends guests (added during earlier
work on rematching.)
2024-01-04 09:50:24 -08:00
Eric House
2936869b45 show host as part of each game display 2024-01-04 09:50:24 -08:00
Eric House
434096046b log to file even if --debug not on 2023-12-03 21:09:33 -08:00
Eric House
c31bc3c0eb improve rematch test 2023-12-02 14:45:25 -08:00
Eric House
c726477878 cleanup 2023-11-30 11:03:27 -08:00
Eric House
d021bb4029 add test for rematch (once for now) 2023-11-29 17:11:51 -08:00
Eric House
be9159fc35 add support for tray and board sizes 2023-11-29 11:33:12 -08:00
Eric House
b3123c5a48 add better status printing 2023-11-29 11:12:18 -08:00
Eric House
55e36e10a7 new script to run many games per device
I need it to be much closer to Android....
2023-11-27 21:32:43 -08:00