Eric House
d446d3d463
always send from a local player
...
Seeing assertion failures with >2 dev games. I think the selPlayer
variable doesn't always point at a local player, so don't use it.
2024-02-20 15:32:58 -08:00
Eric House
969fb5db46
add timers to test script
2024-02-18 19:28:29 -08:00
Eric House
e9ab81c552
snapshot: adding sub7 trade ability linux side
2024-02-18 19:28:29 -08:00
Eric House
85df0cc7fb
add trading tiles to test script and app
2024-02-18 19:28:29 -08:00
Eric House
079cbfdb12
add solo games to test script
2024-02-02 21:51:37 -08:00
Eric House
09fd0caed9
add sending chat messages
2024-01-24 10:06:42 -08:00
Eric House
24e1085b30
clarify old app start percentage option
2024-01-05 12:58:58 -08:00
Eric House
6018392160
send/handle all invitations at once
...
I'm trying to reproduce with initial invitations the stalls I'm seeing
with rematches (rarely)
2024-01-04 20:28:49 -08:00
Eric House
8388b27002
add comments about problems with signed gameIDs
2024-01-04 18:03:38 -08:00
Eric House
ac71aac787
add tile count to summary
2024-01-04 11:14:30 -08:00
Eric House
c68050e190
add summary
2024-01-04 09:50:24 -08:00
Eric House
6f6714596a
add board size tests
...
These fail in a way that I think is unique to the curses app, so I'm
not fixing them right away.
2024-01-04 09:50:24 -08:00
Eric House
c167183e37
add core detection and board/tray size to test script
2024-01-04 09:50:24 -08:00
Eric House
78cbf7aa7b
add upgrading of app mid-script
2024-01-04 09:50:24 -08:00
Eric House
d1061327c7
add ability to use new and old versions of app
...
TODO: upgrade mid-game
2024-01-04 09:50:24 -08:00
Eric House
713ce151e9
don't print duplicate status line
2024-01-04 09:50:24 -08:00
Eric House
3d8f2886f2
more test scripts tweaks
2024-01-04 09:50:24 -08:00
Eric House
87557ce769
support more devices, and look for stalls
2024-01-04 09:50:24 -08:00
Eric House
f0ca490b3c
fix stuff test script found
2024-01-04 09:50:24 -08:00
Eric House
1181e908dc
Add option to choose how rematch-game players will be ordered
...
When rematching, some users have a convention that e.g. lowest scoring
player in the "parent" game goes first. So allow that, providing the
choice on each rematch until a default has been chosen. Support
changing that default in a new prefs setting.
The place I chose to enforce the order was on the host as invitees are
registering and being assigned slots. But by then there's no longer
any connection to the game that was rematched, e.g. to use its
scores. So during the rematched game creation process I create and
store with the new game the necessary ordering information. For the
3-and-4 device case, it was also necessary to tweak the information
about other guests that the host sends guests (added during earlier
work on rematching.)
2024-01-04 09:50:24 -08:00
Eric House
2936869b45
show host as part of each game display
2024-01-04 09:50:24 -08:00
Eric House
434096046b
log to file even if --debug not on
2023-12-03 21:09:33 -08:00
Eric House
c31bc3c0eb
improve rematch test
2023-12-02 14:45:25 -08:00
Eric House
c726477878
cleanup
2023-11-30 11:03:27 -08:00
Eric House
d021bb4029
add test for rematch (once for now)
2023-11-29 17:11:51 -08:00
Eric House
be9159fc35
add support for tray and board sizes
2023-11-29 11:33:12 -08:00
Eric House
b3123c5a48
add better status printing
2023-11-29 11:12:18 -08:00
Eric House
55e36e10a7
new script to run many games per device
...
I need it to be much closer to Android....
2023-11-27 21:32:43 -08:00