Eric House
9cbd76aae7
more cleanup; log info toward reuse of list items (looks unlikely)
2012-12-18 07:40:48 -08:00
Eric House
d583ec139d
move all existing games into the curGames group
2012-12-18 07:08:57 -08:00
Eric House
24bddd1ff7
cleanup
2012-12-18 06:52:13 -08:00
Eric House
983a560294
expand groups in onCreate()
2012-12-18 06:51:43 -08:00
Eric House
3a1b39f827
more of the (conflicted) merge from android_branch. These may be
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changes I need to make to get what git produced to compile and so not
what it included in the previous commit.
2012-12-18 06:36:30 -08:00
Eric House
8a58492389
Merge branch 'android_branch' into android_groups
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Conflicts:
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/DBUtils.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/GameListAdapter.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesList.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2012-12-18 06:35:07 -08:00
Eric House
8cb9d3d66b
turn debug back on
2012-12-18 05:56:14 -08:00
Eric House
6988b14247
no need for redraw in onWindowFocusChanged
2012-12-18 05:40:25 -08:00
Eric House
9d7d0aca2b
cleanup: logging and unused imports
2012-12-16 20:14:15 -08:00
Eric House
60adf36718
fix typo
2012-12-16 15:14:33 -08:00
Eric House
e38b99c0c8
set DEBUG to false for release
2012-12-16 15:14:04 -08:00
Eric House
51a5e80a26
mention attachment in invite email text
2012-12-16 15:13:36 -08:00
Eric House
3c4f266b8f
work around problems locating GameListItems when it's time to
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invalidate them by adding static list of those needing invalidating
and checking it in a new onDraw override.
2012-12-14 18:46:54 -08:00
Eric House
646ec65d66
wrap elapsed time logging in its own debug flag and turn off.
2012-12-14 18:23:33 -08:00
Eric House
8125c451cd
in GamesList, save rowid of launched game and inval it afterwards so
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scores etc. get updated.
2012-12-14 07:26:13 -08:00
Eric House
028899a9c4
no need to set action on local intent
2012-12-14 07:24:26 -08:00
Eric House
322a65ee41
in several places where lock() was being called without a timeout, add
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one, and fail gracefully when a timeout occurs.
2012-12-13 20:22:11 -08:00
Eric House
7a1de73fb7
remove unused file
2012-12-13 20:18:36 -08:00
Eric House
85953c64dd
move GameLock into its own file
2012-12-13 18:47:55 -08:00
Eric House
f989dad63c
tweak changed descriptions
2012-12-13 07:11:51 -08:00
Eric House
6060d5e8bd
Fix hangs when receiving relay messages in background for open game by
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adding a static feedMessages method like the one used by SMS and BT
games. For that to work, rowid and relayid need to be fetched and
tracked together -- so do that in RelayService.
2012-12-13 06:57:12 -08:00
Eric House
91ac04b896
remove logging
2012-12-13 06:32:57 -08:00
Eric House
b71046e5aa
lock, rather than tryLock, game when feeding it messages. Otherwise
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messages are dropped e.g. when UI's loading a summary in GameListItem.
2012-12-12 07:13:25 -08:00
Eric House
db8364c285
return empty array rather than null when query succeeds but produces
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no result.
2012-12-12 06:43:18 -08:00
Eric House
69f868722f
cancel any notification for game when resetting it
2012-12-12 06:41:56 -08:00
Eric House
eee954e705
list changes for next release
2012-12-11 19:15:15 -08:00
Eric House
575d5e9745
reduce time we'll wait for a summary to unlock when loading it for games list.
2012-12-11 19:11:23 -08:00
Eric House
01d17fe0c5
redraw full list after resetting a game in case position changes
2012-12-11 19:10:05 -08:00
Eric House
7246ae28c6
clear the cache after loading a new DB so will redraw correctly in list
2012-12-11 19:09:33 -08:00
Eric House
b2bd6ce662
add and use preference for square rack tiles, removing code that alternated for testing purposes.
2012-12-11 07:25:43 -08:00
Eric House
877225f59d
rename interface; no code change
2012-12-10 18:20:44 -08:00
Eric House
f599ca8be4
make tiles square based on rowid so people can see both
2012-12-10 07:54:42 -08:00
Eric House
d820554ffb
change game list item strategy since it turns out adapter's findView()
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doesn't pass in the previous representation of a given item for
recycling: move async loading of summary into GameListItem class, and
use getChildAt() to invalidate a single list (rather than reloading
the whole list) whereever possible. Still need to dump the list
whenever the number of items changes since we're depending on DBUtils
to determine the order and have no way to reshuffle existing items.
2012-12-10 07:48:15 -08:00
Eric House
1bc8070bb1
disable Rematch button (for now)
2012-12-10 07:11:13 -08:00
Eric House
3a45db66cf
cache array of rowids, and clear cache appropriately, rather than
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query DB for all games every time.
2012-12-08 20:28:11 -08:00
Eric House
ce803a928c
pass summary rather than have callee refetch it
2012-12-08 08:55:45 -08:00
Eric House
7efbd2697d
rewrite list item logic. Use a single custom LinearLayout subclass
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for both the loading and loaded phases, toggling its state once the
data's available. Reuse it: pay attention to what's passed into
getView and only allocate when there's no existing View to reuse.
Stop caching Views, as that defeats Android list logic that might
limit in-memory representation to the subset that's visible on-screen,
instead tracking a set of rowids whose data is known to be good as a
way of quickly drawing when there's a refresh.
2012-12-08 08:47:53 -08:00
Eric House
83b1d4c364
fix compiler warnings
2012-12-08 06:40:21 -08:00
Eric House
93bf2a1b3e
hard-code tiles drawn nearly-square, just to see what it looks like.
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Making them exactly square would probably take a new jni call. And if
I ship this it needs to be optional, controlled by a preference.
2012-12-05 19:15:20 -08:00
Eric House
e719c6e61d
don't crash if for some reason json file can't be written
2012-12-05 08:15:48 -08:00
Eric House
6789a64b68
reduce redundant code (hopefully without adding too much confusion)
2012-12-05 08:14:55 -08:00
Eric House
af853098f2
use preferred SDK-8 API to look for downloads directory, and wrap it
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in an interface loaded only when SDK>=8 to avoid load-time crash on
older devices.
2012-12-05 07:32:11 -08:00
Eric House
a035ef5623
attachment can come in as file or content scheme
2012-12-05 06:52:10 -08:00
Eric House
ac8c229e75
Fix attachments, at least for the one phone I've tested on. Requires
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K-9 mail (Gmail doesn't allow opening attachments). Trick was to drop
the file extension, since if present that seems to come ahead of mime
type for filtering.
2012-12-03 23:10:31 -08:00
Eric House
922f4a22f4
remove unneeded variable
2012-12-03 23:07:14 -08:00
Eric House
2c71c8425f
pass the rematch request off to GamesList where it can create new
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games without interference from locked current game. Handle
standalone case by cloning and launching: easy. Networked games will
be harder.
2012-12-03 08:30:29 -08:00
Eric House
c041792f83
move methods toward better encapsualtion (no behavior change)
2012-12-03 08:03:00 -08:00
Eric House
ad606cdec0
trying to figure out why games list is occasionally redrawing itself
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all the time: add logging that activated only when XWApp's DEBUG flag
is set, and turn that flag on. The latter change should be reversed
before the next release.
2012-12-03 06:53:15 -08:00
Eric House
a640f9d97b
up version number and string
2012-12-03 06:51:50 -08:00
Eric House
da9c7a1afd
comment out unused column
2012-12-02 21:39:33 -08:00