Commit graph

39 commits

Author SHA1 Message Date
Eric House
25cce2c7f3 add timer to gtk's new-game dialog 2019-06-24 09:20:34 -07:00
Eric House
42aef7b85c add UI to set phoniesAction creating new gtk games 2017-02-19 15:05:40 -08:00
Eric House
b57e50a255 snapshot toward building with gtk3
Board renders, but only when touched. Tray and scoreboard skipped for
now. Lots of changed still to go, and some asserts added where I didn't
want to stop to solve a compile problem.
2016-08-03 15:19:12 -07:00
Eric House
799e89fdc1 gtk: use accessors instead of peeking at structs 2016-08-03 08:09:47 -07:00
Eric House
bd8e829a06 replace deprecated gtk symbols (lightly tested) 2016-08-03 07:11:02 -07:00
Eric House
d084ccec2b provide non-empty default names for linux players 2015-07-11 15:16:32 -07:00
Eric House
abf12e90da save a bit of work setting up game manually by assuming two players --
but ths must be happening too late because not all takes effect.
2014-09-25 06:35:10 -07:00
Eric House
f06d129c24 change env variable name; provided inital board size and dict choices 2013-01-20 09:53:26 -08:00
Eric House
a107365c88 change names of two types and variables of that type to make a common
pattern more sensible.  No code changes.
2013-01-15 19:04:20 -08:00
Eric House
f88387da80 lots of changes to separate game data from app data so several games
can be open at once.  (curses version is almost certainly broken)
2013-01-07 06:10:44 -08:00
Eric House
e0dc83ed70 rest of what I just meant to commit. 2013-01-05 16:08:47 -08:00
Eric House
4af30c534c snapshot. New game button works and game gets saved in DB. Next: display and open from DB. 2013-01-05 16:08:19 -08:00
Eric House
6ddd4a61c1 fix compile errors (mostly unused variables) found by gcc on latest
Ubuntu (12.04).
2012-09-25 07:28:02 -07:00
ehouse
c893fd4a9e On receipt of connection-denied message via new rerror callback, put
up new error messages and then conns dialog so user can connect again
after changing room name or just waiting.  A new game is started so
that comms is re-inited and will try again to connect to relay.
2009-12-04 08:18:49 +00:00
ehouse
53fca87b10 Go back to combo box for role, and add config button beside it using new support in nwgamest. 2009-03-08 19:56:48 +00:00
ehouse
3f01c9129e Lots of changes to make gtk version better test with relay: make
possible to start without specifying comms params, to switch roles
and/or number of players when starting new game; clean up dialogs,
esp. use notebook widget to have tab switch between comms types.
2009-02-28 18:52:44 +00:00
ehouse
bac17d8c1e start adding conns dialog 2009-02-24 04:34:37 +00:00
ehouse
9b17c20117 gtk/ncurses support for Rem: focus and showing remaining tiles. Also
rewrite gtkask to use gtk_message_dialog and add sigint handler.
2008-10-24 09:07:30 +00:00
ehouse
ad52e63ff0 separate UI-specific code so that a non-UI linux library can be compiled, e.g. for use with a toolkit not gtk or ncurses 2008-06-30 03:39:27 +00:00
ehouse
6e9e5b5c99 Fix to compile and run standalone 2008-01-19 16:03:53 +00:00
ehouse
08da013d4d Warn user, and refuse to continue, when new game is as host and has no remote players. API
changes, so other platforms won't compile until changed.
2008-01-04 14:47:52 +00:00
ehouse
5457ea1b59 replace all __FUNCTION__ with __func__ 2007-12-02 19:13:25 +00:00
ehouse
eeebeca542 substitute macro for common sizeof(x)/sizeof(x[0]) pattern; no generated code change 2007-05-26 14:03:07 +00:00
ehouse
3f111c5657 name change only: Connectedness becomes DeviceRole 2007-02-02 08:34:37 +00:00
ehouse
a735cfab03 use new XP_TriEnable type 2006-10-28 14:49:49 +00:00
ehouse
6bae3385f4 fix compile warnings; disable board size combo when not new game. 2006-09-24 15:34:46 +00:00
ehouse
d46723eb6a use gtk_combo_box instead of whatever and fix inability to set current
num players and role as dialog comes up.
2006-09-21 01:34:29 +00:00
ehouse
4daabf6fe5 Set -Wunused-parameter for those versions of gcc that support it, and
deal with the output by removing params where possible and elsewhere
by adding XP_UNUSED macro wrapping __attribute__((unused)).  There
should be NO change in function in spite of the large number of files.
2006-08-16 13:44:44 +00:00
ehouse
72bd18316d juggle until something changes. This is better than there sometimes being
no change, until I figure out how to force drawing as on Palm.
2006-07-01 14:14:48 +00:00
ehouse
45979f547a disable juggle button if only one player active; copy all four players when saving game state after dismissal. 2006-06-18 19:02:47 +00:00
ehouse
b80808bc57 Support new tri-part enabled type; add "game info" dialog/menu to test
read-only side; support new attributes for column head and nplayers
label; hide labels as well as controls that go with them.
2006-06-10 05:50:27 +00:00
ehouse
956c169d08 Refer to players as "remote" rather than "not local" to be consistent
with Palm and PPC; fix juggle bug by adjusting lines after moving them.
2006-06-08 01:26:18 +00:00
ehouse
e58d397c2b change newgame api names; implement juggle; change getter to take a
callback to copy strings that will go out of scope before the getter
returns (e.g. wince).  Use changed API in gtk dialog.
2006-06-07 01:45:03 +00:00
ehouse
8c176ed53c use common/nwgamest.c. Lots of code removed, and the dialog works now. 2006-06-07 01:28:37 +00:00
ehouse
92485783af update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
5e4fd3368e add role to newgame dialog 2005-09-05 05:31:11 +00:00
ehouse
2a39b6950f switch to g_signal_connect 2005-05-29 20:17:09 +00:00
ehouse
ae8a861098 formatting fixes; casts for GTK 2005-05-29 19:37:42 +00:00
ehouse
5776da0b93 first checkin 2003-11-01 05:35:29 +00:00