Eric House
25cce2c7f3
add timer to gtk's new-game dialog
2019-06-24 09:20:34 -07:00
Eric House
42aef7b85c
add UI to set phoniesAction creating new gtk games
2017-02-19 15:05:40 -08:00
Eric House
b57e50a255
snapshot toward building with gtk3
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Board renders, but only when touched. Tray and scoreboard skipped for
now. Lots of changed still to go, and some asserts added where I didn't
want to stop to solve a compile problem.
2016-08-03 15:19:12 -07:00
Eric House
799e89fdc1
gtk: use accessors instead of peeking at structs
2016-08-03 08:09:47 -07:00
Eric House
bd8e829a06
replace deprecated gtk symbols (lightly tested)
2016-08-03 07:11:02 -07:00
Eric House
d084ccec2b
provide non-empty default names for linux players
2015-07-11 15:16:32 -07:00
Eric House
abf12e90da
save a bit of work setting up game manually by assuming two players --
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but ths must be happening too late because not all takes effect.
2014-09-25 06:35:10 -07:00
Eric House
f06d129c24
change env variable name; provided inital board size and dict choices
2013-01-20 09:53:26 -08:00
Eric House
a107365c88
change names of two types and variables of that type to make a common
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pattern more sensible. No code changes.
2013-01-15 19:04:20 -08:00
Eric House
f88387da80
lots of changes to separate game data from app data so several games
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can be open at once. (curses version is almost certainly broken)
2013-01-07 06:10:44 -08:00
Eric House
e0dc83ed70
rest of what I just meant to commit.
2013-01-05 16:08:47 -08:00
Eric House
4af30c534c
snapshot. New game button works and game gets saved in DB. Next: display and open from DB.
2013-01-05 16:08:19 -08:00
Eric House
6ddd4a61c1
fix compile errors (mostly unused variables) found by gcc on latest
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Ubuntu (12.04).
2012-09-25 07:28:02 -07:00
ehouse
c893fd4a9e
On receipt of connection-denied message via new rerror callback, put
...
up new error messages and then conns dialog so user can connect again
after changing room name or just waiting. A new game is started so
that comms is re-inited and will try again to connect to relay.
2009-12-04 08:18:49 +00:00
ehouse
53fca87b10
Go back to combo box for role, and add config button beside it using new support in nwgamest.
2009-03-08 19:56:48 +00:00
ehouse
3f01c9129e
Lots of changes to make gtk version better test with relay: make
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possible to start without specifying comms params, to switch roles
and/or number of players when starting new game; clean up dialogs,
esp. use notebook widget to have tab switch between comms types.
2009-02-28 18:52:44 +00:00
ehouse
bac17d8c1e
start adding conns dialog
2009-02-24 04:34:37 +00:00
ehouse
9b17c20117
gtk/ncurses support for Rem: focus and showing remaining tiles. Also
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rewrite gtkask to use gtk_message_dialog and add sigint handler.
2008-10-24 09:07:30 +00:00
ehouse
ad52e63ff0
separate UI-specific code so that a non-UI linux library can be compiled, e.g. for use with a toolkit not gtk or ncurses
2008-06-30 03:39:27 +00:00
ehouse
6e9e5b5c99
Fix to compile and run standalone
2008-01-19 16:03:53 +00:00
ehouse
08da013d4d
Warn user, and refuse to continue, when new game is as host and has no remote players. API
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changes, so other platforms won't compile until changed.
2008-01-04 14:47:52 +00:00
ehouse
5457ea1b59
replace all __FUNCTION__ with __func__
2007-12-02 19:13:25 +00:00
ehouse
eeebeca542
substitute macro for common sizeof(x)/sizeof(x[0]) pattern; no generated code change
2007-05-26 14:03:07 +00:00
ehouse
3f111c5657
name change only: Connectedness becomes DeviceRole
2007-02-02 08:34:37 +00:00
ehouse
a735cfab03
use new XP_TriEnable type
2006-10-28 14:49:49 +00:00
ehouse
6bae3385f4
fix compile warnings; disable board size combo when not new game.
2006-09-24 15:34:46 +00:00
ehouse
d46723eb6a
use gtk_combo_box instead of whatever and fix inability to set current
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num players and role as dialog comes up.
2006-09-21 01:34:29 +00:00
ehouse
4daabf6fe5
Set -Wunused-parameter for those versions of gcc that support it, and
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deal with the output by removing params where possible and elsewhere
by adding XP_UNUSED macro wrapping __attribute__((unused)). There
should be NO change in function in spite of the large number of files.
2006-08-16 13:44:44 +00:00
ehouse
72bd18316d
juggle until something changes. This is better than there sometimes being
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no change, until I figure out how to force drawing as on Palm.
2006-07-01 14:14:48 +00:00
ehouse
45979f547a
disable juggle button if only one player active; copy all four players when saving game state after dismissal.
2006-06-18 19:02:47 +00:00
ehouse
b80808bc57
Support new tri-part enabled type; add "game info" dialog/menu to test
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read-only side; support new attributes for column head and nplayers
label; hide labels as well as controls that go with them.
2006-06-10 05:50:27 +00:00
ehouse
956c169d08
Refer to players as "remote" rather than "not local" to be consistent
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with Palm and PPC; fix juggle bug by adjusting lines after moving them.
2006-06-08 01:26:18 +00:00
ehouse
e58d397c2b
change newgame api names; implement juggle; change getter to take a
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callback to copy strings that will go out of scope before the getter
returns (e.g. wince). Use changed API in gtk dialog.
2006-06-07 01:45:03 +00:00
ehouse
8c176ed53c
use common/nwgamest.c. Lots of code removed, and the dialog works now.
2006-06-07 01:28:37 +00:00
ehouse
92485783af
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
5e4fd3368e
add role to newgame dialog
2005-09-05 05:31:11 +00:00
ehouse
2a39b6950f
switch to g_signal_connect
2005-05-29 20:17:09 +00:00
ehouse
ae8a861098
formatting fixes; casts for GTK
2005-05-29 19:37:42 +00:00
ehouse
5776da0b93
first checkin
2003-11-01 05:35:29 +00:00