name change only: Connectedness becomes DeviceRole

This commit is contained in:
ehouse 2007-02-02 08:34:37 +00:00
parent b2f3e73672
commit 3f111c5657
13 changed files with 20 additions and 20 deletions

View file

@ -375,7 +375,7 @@ gi_readFromStream( MPFORMAL XWStreamCtxt* stream, CurGameInfo* gi )
gi->nPlayers = (XP_U8)stream_getBits( stream, NPLAYERS_NBITS );
gi->boardSize = (XP_U8)stream_getBits( stream, 4 );
gi->serverRole = (Connectedness)stream_getBits( stream, 2 );
gi->serverRole = (DeviceRole)stream_getBits( stream, 2 );
gi->hintsNotAllowed = stream_getBits( stream, 1 );
gi->robotSmartness = (XP_U8)stream_getBits( stream, 2 );
gi->phoniesAction = (XWPhoniesChoice)stream_getBits( stream, 2 );

View file

@ -59,7 +59,7 @@ typedef struct CurGameInfo {
XP_U16 gameSeconds; /* for timer */
XP_U8 nPlayers;
XP_U8 boardSize;
Connectedness serverRole;
DeviceRole serverRole;
XP_Bool hintsNotAllowed;
XP_Bool timerEnabled;

View file

@ -44,7 +44,7 @@ struct NewGameCtx {
XP_U16 nPlayersShown; /* real nPlayers lives in gi */
XP_U16 nPlayersTotal; /* used only until changedNPlayers set */
XP_U16 nLocalPlayers;
Connectedness role;
DeviceRole role;
XP_Bool isNewGame;
XP_Bool changedNPlayers;
XP_TriEnable juggleEnabled;
@ -57,7 +57,7 @@ static void enableOne( NewGameCtx* ngc, XP_U16 player, NewGameColumn col,
static void adjustAllRows( NewGameCtx* ngc, XP_Bool force );
static void adjustOneRow( NewGameCtx* ngc, XP_U16 player, XP_Bool force );
static void setRoleStrings( NewGameCtx* ngc );
static void changeRole( NewGameCtx* ngc, Connectedness role );
static void changeRole( NewGameCtx* ngc, DeviceRole role );
static void considerEnableJuggle( NewGameCtx* ngc );
static void storePlayer( NewGameCtx* ngc, XP_U16 player, LocalPlayer* lp );
static void loadPlayer( NewGameCtx* ngc, XP_U16 player,
@ -100,7 +100,7 @@ newg_load( NewGameCtx* ngc, const CurGameInfo* gi )
NGValue value;
XP_U16 nPlayers, nLoaded;
XP_S16 ii, jj;
Connectedness role;
DeviceRole role;
XP_Bool localOnly;
XP_Bool shown[MAX_NUM_PLAYERS] = { XP_FALSE, XP_FALSE, XP_FALSE, XP_FALSE};
@ -346,7 +346,7 @@ adjustOneRow( NewGameCtx* ngc, XP_U16 player, XP_Bool force )
NewGameColumn col;
XP_Bool isLocal = XP_TRUE;
XP_Bool isNewGame = ngc->isNewGame;
Connectedness role = ngc->role;
DeviceRole role = ngc->role;
DeepValue dValue;
for ( col = 0; col < NG_NUM_COLS; ++col ) {
@ -430,9 +430,9 @@ adjustOneRow( NewGameCtx* ngc, XP_U16 player, XP_Bool force )
* that case changing role then back again should not lose/change data.
*/
static void
changeRole( NewGameCtx* ngc, Connectedness newRole )
changeRole( NewGameCtx* ngc, DeviceRole newRole )
{
Connectedness oldRole = ngc->role;
DeviceRole oldRole = ngc->role;
if ( oldRole != newRole ) {
if ( !ngc->changedNPlayers ) {
NGValue value;

View file

@ -64,7 +64,7 @@ typedef union NGValue {
const XP_UCHAR* ng_cp;
XP_U16 ng_u16;
XP_Bool ng_bool;
Connectedness ng_role;
DeviceRole ng_role;
} NGValue;
/* Enable or disable (show or hide) controls */

View file

@ -42,7 +42,7 @@ enum {
SERVER_ISSERVER,
SERVER_ISCLIENT
};
typedef XP_U8 Connectedness;
typedef XP_U8 DeviceRole;
/* typedef struct ServerCtxt ServerCtxt; */

View file

@ -292,7 +292,7 @@ createOrLoadObjects( GtkAppGlobals* globals )
XWStreamCtxt* stream = NULL;
XP_Bool opened = XP_FALSE;
Connectedness serverRole = globals->cGlobals.params->serverRole;
DeviceRole serverRole = globals->cGlobals.params->serverRole;
XP_Bool isServer = serverRole != SERVER_ISCLIENT;
LaunchParams* params = globals->cGlobals.params;

View file

@ -66,7 +66,7 @@ role_combo_changed( GtkComboBox* combo, gpointer gp )
GtkNewGameState* state = (GtkNewGameState*)gp;
gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
if ( index >= 0 ) {
value.ng_role = (Connectedness)index;
value.ng_role = (DeviceRole)index;
newg_attrChanged( state->newGameCtxt, NG_ATTR_ROLE, value );
}
} /* role_combo_changed */

View file

@ -59,7 +59,7 @@ typedef struct LaunchParams {
XP_Bool showRobotScores;
XP_Bool noHeartbeat;
Connectedness serverRole;
DeviceRole serverRole;
CommsConnType conType;
union {

View file

@ -244,7 +244,7 @@ ConnsFormHandleEvent( EventPtr event )
switch ( event->eType ) {
case frmOpenEvent:
state->serverRole =
(Connectedness)globals->dlgParams[CONNS_PARAM_ROLE_INDEX];
(DeviceRole)globals->dlgParams[CONNS_PARAM_ROLE_INDEX];
state->addr =
(CommsAddrRec*)globals->dlgParams[CONNS_PARAM_ADDR_INDEX];
state->isNewGame = globals->isNewGame;

View file

@ -202,7 +202,7 @@ typedef struct PalmNewGameState {
XP_UCHAR shortDictName[32]; /* as long as a dict name can be */
XP_Bool forwardChange;
Connectedness curServerHilite;
DeviceRole curServerHilite;
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH || defined XWFEATURE_IR
CommsAddrRec addr;
XP_Bool connsSettingChanged;

View file

@ -218,7 +218,7 @@ ConnsDlg( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam )
XP_Bool
WrapConnsDlg( HWND hDlg, CEAppGlobals* globals, const CommsAddrRec* addrRec,
Connectedness role, CeConnDlgState* state )
DeviceRole role, CeConnDlgState* state )
{
XP_Bool result;
XP_MEMSET( state, 0, sizeof( *state ) );

View file

@ -25,13 +25,13 @@
typedef struct CeConnDlgState {
CommsAddrRec addrRec;
Connectedness role;
DeviceRole role;
CEAppGlobals* globals;
XP_Bool userCancelled;
} CeConnDlgState;
XP_Bool WrapConnsDlg( HWND hDlg, CEAppGlobals* globals,
const CommsAddrRec* addrRec,
Connectedness role, CeConnDlgState* state );
DeviceRole role, CeConnDlgState* state );
#endif

View file

@ -261,7 +261,7 @@ handlePrefsButton( HWND hDlg, CEAppGlobals* globals, GameInfoState* giState )
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
static void
handleConnOptionsButton( HWND hDlg, CEAppGlobals* globals,
Connectedness role, GameInfoState* giState )
DeviceRole role, GameInfoState* giState )
{
CeConnDlgState state;
@ -574,7 +574,7 @@ GameInfo(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
mode */
NGValue value;
value.ng_role =
(Connectedness)SendDlgItemMessage( hDlg,
(DeviceRole)SendDlgItemMessage( hDlg,
IDC_ROLECOMBO,
CB_GETCURSEL, 0,
0L);