Eric House
e6c8c898fc
hide '+' button when no number text entered
2012-04-10 06:36:34 -07:00
Eric House
d72cd547b7
fix bug where new game gets data from just deleted: clear cache!
2012-04-08 21:35:50 -07:00
Eric House
d6a3aafaec
factor upward code from BTEvent so that SMSService can use same
...
mechanism to send asynchronous results, then use to notify when a game
on other end has been deleted. This flushed out a bug where a rowid
will get reused and a new game wind up with data from the previous
one -- but otherwise works.
2012-04-06 23:00:47 -07:00
Eric House
d9ba0c4229
display phones sorted by contact name.
2012-04-05 18:35:29 -07:00
Eric House
523af50d1b
use a single custom class rather than three parallel arrays.
2012-04-05 18:22:08 -07:00
Eric House
2a121b1635
get rid of debug formatting
2012-04-05 07:50:40 -07:00
Eric House
bffc403c0c
fix problems tracking what's checked by keeping separate array of
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booleans -- since list items come and go as you scroll. Means moving
some behavior out of InviteActivity superclass, and that untested BT
subclass may have new bugs.
2012-04-05 07:47:59 -07:00
Eric House
8aa570c490
name game locally too. But still need the option, present with BT
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games, to change the name from the default before it's sent.
2012-04-03 07:16:48 -07:00
Eric House
d37b4423a7
log when fail to delete a game.
2012-04-03 07:04:19 -07:00
Eric House
2406287a34
don't crash when msg doesn't match expected pattern.
2012-04-02 19:12:25 -07:00
Eric House
51cfbb196e
to deal with case where somebody invites a friend who doesn't have
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Crosswords installed, add a URL to texts that will show up if it makes
it to an inbox and takes user to an explanation and download URL.
2012-03-31 10:05:31 -07:00
Eric House
18a781d516
add debug-prefs checkbox to turn on Toasts when SMS sent or received;
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send on emulator too -- which works to test between two instances.
2012-03-31 08:25:43 -07:00
Eric House
1e22a33d55
go back to android-7 SDK version to support 2.1, and to make that work
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remove use of java base64 encoding in favor of the C version I'd
already written (and that was probably compiled into the library
anyway unless the strip step catched unused code.)
2012-03-26 20:03:29 -07:00
Eric House
55980386fa
test for mobile numbers works only on my ICS device, so comment out for now.
2012-03-26 05:34:16 -07:00
Eric House
3b10f1593c
change "nbs" to "sms" everywhere. No other code change.
2012-03-24 12:52:35 -07:00
Eric House
7b9e835722
fix SMS games not having role/connection status messages. Use same
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for BT and SMS, and show different messages for host and guest.
2012-03-24 12:30:01 -07:00
Eric House
30e2057496
put up the right new-game notification title
2012-03-24 12:13:10 -07:00
Eric House
de4b72e5ff
null is ok for intents to be sent by SendTextMessage
2012-03-24 11:51:12 -07:00
Eric House
606cfef6d6
prefix my messages with a header and when messages with that header
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appear stop other SMS apps from getting them. Works!
2012-03-24 11:01:05 -07:00
Eric House
bffa3f7a35
send via text messages rather than NBS/data messages. At this point
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all wind up in inbox, but that can be changed.
2012-03-24 10:37:50 -07:00
Eric House
fca1e8af64
Revert "get rid of Base64 encoding stuff -- since Android apparently does it"
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This reverts commit 45715ae1e0
.
Move back to using Base64 encoding to try working with straight text messages rather than NBS.
2012-03-24 10:05:16 -07:00
Eric House
fd30b25546
put up dialog when user picks contact that has no mobile number
2012-03-22 18:50:32 -07:00
Eric House
622bf21308
plug leak: remove message store when complete.
2012-03-22 18:49:58 -07:00
Eric House
d8e4cf0c55
cleanup excessive logging
2012-03-21 07:59:24 -07:00
Eric House
495eab9d9b
fix NPE
2012-03-21 07:59:11 -07:00
Eric House
859e32e785
add field for manual number entry (and remember the number like all others)
2012-03-21 07:39:21 -07:00
Eric House
ba44f1355c
save sms-invite contacts across uses of the dialog
2012-03-21 06:54:25 -07:00
Eric House
84496b3012
get phone numbers from contacts DB: factor some of BTInviteActivity
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into superclass that NBSInviteActivity can share and use to make their
UIs similar: fetch mobile numbers from DB one-at-a-time, keep a list
there, and let you check then delete or return. Rough, and doesn't
save state the way BT does, but works.
2012-03-21 06:17:09 -07:00
Eric House
45715ae1e0
get rid of Base64 encoding stuff -- since Android apparently does it
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internally for 'data' messages.
2012-03-19 19:36:32 -07:00
Eric House
599d01bfc7
Replace most of NBSReceiver with new NBSService. Route outgoing (from
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comms) and incoming (from NBSReceiver) messages through it. Since
some messages are too big, add header/protocol for breaking them up
and reassemble. With this commit complete robot-vs-robot games are
possible between two very new Samsung phones on T-mobile. Older
phones and other networks not tested.
2012-03-19 07:56:55 -07:00
Eric House
8e3d8c20c1
remove temporary test sms menuitem
2012-03-19 07:39:28 -07:00
Eric House
e58747f2ec
add code to build, encode, send, receive, decode and disassemble an
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new-game invitation. Not yet tested on device.
2012-03-14 18:13:43 -07:00
Eric House
8ca6535a81
don't require Context inside CommsAddrRec
2012-03-14 07:49:37 -07:00
Eric House
60d91f1a21
add UI (some of it rough) to invite to play a new game via NBS and to
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invite if a game is opened that has not been connected to yet.
2012-03-14 06:06:25 -07:00
Eric House
905be85e92
add temp menu that gets a phone number and sends an NBS message to it,
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and modify NBSReceiver to print sender phone number and message
contents. Works for send-to-self!
2012-03-13 07:51:45 -07:00
Eric House
49aefabfc5
remove inaccurate comment
2012-03-13 07:49:07 -07:00
Eric House
d96395c808
Merge branch 'android_branch' into android_bt
2012-03-12 21:21:03 -07:00
Eric House
326671081a
Remove support for versions prior to 2.1, as nobody's using them.
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Remove code to avoid classload crash when multitouch support not
present since now it always will be.
2012-03-12 20:34:34 -07:00
Eric House
5a3f6d6194
remove dead code
2012-03-12 20:32:21 -07:00
Eric House
cd8889f90e
Merge branch 'android_branch' into android_bt
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
xwords4/linux/Makefile
2012-03-12 07:04:06 -07:00
Eric House
d732094c59
rename LookupView to LookupActivity
2012-03-08 07:58:19 -08:00
Eric House
0d69c6097a
Go back to lookup dialog as dialog-themed activity. I just can't get
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contrast right on all platforms any other way. Previous change to
using dialogs was motivated by speed, but I don't see any slowdown so
far. Will address if I find it.
2012-03-08 07:54:36 -08:00
Eric House
25f4e8b707
Merge remote-tracking branch 'origin/android_bt' into android_bt
2012-03-06 21:27:53 -08:00
Eric House
3aa6932f03
Merge remote-tracking branch 'origin/android_branch' into android_branch
2012-03-06 21:27:38 -08:00
Eric House
a2493ffa97
Merge branch 'android_branch' into android_bt
2012-03-06 07:47:05 -08:00
Eric House
6a635d1631
Go back to using a built-in list item resource. Mine was
...
white-on-white on several OS versions. Need to test further to try to
reproduce the conditions that had me trying to manage contrast myself.
Or use a dialog-themed Activity for lookup dialog -- prev checkins say
that was too slow but that might be fixable....
2012-03-06 07:41:33 -08:00
Eric House
ae81f07997
add test for BTSUPPORTED to function so compiler can strip it
2012-03-05 20:30:02 -08:00
Eric House
57a1759b69
remove empty btconfig area from game config dialog
2012-03-05 20:24:48 -08:00
Eric House
a0b38ed83f
Merge branch 'android_branch' into android_bt
2012-03-04 08:19:24 -08:00
Eric House
ef0c301e1a
fix NPEs that would occur if play and back buttons pressed at about
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the same time by ignoring the second if we've already closed the game
being edited.
2012-03-04 08:18:54 -08:00
Eric House
1fc814b104
0, not -1, is an invalid gameid
2012-03-01 18:14:51 -08:00
Eric House
1a9b3a7c63
make helper class to provide game-name dialog, use it for renaming and
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to query for name of BT game being created.
2012-03-01 07:57:04 -08:00
Eric House
fc607fbd73
fix new standalone games being confused with networked ones by making
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default new addr type be NONE and checking CurGameInfo for whether
device is networked. The default change may introduce problems: needs
testing.
2012-02-29 18:22:20 -08:00
Eric House
36908226c1
remove ping command/menu item
2012-02-29 07:36:38 -08:00
Eric House
cb1e1692b2
turn off BT in main part of tree and fix a couple of places not
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dealing with that correctly.
2012-02-29 06:47:19 -08:00
Eric House
c1c20db6dd
add static final boolean by which to turn BT support off and change so
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UI and background service disappear/don't run when it's off. Goal's
to ship two apps that differ in this setting, a change in Android.mk,
and little else.
2012-02-27 20:35:31 -08:00
Eric House
f1956ddcb4
prevent continuing attempts to send messages from client after it's
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deleted the game those messages are part of. I'm keeping a list of
dead games and checking against that, and currently that list will
grow for as long as the sender thread lives. Shouldn't be a problem
but needs fixing. Better would be to remove all messages from queues,
but that has synchronization issues.
2012-02-27 07:57:54 -08:00
Eric House
456dcca7b8
don't crash when device list empty
2012-02-27 07:50:11 -08:00
Eric House
34f3c38b48
Add "clear selected" button to btinviter UI that's enabled when one or
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more is checked. On launch, get the set of known device, and on scan
do NOT start by emptying. This allows to maintain a set of devices
and still scan without losing those not present.
2012-02-25 10:43:08 -08:00
Eric House
99e0fea3c3
use resource rather than hard-coding name of game.
2012-02-22 14:09:03 -08:00
Eric House
1b542a1d22
using the version of BluetoothServerSocket.accept that doesn't take a
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timeout makes it slightly more likely that HTC Sensation will notice
an incoming connection, but it's still unusable most of the time.
2012-02-22 14:08:38 -08:00
Eric House
cf77872dd4
test for null object before calling method
2012-02-22 14:06:47 -08:00
Eric House
7cef230e2c
BTEventListener is implemented by superclass, so override rather then
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implement the interface.
2012-02-22 14:06:15 -08:00
Eric House
7a21d4c151
show the giving up message as a dialog rather than a toast
2012-02-22 14:04:36 -08:00
Eric House
8c7487dc91
use GameUtils.getName() to avoid NPE -- it doesn't return null
2012-02-22 13:00:16 -08:00
Eric House
12de8bf38b
change button text from Ok to Invite
2012-02-22 10:37:10 -08:00
Eric House
6f2b5a9c8d
don't ask to invite when opening unconnected BT game immediately after
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sending an invitation.
2012-02-22 10:36:37 -08:00
Eric House
b2f67cfcce
don't try to send without an address. Fixes an occasional assertion
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failure.
2012-02-22 10:35:22 -08:00
Eric House
10f41e5c5b
Merge branch 'android_branch' into android_bt
2012-02-22 09:52:31 -08:00
Eric House
72e114838f
commented-out function to send a .xwd as an email attachment. I can't
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get it to work but it's worth keeping for a try later.
2012-02-22 09:51:35 -08:00
Eric House
03fcbb3ddc
comment out unused button; cache list of known local devices and use
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that as starting point so initial scan can be skipped. When unable to
deliver a message to remote device, give up after three tries and send
message to that effect.
2012-02-22 08:02:11 -08:00
Eric House
a6f35af187
add methods to get/set cache of known BT devices
2012-02-22 07:50:33 -08:00
Eric House
a6a13bcffd
add new BTEvent to tell UI that a message will be resent, and in UI
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put up a toast naming the unavailable device. Might want a backoff on
this....
2012-02-15 18:55:58 -08:00
Eric House
7d573970e0
move handler and post() into Activity superclasses
2012-02-15 18:38:49 -08:00
Eric House
1f4f6a06a8
Merge branch 'android_branch' into android_bt
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Conflicts:
xwords4/android/XWords4/jni/xwjni.c
2012-02-15 18:18:26 -08:00
Eric House
14a3a5a7aa
Save which languages are displayed opened as an invisible preference
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rather than in a static so it is more persistent.
2012-02-15 18:16:46 -08:00
Eric House
663734d0da
When a message isn't sent, keep it in a per-target-device queue and
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try again in five seconds This seems to fix nearly all stalls.
Eventually will try notifying users and backing off on the resends.
2012-02-15 06:14:40 -08:00
Eric House
3acc38076b
move methods inside the threads that are their only callers. No
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behavior change.
2012-02-15 04:53:34 -08:00
Eric House
f40f2bffcf
add game name as something passed with invitation. Later will get it
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from user. Idea is to make it easy to identify the games in GamesList
on two devices side-by-side.
2012-02-10 18:48:46 -08:00
Eric House
43dca99a2c
add preliminary text including number missing.
2012-02-10 18:44:27 -08:00
Eric House
114db0c96a
cleanup: consistent param name
2012-02-10 18:08:59 -08:00
Eric House
32e2053d95
cache relay address but not BT address, which will vary on host if
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more than one guest. This fixes three-way play over BT!!
2012-02-10 07:00:09 -08:00
Eric House
1bb18cbde5
don't put up missing players dialog unless there's at least one.
2012-02-10 06:53:15 -08:00
Eric House
d469467fcc
cleanup
2012-02-09 19:02:46 -08:00
Eric House
73d1d1dcbd
fix problem with crash after receiving names of devices chosen to
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provide missing players by postponing it until the game's fully
opened. Now games are created on the chosen devices that are able to
connect.
2012-02-09 18:50:01 -08:00
Eric House
75cb8cae9c
factor code and log bt name of local device on startup -- no
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significant change.
2012-02-09 18:48:26 -08:00
Eric House
74aeeca8e0
move BT device listing into its own Activity. Call it from
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NewGameActivity and from BoardActivity when the new notifyMissing
method gets called. Works as before called from NewGameActivity but
BoardActivity crashes on iterating over list of devices returned.
2012-02-09 05:21:23 -08:00
Eric House
764180fc48
remove unused member
2012-02-09 05:15:09 -08:00
Eric House
be8d3e8b5a
when receiving a message for a game that no longer exists, reply to
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that effect, and on receipt of that reply offer to delete the local
copy.
2012-02-08 06:41:39 -08:00
Eric House
15f8cd5b33
post notifications when moves arrive and game isn't open. And handle
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BAD_PROTO event (untested).
2012-02-07 18:41:56 -08:00
Eric House
ba40028a91
raise an error when unexpected protocol received. Later I can add a
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user-visible message.
2012-02-07 18:11:56 -08:00
Eric House
898d9c339a
add protocol-identifier byte. For now just assert it matches.
2012-02-07 18:05:06 -08:00
Eric House
ac2ac47aed
code cleanup: make treads own their queue datastructures, use methods
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to stop them, etc. Heading toward making it easier to detect when the
BT stack is hosed and user needs to be warned or told to get a better
phone.
2012-02-07 17:42:01 -08:00
Eric House
aca4e1fed8
init db before using it
2012-02-07 07:06:25 -08:00
Eric House
bde5910c2a
Merge branch 'android_branch' into android_bt
2012-02-07 06:21:13 -08:00
Eric House
e0ee197888
make relay check happen on demand, not many minutes later.
2012-02-06 21:35:11 -08:00
Eric House
47c3bd3090
track a BT game's set (singleton for two-device game) of remote
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devices in summary DB so, e.g., we can quickly determine what games
care when a devices becomes available via BT. First use of this is
notifying when a remote game's deleted -- least that's the plan. This
commit just adds to the DB and scans the DB to build a map of
device->gameIDs array.
2012-02-06 19:02:19 -08:00
Eric House
52ffefb173
add new column to store mac addresses of remote devices in this game via BT.
2012-02-06 18:57:30 -08:00
Eric House
796baffa6d
Merge branch 'android_branch' into android_bt
2012-02-06 18:13:57 -08:00
Eric House
d3bb7d490a
simplify cursor code
2012-02-06 18:12:28 -08:00