Andy2
ea853e2e51
replace hard-coded list of preferences whose summaries are their
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values and code to enforce that with custom subclasses that do the
right thing automatically.
2011-07-19 18:21:52 -07:00
Andy2
0c4191805f
Merge branch 'android_branch' into android_invite
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Conflicts:
xwords4/android/XWords4/res/values/common_rsrc.xml
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/CurGameInfo.java
xwords4/linux/scripts/discon_ok2.sh
2011-07-07 18:50:22 -07:00
Andy2
ebdf4cce87
add new preference to keep the screen on when the board's visible (per
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request). Off by default, of course.
2011-07-06 18:50:11 -07:00
Eric House
48ea9e2b28
add preference to juggle players when creating a new game
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/CurGameInfo.java
2011-06-29 21:43:44 -07:00
Andy2
632980dc98
add preference to juggle players when creating a new game
2011-06-29 06:16:58 -07:00
Andy2
d18ac741b7
add new debug pref for redirecting host so it and relay can live on
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different machines.
2011-06-13 18:17:37 -07:00
Andy2
7389b3b4c8
disable the three unused name prefs
2011-05-17 18:26:53 -07:00
Andy2
0763e7d5b3
put the two dictionary settings into their own subscreen -- like
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player names.
2011-05-17 18:20:21 -07:00
Andy2
bc3e5b5ca4
add defaults for first through fourth player names. Apply them only
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to local, non-robot players, which at the moment means only the first
will get used. Not sure what the right strategy is now so maybe all
but the first goes away.
2011-05-17 18:12:23 -07:00
Andy2
d49a20867a
new default robot dictionary
2011-04-29 06:25:16 -07:00
Andy2
c6cd60deef
Save and restore per-player dicts; load games that have 'em correctly.
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Robots default to BasEnglish dict and humans to CollegeEng. Add new
per-game default for robot dict. Still need to deal with language
changes and non-English case in general.
2011-04-11 06:42:17 -07:00
Andy2
6584c69df1
add and honor preference for board background color (e.g. scoreboard
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and tray when no tile present). This may allow a light-on-dark theme.
2011-04-01 07:17:11 -07:00
Andy2
28f3ad316b
hide/show hint at top of games list via a preference rather than the
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number of games in the list, and modify hint text to point to the
prefs setting.
2011-03-11 06:44:25 -08:00
Andy2
a344f26d1b
add static boolean that controls whether logging is on (for java).
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Add an Application subclass that fetches the value from a preference,
a checkbox setting in advanced prefs, and modify the static when
that's changed at runtime.
2011-02-28 20:07:07 -08:00
Andy2
aaffb749cd
move network prefs into its own category; add prefs checkboxes there
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and getters controlling whether vibrate and sound are used as part of
notifications.
2011-02-22 18:59:56 -08:00
Andy2
9eba54344b
get rid of theme stuff. It's broken and looks like crap. When
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there's enough color control to make a different theme look good put
this change back and fix it.
2011-02-14 20:14:48 -08:00
Andy2
935fe0c7a0
remove option to not show bonus values.
2011-02-01 21:13:46 -08:00
Andy2
b863931db5
turn proxy service back on
2011-01-21 06:10:06 -08:00
Andy2
bce4a11595
more work on color prefs. Add a list pref at the same level as colors
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for setting "scheme". Implement that as changing potentially several
colors but only empty cell color for now. Remove prefs for whether
cell letters follow user colors (they always will) and the new one for
frame color -- it'll always be dark grey.
2011-01-18 18:42:25 -08:00
Andy2
e9e54ba379
toward supporting a light-on-dark theme: add pref for cell border
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color; add pref for whether highlight is black-on-white or the
reverse; and remake the board arrow in white if the background is a
dark color. It's now possible to configure various colors so that
black empty cells looks good. Next need a single control to do it.
2011-01-17 18:55:36 -08:00
Andy2
13ef8dd098
add hints-allowed to set of defaults for new games
2011-01-13 18:45:38 -08:00
Andy2
89c7e02928
add CollegeEng dict and make it default for new games
2010-10-26 06:54:54 -07:00
Andy2
cff95ce3de
go back to play being the onclick action (removing preference to make
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it that way); add more newbie hints; fix DIALOG id definitions to not
overlap superclass's.
2010-10-23 14:08:57 -07:00
Andy2
b6dfa0be8b
disable background-checking code for now: make default be disabled and
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remove Preference that allows to change it.
2010-10-23 11:19:55 -07:00
Andy2
db3c4da01f
set a default value that actually exists
2010-10-18 06:47:31 -07:00
Andy2
62d054cd46
default show-robot-scores to true; move background-check-frequency
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within existing PreferenceScreen
2010-10-18 06:30:56 -07:00
Andy2
6b7a92534a
make default relay port 10997 (and change key so it'll apply for everybody)
2010-10-17 20:37:51 -07:00
Andy2
a78c4b304e
custom class for pref
2010-10-05 18:39:00 -07:00
Andy2
39827ec894
add new pref for relay's proxy/device port
2010-09-28 06:43:04 -07:00
Andy2
b586fa1a34
add preference controlling how often proxy connects to relay. Still
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need to add way to change timer when interval pref is changed and
other cleanup.
2010-08-23 18:39:47 -07:00
Andy2
fb8692fb9f
add preference for allowPeek
2010-07-17 07:06:33 -07:00
Andy2
f3ffbd94af
remove focus-color pref; add crosshairs-color pref in same place
2010-07-14 06:21:55 -07:00
Andy2
55be90dd12
add preference controlling whether bonus "summaries" are shown on top
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of bonus squares.
2010-07-13 22:39:45 -07:00
Andy2
c2aaa04517
move colors editing prefs screen into appearance prefs screen
2010-07-04 12:53:45 -07:00
Andy2
6264327d63
formatting change; whitespace only
2010-07-04 12:30:09 -07:00
Andy2
5b336146c8
add preference, as yet unused, to control whether tap drops context
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menu or opens game (as it used to do).
2010-07-02 18:08:22 -07:00
Andy2
4b14e4aeb9
break most top-level prefs into behavior or appearance
2010-07-02 07:14:48 -07:00
Andy2
0eab25eec9
make warn-phonies the default. Users are complaining about bogus
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words being accepted; this may may the feature easier to find.
2010-06-30 06:32:21 -07:00
Eric House
30087845b5
add preference to hide title bar
2010-06-29 19:25:15 -07:00
Andy2
38ef891268
new preference, on by default, controlling sorting of new tray tiles.
2010-06-17 18:51:46 -07:00
Andy2
95056db997
change meaning of timer setting to be per-player rather than per-game
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based on information that that's how it's customarily done. Will need
to communicate change with translators.
2010-06-16 06:39:27 -07:00
Eric House
d98b2ad5d6
make git version available as a read-only advanced preference. I sure
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hope I never need to ask a user to transcribe this!
2010-06-05 07:55:40 -07:00
eehouse
695c5736e5
fix default phonies value; improve some strings related to default timer
2010-05-26 02:51:15 +00:00
eehouse
28d9d4559d
add new-game/default prefs for phonies and timer_enabled
2010-05-26 02:27:16 +00:00
eehouse
da7c59a869
subclass ListPreference in order to provide a list of dicts at runtime
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for setting the default. Remove the hint that says "do it on dicts
screen."
2010-05-26 02:26:24 +00:00
eehouse
84f76a8c9a
Add a summary visible before default dict has been set directing user
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on how to change it. Goes away when it becomes possible to set
directly in prefs activity.
2010-05-20 04:28:53 +00:00
eehouse
f3f350a12d
Create new prefs screen with per-game defaults, adding existing and
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new for dicts; use dict pref when creating new game; add menuitem to
dicts view to set that pref. I want to launch the dicts activity from
the preference instead (which is information-only right now) but can't
figure out how to do startActivityForResult from a Preference....
2010-05-18 02:27:14 +00:00
eehouse
40c25d6137
add initial/default value of gameSeconds as a preference and honor it
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when creating and copying CurGameInfo instances.
2010-05-14 12:43:17 +00:00
eehouse
0e60013f59
remove SMS prefs setting
2010-05-04 12:30:39 +00:00
eehouse
6d71b7be02
add summaries to PreferenceScreens
2010-04-25 18:13:41 +00:00