Commit graph

904 commits

Author SHA1 Message Date
ehouse
bc00a04873 fix infinite loop when attempting to undo tile assignment. The ideal
fix would allow the undo, but this is much less risky.
2004-05-14 08:55:13 +00:00
ehouse
a4058cf07e improve what's in scoreboard last-move summary 2004-05-06 04:13:35 +00:00
ehouse
0db24688b3 mods to track just the main word when scoring a turn 2004-04-30 08:32:11 +00:00
ehouse
6f8c09ed54 mods to figure out score of player's most recent move 2004-04-30 08:29:49 +00:00
ehouse
9e8184d444 new functions to figure out score of player's most recent move 2004-04-30 08:29:22 +00:00
ehouse
4fdf6fe60a new param to figureMoveScore 2004-04-30 08:27:24 +00:00
ehouse
b4b3681cd3 show last turn in addition to player name when pen held on score; fix
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
d25c553ece assert non-null objects when making board 2004-04-03 16:42:20 +00:00
ehouse
508d98d8e0 make rectContainsPt params signed to avoid errors on palm 2004-03-02 05:58:15 +00:00
ehouse
d48ae1a216 draw_trayBegin returns bool 2004-03-02 03:26:10 +00:00
ehouse
6a9228bb43 fix arrow movement when board flipped 2004-03-01 02:30:45 +00:00
ehouse
ae9edbb08d After an undo, set the prev_move bits on the move now on top of the
stack so the tiles will get highlighted.
2004-02-29 06:59:37 +00:00
ehouse
be219aaf81 get rid of tabs/fix formatting. No code changes. 2004-02-29 01:08:50 +00:00
ehouse
2024a069ac add summary when no tiles played too 2004-02-27 06:19:31 +00:00
ehouse
791d371b90 guard server_do against reentrance 2004-02-18 04:28:32 +00:00
ehouse
0244afcde6 make util_userQuery return bool 2004-02-17 04:00:12 +00:00
ehouse
da2a895b3c hit-test in divider using bigger rect 2004-02-13 04:47:22 +00:00
ehouse
e3149b0e42 abort draw quickly if platform can't 2004-02-13 04:46:50 +00:00
ehouse
6940f21009 change return type of draw_boardBegin 2004-02-13 04:45:19 +00:00
ehouse
cbc449d81f add invalTilesUnderRect 2004-02-12 04:20:11 +00:00
ehouse
05f3232d0a export functions 2004-02-12 04:19:27 +00:00
ehouse
6dade8d97f inval tray when miniwindow disappears 2004-02-12 04:18:38 +00:00
ehouse
6bc3be9711 fix reported bug: when tile placed on arrow and arrow can't move
further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
68e2975472 fix compiler warning 2004-01-29 05:07:10 +00:00
ehouse
c1cde174db Add test to allow dragging a selected tile. 2004-01-25 14:30:29 +00:00
ehouse
997f0884cc new macros for new dawg node format 2003-12-14 16:59:58 +00:00
ehouse
348ae6194d boolean for nodeSize should make for faster tests 2003-12-14 16:21:01 +00:00
ehouse
a4f9a4075a [re]define masks for different format dawgs 2003-12-14 16:20:21 +00:00
ehouse
9cebba4153 remove turn-on-option part of picking tiles into tray. If you enable
it for a game you're stuck with it.  Less complex UI is better.
2003-12-13 18:40:17 +00:00
ehouse
e5801bd6f6 fix compiler warning 2003-12-13 18:37:43 +00:00
ehouse
ca9eeed95b Swedish dict has 0-count tiles that are available only for blanks.
Don't print these with counts/values.
2003-12-13 06:39:35 +00:00
ehouse
6064061811 OFFSET_OF 2003-12-11 06:03:37 +00:00
ehouse
5a3a353bbf add flags for NODE_CAN_4 form of dawg 2003-12-10 05:55:11 +00:00
ehouse
0ac0e9c237 pull tiles from right side of tray first 2003-12-01 14:28:50 +00:00
ehouse
e82ae5b9a1 name change 2003-11-30 20:08:09 +00:00
ehouse
00a3f65262 new wince directories 2003-11-30 20:07:25 +00:00
ehouse
6e9e668035 fix compiler warning 2003-11-30 19:11:12 +00:00
ehouse
2ffa052d61 pass current tray into util_userPickTile 2003-11-30 18:54:08 +00:00
ehouse
f69eb698b3 pass current tray into util_userPickTile, removing to-be-traded tiles
first.
2003-11-30 18:53:51 +00:00
ehouse
21456efa8b formatting only 2003-11-30 18:51:05 +00:00
ehouse
6bb65a94a8 change variable names around tile picking; pass stream version into
reader
2003-11-30 18:50:41 +00:00
ehouse
1072bf2499 add option to limit number of tiles used by robot 2003-11-30 09:34:40 +00:00
ehouse
e1fd8fda5b robots can be given picked tiles too 2003-11-19 04:49:30 +00:00
ehouse
6a30f1c7c1 Add vars to support turning on/off picking tiles 2003-11-19 04:06:32 +00:00
ehouse
8789ed9bc5 don't let pick robot tiles 2003-11-18 03:39:43 +00:00
ehouse
c1032ee957 comment typo 2003-11-16 19:26:18 +00:00
ehouse
57295ffee8 when picking, deal with not having enough tiles 2003-11-16 19:25:53 +00:00
ehouse
f32c407d01 add option for user to pick tiles from pool. 2003-11-16 17:12:54 +00:00
ehouse
ef138e5187 util_userPickTile replaces util_askBlankFace 2003-11-16 17:11:33 +00:00
ehouse
3e3cc8f5e3 export model_packTilesUtil 2003-11-16 17:10:14 +00:00
ehouse
c13e799b11 factor some work of picking tiles/blanks into common code; add option
for user to pick tiles from pool.
2003-11-16 17:09:11 +00:00
ehouse
db7656def8 new typedef 2003-11-16 16:40:44 +00:00
ehouse
fc952c90aa don't show obj directories 2003-11-01 19:19:59 +00:00
ehouse
5776da0b93 first checkin 2003-11-01 05:35:29 +00:00