Commit graph

1183 commits

Author SHA1 Message Date
Andy2
17fd65fb2d list cur value for robot dict too 2011-04-27 06:38:07 -07:00
Andy2
0c9d33da3f Add infrastructure to sort dicts by wordcount so robot can have
smallest and human largest.  Sorting works.  Still need to fix when
new dicts get assigned after lang change -- too often all players wind
up inheriting the default.
2011-04-26 18:59:11 -07:00
Andy2
a5fd4cef30 move setRemoveOnDismiss into delegate, and call it from a dialog
that's been crashing when called from performRestoreInstanceState.
The hope is that this will prevent the crash by forcing the dialog to
always be recreated.  But it may be that I just need to test for
m_missingDictNames being null....
2011-04-26 18:26:21 -07:00
Andy2
83f2882589 what I mean to check in (without commented out stuff) 2011-04-26 06:43:06 -07:00
Andy2
4113d92be7 need to replace the main dict too 2011-04-26 06:41:31 -07:00
Andy2
33c81ec7ec check for null to fix NPE. 2011-04-25 21:08:51 -07:00
Andy2
7a5920e9f2 use game dict if no player dict (to avoid NPE) 2011-04-25 21:01:15 -07:00
Andy2
ecc5357ef8 up version info, and collapse two locations into one resource entry. 2011-04-25 20:46:23 -07:00
Andy2
024f7e0541 per-gi dictName matters again: preserve it, include it in lists passed
to jni, and don't bother to assign a per-player dict when it'd be the
same as the game dict.  Allows many games to have just the one, and
also fixes problems opening games saved with older versions.  Duh.
2011-04-25 20:24:56 -07:00
Andy2
bf67a88c5a expect the array of dicts passed to include the game dict (as part of
changes to always have a game dict and to have player dicts only when
they're different.)
2011-04-25 20:16:38 -07:00
Andy2
6aa0d38c45 don't call through to java draw_dictChanged unless it's for the main
game dict.
2011-04-25 20:15:34 -07:00
Andy2
9d973cca15 load summaries for game list items via async tasks whenever a cached
View isn't present.  Fixes failure to redraw after changing language,
and also should speed inital load.  Needs testing.
2011-04-23 22:58:11 -07:00
Andy2
e9fadd4d96 Rework list item code to deal with when the summary isn't available:
have update icon hidden by default, and print the game name (which we
know.)
2011-04-23 18:19:35 -07:00
Andy2
20ec6dd011 Avoid relocking game after downloading: don't set lock checkbox
in onResume() unless it's the first time through.
2011-04-23 07:51:31 -07:00
Andy2
3c30cbd23a move ownership of language and dict lists used in spinners into
DictLangCache where they can be updated when a dict is added via the
"download more..." item (inclusion of which is a hack.)  Now as soon
as you return to the spinner after downloading you'll have the new
dict or lang to choose.
2011-04-23 07:39:56 -07:00
Andy2
60922baf72 bunch of changes moving UI from using one dict per game to one per
player: remove dictName from CurGameInfo and GameSummary classes and
from DB; deal with missing dicts (the warning, fetching and replacing)
when opening games and deleting dicts.  Etc.  Trivial testing passes.
2011-04-21 18:37:11 -07:00
Andy2
3970a3ef8a no need to make new string to copy since they're immutable 2011-04-21 18:35:10 -07:00
Andy2
c814226a08 get rid of gi.dictName: don't pass it across the jni boundary 2011-04-21 18:29:37 -07:00
eehouse@eehouse.org
5a21aea2e5 Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-04-13 06:58:58 -07:00
Eric House
baedbdff2c remove logging 2011-04-12 22:17:56 -07:00
Andy2
002bb40a09 report counts/values using language rather than dictionary name. To
support that, pass lang name from java into jni.
2011-04-11 18:55:42 -07:00
Andy2
40116d792f format "game_name (lang)" using string in resource. 2011-04-11 18:52:10 -07:00
Andy2
3c0cf176ef show language as part of game name, not dict as separate line 2011-04-11 06:54:31 -07:00
Andy2
3fb368692c dammit -- proofread those checkins! 2011-04-11 06:52:07 -07:00
Andy2
c6cd60deef Save and restore per-player dicts; load games that have 'em correctly.
Robots default to BasEnglish dict and humans to CollegeEng.  Add new
per-game default for robot dict.  Still need to deal with language
changes and non-English case in general.
2011-04-11 06:42:17 -07:00
Andy2
092dfdd590 not supposed to be checked in with debugging on 2011-04-11 06:33:31 -07:00
Andy2
2b3398e6a2 pass Context in constructor rather than to methods that need it 2011-04-11 06:31:48 -07:00
Andy2
dc70db5ba4 catch up with API change 2011-04-11 06:16:25 -07:00
Andy2
97d54c86eb snapshot: track dictName per player in addition to per game. Not yet
used yet; need to pass into jni next.
2011-04-08 06:50:08 -07:00
Andy2
fc4e454d92 bugfix: add background to set of colors restored. 2011-04-08 06:17:35 -07:00
Eric House
c77d3039cc add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
Eric House
0ce963336a Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-04-04 16:16:09 -07:00
Andy2
55221c70b0 fix for new API 2011-04-03 21:51:51 -07:00
Andy2
3b7b4802a9 add ability to specify, track and use separate dictionaries for each
player.  Works for gtk client.  Compiles for Android but there's no UI
yet to specify more than one dict.  Management of dupicate dicts
without duplicating memory -- refcounting -- will be up to the
platforms.
2011-04-01 19:57:10 -07:00
Eric House
b5746eece9 color tray divider 2011-04-01 18:16:04 -07:00
Andy2
f64257752f fix failure to draw timer in different player color when it has same
value as previous timer, e.g. when you're tapping on players who
haven't had a turn yet.  Note that without the test to prevent drawing
the same timer hints are broken -- device is too busy to make progress.
2011-04-01 07:49:31 -07:00
Andy2
6584c69df1 add and honor preference for board background color (e.g. scoreboard
and tray when no tile present).  This may allow a light-on-dark theme.
2011-04-01 07:17:11 -07:00
Andy2
a64bad0b73 just make network icon the height of scoreboard (not tested on tablet,
the place where this was last changed)
2011-04-01 07:14:04 -07:00
Eric House
c30dd905a2 move getting user strings into impl so available in background. Fixes
bug where trades were not reported when received from relay via proxy.
2011-03-31 18:11:36 -07:00
Eric House
13b5acf8b5 changes log updated 2011-03-31 18:07:02 -07:00
Andy2
21ab1d6d55 constants: toward beta 24 2011-03-30 18:58:06 -07:00
Eric House
1caddcf39b no need to request orientation when it never changes 2011-03-15 06:17:00 -07:00
Eric House
bcf767d66e fix NPE in race; no longer any need to set preferred orientation; do a
bit of asserting trying to catch another race.
2011-03-14 18:34:00 -07:00
Eric House
58cb40b08e claim to handle keyboardHidden change so it'll be ignored. 2011-03-14 18:32:36 -07:00
Eric House
c0dd42d0ba let's see if not claiming to handle orientation changes stops Samsung from ignoring my portrait-only setting. 2011-03-14 06:57:17 -07:00
Andy2
58ff3189a0 remove layout and code allowing toolbar to be positioned in landscape
mode.
2011-03-12 04:15:57 -08:00
Andy2
257d7cf094 set requested screen orientation. Seems to prevent going into
landscape mode when keyboard opened.
2011-03-11 21:52:37 -08:00
Andy2
84d0823341 prevent board from displaying in portrait mode. 2011-03-11 19:07:05 -08:00
Andy2
01fe8f6087 don't ping relay every time app is launched -- timer is enough. 2011-03-11 19:06:42 -08:00
Eric House
9b99183d2c update for b23 2011-03-11 18:06:43 -08:00