Commit graph

99 commits

Author SHA1 Message Date
ehouse
bc01341f95 When values are hidden, draw letters as large as possible in the tile. 2008-12-13 07:34:16 +00:00
ehouse
59cd2a83d1 Make tray tiles one pixel taller, extending all the way to bottom of
screen.
2008-12-12 13:40:41 +00:00
ehouse
6da758b5fa set text color before drawing star bitmap to make color consistent;
add utility function for setting colors to reduce code size.
2008-12-06 16:22:43 +00:00
ehouse
a9fbd3c027 Ignore bitmap for tiles, using string instead. 2008-12-04 06:16:37 +00:00
ehouse
088ab1451e Use minimum height for tile value; draw bitmaps (clipped) even if too large. 2008-12-03 13:42:30 +00:00
ehouse
de6f6dcdef draw bitmaps larger when will fit; draw hint region border thicker and
in player color; rename constants.
2008-12-02 13:47:18 +00:00
ehouse
44ae99a075 remove redundant set of #defines for whether we're compiling for desktop or wince 2008-11-22 16:43:55 +00:00
ehouse
e2cd0b5807 Speed up font calculation by interleaving width and height
constraints; simplify pending score display by using %dp rather than
trying to fit two strings in the many possible sizes of tiles.
2008-11-08 16:25:49 +00:00
ehouse
3958950ad1 When finding font to fit height, optionally force it to fit width as
well.  Mechanism used for Rem only so far, but will work for score too
as long as we don't need it to shrink font as score gets longer.
Current impl worries about height first, then width; would be better
to look at both simultaneously to reach the goal more quickly.
2008-11-02 23:17:38 +00:00
ehouse
e6399c74c1 Fix bug making glyphs from random garbage; when narrowing in on
correct font size, compute based on ratio from what we have rather
than just reducing by one each pass.
2008-11-02 04:17:42 +00:00
ehouse
9e9d8a9d79 show non-dived focus as tray with background and perimeter tiles with
background rather than opaque border.  Looks better on a range of
screen sizes.
2008-10-31 04:33:20 +00:00
ehouse
cbdf8edcf5 Use SHGetSpecialFolderPath to locate dicts in /Document Files/Crosswords; reserve 1-pixel space around Rem: text 2008-10-29 08:46:02 +00:00
ehouse
3b5337d7d2 wince support for Rem: focus and showing remaining tiles 2008-10-24 09:05:13 +00:00
ehouse
3992e4299f Remove logging; add WM_ constants for message logging. 2008-10-13 01:22:58 +00:00
ehouse
0f3b206371 inval font cache when new dict has different chars; use cell size as a
minimum font heigth for tray; darken default player 4 color for better
contrast.
2008-10-11 16:53:22 +00:00
ehouse
37e922e92b drawing tweaks: better test for wide short tray tile; don't inval
scroll rects unless focus shifting.
2008-10-09 12:12:25 +00:00
ehouse
190c0aca88 Modify layout code to keep cells close to square when possible,
leaving significant border space on highly rectangular screens.
2008-10-08 04:42:16 +00:00
ehouse
a4f27e5525 Draw focussed scrollbar using WM_CTLCOLORSCROLLBAR. Onlyworks on
Win32, so keep old method for Wince.
2008-10-07 04:00:37 +00:00
ehouse
5ba97223f8 Set aside portion of scrollbar rect above and below it and color that
with focus color when the scrollbar has keyboard focus.  This should
help users figure out how one-handed nav works.  Better would be to
override background color of the scrollbar and draw it full-sized, but
I havne't figured out how.  This is good enough for beta.
2008-10-01 08:31:43 +00:00
ehouse
2f618616df Draw divider using player color, not always black. 2008-09-28 17:55:27 +00:00
ehouse
f8bb0ae202 Two large changes. First, layout board etc. based only on screen
dimensions and one constant giving the minimum height of a cell.
Replaces a bunch of constants that didn't scale to different sized
screens well.  Second, add the vertical scrollbar into the focus
rotation.  Once I have it showing that it's focussed it'll be easier
to figure out how to scroll the screen.
2008-09-28 17:50:04 +00:00
ehouse
8a6992132b comments and assertions 2008-09-28 16:47:11 +00:00
ehouse
1a1beed2f3 cleanup: name changes; don't measure the same glyph twice. 2008-09-18 03:50:04 +00:00
ehouse
33c99a2371 cleanup; to get better idea of what fonts are available on smartphone
add rough font chooser dialog.  Is commented out and not meant to
ship.
2008-09-17 04:19:20 +00:00
ehouse
d27b0d4eed Extend use of fitted fonts to scoreboard, allowing scoreboard to have
non-constant size eventually.
2008-09-13 15:24:23 +00:00
ehouse
720160e7de Pass streams to cedraw on save and restore, adding version flag for
backward compatibility.  Within cedraw, save cached font info to
remove the visible delay on startup.
2008-09-10 12:18:30 +00:00
ehouse
1825939981 Reduce parameter count. No logic change. 2008-09-10 11:57:30 +00:00
ehouse
34c4bdab9a In case where board can't fully fill screen, track the rects on either
side and erase them when they're invalidated.  When seeking best-fit
font, pull glyphs to measure from dictionary rather than assuming
A-Z. Speed font measuring code by passing over all glyphs only once,
noting tallest and lowest-extending then measuring only those two as
smaller sizes are tried.  This *may* make the process fast enough that
I don't need to cache the information across boots: need to try on
real hardware.
2008-09-09 12:31:02 +00:00
ehouse
36627fb051 Add listeners to model so board can be notified whenever dictionary
changes.  Pass dict into draw via new API, removing it from the
draw_begin calls.
2008-09-05 12:11:37 +00:00
ehouse
36213460e0 Make CEDrawCtx def private; erase background when OS invalidates it.
This gets rid of what's visible behind the board when it's not
full-screen width, but causes a lot of flashing.  Better will be to
make board.c own an entire rectangle and to decide board dimensions
itself.
2008-09-01 15:10:28 +00:00
ehouse
2daf7d503a Pick fonts based on actual size of the subset of glyphs we'll use.
This allows a better fit without hard-coding offsets.  It also takes
considerable time at startup, so either the algorithm has to be
improved or I need to cache the data as part of prefs (and delete it
when switching between landscape and portrait on devices that allow
that.)
2008-08-30 18:55:20 +00:00
ehouse
5588ed30ad Fix cached pen remaining after color preference changed. 2008-08-02 14:35:40 +00:00
ehouse
b00a2ac384 Fix drawing of divider -- is too narrow to shrink horizontally so do so vertically; implement warnf with a dialog. 2008-07-24 04:16:48 +00:00
ehouse
9f82df49f6 Draw top-level board and tray focus as rect (like palm) rather than by
shading certain tiles/cells.  Up version number.  Change capitalization.
2008-07-20 16:33:19 +00:00
ehouse
bc05761c4a change API for drawing divider so it can be focussed as well as
selected.  Being using that information in palm and wince.  For GTK,
use color rather than ugly black rects to indicate focus.
2008-07-17 05:03:01 +00:00
ehouse
6153fc9854 Up version of APIs being used. Using non-hex may have been a mistake
anyway.  Remove locally defined function that's available with higher
version.
2008-06-07 15:59:56 +00:00
ehouse
3555414ffc Fix dictionary-search code to look in top-level temporary directories
rather than hard-coded "SD Card" etc. to work in non-English cases;
fix password dialog to fit, and simplify it; fix backspace on
smartphone for all dialogs with EDIT fields to actually backspace
rather than exiting app; and in main window have it raise focus.  This
change requires SHSendBackToFocusWindow(), which is not yet in cegcc.
Until I get a patch accepted this breaks wince builds.
2008-05-31 22:07:29 +00:00
ehouse
1355b61906 set background color in timer, preventing flash of color when focus on scoreboard. 2008-05-25 15:54:34 +00:00
ehouse
64199cf1ec clip so arrow doesn't overwrite cell border on smartphone with small cells. 2008-05-25 15:31:54 +00:00
ehouse
556e947cad Prevent Pts in temp score display from overwriting number: draw it
first, and use a font the right size.
2008-05-25 15:08:59 +00:00
ehouse
f5b5da9dc5 Fix trade window draw and timer draw by setting clip rect. Change
softkey to turnDone when trading.  Tweak trade-related user messages.
2008-05-11 15:25:04 +00:00
ehouse
18ea57fa38 Set clip rect before scrolling screen. Fixes bug where scroll forced
by hint left board drawn incorrectly.
2008-04-12 19:29:20 +00:00
ehouse
b085e0cea7 Fix drawing of cursor arrow by moving the clip rect. 2008-04-12 15:47:15 +00:00
ehouse
9e38eb7336 name change only 2008-03-30 23:58:04 +00:00
ehouse
996e88a575 Pick fonts for tray and board based on sizes at runtime; bury tile
values menuitem.
2008-03-16 14:23:57 +00:00
ehouse
a69092bc53 Use clipping to prevent spillage when cells are very small. 2008-03-15 23:06:06 +00:00
ehouse
355cfa9fcc add owner param to drawTileMidDrag so can color tiles correctly 2008-03-11 11:48:53 +00:00
ehouse
963c59b0b5 implement drawTileMidDrag (same as tile in tray for now) 2008-03-09 23:32:24 +00:00
ehouse
a79dfdecc0 fix warning 2008-02-16 17:19:31 +00:00
ehouse
de6e0d4f2d Make cegcc the default build environment for wince. Make inclusion of hacks needed to work with mingw/pocketpc-sdk conditional. 2008-02-16 16:33:46 +00:00