ehouse
bc01341f95
When values are hidden, draw letters as large as possible in the tile.
2008-12-13 07:34:16 +00:00
ehouse
59cd2a83d1
Make tray tiles one pixel taller, extending all the way to bottom of
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screen.
2008-12-12 13:40:41 +00:00
ehouse
6da758b5fa
set text color before drawing star bitmap to make color consistent;
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add utility function for setting colors to reduce code size.
2008-12-06 16:22:43 +00:00
ehouse
a9fbd3c027
Ignore bitmap for tiles, using string instead.
2008-12-04 06:16:37 +00:00
ehouse
088ab1451e
Use minimum height for tile value; draw bitmaps (clipped) even if too large.
2008-12-03 13:42:30 +00:00
ehouse
de6f6dcdef
draw bitmaps larger when will fit; draw hint region border thicker and
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in player color; rename constants.
2008-12-02 13:47:18 +00:00
ehouse
44ae99a075
remove redundant set of #defines for whether we're compiling for desktop or wince
2008-11-22 16:43:55 +00:00
ehouse
e2cd0b5807
Speed up font calculation by interleaving width and height
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constraints; simplify pending score display by using %dp rather than
trying to fit two strings in the many possible sizes of tiles.
2008-11-08 16:25:49 +00:00
ehouse
3958950ad1
When finding font to fit height, optionally force it to fit width as
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well. Mechanism used for Rem only so far, but will work for score too
as long as we don't need it to shrink font as score gets longer.
Current impl worries about height first, then width; would be better
to look at both simultaneously to reach the goal more quickly.
2008-11-02 23:17:38 +00:00
ehouse
e6399c74c1
Fix bug making glyphs from random garbage; when narrowing in on
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correct font size, compute based on ratio from what we have rather
than just reducing by one each pass.
2008-11-02 04:17:42 +00:00
ehouse
9e9d8a9d79
show non-dived focus as tray with background and perimeter tiles with
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background rather than opaque border. Looks better on a range of
screen sizes.
2008-10-31 04:33:20 +00:00
ehouse
cbdf8edcf5
Use SHGetSpecialFolderPath to locate dicts in /Document Files/Crosswords; reserve 1-pixel space around Rem: text
2008-10-29 08:46:02 +00:00
ehouse
3b5337d7d2
wince support for Rem: focus and showing remaining tiles
2008-10-24 09:05:13 +00:00
ehouse
3992e4299f
Remove logging; add WM_ constants for message logging.
2008-10-13 01:22:58 +00:00
ehouse
0f3b206371
inval font cache when new dict has different chars; use cell size as a
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minimum font heigth for tray; darken default player 4 color for better
contrast.
2008-10-11 16:53:22 +00:00
ehouse
37e922e92b
drawing tweaks: better test for wide short tray tile; don't inval
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scroll rects unless focus shifting.
2008-10-09 12:12:25 +00:00
ehouse
190c0aca88
Modify layout code to keep cells close to square when possible,
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leaving significant border space on highly rectangular screens.
2008-10-08 04:42:16 +00:00
ehouse
a4f27e5525
Draw focussed scrollbar using WM_CTLCOLORSCROLLBAR. Onlyworks on
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Win32, so keep old method for Wince.
2008-10-07 04:00:37 +00:00
ehouse
5ba97223f8
Set aside portion of scrollbar rect above and below it and color that
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with focus color when the scrollbar has keyboard focus. This should
help users figure out how one-handed nav works. Better would be to
override background color of the scrollbar and draw it full-sized, but
I havne't figured out how. This is good enough for beta.
2008-10-01 08:31:43 +00:00
ehouse
2f618616df
Draw divider using player color, not always black.
2008-09-28 17:55:27 +00:00
ehouse
f8bb0ae202
Two large changes. First, layout board etc. based only on screen
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dimensions and one constant giving the minimum height of a cell.
Replaces a bunch of constants that didn't scale to different sized
screens well. Second, add the vertical scrollbar into the focus
rotation. Once I have it showing that it's focussed it'll be easier
to figure out how to scroll the screen.
2008-09-28 17:50:04 +00:00
ehouse
8a6992132b
comments and assertions
2008-09-28 16:47:11 +00:00
ehouse
1a1beed2f3
cleanup: name changes; don't measure the same glyph twice.
2008-09-18 03:50:04 +00:00
ehouse
33c99a2371
cleanup; to get better idea of what fonts are available on smartphone
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add rough font chooser dialog. Is commented out and not meant to
ship.
2008-09-17 04:19:20 +00:00
ehouse
d27b0d4eed
Extend use of fitted fonts to scoreboard, allowing scoreboard to have
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non-constant size eventually.
2008-09-13 15:24:23 +00:00
ehouse
720160e7de
Pass streams to cedraw on save and restore, adding version flag for
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backward compatibility. Within cedraw, save cached font info to
remove the visible delay on startup.
2008-09-10 12:18:30 +00:00
ehouse
1825939981
Reduce parameter count. No logic change.
2008-09-10 11:57:30 +00:00
ehouse
34c4bdab9a
In case where board can't fully fill screen, track the rects on either
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side and erase them when they're invalidated. When seeking best-fit
font, pull glyphs to measure from dictionary rather than assuming
A-Z. Speed font measuring code by passing over all glyphs only once,
noting tallest and lowest-extending then measuring only those two as
smaller sizes are tried. This *may* make the process fast enough that
I don't need to cache the information across boots: need to try on
real hardware.
2008-09-09 12:31:02 +00:00
ehouse
36627fb051
Add listeners to model so board can be notified whenever dictionary
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changes. Pass dict into draw via new API, removing it from the
draw_begin calls.
2008-09-05 12:11:37 +00:00
ehouse
36213460e0
Make CEDrawCtx def private; erase background when OS invalidates it.
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This gets rid of what's visible behind the board when it's not
full-screen width, but causes a lot of flashing. Better will be to
make board.c own an entire rectangle and to decide board dimensions
itself.
2008-09-01 15:10:28 +00:00
ehouse
2daf7d503a
Pick fonts based on actual size of the subset of glyphs we'll use.
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This allows a better fit without hard-coding offsets. It also takes
considerable time at startup, so either the algorithm has to be
improved or I need to cache the data as part of prefs (and delete it
when switching between landscape and portrait on devices that allow
that.)
2008-08-30 18:55:20 +00:00
ehouse
5588ed30ad
Fix cached pen remaining after color preference changed.
2008-08-02 14:35:40 +00:00
ehouse
b00a2ac384
Fix drawing of divider -- is too narrow to shrink horizontally so do so vertically; implement warnf with a dialog.
2008-07-24 04:16:48 +00:00
ehouse
9f82df49f6
Draw top-level board and tray focus as rect (like palm) rather than by
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shading certain tiles/cells. Up version number. Change capitalization.
2008-07-20 16:33:19 +00:00
ehouse
bc05761c4a
change API for drawing divider so it can be focussed as well as
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selected. Being using that information in palm and wince. For GTK,
use color rather than ugly black rects to indicate focus.
2008-07-17 05:03:01 +00:00
ehouse
6153fc9854
Up version of APIs being used. Using non-hex may have been a mistake
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anyway. Remove locally defined function that's available with higher
version.
2008-06-07 15:59:56 +00:00
ehouse
3555414ffc
Fix dictionary-search code to look in top-level temporary directories
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rather than hard-coded "SD Card" etc. to work in non-English cases;
fix password dialog to fit, and simplify it; fix backspace on
smartphone for all dialogs with EDIT fields to actually backspace
rather than exiting app; and in main window have it raise focus. This
change requires SHSendBackToFocusWindow(), which is not yet in cegcc.
Until I get a patch accepted this breaks wince builds.
2008-05-31 22:07:29 +00:00
ehouse
1355b61906
set background color in timer, preventing flash of color when focus on scoreboard.
2008-05-25 15:54:34 +00:00
ehouse
64199cf1ec
clip so arrow doesn't overwrite cell border on smartphone with small cells.
2008-05-25 15:31:54 +00:00
ehouse
556e947cad
Prevent Pts in temp score display from overwriting number: draw it
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first, and use a font the right size.
2008-05-25 15:08:59 +00:00
ehouse
f5b5da9dc5
Fix trade window draw and timer draw by setting clip rect. Change
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softkey to turnDone when trading. Tweak trade-related user messages.
2008-05-11 15:25:04 +00:00
ehouse
18ea57fa38
Set clip rect before scrolling screen. Fixes bug where scroll forced
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by hint left board drawn incorrectly.
2008-04-12 19:29:20 +00:00
ehouse
b085e0cea7
Fix drawing of cursor arrow by moving the clip rect.
2008-04-12 15:47:15 +00:00
ehouse
9e38eb7336
name change only
2008-03-30 23:58:04 +00:00
ehouse
996e88a575
Pick fonts for tray and board based on sizes at runtime; bury tile
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values menuitem.
2008-03-16 14:23:57 +00:00
ehouse
a69092bc53
Use clipping to prevent spillage when cells are very small.
2008-03-15 23:06:06 +00:00
ehouse
355cfa9fcc
add owner param to drawTileMidDrag so can color tiles correctly
2008-03-11 11:48:53 +00:00
ehouse
963c59b0b5
implement drawTileMidDrag (same as tile in tray for now)
2008-03-09 23:32:24 +00:00
ehouse
a79dfdecc0
fix warning
2008-02-16 17:19:31 +00:00
ehouse
de6e0d4f2d
Make cegcc the default build environment for wince. Make inclusion of hacks needed to work with mingw/pocketpc-sdk conditional.
2008-02-16 16:33:46 +00:00