Commit graph

415 commits

Author SHA1 Message Date
Eric House
04f56ccf74 download dicts without the browser. This is a partial implementation
that will need to be generalized and used in other places, basically
whenever the full URL can be known.
2012-10-19 17:57:17 -07:00
Eric House
6c34f43df7 show toast when update requested manually and nothing found 2012-10-18 19:51:40 -07:00
Eric House
e5feded0b1 When receiving an invite for a dict we don't have, post a notification
to DictsActivity that offers to download, and on download completion
arranges for notification of SMSService so the game can be created.
2012-10-17 21:20:08 -07:00
Eric House
eb47e75c50 put up more user-friendly message when dicts don't match. 2012-10-15 08:07:17 -07:00
Eric House
5f247db29c use the same missing-players message for all three connection types
(even though the way they're reported is, though shouldn't be,
different.)
2012-10-15 07:31:02 -07:00
Eric House
c811282591 UI change: networked games are no longer allowed to have per-player
dicts.  Now you select a single dict for such games in a new spinner
just below the lang spinner, and player's dicts are no longer
displayed.  For standalone games, the single dict choice isn't there,
the individual dicts are displayed, and you must open a player config
to change the dict as before.  The idea is that this will be less
confusing, particularly when I need to tell the guest that the host is
using a different dict.
2012-10-14 19:21:27 -07:00
Eric House
e64ecfb78d implement resign on top of existing endGame logic, adding "quitter" as
new param passed to remote and changing final score formatting and
menu items to match.  Still need to show old menu on android in case
where game has already ended.
2012-10-07 12:47:06 -07:00
Eric House
cd776a34dd Revert "Display turn start time in game summary. This is definitely not its"
This reverts commit ebaa22594d.
2012-10-01 17:53:35 -07:00
Eric House
ebaa22594d Display turn start time in game summary. This is definitely not its
final form!
2012-09-27 07:48:30 -07:00
Eric House
4f180e9e14 pass rejecting dict name into java layer and display as part of turn
lost message.
2012-09-06 19:04:40 -07:00
Eric House
d12ed144ea normalize file: add comments where don't proceed a string, and replace
tabs with spaces.
2012-08-31 21:36:49 -07:00
Eric House
2eb8904a0a rename to cWords-SMS, and move name <string/> into strings.xml so it
can be substituted too.
2012-08-30 19:11:46 -07:00
Eric House
6947c50238 pass lang instead of lang code; include app name in notification text 2012-08-15 07:22:10 -07:00
Eric House
cd340aba0c post notification on receipt of url for new app that'll result it it's
being downloaded.
2012-08-15 06:53:13 -07:00
Eric House
7cb68f1c85 post notification when new dict is available and download it in
when notification selected.
2012-08-15 06:10:39 -07:00
Eric House
3ef81f248b start on checking for updates/latest version: a menu item that
triggers new code that sends an HTTP POST to a python script on the
server that returns whether the current version is correct.
2012-08-13 21:10:22 -07:00
Eric House
ade5a84e2d tweak sms plan confirmation text 2012-07-31 07:46:16 -07:00
Eric House
1fe14be9bf less ominous text for new SMS game creation, ominousness having moved. 2012-07-30 07:14:52 -07:00
Eric House
730cd0d599 tweak dialog text 2012-07-26 21:16:00 -07:00
Eric House
bc91956e20 put up an alert when SMS game opened but SMS is disabled. (Does not
have a button taking you to settings.)
2012-07-25 07:15:57 -07:00
Eric House
cd1eb2e4da add pref enabling SMS games, and a scary confirmation dialog meant to
force user to realize the potential costs (by requiring interaction).
Until that's enabled, show in New Game activity an explanation and
button that goes to Preferences.
2012-07-24 07:15:27 -07:00
Eric House
bd70a1dd7d improve text in remaining tiles dialog, and always show the tiles for
all trays rather than excluding those in current player's tray.
2012-07-09 21:44:29 -07:00
Eric House
5702c83f17 do string formatting properly, using resources and StringBuffer. 2012-07-09 06:56:08 -07:00
Eric House
30c77de2d0 tweak menu name 2012-07-07 11:29:25 -07:00
Eric House
9a23473b2f use a dummy TextArea instead of an empty custom view as a placeholder
for loading game summary view.
2012-07-06 06:49:09 -07:00
Eric House
8ff27cc075 include "sms" or "text" in chooser title 2012-06-24 14:46:02 -07:00
Eric House
9ac5113c93 add dict-browse menuitem to small-screen board menu and on same move
undo/redo up per user request
2012-06-15 07:00:18 -07:00
Eric House
3d9478744a change toast to not imply game to start immediately. 2012-06-13 20:07:28 -07:00
Eric House
9827ea1b39 add menus for small-screen devices to provide functionality others get
from toolbar.
2012-06-06 06:48:55 -07:00
Eric House
b8bad58125 change text of menu from hide rack to show rack depending on hidden state 2012-06-05 22:19:44 -07:00
Eric House
f56b09980c include game name in notification text 2012-05-21 06:40:52 -07:00
Eric House
3c4e01ef52 improve text clarity 2012-05-18 21:23:38 -07:00
Eric House
3a54aa0ebc add util_informUndo() that gets called, and puts up a dialog, after
remote device has performed an undo on a committed turn.
2012-05-14 07:01:02 -07:00
Eric House
261908a09f use non-strippable spaces when ': ' is meant to terminate string. 2012-05-09 18:19:53 -07:00
Eric House
49f4700799 change sms-game-name dialog title 2012-04-24 19:01:21 -07:00
Eric House
6930da9686 add warning about unlimited SMS plans that's triggered whenever a new
number is added to the list of possible invitees.
2012-04-23 20:07:44 -07:00
Eric House
2082b40d4a look up names from phones rather than store them separately 2012-04-23 07:32:42 -07:00
Eric House
b34e741e30 add param to phoneToContact controlling whether phone number is
returned when name can't be found.
2012-04-23 06:16:06 -07:00
Eric House
033a69be8d to make it easier to tell games apart, print the number[s] of the
remote device[s] as part of summary view and in game config screen
(read-only).  Use same field in summaries table for remote phone
numbers and bt addresses.
2012-04-18 23:23:36 -07:00
Eric House
d67614cd69 send ack after creating game on receipt of SMS invitation. Thought
about starting up the game so it could connect, but that'd make it
impossible to change any settings, e.g. player name, on the accepting
end.
2012-04-17 21:46:57 -07:00
Eric House
6ea692d430 use showConfirmThen() for non-mobile numbers 2012-04-12 23:04:08 -07:00
Eric House
e2be770ca9 if the number of phone numbers sought matches the number available
check them all; confirm delete (since the button's enabled now from
the beginning.)
2012-04-12 22:38:42 -07:00
Eric House
31659bc514 improvements to smsinviter dialog: add explanatory empty text, dialog
that warns when non-mobile number being added, always check
newly-added number, etc.
2012-04-11 18:54:38 -07:00
Eric House
e703685021 add new pref controlling whether networked games have hints enabled by
default.
2012-04-10 07:53:39 -07:00
Eric House
90bca47e1b query and send name with SMS invite -- same as for BT. 2012-04-10 07:26:56 -07:00
Eric House
b98be90869 tweak sms-inviter button text for greater clarity 2012-04-10 06:36:17 -07:00
Eric House
3b10f1593c change "nbs" to "sms" everywhere. No other code change. 2012-03-24 12:52:35 -07:00
Eric House
7b9e835722 fix SMS games not having role/connection status messages. Use same
for BT and SMS, and show different messages for host and guest.
2012-03-24 12:30:01 -07:00
Eric House
fd30b25546 put up dialog when user picks contact that has no mobile number 2012-03-22 18:50:32 -07:00
Eric House
859e32e785 add field for manual number entry (and remember the number like all others) 2012-03-21 07:39:21 -07:00