Thunderstrike116
0b8f97afaf
Translated using Weblate (Greek)
...
Currently translated at 3.6% (32 of 882 strings)
2023-03-15 19:38:53 +01:00
Creeper0k
a7449033ec
Translated using Weblate (Russian)
...
Currently translated at 16.6% (147 of 882 strings)
2023-03-10 10:42:33 +01:00
Creeper0k
3c72df29a9
Translated using Weblate (Russian)
...
Currently translated at 12.9% (114 of 882 strings)
2023-03-08 12:40:50 +01:00
Eric House
eb5ed2b96d
tweak German
2023-03-02 13:13:32 -08:00
ssantos
d7fa8d7af8
Translated using Weblate (German)
...
Currently translated at 100.0% (882 of 882 strings)
2023-03-01 14:40:39 +01:00
Eric House
d0cf7fd318
fix one German string
2023-02-26 19:53:12 -08:00
Camille
8b80e9dfd5
Translated using Weblate (French)
...
Currently translated at 91.6% (808 of 882 strings)
2023-02-26 18:36:46 +01:00
Eric House
cc481373d8
use new public gameinfo api
2023-02-21 19:15:21 -08:00
Eric House
ef9ff71d8a
fix log formatting problems
2023-02-21 17:32:21 -08:00
ssantos
28f86e37c2
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (882 of 882 strings)
2023-02-19 17:39:00 +01:00
ssantos
670f2bc483
Translated using Weblate (German)
...
Currently translated at 100.0% (882 of 882 strings)
2023-02-19 17:38:59 +01:00
Eric House
89afb411bd
update INSTALL read-me file
2023-02-18 13:09:49 -08:00
Eric House
c94c7c5d35
fix offering Rematch when multiple games are selected
2023-02-18 13:09:49 -08:00
Wellington Terumi Uemura
05b463f3fb
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (882 of 882 strings)
2023-02-18 07:36:58 +01:00
Eric House
9ca291cf0d
enable rematch for 3- and 4-device games
...
Because only the host/inviter knows the addresses of all the devices
in a game it's hard for guests to rematch (unless it's a 2-device
game, as they know the host's address.) So now, as part of telling
guests the game is ready to play, include the addresses of other
guests. It's usually only 9 bytes per device, and only happens when
more than two devices are in a game.
2023-02-16 21:36:46 -08:00
Eric House
dcc9cd553c
move string into resources
2023-02-16 21:33:42 -08:00
Wellington Terumi Uemura
8613973b67
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (881 of 881 strings)
2023-02-15 11:36:15 +01:00
Thunderstrike116
94c934a241
Translated using Weblate (Greek)
...
Currently translated at 1.0% (9 of 881 strings)
2023-02-15 11:36:14 +01:00
ssantos
1b6e7b706b
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (881 of 881 strings)
2023-02-15 11:36:14 +01:00
ssantos
16f43fee44
Translated using Weblate (German)
...
Currently translated at 100.0% (881 of 881 strings)
2023-02-15 11:36:13 +01:00
Eric House
dc4032faf8
for debugging, add ability to invite via text mqtt devid
...
Add ability to copy to clipboard and then to invite by pasting from
clipboard. Makes it much easier to connect two emulator instances
where neither can camera the other's QR code.
2023-02-12 19:47:06 -08:00
Eric House
840abb4037
up version strings and changelog
2023-02-11 07:58:51 -08:00
Eric House
0e14783d3b
use negotiated streamVersion to decide what to send via MQTT
...
No point in sending the old-topic-format MQTT messages to clients that
know about the new one, and in fact it's harmful. Devices in a game
already agree on the stream version to use and communicate it, so pass
that into comms once it's known and from there on to the device code
that builds mqtt messages.
2023-02-09 16:53:18 -08:00
Eric House
4a57b76817
cleanup: pass xwe with closeProc rather than to destroy
...
It's only needed when there's a close proc, and that's rare.
2023-02-03 22:00:47 -08:00
Eric House
6584be9ec6
resendAll after mqtt host config changes
2023-02-03 17:15:02 -08:00
Eric House
4e029a0fda
optimize haveWithGameID()
2023-02-03 10:18:54 -08:00
JL Pilgram
a61725f934
Translated using Weblate (Italian)
...
Currently translated at 81.8% (720 of 880 strings)
2023-02-01 21:50:51 +01:00
Wellington Terumi Uemura
641c60779d
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (880 of 880 strings)
2023-02-01 21:50:51 +01:00
ssantos
516019a605
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (880 of 880 strings)
2023-02-01 21:50:51 +01:00
ssantos
57a54d2007
Translated using Weblate (German)
...
Currently translated at 100.0% (880 of 880 strings)
2023-02-01 21:50:50 +01:00
Hosted Weblate
bc238299c2
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2023-01-31 17:51:40 +01:00
Eric House
8cb0e83885
up version number
...
I already pushed the tag so it needs to change. No need to change
version code though and it already fails to track tag.
2023-01-31 08:43:21 -08:00
Eric House
84349cddec
fix jni crash by removing (unused) constructor
...
Older Android required a default constructor be explicily declared
unless there was none other, and the other was unused so just removed
it.
2023-01-31 08:37:04 -08:00
Eric House
d6a2004bdb
name change only
2023-01-31 08:36:49 -08:00
Hosted Weblate
19835d8dba
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2023-01-31 02:14:35 +01:00
Eric House
71dc5944bc
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (882 of 882 strings)
2023-01-30 17:14:11 -08:00
Eric House
c4167112c8
Translated using Weblate (German)
...
Currently translated at 100.0% (882 of 882 strings)
2023-01-30 17:13:51 -08:00
Eric House
fcff8dab35
send from inside comms_invite on Linux but not Android
...
This is probably a temporary fix for Linux not being aggressive enough
about calling comms_resendAll() when opening a game. For now, though,
test scripts fail without it.
2023-01-30 12:02:46 -08:00
Eric House
de3ebe5113
cleanup
2023-01-26 10:17:42 -08:00
Eric House
01c19d8f06
tweak getting permissions for phone and NBS
...
Use my set of permissions more than trying for individual ones, as
that's not enough on newer OS versions. Seems to work sometimes at
least, but maybe only after a new install.
2023-01-25 11:59:34 -08:00
Eric House
d863208118
make selfAddress for invitee reflect types in invitation
2023-01-25 11:55:47 -08:00
Eric House
60bc43724d
add NFC to selfAddress of new games (when supported)
2023-01-25 10:29:27 -08:00
Eric House
a18e19e574
logging change
2023-01-24 17:38:51 -08:00
Eric House
863a54bfe1
Once received, nuke invite on mqtt broker
...
To prevent deleted games' ghost invitations from remaining as
persisted on a topic and so being received over and over, have
recipient of invitation send an empty message on the same topic to
remove them. Any message sent once the game start would have replaced
the invitation, but sometimes if the sender is deleted at the right
time there's none.
2023-01-24 17:23:30 -08:00
Eric House
6bb14548c9
fix TransportSendInvt to include type
...
In failing to pass the type into TransportSendInvt I was forcing
implementations to send to all types, which led to a lot of duplicate
invitations.
2023-01-24 17:11:05 -08:00
Eric House
295ca02c84
fix race condition leading to thrashing MQTT clients
2023-01-24 12:06:06 -08:00
Eric House
f1262e49e7
remove unused util method
2023-01-16 10:10:01 -08:00
Eric House
efb6c2d0a6
remove mistaken assertion
2023-01-15 07:27:17 -08:00
Eric House
74d358a0ae
fix another mistaken int->long promotion
...
and change method names to avoid confusion later
2023-01-14 22:30:19 -08:00
Eric House
49e78f8666
tweak haveGame fix and add to changelog
2023-01-14 09:12:37 -08:00