ehouse
0a381b5a44
Implement callback for connect-to-relay success and new error message
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for provinding too many players.
2009-12-14 04:12:20 +00:00
ehouse
07be694df6
Respond to disconnect error from comms with new error message then new
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game dialog with conns already open on top. It's opened as soon as
new game gets its first WM_PAINT message, which may not be best.
Tested only on win32 so far.
2009-12-04 09:09:07 +00:00
ehouse
8c7aab4247
Add error message for relay/comms protocol version mismatch; remove
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ability to edit relay address and port by default.
2009-11-22 18:02:26 +00:00
ehouse
11a00ddb9b
Remove Rem string and up dll version number.
2009-11-15 15:48:35 +00:00
ehouse
2f0ec7e583
fix some string display bugs by using utf8 when converting; handle
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Resend Messages menuitem (with error when standalone); add string for
that new error.
2009-09-11 07:44:27 +00:00
ehouse
1d2bd69251
Some fixup, e.g. missing or duplicated IDs, left from merge.
2009-08-29 16:10:56 +00:00
ehouse
9ae95366eb
merge in changes from 2546 to current HEAD on wince_42_branch to catch up with localizability. Tested only on win32 so far, where can switch locales and play via relay
2009-08-29 13:37:37 +00:00
ehouse
927c363edf
Move more (hopefully this is it) strings into resources; make sure all
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three .rc files have all strings.
2009-04-30 04:25:17 +00:00
ehouse
ee2e1e1234
Move another string from code into resources.
2009-04-26 20:21:21 +00:00
ehouse
eb5ee8431b
check string ids back in rather than generating; move macro from .rc
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file into new .h all can include; use XWCOMBO more; build shippable
files in new built directory within obj_*; don't tell windres that
french is english.
2009-04-24 05:36:31 +00:00