ehouse
098a2ec5c4
Use new keydown/up APIs from linux, and add key support and drawing
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changes to implement keyboard navigation/focus in gtk port.
2007-01-06 17:46:02 +00:00
ehouse
cac0fd94d7
Use new top-level focus drawing model, and new API indicating whether
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key handled.
2006-11-14 06:47:50 +00:00
ehouse
4ccddbd93f
add a done button
2006-11-13 02:02:15 +00:00
ehouse
2945a120f9
resend_all when a socket connects. This is the strategy needed with
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Palm where apps quit and reopen connections many times during a game.
2006-11-11 22:44:31 +00:00
ehouse
44eaa36319
More progress on one-handed navigation: fix ncurses board clipped to
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bottom of tray; add focus-related params to draw*Finished routines
(and simplify to one) so platforms don't have to save from Begin
routines (and stop palm doing that); check version of saved game, and
handle case where older binary tries to open newer version; redraw
Palm tray buttons after focus change to stop focus-rect ghosting; fix
annoying overlap in saved games dialog; palm version goes to a3.
2006-11-05 16:54:18 +00:00
ehouse
5f25ba9f57
remove BEYOND_IR, replacing with XWFEATURE_RELAY and
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XWFEATURE_BLUETOOTH. The goal is to be able to build to support
bluetooth only, or relay/ip only, e.g. for a palm bluetooth beta.
Seems to work.
2006-10-10 01:34:37 +00:00
ehouse
9137eff9fa
Largely untested changes to allow BT in ncurses mode, centered around
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integrating sockets into poll fdset; move relay and bt globals out of
a union so can test if in use without knowing current connection method.
2006-09-19 03:39:08 +00:00
ehouse
4479cf530d
Get rid of separate accept thread, instead integrating listening
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socket into main event loop (poll underneath). Works for gtk; still
debugging ncurses.
2006-09-10 19:01:06 +00:00
ehouse
c27abcd486
Attempt to listen for connections on a separate thread so connected
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game could disconnect and reconnect, but still need work on adding a
socket to the main thread's io queue from a different thread.
2006-09-08 07:23:19 +00:00
ehouse
fb87fd31d2
Start adding bt support to linux port. Required removing assumptions
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that all connectivity was with relay and over streaming sockets (since
BT is using l2cap's datagram-style sockets.) With this checkin, a full
robot-vs-robot game is possible with palm as host and linux as client.
Linux as host isn't started yet.
2006-08-26 21:15:20 +00:00
ehouse
4daabf6fe5
Set -Wunused-parameter for those versions of gcc that support it, and
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deal with the output by removing params where possible and elsewhere
by adding XP_UNUSED macro wrapping __attribute__((unused)). There
should be NO change in function in spite of the large number of files.
2006-08-16 13:44:44 +00:00
ehouse
968dcf2835
removed a param from board_handlePenUp
2006-06-27 06:31:36 +00:00
ehouse
a4ac6f9ff4
call server_do after gameinfo dialog returns in case a player has
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become a robot.
2006-06-14 06:22:21 +00:00
ehouse
b80808bc57
Support new tri-part enabled type; add "game info" dialog/menu to test
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read-only side; support new attributes for column head and nplayers
label; hide labels as well as controls that go with them.
2006-06-10 05:50:27 +00:00
ehouse
19414ae505
Finish scrollbar work by passing number of visible rows to
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util_trayHiddenChange, which means an API change. In board, calculate
bottom of board based on bottom of tray when tray is hidden, and round
so that it's an exact multiple of cell height. In wince, take
advantage of the new parameter to fix the scrollbar so that very
constrained boards can be scrolled even when the tray is hidden.
2006-05-19 13:44:05 +00:00
ehouse
912d221b1c
Replace overlap param with nHidden to give more flexibility in
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creating situations where board must be scrolled.
2006-05-17 06:10:24 +00:00
ehouse
e98ef5b962
move scrollbar into its own box so it doesn't force buttons to be over-tall
2006-05-14 15:26:21 +00:00
ehouse
ba1aefcd49
make tray hide button toggle hidden state
2006-05-12 07:59:21 +00:00
ehouse
7297ab4be8
fix layout for vertical scoreboard option
2006-05-09 12:31:41 +00:00
ehouse
3a4c5dfff6
catch up with API change
2006-05-09 04:04:56 +00:00
ehouse
447af498a2
fix warning
2006-02-18 06:35:48 +00:00
ehouse
92485783af
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
95005e45eb
don't connect to relay unless have something to send
2005-10-30 16:28:52 +00:00
ehouse
237deee542
just log some messages so user interaction not required.
2005-09-14 05:11:29 +00:00
ehouse
264f34d97d
move fireTimer to linux-common code
2005-09-09 03:12:24 +00:00
ehouse
368d2b82d6
add an extra slot as on other platforms
2005-09-09 03:06:27 +00:00
ehouse
763cd70632
add missing header. (Did gtk change?)
2005-09-09 02:57:14 +00:00
ehouse
ca8877a5de
for testing, add -H option to prevent client from sending heartbeat
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messages to relay.
2005-09-03 15:39:15 +00:00
ehouse
e3cadfbf79
catch up with API changes
2005-09-02 06:24:47 +00:00
ehouse
bc3515272c
Get rid of unused param
2005-07-14 02:54:47 +00:00
ehouse
c3f5fb4639
cancel old timer before setting a new one
2005-07-05 20:59:42 +00:00
ehouse
767de5a284
implement new util_setTimer, and handle heartbeat timer
2005-06-23 04:20:00 +00:00
ehouse
cfa1a42fcd
fix formatting; make board wide enough for timer.
2005-05-30 00:20:42 +00:00
ehouse
7986e14d08
huge set of changes to get working with GTK 2.n. Type changes and
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casts, rewrite of img-button creation, tweaks in startup ordering that
may not have been necessary.
2005-05-29 20:37:35 +00:00
ehouse
bf331a2805
fix for api change
2005-04-03 02:47:08 +00:00
ehouse
b3432d4dfa
check for null comms before using
2005-03-25 03:13:10 +00:00
ehouse
7d622f9484
fix and cleanup linux client to move to using tcp. Add the ability to
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deal with socket dying and (maybe) being replaced. Only connect on
demand now, when first packet's ready to go.
2005-03-19 22:07:53 +00:00
ehouse
1c7e530538
deal with tcp streams the same in curses as on gtk. Both work now
...
with the relay.
2005-03-12 05:33:30 +00:00
ehouse
ef828a0bdf
fix misspelling
2005-03-09 15:12:57 +00:00
ehouse
897caf4e88
Replace UDP-based messaging with TCP. Stream protocol says distinct
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message is length plus data. Use non-deprecated gtk select-like
function. With these changes can play full games through the relay on
gtk. Untested on ncurses but probably broken.
2005-03-06 18:07:00 +00:00
ehouse
572484ad53
API change
2005-01-25 04:41:47 +00:00
ehouse
f5a5d3d7a6
util function sig change
2005-01-13 04:30:50 +00:00
ehouse
4971a622ce
Make linux compile with latest changes
2004-11-09 02:06:32 +00:00
ehouse
00c1f802fc
cleanup; use new API for limiting tile use from tray.
2004-06-27 05:01:18 +00:00
ehouse
1568a27e3f
hint-rect on by default (until UI or cli option added)
2004-06-18 13:52:49 +00:00
ehouse
8164f918f7
only call board_handlePenMove when mouse button is down.
2004-06-15 01:41:39 +00:00
ehouse
0244afcde6
make util_userQuery return bool
2004-02-17 04:00:12 +00:00
ehouse
03baf8cb2b
add test of board_requestHint change: limit number of tiles used in
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hint.
2003-11-30 19:08:55 +00:00
ehouse
38f211270e
new menuitems (not yet used); blank-pick API change
2003-11-16 17:28:54 +00:00
ehouse
9bc9550a07
gettimeofday call burried in an assert; need to work for non-debug
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builds too.
2003-11-01 05:56:24 +00:00