Commit graph

2276 commits

Author SHA1 Message Date
Eric House
5d9381e1bc change text of menu from hide rack to show rack depending on hidden state 2012-06-19 06:11:16 -07:00
Eric House
78dfd6267c include trayVisState in GameStateInfo on the java side 2012-06-19 06:11:16 -07:00
Eric House
b78ea03ea6 add board layout for small case that doesn't include toolbar or
exchange-state buttons, and check for presence of Views that may now
be missing.  With this checkin small screen devices don't have access
to toolbar functionality -- new and expanded menu will be required for
them.
2012-06-19 06:11:16 -07:00
Eric House
1e9928e7f3 add commented-out toString() for debugging 2012-06-19 06:11:16 -07:00
Eric House
d7f576d6b7 fix board dimensioning for small (needs-scrolling) screens. Since this
effects larger screens needs some testing.
2012-06-19 06:11:16 -07:00
Eric House
9ac5113c93 add dict-browse menuitem to small-screen board menu and on same move
undo/redo up per user request
2012-06-15 07:00:18 -07:00
Eric House
628c058c4c make turn color public so can be used from board too (though I'm not
doing that yet.)
2012-06-15 06:44:39 -07:00
Eric House
6beb572180 cleanup: one-letter variables are bad. 2012-06-15 06:43:54 -07:00
Eric House
405cb23023 fix bug where current player's scoreboard would disappear if other
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-15 06:26:40 -07:00
Eric House
3d9478744a change toast to not imply game to start immediately. 2012-06-13 20:07:28 -07:00
Eric House
46770ac0cb show green border in contracted view too when appropriate, and not
only for net games.
2012-06-12 07:19:18 -07:00
Eric House
e3401724e1 new icons for network status and code to draw them, so far hard-coded
to show success.
2012-06-11 19:23:01 -07:00
Eric House
1993ea48f7 ignore new file 2012-06-11 07:02:39 -07:00
Eric House
266e9ba91a reduce min tray height to twice cell height, and tweak layout on
small-screen devices to make the value readable.
2012-06-11 07:01:36 -07:00
Eric House
ac74e2e832 add new class that will be responsible for drawing network status icon
at right end of scoreboard.  It now shows the same icon as the games
list per connection type and gives a stubbed-out status message dialog
when tapped.  Still need to add actual status: when was the last
successful send or receive; and need to add decorations to show
connection state.
2012-06-10 07:40:33 -07:00
Eric House
4fc33fe4e5 add hasSmallScreen() 2012-06-09 10:01:41 -07:00
Eric House
9827ea1b39 add menus for small-screen devices to provide functionality others get
from toolbar.
2012-06-06 06:48:55 -07:00
Eric House
dd30bb6a7c new .gitignore for new res directory 2012-06-06 06:43:00 -07:00
Eric House
b8bad58125 change text of menu from hide rack to show rack depending on hidden state 2012-06-05 22:19:44 -07:00
Eric House
6257c14436 include trayVisState in GameStateInfo on the java side 2012-06-05 22:13:58 -07:00
Eric House
e15c104eb4 add board layout for small case that doesn't include toolbar or
exchange-state buttons, and check for presence of Views that may now
be missing.  With this checkin small screen devices don't have access
to toolbar functionality -- new and expanded menu will be required for
them.
2012-06-05 07:42:39 -07:00
Eric House
c5358dc9c3 add commented-out toString() for debugging 2012-06-05 07:41:00 -07:00
Eric House
b3cf9c65aa fix board dimensioning for small (needs-scrolling) screens. Since this
effects larger screens needs some testing.
2012-06-05 07:38:58 -07:00
Eric House
a38c275663 back to building for android-7 2012-05-30 21:23:53 -07:00
Eric House
27ddc355ed don't bother cloning message when it'll be passed to multiple games.
Clone was too late, and there's no chance of modification of the
contents.
2012-05-30 06:54:30 -07:00
Eric House
a03dc80205 tweak method for clarity -- no behavior change 2012-05-30 06:52:08 -07:00
Eric House
a0336ebb01 turn on new HASH_STREAM feature 2012-05-29 07:26:51 -07:00
Eric House
65f90b2d86 up version number and add changes 2012-05-29 07:26:24 -07:00
Eric House
ac23e7e950 define HASH_STREAM to enable new algorithm 2012-05-28 15:58:00 -07:00
Eric House
0b1a9a67fe add param to server_handleUndo to prevent it from undoing all moves in
robot-vs-robot game, which is the wrong thing to do during a test
simulating play.
2012-05-24 22:25:30 -07:00
Eric House
2db02f9aa5 fix delegated dialogs to clear state before issuing dismiss callback
so that callback can set up another dialog without tripping an assert,
then move SMS invite dialog chaining from on-click callback to
on-dismiss.
2012-05-23 07:16:27 -07:00
Eric House
60aa0cb614 revert unintended commit 2012-05-21 21:49:02 -07:00
Eric House
622afa4d98 track what games we've sent died notices for and don't repeat. Fixes
infinite message flood occurring when a packet was received after
games had been deleted on both devices.
2012-05-21 21:47:09 -07:00
Eric House
5efaced84b Revert "Revert "track what games we've sent died notices for and don't repeat. Fixes""
This reverts commit 8fd1388b5f.
2012-05-21 21:45:30 -07:00
Eric House
8fd1388b5f Revert "track what games we've sent died notices for and don't repeat. Fixes"
This reverts commit 67715b653a.
2012-05-21 21:44:51 -07:00
Eric House
67715b653a track what games we've sent died notices for and don't repeat. Fixes
infinite message flood occurring when a packet was received after
games had been deleted on both devices.
2012-05-21 21:27:22 -07:00
Eric House
e80417e806 don't draw separate icon in games list elements for needs-sync relay
game -- since that state no longer really exists.
2012-05-21 21:23:13 -07:00
Eric House
adac3abcc6 fix bug where all notifications wound up launching the same game
because all their PendingIntents were the same by passing a unique
resultCode on creation.
2012-05-21 06:46:37 -07:00
Eric House
f56b09980c include game name in notification text 2012-05-21 06:40:52 -07:00
Eric House
469f63f96f log when more than one game found with a given ID. 2012-05-20 10:33:26 -07:00
Eric House
1ca36044a0 allow for possibility that there's more than one game on device with
one gameID.  Currently this should only happen when a device is
playing via SMS against itself -- i.e. when I'm debugging or a user is
playing around.  It hasn't been tested and may not work to the extent
that a game like that can actually work and so may want to be backed
out later.
2012-05-20 10:24:37 -07:00
Eric House
3c4e01ef52 improve text clarity 2012-05-18 21:23:38 -07:00
Eric House
211318f2ef remove logging 2012-05-18 21:23:09 -07:00
Eric House
df0c5e4abf move plus button to middle, and fix so both text buttons wrap when
required on narrow screen.
2012-05-18 21:14:50 -07:00
Eric House
47a5ab65df use broadcast receiver for status PendingIntents from SendTextMessage,
and pass up new MultiService messages on success or failure.  In
response to these, post SMS status icons on board.  Still need to come
up with an initial status, notice radio ups/downs, etc.  And design icons!
2012-05-18 07:55:10 -07:00
Eric House
523d49ef04 stubs for sms status icons 2012-05-18 07:52:32 -07:00
Eric House
9ba663ab98 implement util_phoneNumbersSame in java and call telephony's number
compare method.  Skip the java call when the numbers are
strcmp-identical.
2012-05-18 07:41:46 -07:00
Eric House
867e9ffc2f implement stubbed-out util_phoneNumbersSame so that three-device SMS
games work in emulator.  May need to call into java to use Android's
more sophisticated phone number comparison to work on devices.
2012-05-18 07:17:21 -07:00
Eric House
60c3a5bf64 use green_border to frame remote players whose turn it is. 2012-05-18 06:54:05 -07:00
Eric House
091f927c8b add new file 2012-05-18 06:53:28 -07:00
Eric House
40843db7df rename 9-patch 2012-05-18 06:52:25 -07:00
Eric House
599d0630d3 built main app for same version as sms version 2012-05-18 06:22:23 -07:00
Eric House
81f830c0d4 drawable that creates a green frame around view -- to show it's remote
player's turn.
2012-05-18 06:22:06 -07:00
Eric House
3a54aa0ebc add util_informUndo() that gets called, and puts up a dialog, after
remote device has performed an undo on a committed turn.
2012-05-14 07:01:02 -07:00
Eric House
edd02c24ea derive variant if called from a directory with AndroidManifest in it 2012-05-11 07:32:02 -07:00
Eric House
10ad59247a don't remove undo menuitem for networked games -- should be safe to
use now.
2012-05-11 07:26:49 -07:00
Eric House
a311e487a9 add another change 2012-05-09 18:22:30 -07:00
Eric House
013d9c689b fix bug introduced with dictionary lookup of words played that meant
trades didn't get reported as remote moves -- it just became your turn
without notice.
2012-05-09 18:22:05 -07:00
Eric House
261908a09f use non-strippable spaces when ': ' is meant to terminate string. 2012-05-09 18:19:53 -07:00
Eric House
f6ba94735d move BT and SMS listener installation behind if_supported tests 2012-05-09 07:09:15 -07:00
Eric House
1c08190941 list the other change 2012-05-09 06:51:48 -07:00
Eric House
d846f96ec5 post-code-review cleanup: no significant change 2012-05-09 06:51:06 -07:00
Eric House
e797b342fe check in sms version of prefs xml file so that it can have its
checkbox for turning off warnings about SMS costs.  I've already
wasted too much time without figuring out how to add or remove the
pref programatically....
2012-05-07 21:09:01 -07:00
Eric House
e82faedc63 up version number here too. 2012-05-07 07:13:48 -07:00
Eric House
c17826ffbf up beta version 2012-05-05 17:39:30 -07:00
Eric House
fd4ad0ae31 turn on board hashing and bigboard options (in protocol, not UI) 2012-05-04 06:16:02 -07:00
Eric House
501210e3a3 turn on hash feature and mark so can see on relay 2012-05-03 21:49:15 -07:00
Eric House
75247e59df fix confusing log message 2012-04-26 19:12:13 -07:00
Eric House
49f4700799 change sms-game-name dialog title 2012-04-24 19:01:21 -07:00
Eric House
b68b8aa0d0 for extra safety, move message hash into header where it can be part
of test whether message should be deleteted from sms inbox.
2012-04-24 07:19:52 -07:00
Eric House
9035f901b1 fix NPE for non-SMS case 2012-04-23 21:46:27 -07:00
Eric House
6930da9686 add warning about unlimited SMS plans that's triggered whenever a new
number is added to the list of possible invitees.
2012-04-23 20:07:44 -07:00
Eric House
010fae495b fix compile error 2012-04-23 07:37:02 -07:00
Eric House
2082b40d4a look up names from phones rather than store them separately 2012-04-23 07:32:42 -07:00
Eric House
f7c9e0cc16 use name in summary where available 2012-04-23 07:31:33 -07:00
Eric House
b2a1fefd26 synchronize access to phone-to-name hash 2012-04-23 06:55:00 -07:00
Eric House
07c1d68321 syntax error! 2012-04-23 06:54:23 -07:00
Eric House
97cb3863a6 name constant -- no code change 2012-04-23 06:34:00 -07:00
Eric House
02443d26a9 catch oob exception when older version receives enum not in values() array 2012-04-23 06:30:20 -07:00
Eric House
b34e741e30 add param to phoneToContact controlling whether phone number is
returned when name can't be found.
2012-04-23 06:16:06 -07:00
Eric House
d5076e2167 make a couple of methods private 2012-04-23 06:14:02 -07:00
Eric House
a98f9ef12f refactor; don't rely on otherwise unused i-var. 2012-04-23 06:13:05 -07:00
Eric House
a72dbdd8dd add static to cache phone->name mapping 2012-04-21 22:16:47 -07:00
Eric House
3af20f1d5a look up name for phone number in contacts and use in game config.
Will want to use elsewhere.  May want to cache depending on speed.
2012-04-19 00:37:37 -07:00
Eric House
e5758766f7 test for null comment 2012-04-19 00:36:51 -07:00
Eric House
fd18d8c95a add boolean param to jni version of comms_resendAll() to ack
afterwards.  Saves some extra jni calls.  Then make comms_ackAny()
separately-useable, and use from BoardActivity after receiving
SMS messages.
2012-04-19 00:03:22 -07:00
Eric House
033a69be8d to make it easier to tell games apart, print the number[s] of the
remote device[s] as part of summary view and in game config screen
(read-only).  Use same field in summaries table for remote phone
numbers and bt addresses.
2012-04-18 23:23:36 -07:00
Eric House
d6ad17ad58 don't crash if relayID null 2012-04-18 23:07:14 -07:00
Eric House
8713b9e148 don't crash when relayID is null 2012-04-18 23:05:28 -07:00
Eric House
b4416f3abe add missing private keyword 2012-04-18 23:04:55 -07:00
Eric House
d67614cd69 send ack after creating game on receipt of SMS invitation. Thought
about starting up the game so it could connect, but that'd make it
impossible to change any settings, e.g. player name, on the accepting
end.
2012-04-17 21:46:57 -07:00
Eric House
019a053df0 give move-made notifications ids based on the games they belong to so
that there can be more than one, then use those ids to dismiss them if
the game's opened other than through the notifications.
2012-04-17 20:08:37 -07:00
Eric House
3d60ee701e honor setting for toast showing messages sent and received 2012-04-17 19:23:15 -07:00
Eric House
1134f71b7b use new comms_ackAny() call to send ACKs at points where currently
resendAll is being called.  Dramatically reduces SMS message count
when app is being relaunched and backgrounded between turns.
2012-04-14 18:00:43 -07:00
Eric House
0e4abccc41 clean up, and try to keep contacts checked while the count available
is not in excess of the number needed.  Makes it easier to use early
on.
2012-04-12 23:24:13 -07:00
Eric House
6ea692d430 use showConfirmThen() for non-mobile numbers 2012-04-12 23:04:08 -07:00
Eric House
8a4452ea53 add another variant of showConfirmThen() 2012-04-12 22:56:40 -07:00
Eric House
e2be770ca9 if the number of phone numbers sought matches the number available
check them all; confirm delete (since the button's enabled now from
the beginning.)
2012-04-12 22:38:42 -07:00
Eric House
5949994557 cleanup -- remove logging and simplify code a bit. 2012-04-12 21:24:52 -07:00
Eric House
5b5b969e71 Merge branch 'android_branch' into android_bt 2012-04-12 20:59:47 -07:00
Eric House
4ffdeefe3b add dumpCursor 2012-04-12 20:59:29 -07:00
Eric House
e1c977323a on first boot, run through SMS database in case there are any messages
there that came in before we were installed.  Pass any found in as if
newly received (but don't delete.)
2012-04-12 20:57:52 -07:00
Eric House
459ddf6e96 Merge branch 'android_branch' into android_bt
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/Utils.java
2012-04-12 18:05:58 -07:00
Eric House
5efe959584 move test for whether this is first boot on new version into Utils,
and add test for whether it's new boot ever (to be used with sms on
another branch.)
2012-04-12 18:04:21 -07:00
Eric House
31659bc514 improvements to smsinviter dialog: add explanatory empty text, dialog
that warns when non-mobile number being added, always check
newly-added number, etc.
2012-04-11 18:54:38 -07:00
Eric House
0c241cf207 fix crash in sms message sink when address null -- same as bt message sink. 2012-04-10 21:47:15 -07:00
Eric House
522fd29b44 fix to show/return individual phone numbers. Still todo: warn rather
than drop numbers not flagged as mobile.
2012-04-10 19:25:22 -07:00
Eric House
e703685021 add new pref controlling whether networked games have hints enabled by
default.
2012-04-10 07:53:39 -07:00
Eric House
90bca47e1b query and send name with SMS invite -- same as for BT. 2012-04-10 07:26:56 -07:00
Eric House
027ab0538e ignore new file 2012-04-10 06:50:31 -07:00
Eric House
f841b8ccce use different SMS-headers for different variants so they can coexist
and not poach each others' conversations.
2012-04-10 06:49:43 -07:00
Eric House
871cf7b580 lock SMS-invite in portrait mode here too 2012-04-10 06:48:51 -07:00
Eric House
e6c8c898fc hide '+' button when no number text entered 2012-04-10 06:36:34 -07:00
Eric House
b98be90869 tweak sms-inviter button text for greater clarity 2012-04-10 06:36:17 -07:00
Eric House
66a120bd08 lock SMSInviteActivity in portrait mode -- until I think it's
worthwile to make it scrolling.
2012-04-10 06:30:17 -07:00
Eric House
d72cd547b7 fix bug where new game gets data from just deleted: clear cache! 2012-04-08 21:35:50 -07:00
Eric House
d6a3aafaec factor upward code from BTEvent so that SMSService can use same
mechanism to send asynchronous results, then use to notify when a game
on other end has been deleted.  This flushed out a bug where a rowid
will get reused and a new game wind up with data from the previous
one -- but otherwise works.
2012-04-06 23:00:47 -07:00
Eric House
d9ba0c4229 display phones sorted by contact name. 2012-04-05 18:35:29 -07:00
Eric House
523af50d1b use a single custom class rather than three parallel arrays. 2012-04-05 18:22:08 -07:00
Eric House
2a121b1635 get rid of debug formatting 2012-04-05 07:50:40 -07:00
Eric House
bffc403c0c fix problems tracking what's checked by keeping separate array of
booleans -- since list items come and go as you scroll.  Means moving
some behavior out of InviteActivity superclass, and that untested BT
subclass may have new bugs.
2012-04-05 07:47:59 -07:00
Eric House
784a5d5d44 handle orientation changes for BT and SMS dialogs 2012-04-05 07:37:48 -07:00
Eric House
8aa570c490 name game locally too. But still need the option, present with BT
games, to change the name from the default before it's sent.
2012-04-03 07:16:48 -07:00
Eric House
d37b4423a7 log when fail to delete a game. 2012-04-03 07:04:19 -07:00
Eric House
2406287a34 don't crash when msg doesn't match expected pattern. 2012-04-02 19:12:25 -07:00
Eric House
51cfbb196e to deal with case where somebody invites a friend who doesn't have
Crosswords installed, add a URL to texts that will show up if it makes
it to an inbox and takes user to an explanation and download URL.
2012-03-31 10:05:31 -07:00
Eric House
fff4116d24 add a .css file that makes text readably large 2012-03-31 10:03:14 -07:00
Eric House
06ff720d66 fix so SMS works and remove some BT stuff 2012-03-31 09:39:24 -07:00
Eric House
7ba69319d9 add sms variant separate from bt 2012-03-31 08:59:44 -07:00
Eric House
18a781d516 add debug-prefs checkbox to turn on Toasts when SMS sent or received;
send on emulator too -- which works to test between two instances.
2012-03-31 08:25:43 -07:00
Eric House
1e22a33d55 go back to android-7 SDK version to support 2.1, and to make that work
remove use of java base64 encoding in favor of the C version I'd
already written (and that was probably compiled into the library
anyway unless the strip step catched unused code.)
2012-03-26 20:03:29 -07:00
Eric House
0fd9e6c30f Merge branch 'android_branch' into android_bt 2012-03-26 07:14:46 -07:00
Eric House
14a1e22c5e remove dead strings (should cherry-pick) 2012-03-26 07:13:46 -07:00
Eric House
55980386fa test for mobile numbers works only on my ICS device, so comment out for now. 2012-03-26 05:34:16 -07:00
Eric House
3b10f1593c change "nbs" to "sms" everywhere. No other code change. 2012-03-24 12:52:35 -07:00
Eric House
7b9e835722 fix SMS games not having role/connection status messages. Use same
for BT and SMS, and show different messages for host and guest.
2012-03-24 12:30:01 -07:00
Eric House
30e2057496 put up the right new-game notification title 2012-03-24 12:13:10 -07:00
Eric House
de4b72e5ff null is ok for intents to be sent by SendTextMessage 2012-03-24 11:51:12 -07:00
Eric House
d7c77d538d don't add files whose names end with ~ to .gitignored 2012-03-24 11:50:39 -07:00
Eric House
b4242fe123 use SDK-8 for now, and modify build scripts to set up properties based
on SDK listed in AndroidManifest.xml.
2012-03-24 11:29:19 -07:00
Eric House
0229c4ca2a go back to requiring SDK 8 APIs for Base64. Will probably need to
expose the implementation in common via jni since there are still a
lot of SDK-7 devices out there.
2012-03-24 11:09:13 -07:00
Eric House
606cfef6d6 prefix my messages with a header and when messages with that header
appear stop other SMS apps from getting them.  Works!
2012-03-24 11:01:05 -07:00
Eric House
bffa3f7a35 send via text messages rather than NBS/data messages. At this point
all wind up in inbox, but that can be changed.
2012-03-24 10:37:50 -07:00
Eric House
fca1e8af64 Revert "get rid of Base64 encoding stuff -- since Android apparently does it"
This reverts commit 45715ae1e0.

Move back to using Base64 encoding to try working with straight text messages rather than NBS.
2012-03-24 10:05:16 -07:00
Eric House
fd30b25546 put up dialog when user picks contact that has no mobile number 2012-03-22 18:50:32 -07:00
Eric House
622bf21308 plug leak: remove message store when complete. 2012-03-22 18:49:58 -07:00
Eric House
d8e4cf0c55 cleanup excessive logging 2012-03-21 07:59:24 -07:00
Eric House
495eab9d9b fix NPE 2012-03-21 07:59:11 -07:00
Eric House
859e32e785 add field for manual number entry (and remember the number like all others) 2012-03-21 07:39:21 -07:00
Eric House
3e26bbb450 improve look of dialog, mostly by putting phone number and name on
separate lines.
2012-03-21 07:04:12 -07:00
Eric House
ba44f1355c save sms-invite contacts across uses of the dialog 2012-03-21 06:54:25 -07:00
Eric House
84496b3012 get phone numbers from contacts DB: factor some of BTInviteActivity
into superclass that NBSInviteActivity can share and use to make their
UIs similar: fetch mobile numbers from DB one-at-a-time, keep a list
there, and let you check then delete or return.  Rough, and doesn't
save state the way BT does, but works.
2012-03-21 06:17:09 -07:00
Eric House
45715ae1e0 get rid of Base64 encoding stuff -- since Android apparently does it
internally for 'data' messages.
2012-03-19 19:36:32 -07:00
Eric House
599d01bfc7 Replace most of NBSReceiver with new NBSService. Route outgoing (from
comms) and incoming (from NBSReceiver) messages through it.  Since
some messages are too big, add header/protocol for breaking them up
and reassemble.  With this commit complete robot-vs-robot games are
possible between two very new Samsung phones on T-mobile.  Older
phones and other networks not tested.
2012-03-19 07:56:55 -07:00
Eric House
8e3d8c20c1 remove temporary test sms menuitem 2012-03-19 07:39:28 -07:00
Eric House
235807df4f remove logging 2012-03-19 07:37:16 -07:00
Eric House
d63a9860cd turn on XWFEATURE_SMS 2012-03-19 07:36:40 -07:00
Eric House
fe614e9efc delegate phone number comparison to platform code which in Android
case has a method for it.  strcmp is not enough.
2012-03-19 07:36:18 -07:00
Eric House
f9cd6190db don't call DeleteLocalRef on an object to be returned from the JNI.
Crashes ICS bigtime.  This needs to be ported back to android_branch.
2012-03-14 20:28:53 -07:00
Eric House
631666cede don't call DeleteLocalRef on an object to be returned from the JNI.
Crashes ICS bigtime.  This needs to be ported back to android_branch.
2012-03-14 20:26:23 -07:00
Eric House
e58747f2ec add code to build, encode, send, receive, decode and disassemble an
new-game invitation.  Not yet tested on device.
2012-03-14 18:13:43 -07:00
Eric House
7a6593582d use sdk-api-8 for now to get Base64 stuff. Can and should revert later. 2012-03-14 18:10:08 -07:00
Eric House
8ca6535a81 don't require Context inside CommsAddrRec 2012-03-14 07:49:37 -07:00
Eric House
60d91f1a21 add UI (some of it rough) to invite to play a new game via NBS and to
invite if a game is opened that has not been connected to yet.
2012-03-14 06:06:25 -07:00
Eric House
905be85e92 add temp menu that gets a phone number and sends an NBS message to it,
and modify NBSReceiver to print sender phone number and message
contents.  Works for send-to-self!
2012-03-13 07:51:45 -07:00
Eric House
49aefabfc5 remove inaccurate comment 2012-03-13 07:49:07 -07:00
Eric House
8cefbabd8a add different app name for BT/SMS -- as I thought I'd done before 2012-03-13 07:24:00 -07:00
Eric House
d96395c808 Merge branch 'android_branch' into android_bt 2012-03-12 21:21:03 -07:00
Eric House
326671081a Remove support for versions prior to 2.1, as nobody's using them.
Remove code to avoid classload crash when multitouch support not
present since now it always will be.
2012-03-12 20:34:34 -07:00
Eric House
5a3f6d6194 remove dead code 2012-03-12 20:32:21 -07:00
Eric House
3865a5f8c6 complete changelog 2012-03-12 19:52:35 -07:00
Eric House
cd8889f90e Merge branch 'android_branch' into android_bt
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
	xwords4/linux/Makefile
2012-03-12 07:04:06 -07:00
Eric House
a8cf03f68e optimization: allocate tmp buffer on stack rather than with malloc. 2012-03-11 14:51:51 -07:00
Eric House
739b0b6125 fix off-by-one assertion 2012-03-09 23:51:39 -08:00
Eric House
d732094c59 rename LookupView to LookupActivity 2012-03-08 07:58:19 -08:00
Eric House
0d69c6097a Go back to lookup dialog as dialog-themed activity. I just can't get
contrast right on all platforms any other way.  Previous change to
using dialogs was motivated by speed, but I don't see any slowdown so
far.  Will address if I find it.
2012-03-08 07:54:36 -08:00
Eric House
25f4e8b707 Merge remote-tracking branch 'origin/android_bt' into android_bt 2012-03-06 21:27:53 -08:00
Eric House
3aa6932f03 Merge remote-tracking branch 'origin/android_branch' into android_branch 2012-03-06 21:27:38 -08:00
Eric House
a2493ffa97 Merge branch 'android_branch' into android_bt 2012-03-06 07:47:05 -08:00
Eric House
6a635d1631 Go back to using a built-in list item resource. Mine was
white-on-white on several OS versions.  Need to test further to try to
reproduce the conditions that had me trying to manage contrast myself.
Or use a dialog-themed Activity for lookup dialog -- prev checkins say
that was too slow but that might be fixable....
2012-03-06 07:41:33 -08:00
Eric House
9d153b500c don't insist that dgb .apk exist if it't not what's being installed 2012-03-06 07:36:07 -08:00
Eric House
2a8a5eb2e9 up version strings and changes list 2012-03-06 06:23:48 -08:00
Eric House
fb45ea639f make buttons same size 2012-03-05 20:38:43 -08:00
Eric House
ae81f07997 add test for BTSUPPORTED to function so compiler can strip it 2012-03-05 20:30:02 -08:00
Eric House
57a1759b69 remove empty btconfig area from game config dialog 2012-03-05 20:24:48 -08:00
Eric House
82e1c826a6 add pre-clean target other build.xml files have 2012-03-05 20:14:54 -08:00
Eric House
fdfbd792f7 Merge branch 'android_branch' into android_bt 2012-03-05 20:08:43 -08:00
Eric House
edf13be4c8 I'm getting a crash on 2.1 in the simulator when calling
DeleteGlobalRef then NewGlobalRef on the same ref.  So use a temp to
reverse the order.  May fix reported crash as well.
2012-03-05 20:04:32 -08:00
Eric House
79be6654dc -p to allow multiple runs 2012-03-05 19:16:03 -08:00
Eric House
319c9da258 add -pre-clean that invokes the jni's 'make clean' 2012-03-05 19:07:49 -08:00
Eric House
a0b38ed83f Merge branch 'android_branch' into android_bt 2012-03-04 08:19:24 -08:00
Eric House
ef0c301e1a fix NPEs that would occur if play and back buttons pressed at about
the same time by ignoring the second if we've already closed the game
being edited.
2012-03-04 08:18:54 -08:00
Eric House
542f10a3e5 improvements to work with variants -- though jni still doesn't compile. 2012-03-02 05:49:25 -08:00
Eric House
d2952794af add variant support 2012-03-01 22:10:41 -08:00
Eric House
1fc814b104 0, not -1, is an invalid gameid 2012-03-01 18:14:51 -08:00
Eric House
1a9b3a7c63 make helper class to provide game-name dialog, use it for renaming and
to query for name of BT game being created.
2012-03-01 07:57:04 -08:00
Eric House
788f241238 new files to .gitignores; go back to discarding build command output 2012-03-01 06:32:49 -08:00
Eric House
3723cf08fa remove checked-in variant now that smaller one exists 2012-03-01 06:16:51 -08:00
Eric House
fc607fbd73 fix new standalone games being confused with networked ones by making
default new addr type be NONE and checking CurGameInfo for whether
device is networked.  The default change may introduce problems: needs
testing.
2012-02-29 18:22:20 -08:00
Eric House
10d2d222e5 Merge branch 'android_branch' into android_bt 2012-02-29 17:59:54 -08:00