Commit graph

86 commits

Author SHA1 Message Date
ehouse
37f889703a remove dead code 2004-07-20 15:13:54 +00:00
ehouse
dd7b6cf0de remove masking that was breaking blanks in Polish and I THINK was
redundant.  Add assert to make sure.
2004-07-20 15:08:45 +00:00
ehouse
76615fbc48 always hide arrow when undoing partial move, not just when done from
tray.
2004-07-10 22:57:17 +00:00
ehouse
3608ee29a8 make < 80 columns 2004-07-10 22:56:20 +00:00
ehouse
b36124f01d Hide cursor arrow when pen in empty tray region returns tiles to tray. 2004-07-10 22:40:50 +00:00
ehouse
4aee758a5c output the right string 2004-07-10 14:17:07 +00:00
ehouse
afa67f1a3c cleanup for no hintlimit feature case 2004-06-27 04:35:42 +00:00
ehouse
89af7669e1 missed name change 2004-06-25 07:09:08 +00:00
ehouse
6a05866e80 framework for smarter inval of hint rect during drag 2004-06-25 06:56:58 +00:00
ehouse
b637c2c6e6 engine is now responsile for asking for and tracking how many tiles in
the tray should be used in hints.
2004-06-25 06:51:24 +00:00
ehouse
bb3a67e9da engine is now responsile for asking for and tracking how many tiles in
the tray should be used in hints.  Moved responsibility here from
platform because platform doesn't know when a turn ends, and end of a
turn (engine reset) is the right place to reset the values.
2004-06-25 06:49:49 +00:00
ehouse
e9d3a3f646 pass to engine boolean telling it whether to ask for tray hint limits;
address, for penDown only, confusion between whether pen events are
handled and whether the handling means a redraw is required.  Might
need to do same for penMoved and penUp.
2004-06-25 06:47:35 +00:00
ehouse
9f8b53a736 add util_getTraySearchLimits 2004-06-25 06:39:24 +00:00
ehouse
b580c0b5e7 name change 2004-06-25 06:27:48 +00:00
ehouse
3f3f9541b3 remove unused variable 2004-06-24 05:19:52 +00:00
ehouse
b084fa57c8 version now part of stream 2004-06-24 05:19:31 +00:00
ehouse
56a0763da1 version now part of stream; fix VERSION defines 2004-06-24 05:18:46 +00:00
ehouse
ebef9abf74 preserve hint limits 2004-06-24 05:17:59 +00:00
ehouse
9e77a21270 move some actions to penUp from penDown 2004-06-23 03:33:06 +00:00
ehouse
1a355f57b9 nuke unused param 2004-06-23 03:30:12 +00:00
ehouse
e80d4075e2 up stream version to include hintrect boolean 2004-06-22 06:29:19 +00:00
ehouse
74df148d2a scroll as part of hint rect drag 2004-06-22 06:28:22 +00:00
ehouse
d1598a2d8a remove dead code and bogus assert 2004-06-18 13:52:12 +00:00
ehouse
8687d210b7 polish hintrect stuff; fix inval, etc 2004-06-18 13:25:57 +00:00
ehouse
f4cfb61eb0 add allowHintRect 2004-06-18 13:16:40 +00:00
ehouse
fbc7c3f687 make hint rect per-player; hide when tray not visible; make upward
drag remove it.
2004-06-16 04:06:02 +00:00
ehouse
35ab9b34fe Change engine to, when given a rect that's a subset of the board,
constrain the search for moves to those that involve filling only
tiles within the rect -- while still using the rest of the board as
context for the moves.  Robot moves use the whole board.
2004-06-15 01:58:09 +00:00
ehouse
5cced45556 Track drag on board to form a rect whose borders are drawn via
attributes on cells; pass that rect to engine when hint requested.
Still rough, and needs to be made per-user.  Also needs a way to hide
the rect.
2004-06-15 01:56:01 +00:00
ehouse
676f049479 fix infinite loop looking for last not-undone move to highlight. 2004-05-15 16:06:35 +00:00
ehouse
d0e11a6080 move undoing-assign warning here 2004-05-15 16:05:14 +00:00
ehouse
dc629a2706 formatting change only 2004-05-14 09:04:49 +00:00
ehouse
140f6aaf53 Allow deletion of picked tiles during face-up picking. 2004-05-14 08:57:38 +00:00
ehouse
36bbf2d254 fix infinite loop when attempting to undo tile assignment. The ideal
fix would allow the undo, but this is much less risky.
2004-05-14 08:55:13 +00:00
ehouse
6973bf53c2 improve what's in scoreboard last-move summary 2004-05-06 04:13:35 +00:00
ehouse
39a3c11538 mods to track just the main word when scoring a turn 2004-04-30 08:32:11 +00:00
ehouse
3e0f68fd84 mods to figure out score of player's most recent move 2004-04-30 08:29:49 +00:00
ehouse
7e860c9124 new functions to figure out score of player's most recent move 2004-04-30 08:29:22 +00:00
ehouse
f6d4ea8e6a new param to figureMoveScore 2004-04-30 08:27:24 +00:00
ehouse
413234c05f show last turn in addition to player name when pen held on score; fix
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
6fd2881074 assert non-null objects when making board 2004-04-03 16:42:20 +00:00
ehouse
53545e200f make rectContainsPt params signed to avoid errors on palm 2004-03-02 05:58:15 +00:00
ehouse
5b82486429 draw_trayBegin returns bool 2004-03-02 03:26:10 +00:00
ehouse
45d651e091 fix arrow movement when board flipped 2004-03-01 02:30:45 +00:00
ehouse
e0d17c7fba After an undo, set the prev_move bits on the move now on top of the
stack so the tiles will get highlighted.
2004-02-29 06:59:37 +00:00
ehouse
87a9e5d6d6 get rid of tabs/fix formatting. No code changes. 2004-02-29 01:08:50 +00:00
ehouse
4a3d85e058 add summary when no tiles played too 2004-02-27 06:19:31 +00:00
ehouse
b0d8d0baec guard server_do against reentrance 2004-02-18 04:28:32 +00:00
ehouse
354bd96db4 make util_userQuery return bool 2004-02-17 04:00:12 +00:00
ehouse
1657ec4288 hit-test in divider using bigger rect 2004-02-13 04:47:22 +00:00
ehouse
f2ada15241 abort draw quickly if platform can't 2004-02-13 04:46:50 +00:00