Commit graph

231 commits

Author SHA1 Message Date
ehouse
d29698c1b0 put back functions that never should have been removed. 2005-06-27 05:45:28 +00:00
ehouse
74087bd5b7 cast to stop warning on wince 2005-06-27 03:56:09 +00:00
ehouse
2abb6fe77f cleanup: make module-local functions static 2005-06-25 05:43:56 +00:00
ehouse
82a0045cb3 convert util_setTimer to take procptr; remove timer call on board; add
heartbeat to comms that uses util_setTimer with new timer type.
2005-06-23 04:16:53 +00:00
ehouse
657454aa6c catch franklin up with recent API changes 2005-06-16 05:12:28 +00:00
ehouse
bda6841a8f don't draw board before it's set up 2005-06-13 14:51:21 +00:00
ehouse
844cab6e5d make one formal param const 2005-05-29 19:31:09 +00:00
ehouse
3296642486 casts to stop compiler warnings 2005-05-29 19:29:33 +00:00
ehouse
11c732ef7a separate internalization of comms from call to connect to relay since
the first must finish before the caller will have a valid reference to
comms.  call util_addrChange.
2005-04-03 17:00:59 +00:00
ehouse
85dbf98aca separate internalization of comms from call to connect to relay since
the first must finish before the caller will have a valid reference to
comms.
2005-04-03 16:58:36 +00:00
ehouse
e6c3278f0f add util_util_addrChange 2005-04-03 16:57:01 +00:00
ehouse
85f10cd2e7 add comms_getInitialAddr; protect against recursive sends 2005-04-03 02:49:04 +00:00
ehouse
1241c0fdfe add comms_getInitialAddr 2005-04-03 02:48:50 +00:00
ehouse
712ec202d2 create new comms object if needed for non-first game 2005-04-03 01:36:59 +00:00
ehouse
99f2804141 don't instantiate comms unless it'll be used. Internally it has no
idea it's not supposed to connect to relay otherwise.
2005-03-25 03:11:54 +00:00
ehouse
94df6e022c too much logging 2005-03-21 05:29:37 +00:00
ehouse
3ee16b6cd8 fix to build in standalone case 2005-03-20 19:43:00 +00:00
ehouse
356ede1a73 add XP_LD so symbian can long 32-bit vals 2005-03-20 19:41:30 +00:00
ehouse
d7e834f87e fix bad assert 2005-03-20 15:01:59 +00:00
ehouse
90fe785790 Wrapping protocol around standard comms stuff that talks to the relay.
Revert previous relay-related changes.
2005-03-19 22:01:38 +00:00
ehouse
4d454a8fff remove gross connectRelay hack. There's now a wrapping protocol that
talks to the relay entirely inside comms.c.
2005-03-19 21:48:47 +00:00
ehouse
7d84a2654f added '-I relay/' 2005-03-19 21:47:18 +00:00
ehouse
040df7f128 listen port goes away; add separate union member for relay addressing 2005-03-19 21:46:51 +00:00
ehouse
9c3a8dc228 util_listenPortChange gone 2005-03-19 21:45:21 +00:00
ehouse
083104a49f nuke logging that was polluting ncurses screen 2005-03-19 21:44:35 +00:00
ehouse
2f8320cba8 add stringFromStreamHere() 2005-03-19 21:44:09 +00:00
ehouse
cb674f16ac fix problems with clients in networked games making a move after the
game should end: check number of passes and that all players still
have tiles before running robot.
2005-03-15 15:18:58 +00:00
ehouse
f15bae46d2 add assert 2005-03-15 15:13:52 +00:00
ehouse
5d9fb3e326 add model_recentPassCountOk 2005-03-15 03:31:52 +00:00
ehouse
670f5d8673 move playerNum into dsi so can be used in formatting score 2005-03-15 03:27:24 +00:00
ehouse
365a57c8fb save hostIDs as part of comms; add logging 2005-03-09 15:18:17 +00:00
ehouse
7f2819ae8e add util_addrChange 2005-03-09 15:14:10 +00:00
ehouse
40ac233a92 fix misspelling 2005-03-09 15:12:57 +00:00
ehouse
e00c438d18 fix conflict with type from Palm headers; fix for non-BEYOND_IR case. 2005-03-08 05:33:38 +00:00
ehouse
e2c2486f71 add support for relay for use by NAT'd/firewalled devices: cellphones.
Include cookie users will agree on on for relay rendevouz, and
sender/receiver IDs for when there are >2 devices in game.  Supports
games between linux clients now, but needs a lot more work.
2005-03-06 17:56:34 +00:00
ehouse
6b7e2a9d53 HACK: server must ping relay or it can't be contacted 2005-03-06 17:51:18 +00:00
ehouse
c0f3adcfc4 cleanup; add debugging info for state changes 2005-03-06 17:49:37 +00:00
ehouse
6bac32e716 when undoing for purpose of finding last move and there's no pool,
don't attempt to replace tiles.
2005-02-02 02:51:05 +00:00
ehouse
a17ed0d72f keep hostname as well as IP address in CommsAddrRec 2005-01-31 03:31:50 +00:00
ehouse
21ab439bfb EXTERN_C_START 2005-01-31 03:30:26 +00:00
ehouse
8d84b41596 bug: comparison was dropping words with the same score as all those
already cached.
2005-01-25 04:39:55 +00:00
ehouse
85c72a91ba change trayCursorLoc to be a 3-bit number so stores smaller 2005-01-23 17:28:29 +00:00
ehouse
6dbbc7037d ex/internalize cursor locations 2005-01-23 17:26:38 +00:00
ehouse
22b06909b4 kill log statement 2005-01-23 08:20:13 +00:00
ehouse
340642d8a5 revert change to board_invalRect 2005-01-23 08:17:37 +00:00
ehouse
9edb556ded board_invalRect params change 2005-01-23 06:14:07 +00:00
ehouse
906e0c0b0f remove dead param; fix inval and choice of inverted cells so recent
move is not shown when pending move is.
2005-01-23 06:00:27 +00:00
ehouse
4065cdc1ed remove dead param 2005-01-23 05:55:58 +00:00
ehouse
7bfcd9d161 provide callback for most recent score; return key on hidden tray
attempts to reveal; add focus obj to saved state.
2005-01-22 19:51:48 +00:00
ehouse
4ac01e29a4 add callback for most recent score 2005-01-22 19:49:19 +00:00
ehouse
0a501ae99d new constant so clients can extend set of warnings 2005-01-20 02:37:13 +00:00
ehouse
d563b84821 default impl of getShortName 2005-01-13 14:36:42 +00:00
ehouse
33d597839c don't call board_draw except in response to Draw() on Symbian 2005-01-13 02:52:45 +00:00
ehouse
fff5aa229a add missing gameID param 2005-01-13 01:43:02 +00:00
ehouse
ae15505176 make params const 2005-01-09 21:33:48 +00:00
ehouse
062d1cebb7 allow caller to assign COMMONDIR for cases where caller isn't where
expected.
2005-01-07 11:09:09 +00:00
ehouse
2c0af518c6 remove unused constant 2005-01-04 04:07:38 +00:00
ehouse
5805df0a89 add casts for symbian compiler 2005-01-04 04:06:37 +00:00
ehouse
d25d5d68ae formatting 2005-01-04 04:05:02 +00:00
ehouse
044de5bf33 start cursor near middle of board 2005-01-04 03:23:12 +00:00
ehouse
73f79a7dfa up/down arrow keys move divider 2005-01-04 03:11:56 +00:00
ehouse
a8f59730ba use dict_getShortName 2004-12-18 01:06:47 +00:00
ehouse
7278a430d0 add dict_getShortName 2004-12-18 01:05:20 +00:00
ehouse
cb94d65a24 add dict_getShortName, casts for symbian 2004-12-18 01:04:57 +00:00
ehouse
df5a6f0265 remove too-frequent logging 2004-12-17 15:17:20 +00:00
ehouse
d69662558c always set nTilesMax so works when XWFEATURE_SEARCHLIMIT not defined 2004-12-11 04:16:48 +00:00
ehouse
b91016fac8 remove hint-drag logging (no change to non-debug code) 2004-11-14 16:29:13 +00:00
ehouse
c569e5c358 add HintAtts param to draw_drawBoardArrow 2004-11-14 16:06:30 +00:00
ehouse
6852c51b70 Don't use Palm APIs in common code! 2004-11-09 02:03:28 +00:00
ehouse
febc56c9c5 add board_formatRemainingTiles 2004-11-06 02:54:25 +00:00
ehouse
b8feeb94a2 add param to model_countAllTrayTiles 2004-11-06 02:50:01 +00:00
ehouse
800e749ac2 server_formatRemainingTiles and server_formatDictCounts 2004-11-06 02:46:08 +00:00
ehouse
6096d97463 nuke tmpModel earlier 2004-11-05 14:29:17 +00:00
ehouse
af1ae65e89 add comment 2004-11-02 06:27:47 +00:00
ehouse
62972856e7 another move-summary bug 2004-10-31 00:54:21 +00:00
ehouse
969d69f3ae fix bug summarizing score for one-tile moves; remove return from
middle of function.
2004-10-31 00:53:26 +00:00
ehouse
cf12d0f8cc fix bug with printing last move score. Undo on the tmp model wasn't
working and so tiles added later got included.
2004-10-30 18:22:39 +00:00
ehouse
47102d25cb fix linux build: add missing param 2004-10-30 16:59:07 +00:00
ehouse
9b149d61e4 cleanup 2004-10-30 16:55:59 +00:00
ehouse
1c199500c3 add gi_countHumans 2004-10-30 04:50:33 +00:00
ehouse
722b0095ca always include slots that are only used in conditional builds to
simplify converting between saved versions.
2004-10-08 23:57:24 +00:00
ehouse
8991604df6 deal with older stream version 2004-10-08 23:54:57 +00:00
ehouse
6b3e3d64a0 Pass number of blanks to util_engineStarting 2004-10-07 13:51:03 +00:00
ehouse
58f5f7b38c add option when memory's available for dict to store all of its data
in a single FtrPtr so that lookup can be faster.  Still need to
confirm that there's a noticable speedup this way....
2004-10-07 13:23:20 +00:00
ehouse
798101fcc1 bug: hide arrow when it can't be moved in case where tile comes via keyboard 2004-10-05 02:32:58 +00:00
ehouse
5deb7f5eb2 fix arm<->68K save/open problem by not relying on sizeof and saving
each field explicitly (as I already do everywhere else.)
2004-10-02 03:47:24 +00:00
ehouse
e8d4e288bd reject message with wrong connID 2004-10-01 01:25:55 +00:00
ehouse
96d1e7870a first player robot again by default 2004-09-30 13:51:29 +00:00
ehouse
bba0109f7f fix endienness problem for game id 2004-09-30 13:43:07 +00:00
ehouse
4494339d72 pad struct to 4 bytes so ARM and 68K size are the same 2004-09-29 13:17:15 +00:00
ehouse
19d2d209b2 fix for 4-byte nodes on ARM 2004-09-28 01:03:48 +00:00
ehouse
8839dfd211 cleanup; fix for 4-byte nodes on ARM 2004-09-28 01:03:07 +00:00
ehouse
93b39af1f2 fix cast 2004-09-24 01:37:30 +00:00
ehouse
8e5f3cb7b7 no robots for a while 2004-09-24 01:35:54 +00:00
ehouse
77960fe3ab add pno-related obj dir 2004-09-19 03:32:43 +00:00
ehouse
37f889703a remove dead code 2004-07-20 15:13:54 +00:00
ehouse
dd7b6cf0de remove masking that was breaking blanks in Polish and I THINK was
redundant.  Add assert to make sure.
2004-07-20 15:08:45 +00:00
ehouse
76615fbc48 always hide arrow when undoing partial move, not just when done from
tray.
2004-07-10 22:57:17 +00:00
ehouse
3608ee29a8 make < 80 columns 2004-07-10 22:56:20 +00:00
ehouse
b36124f01d Hide cursor arrow when pen in empty tray region returns tiles to tray. 2004-07-10 22:40:50 +00:00