ehouse
004ec05a64
add checkbox for hint rect
2004-06-22 06:30:58 +00:00
ehouse
59ac0e42ef
up stream version to include hintrect boolean
2004-06-22 06:29:19 +00:00
ehouse
debca15ba5
scroll as part of hint rect drag
2004-06-22 06:28:22 +00:00
ehouse
1568a27e3f
hint-rect on by default (until UI or cli option added)
2004-06-18 13:52:49 +00:00
ehouse
dce8eb2ea5
remove dead code and bogus assert
2004-06-18 13:52:12 +00:00
ehouse
afdf26db81
add checkbox for hint rect; version change
2004-06-18 13:29:19 +00:00
ehouse
3608849636
add checkbox for hint rect
2004-06-18 13:28:31 +00:00
ehouse
2a9d5b7832
polish hintrect stuff; fix inval, etc
2004-06-18 13:25:57 +00:00
ehouse
ee184e2cf1
add allowHintRect
2004-06-18 13:16:40 +00:00
ehouse
f1dd28387c
draw hint rect borders
2004-06-16 04:17:08 +00:00
ehouse
d5b3dd6551
kill timers after firing once
2004-06-16 04:16:22 +00:00
ehouse
cb54bb1c6f
version num
2004-06-16 04:06:54 +00:00
ehouse
8238ca20f4
draw hint-rect borders
2004-06-16 04:06:43 +00:00
ehouse
e3f57eed44
make hint rect per-player; hide when tray not visible; make upward
...
drag remove it.
2004-06-16 04:06:02 +00:00
ehouse
7914876294
Change engine to, when given a rect that's a subset of the board,
...
constrain the search for moves to those that involve filling only
tiles within the rect -- while still using the rest of the board as
context for the moves. Robot moves use the whole board.
2004-06-15 01:58:09 +00:00
ehouse
da4fe889f1
Track drag on board to form a rect whose borders are drawn via
...
attributes on cells; pass that rect to engine when hint requested.
Still rough, and needs to be made per-user. Also needs a way to hide
the rect.
2004-06-15 01:56:01 +00:00
ehouse
7efcdc80fe
draw borders on cells that are part of hint-constraint rect
2004-06-15 01:44:39 +00:00
ehouse
8164f918f7
only call board_handlePenMove when mouse button is down.
2004-06-15 01:41:39 +00:00
ehouse
7e174b428f
first checked in
2004-06-10 13:02:20 +00:00
ehouse
2b13efd72c
tweaks for BYOD
2004-06-10 13:01:08 +00:00
ehouse
6f382e116c
fix prototype error
2004-06-10 03:27:58 +00:00
ehouse
dd0a98a48e
cleanup. Everything works now AFAIK.
2004-06-10 03:27:40 +00:00
ehouse
5a222f10b7
get working for spanish .xwd. .pdb remains.
2004-06-09 04:09:19 +00:00
ehouse
5402fdeae8
progress: works for .pdbs too (but not with specials)
2004-06-09 03:55:45 +00:00
ehouse
ff811344ad
first checked in. Seems to work on .xwd format but not yet for .pdb.
2004-06-08 08:13:17 +00:00
ehouse
cb8d98a370
remove pre-ship designation from version string
2004-06-04 12:47:39 +00:00
ehouse
1324d81bb9
fix compile error
2004-05-29 14:26:36 +00:00
ehouse
4c5344e67b
version string to rc1
2004-05-29 14:15:27 +00:00
ehouse
08bd6cc160
removed commented out code
2004-05-28 02:47:27 +00:00
ehouse
95efad0cb2
bug: disable some items when not starting a game
2004-05-28 02:46:42 +00:00
ehouse
f9f2c38901
turn coloring tiles on by default
2004-05-28 02:45:49 +00:00
ehouse
fcc719b8f8
always build with color editing
2004-05-26 04:51:48 +00:00
ehouse
fb043982ba
check flags before recognizing dict so shipping versions will not try to open newer format dicts
2004-05-26 04:50:30 +00:00
ehouse
d347407ee9
no drawing until board inited; redraw after colors changed in new game creation
2004-05-26 04:48:25 +00:00
ehouse
6b641fc73b
clean up dialog init
2004-05-26 04:46:57 +00:00
ehouse
633d5cea62
always build with color editing
2004-05-26 04:43:53 +00:00
ehouse
c8545a3cb7
always build with color editing; version change
2004-05-26 04:43:18 +00:00
ehouse
def1f19e02
clean up dialog init
2004-05-26 04:39:29 +00:00
ehouse
566d21fc7b
position Spanish bitmaps better
2004-05-22 15:23:38 +00:00
ehouse
526869c4d2
quick hack to not require franklin seb stuff
2004-05-20 02:18:17 +00:00
ehouse
7ec9c33137
turn off recursive dict search -- it's too slow
2004-05-20 02:17:16 +00:00
ehouse
2efc063e71
ready for b3
2004-05-20 02:16:41 +00:00
ehouse
f8160b07b6
start search at default dir.
2004-05-20 02:16:19 +00:00
ehouse
f8c8e0067a
left out a filter step
2004-05-20 02:15:20 +00:00
ehouse
8869fdcfcc
first checkin (from personal repository)
2004-05-18 05:24:51 +00:00
ehouse
589f423198
move Xav translations
2004-05-17 05:27:31 +00:00
ehouse
e16b4a1f91
scoreboard changes to fix no-grid highres case
2004-05-16 15:06:39 +00:00
ehouse
42c4acd29e
tweak board to right by one so gets bigger border in highres case
2004-05-16 15:02:41 +00:00
ehouse
09fb750eb1
double scale after reducing for border size
2004-05-16 14:32:24 +00:00
ehouse
32d80fcbad
tweak buttons sizes
2004-05-16 05:39:19 +00:00