Commit graph

5169 commits

Author SHA1 Message Date
Andy2
6f76d99986 first cut at opening dict in a cancellable task with indeterminate
progress dialog.  Doesn't look promising: time to open dict increases
three or four fold.  Unless I can address that this will be abandoned
as slow opens are only a problem with pathologically large dicts like
Polish.  Still to try: replace indeterminate progress, which needs
periodic redraws, with static text.
2011-12-10 08:47:09 -08:00
Andy2
07635ede37 add ability to delete a dict from a thread other than the one that
created it -- by making env something that can be set rather than
always pulled out of the dict jni struct.
2011-12-10 08:42:22 -08:00
Eric House
7c9519f80f remove translations of translations of strings no longer there 2011-12-08 18:13:20 -08:00
Eric House
78672c01a3 there's room to spell out length 2011-12-08 18:12:10 -08:00
eehouse@eehouse.org
4581046954 Merge remote branch 'origin/android_branch' into android_branch 2011-12-07 19:07:37 -08:00
Andy2
46efe15f4e up version and change notes for new release 2011-12-07 19:06:03 -08:00
Eric House
6cc3770cd1 script to trace history of one game in db by polling db and listing
changes
2011-12-07 18:37:28 -08:00
Andy2
2d7ac8e7b0 use SystemClock.elapsedRealtime() rather than 0 as initial fire time
when setting background update timer.
2011-12-07 18:33:26 -08:00
Andy2
c12f64cc03 save pendingMsgLevel flag as part of summary. This fixes reset games
being displayed with the sync icon if they had it before the reset.
I'm not sure if not saving was an omission or if I've forgotten the
reason.  There *is* separate API for clearing the flags stored in that
variable but it requires a second DB write.
2011-12-07 18:24:22 -08:00
Andy2
7b985fcbae fix formatting -- no code change 2011-12-07 06:16:11 -08:00
Andy2
ded7ffc6fe Attempting to fix occasional stalls of background proxy checker. It
could be caused by the timer not running after an install, so always
launch it when the app is launched.  (There's no notification
available on [re]install.)  So that the check doesn't happen
immediately, which would be silly, make the initial wait same as
interval when not called in response to check-relay menu.
2011-12-06 19:52:01 -08:00
Andy2
20446bcf32 for style points, don't return from middle of function. No behavior
change.
2011-12-06 19:49:41 -08:00
Andy2
5d01de4c0c found a better send email menu icon 2011-12-06 19:24:22 -08:00
Andy2
5d09c7bbed add git describe for version to email body 2011-12-06 19:19:50 -08:00
eehouse@eehouse.org
88b0535866 Merge remote branch 'origin/android_branch' into android_branch 2011-12-06 18:51:50 -08:00
Eric House
7015ae500b exit after showing usage 2011-12-06 18:50:04 -08:00
Andy2
7884246d7a add menu to main screen for sending me email. TODO: find a darker
menu icon; add git revision to outgoing text.
2011-12-06 18:49:48 -08:00
Andy2
3b48c3ca60 use title rather than a field in custom view for title of lookup
dialog.
2011-12-06 18:25:55 -08:00
Andy2
7c76af30b2 remove excessing logging 2011-12-06 18:21:48 -08:00
Andy2
ebca62b25e don't specify text file for view used in Dialog -- device will set it.
Prevents invisible text on HTC MyTouch.
2011-12-06 18:21:33 -08:00
Andy2
0474984b82 export new preference from jni and add a checkbox setting for it 2011-12-06 18:18:50 -08:00
Andy2
b0470d5276 add new preference that when set prevents calculation and drawing of
crosshairs.
2011-12-06 18:17:55 -08:00
Andy2
daa64a19a4 need to generate local.properties now that it's not checked in 2011-12-04 19:32:06 -08:00
Andy2
52d02f04dd pass tile value into drawCell(). Java code doesn't use it yet, but I
want to play with drawing cells tray-tile-style when they're big
enough.
2011-12-02 18:58:52 -08:00
Andy2
ae2e27e651 Put the values button back (and remove the corresponding menuitem). 2011-12-02 18:14:26 -08:00
Andy2
4c320a52e7 allow scrolling to go a bit deeper 2011-12-01 21:10:04 -08:00
Andy2
fc00102384 don't leak/fail to install zoom-out button when chat enabled 2011-12-01 21:09:37 -08:00
Andy2
3e21b7845a comment 2011-12-01 21:04:31 -08:00
Andy2
85fdb950bb init board so deeper scrolling possible 2011-12-01 21:04:18 -08:00
Eric House
cbd455148d comment only. I tracked down the most recent network proto change
from before which devices probably can't upgrade mid-game once the
MAX_COLS=32 change is enabled and wanted to record it.
2011-12-01 20:23:58 -08:00
Eric House
4a32942e57 two fixes that seem to allow old- and new-proto devices to play games
with 15x15 and 17x17 (and presumably larger) with the old games being
upgraded mid-game: when server's new and wants to use a larger board
but not all clients are capable, shrink the board; and, when new
server is opening state saved by pre-upgrade code, assume a non-0
proto version for clients that registered earlier (as old code didn't
save the client's proto version.)
2011-12-01 20:22:16 -08:00
Eric House
6691c0713c Merge remote branch 'origin/android_branch' into android_branch 2011-12-01 20:16:15 -08:00
Eric House
0065f5078e add variable controlling odds of "upgrading" -- which still needs tweaking. 2011-12-01 20:16:09 -08:00
Eric House
1e48a8d615 Merge remote branch 'origin/android_branch' into android_branch
Conflicts:
	xwords4/common/model.c
2011-12-01 20:12:27 -08:00
Eric House
7da7dbc731 shoulda tried compiling before committing a large merge.... 2011-12-01 19:54:56 -08:00
Eric House
9d42e3f4d0 move logf and showf into their own DbgUtils class 2011-12-01 19:51:02 -08:00
Eric House
47884b8387 ignore new tools-generated file 2011-12-01 19:50:22 -08:00
eehouse@eehouse.org
1272ed3bf5 Merge remote branch 'origin/android_branch' into android_branch 2011-12-01 19:46:10 -08:00
Andy2
577c2c8538 move MultiHandler implementation inside BoardView. 2011-12-01 19:44:22 -08:00
Andy2
15503522f2 implement pinch-to-zoom on board -- and do it in such a way that class
loader doesn't barf on older versions of the OS that don't provide the
necessary APIs.  Tested only on original Motorola Droid so far (and
emulator running 1.6, which is too old.)
2011-12-01 18:56:44 -08:00
Andy2
b242d70029 up target SDK to pull in multitouch APIs 2011-12-01 05:40:50 -08:00
Eric House
32f1dfa5da configure by passing params rather than setting ENV variables 2011-11-30 21:01:11 -08:00
Eric House
c39487e0cc add ability to start out with mix of old and new versions and have old
upgrade to new at random times.
2011-11-29 20:51:19 -08:00
Eric House
c8b868c243 Separate app from params. No change in behavior (though restart of
existing games is now broken), but this sets up testing mid-game
upgrade.
2011-11-29 06:43:16 -08:00
Eric House
ba5ff6cb5d fix too-small buffer. Seems I've done this before. 2011-11-28 20:35:34 -08:00
Eric House
c6e994abef use $RANDOM rather than $SEED -- still repeatable, but avoids relay
problems when devices have same game seed.
2011-11-28 18:53:40 -08:00
Eric House
adb9b3853d fix bugs around new variable-length tiles array changes, and otherwise
improve storage of col/row data so that test runs succeed with
MAX_COLS of 16 or 32.  Still to do: test mid-game upgrade.
2011-11-28 18:46:08 -08:00
Eric House
42d1d2f7bd define variable before it's first used. 2011-11-28 18:21:46 -08:00
Eric House
e5a943eecb tweak output 2011-11-28 18:15:09 -08:00
Eric House
f20f9d6503 complain if conf file not found (rather than leaving relay to crash
with an assert whose cause may not be obvious)
2011-11-28 18:14:39 -08:00