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add state table entry lack of which caused a bunch of crashes in a
short time on the live relay. I'm not sure why it's needed, why they happened only this time (likely due to a single device) or alternatively why I don't see those crashes in testing, but the addition doesn't break anything.
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1 changed files with 2 additions and 1 deletions
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@ -1,6 +1,6 @@
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/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 2005-2009 by Eric House (xwords@eehouse.org). All rights
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* Copyright 2005-2011 by Eric House (xwords@eehouse.org). All rights
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* reserved.
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*
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* This program is free software; you can redistribute it and/or
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@ -140,6 +140,7 @@ static StateTable g_stateTable[] = {
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game */
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{ XWS_ALLCONND, XWE_DEVGONE, XWA_RMDEV, XWS_WAITMORE },
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{ XWS_WAITMORE, XWE_GAMEDEAD, XWA_TELLGAMEDEAD, XWS_WAITMORE },
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{ XWS_ALLCONND, XWE_GAMEDEAD, XWA_TELLGAMEDEAD, XWS_ALLCONND },
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/* Connect timer */
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{ XWS_WAITMORE, XWE_CONNTIMER, XWA_TIMERDISCONN, XWS_DEAD },
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Add table
Reference in a new issue