From e196cfb3526b6ba012c0b737b1289559927bb437 Mon Sep 17 00:00:00 2001 From: Eric House Date: Fri, 4 Feb 2011 05:41:44 -0800 Subject: [PATCH] add state table entry lack of which caused a bunch of crashes in a short time on the live relay. I'm not sure why it's needed, why they happened only this time (likely due to a single device) or alternatively why I don't see those crashes in testing, but the addition doesn't break anything. --- xwords4/relay/states.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/xwords4/relay/states.cpp b/xwords4/relay/states.cpp index a756286b4..20fd4165a 100644 --- a/xwords4/relay/states.cpp +++ b/xwords4/relay/states.cpp @@ -1,6 +1,6 @@ /* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */ /* - * Copyright 2005-2009 by Eric House (xwords@eehouse.org). All rights + * Copyright 2005-2011 by Eric House (xwords@eehouse.org). All rights * reserved. * * This program is free software; you can redistribute it and/or @@ -140,6 +140,7 @@ static StateTable g_stateTable[] = { game */ { XWS_ALLCONND, XWE_DEVGONE, XWA_RMDEV, XWS_WAITMORE }, { XWS_WAITMORE, XWE_GAMEDEAD, XWA_TELLGAMEDEAD, XWS_WAITMORE }, +{ XWS_ALLCONND, XWE_GAMEDEAD, XWA_TELLGAMEDEAD, XWS_ALLCONND }, /* Connect timer */ { XWS_WAITMORE, XWE_CONNTIMER, XWA_TIMERDISCONN, XWS_DEAD },