Merge branch 'android_branch' into french_xlation

Conflicts:
	xwords4/android/XWords4/res/values/strings.xml
This commit is contained in:
Andy2 2011-08-21 12:29:32 -07:00
commit a72883ae9a
23 changed files with 527 additions and 324 deletions

View file

@ -22,7 +22,7 @@
to come from a domain that you own or have control over. -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.eehouse.android.xw4"
android:versionCode="25"
android:versionCode="26"
android:versionName="@string/app_version"
>

View file

@ -398,7 +398,10 @@ and_dictionary_destroy( DictionaryCtxt* dict )
XP_FREEP( ctxt->super.mpool, &ctxt->super.langName );
if ( NULL == ctxt->byteArray ) { /* mmap case */
int err = munmap( ctxt->bytes, ctxt->bytesSize );
#ifdef DEBUG
int err =
#endif
munmap( ctxt->bytes, ctxt->bytesSize );
XP_ASSERT( 0 == err );
} else {
(*env)->ReleaseByteArrayElements( env, ctxt->byteArray, ctxt->bytes, 0 );

View file

@ -38,6 +38,7 @@
android:layout_height="wrap_content"
android:gravity="center"
android:layout_weight="1"
android:singleLine="true"
android:textAppearance="?android:attr/textAppearanceMedium"
/>

View file

@ -6,27 +6,33 @@
</head>
<body>
<b>Crosswords 4.4 beta 32 release</b>
<p><em>32's a quickie to fix a crash introduced in 31. So I'll leave the
older changes in place</em></p>
<b>Crosswords 4.4 beta 33 release</b>
<ul>
<li>Give choice between sending invites as TEXT or HTML, then format
differently depending</li>
<li>Use the term "wordlist" instead of "dictionary" to not imply that
there are definitions provided.</li>
<li>include link in invites to install Crosswords</li>
<li>Change how downloaded wordlists are opened to consume much less
Java memory. Downside: wordlists on external storage are not
available when that storage is mounted on a computer over USB.</li>
<li>Add expand/contract buttons to games list</li>
<li>In the Wordlists screen, hide wordlists stored on external media
when the media's not available. Notice when it becomes available
and redraw the list.</li>
<li>Make a game's language one of several configurable attributes
that can be displayed along with the game</li>
<li>Fix rename of games to work when keyboard opened while dialog
up.</li>
<li>Add icons to games list display so it's easier to tell networked
from standalone. These are placeholders until I can get an artist
to help out. :-)</li>
<li>Add ability to rename games</li>
<li>Don't crash when user chooses "Copy"</li>
</ul>
<p>Please remember that this is beta software. Please let me know (at
eehouse@eehouse.org) what's broken and what features you'd most like
to see.</p>

View file

@ -78,7 +78,7 @@
<!-- <string name="default_host">10.0.2.2</string> -->
<string name="dict_url">http://eehouse.org/and_dicts_hh</string>
<string name="app_version">4.4 beta 32</string>
<string name="app_version">4.4 beta 33</string>
<string name="game_url_pathf">//%1$s/redir.php</string>
<!-- Debugging stuff. No point in localizing it. -->

View file

@ -46,7 +46,7 @@
############################################################
-->
<!-- window title -->
<string name="title_dicts_list">Wordlists</string>
<string name="title_dicts_list">Installed Crosswords Wordlists</string>
<!--
############################################################
@ -61,7 +61,7 @@
<!-- title for popup list of langugages from which user picks -->
<string name="title_langs_list">Languages (based on installed
dictionaries)</string>
wordlists)</string>
<!-- text of checkbox at top of dialog allowing to unlock in-play
game to make changes -->
@ -161,16 +161,16 @@
<string name="tell_unused">Not used yet...</string>
<!-- sub-preference for dictionaries (soon to be called "word lists") -->
<string name="prefs_dicts">Dictionaries</string>
<string name="prefs_dicts">Wordlists</string>
<!-- clarification of above -->
<string name="prefs_dicts_summary">Default dictionaries</string>
<string name="prefs_dicts_summary">Default wordlists</string>
<!-- dictionary used by default for human players when creating
new game -->
<string name="default_dict">Dictionary for humans</string>
<string name="default_dict">Wordlist for humans</string>
<!-- dictionary used by default for robot players when creating
new game -->
<string name="default_robodict">Dictionary for robots</string>
<string name="default_robodict">Wordlist for robots</string>
<!-- clarification on hints_allowed, whether new games will
default to having the hint feature enabled(string elsewhere
@ -419,6 +419,7 @@
<string name="str_local_name">%s</string>
<string name="str_nonlocal_name">(remote)</string>
<string name="str_nonlocal_namef">%s (remote)</string>
<string name="vs_join">\u0020vs.\u0020</string>
<string name="str_game_namef">%1$s (%2$s)</string>
<string name="str_bonus_all">Bonus for using all tiles: 50\n</string>
<string name="strd_turn_score">Score for turn: %d\n</string>
@ -438,7 +439,8 @@
<string name="str_cant_hint_while_disabled">The hint feature is disabled for this game. Enable it for a new game using the Settings dialog.</string>
<string name="str_no_peek_remote_tiles">No peeking at remote players\' tiles!</string>
<string name="str_reg_unexpected_user">Refused attempt to register unexpected user[s]</string>
<string name="str_server_dict_wins">Conflict between Host and Guest dictionaries; Host wins.</string>
<string name="str_server_dict_wins">Conflict between Host and
Guest wordlists; Host wins.</string>
<string name="str_reg_server_sans_remote">At least one player must be marked \"Remote\" for a game started as Host.</string>
<string name="remote_label">Off-device player</string>
@ -453,18 +455,18 @@
<string name="players_label_host">Players (%1$d local, %2$d
off-device)</string>
<string name="dicts_item_move">Move dictionary</string>
<string name="dicts_item_move">Move wordlist</string>
<string name="dicts_item_select">Make default</string>
<string name="dicts_item_details">Details</string>
<string name="move_dictf">Move dictionary %1$s from %2$s to %3$s?</string>
<string name="move_dictf">Move wordlist %1$s from %2$s to %3$s?</string>
<string name="set_default_messagef">For what players should this
dictionary (and the language %s) be the default for new
games?</string>
wordlist be the default for new games? (The language %s will be
the default for both.)</string>
<string name="button_default_human">Human</string>
<string name="button_default_robot">Robot</string>
<string name="button_default_both">Both</string>
<string name="dict_lang_labelf">Dictionary (in %s)</string>
<string name="dict_lang_labelf">Wordlist (in %s)</string>
<string name="configure_rolef">Configure %s connection</string>
@ -492,10 +494,10 @@
<string name="confirm_delete_dictf">Are you sure you want to
delete %s?</string>
<string name="confirm_deleteonly_dictf">\u0020It is the only %s
dictionary installed. One or more games will be unopenable
wordlist installed. One or more games will be unopenable
without it.</string>
<string name="confirm_deletemore_dictf">\u0020One game (at least)
is using it (but there is another %s dictionary installed that
is using it (but there is another %s wordlist installed that
can replace it.)</string>
<string name="progress_title">Searching for moves</string>
@ -503,8 +505,8 @@
<string name="color_tiles_summary">Draw tiles using color of
player who played them</string>
<string name="storeWhereTitle">Dictionary storage</string>
<string name="storeWhereMsg">Store downloaded dictionaries using
<string name="storeWhereTitle">Wordlist storage</string>
<string name="storeWhereMsg">Store downloaded wordlists using
internal or external (SD card) memory? (You can always move them
later.)</string>
<string name="button_internal">Internal</string>
@ -517,7 +519,7 @@
<string name="robot_smartest">Smartest robot</string>
<string name="menu_prefs">Settings</string>
<string name="gamel_menu_dicts">Dictionaries</string>
<string name="gamel_menu_dicts">Wordlists</string>
<string name="menu_revert_all">Restore all</string>
<string name="menu_revert_colors">Restore colors</string>
<string name="confirm_revert_colors">Are you sure you want to
@ -552,7 +554,7 @@
another device. You will not be able to play any
further.</string>
<string name="ids_badwords">Word[s] %s not found in dictionary.</string>
<string name="ids_badwords">Word[s] %s not found in wordlist.</string>
<string name="badwords_accept"> Do you still want to accept this move?</string>
<string name="badwords_lost"> Turn lost.</string>
<string name="badwords_title">Illegal word[s]</string>
@ -586,17 +588,24 @@
credits pending permission.</string>
<string name="downloading_dictf">Downloading Crosswords
dictionary %s...</string>
<string name="no_dict_title">Dictionary not found</string>
wordlist %s...</string>
<string name="no_dict_title">Wordlist not found</string>
<string name="button_download">Download</string>
<string name="subst_dict_title">Substitute dictionary (wordcount)</string>
<string name="subst_dict_title">Substitute wordlist (wordcount)</string>
<string name="button_substdict">Substitute</string>
<string name="no_dictf">Unable to open game because no %s
dictionary found.</string>
<string name="no_dict_substf">Unable to open game because
dictionary %1$s not found. You can download a replacement or
substitute another %2$s dictionary.</string>
<string name="button_close_game">Close game</string>
<string name="no_dict_finish">A wordlist this game is using has
disappeared. (Usually this means it\'s on an external card that
is no longer available.)</string>
<string name="no_dictf">Unable to open game \"%1$s\" because no
%2$s wordlist found. (It may have been deleted, or stored on
an external card that is no longer available.)</string>
<string name="no_dict_substf">Unable to open game \"%1$s\" because
wordlist %2$s not found. (It may have been deleted, or stored
on an external card that is no longer available.) You can
download a replacement or substitute another %3$s
wordlist.</string>
<string name="msg_ask_password">Password for \"%s\":</string>
@ -703,12 +712,12 @@
game on the relay. You will be notified when the remaining
device[s] have joined your room and play can begin.</string>
<string name="not_again_dicts">Crosswords dictionaries, which are
<string name="not_again_dicts">Crosswords wordlists, which are
just compressed lists of words plus tile information, determine
what language a game is played in and how \"smart\" the robot is.
You can download different sized dictionaries in many languages
here. Email me at eehouse@eehouse.org for information on building
and installing your own dictionaries.</string>
what language a game is played in and how \"smart\" the robot
is. You can download different sized wordlists in many
languages here. Email me at eehouse@eehouse.org for information
on building and installing your own wordlists.</string>
<string name="not_again_arrow">Moving tiles to the board:\nYou can
drag tiles between the rack and the board, or you can tap an

View file

@ -38,6 +38,7 @@ import android.app.Dialog;
import android.app.AlertDialog;
import android.app.ProgressDialog;
import android.content.DialogInterface;
import android.content.DialogInterface.OnDismissListener;
import android.widget.ImageButton;
import android.widget.LinearLayout;
import android.widget.EditText;
@ -80,7 +81,7 @@ public class BoardActivity extends XWActivity
private int m_jniGamePtr;
private GameUtils.GameLock m_gameLock;
private CurGameInfo m_gi;
CommsTransport m_xport;
private CommsTransport m_xport;
private Handler m_handler = null;
private TimerRunnable[] m_timers;
private Runnable m_screenTimer;
@ -1044,89 +1045,96 @@ public class BoardActivity extends XWActivity
private void loadGame()
{
if ( 0 == m_jniGamePtr ) {
Assert.assertNull( m_gameLock );
m_gameLock = new GameUtils.GameLock( m_rowid, true ).lock();
byte[] stream = GameUtils.savedGame( this, m_gameLock );
XwJNI.gi_from_stream( m_gi, stream );
String[] dictNames = m_gi.dictNames();
GameUtils.DictPairs pairs = GameUtils.openDicts( this, dictNames );
String langName = m_gi.langName();
m_jniGamePtr = XwJNI.initJNI();
if ( m_gi.serverRole != DeviceRole.SERVER_STANDALONE ) {
m_xport = new CommsTransport( m_jniGamePtr, this, this,
m_gi.serverRole );
}
if ( pairs.anyMissing( dictNames ) ) {
showDictGoneFinish();
} else {
CommonPrefs cp = CommonPrefs.get( this );
if ( null == stream ||
! XwJNI.game_makeFromStream( m_jniGamePtr, stream,
m_gi, dictNames, pairs.m_bytes,
pairs.m_paths, langName, m_utils,
m_jniu, m_view, cp, m_xport ) ) {
XwJNI.game_makeNewGame( m_jniGamePtr, m_gi, m_utils, m_jniu,
m_view, cp, m_xport, dictNames,
pairs.m_bytes, pairs.m_paths,
langName );
}
String langName = m_gi.langName();
m_jniThread = new
JNIThread( m_jniGamePtr, m_gi, m_view, m_gameLock, this,
new Handler() {
public void handleMessage( Message msg ) {
switch( msg.what ) {
case JNIThread.DRAW:
m_view.invalidate();
break;
case JNIThread.DIALOG:
m_dlgBytes = (String)msg.obj;
m_dlgTitle = msg.arg1;
showDialog( DLG_OKONLY );
break;
case JNIThread.QUERY_ENDGAME:
showDialog( QUERY_ENDGAME );
break;
case JNIThread.TOOLBAR_STATES:
if ( null != m_jniThread ) {
m_gsi = m_jniThread.getGameStateInfo();
updateToolbar();
Assert.assertNull( m_gameLock );
m_gameLock = new GameUtils.GameLock( m_rowid, true ).lock();
byte[] stream = GameUtils.savedGame( this, m_gameLock );
XwJNI.gi_from_stream( m_gi, stream );
m_jniGamePtr = XwJNI.initJNI();
if ( m_gi.serverRole != DeviceRole.SERVER_STANDALONE ) {
m_xport = new CommsTransport( m_jniGamePtr, this, this,
m_gi.serverRole );
}
CommonPrefs cp = CommonPrefs.get( this );
if ( null == stream ||
! XwJNI.game_makeFromStream( m_jniGamePtr, stream,
m_gi, dictNames, pairs.m_bytes,
pairs.m_paths, langName, m_utils,
m_jniu, m_view, cp, m_xport ) ) {
XwJNI.game_makeNewGame( m_jniGamePtr, m_gi, m_utils, m_jniu,
m_view, cp, m_xport, dictNames,
pairs.m_bytes, pairs.m_paths,
langName );
}
m_jniThread = new
JNIThread( m_jniGamePtr, m_gi, m_view, m_gameLock, this,
new Handler() {
public void handleMessage( Message msg ) {
switch( msg.what ) {
case JNIThread.DRAW:
m_view.invalidate();
break;
case JNIThread.DIALOG:
m_dlgBytes = (String)msg.obj;
m_dlgTitle = msg.arg1;
showDialog( DLG_OKONLY );
break;
case JNIThread.QUERY_ENDGAME:
showDialog( QUERY_ENDGAME );
break;
case JNIThread.TOOLBAR_STATES:
if ( null != m_jniThread ) {
m_gsi = m_jniThread.getGameStateInfo();
updateToolbar();
}
break;
}
break;
}
}
} );
// see http://stackoverflow.com/questions/680180/where-to-stop-\
// destroy-threads-in-android-service-class
m_jniThread.setDaemon( true );
m_jniThread.start();
} );
// see http://stackoverflow.com/questions/680180/where-to-stop-\
// destroy-threads-in-android-service-class
m_jniThread.setDaemon( true );
m_jniThread.start();
m_view.startHandling( this, m_jniThread, m_jniGamePtr, m_gi );
if ( null != m_xport ) {
m_xport.setReceiver( m_jniThread );
}
m_jniThread.handle( JNICmd.CMD_START );
m_view.startHandling( this, m_jniThread, m_jniGamePtr, m_gi );
if ( null != m_xport ) {
m_xport.setReceiver( m_jniThread );
}
m_jniThread.handle( JNICmd.CMD_START );
if ( !CommonPrefs.getHideTitleBar( this ) ) {
setTitle( GameUtils.getName( this, m_rowid ) );
}
m_toolbar = new Toolbar( this );
if ( !CommonPrefs.getHideTitleBar( this ) ) {
setTitle( GameUtils.getName( this, m_rowid ) );
}
m_toolbar = new Toolbar( this );
populateToolbar();
populateToolbar();
int flags = DBUtils.getMsgFlags( this, m_rowid );
if ( 0 != (GameSummary.MSG_FLAGS_CHAT & flags) ) {
startChatActivity();
}
if ( 0 != (GameSummary.MSG_FLAGS_GAMEOVER & flags) ) {
m_jniThread.handle( JNIThread.JNICmd.CMD_POST_OVER );
}
if ( 0 != flags ) {
DBUtils.setMsgFlags( m_rowid, GameSummary.MSG_FLAGS_NONE );
}
int flags = DBUtils.getMsgFlags( this, m_rowid );
if ( 0 != (GameSummary.MSG_FLAGS_CHAT & flags) ) {
startChatActivity();
}
if ( 0 != (GameSummary.MSG_FLAGS_GAMEOVER & flags) ) {
m_jniThread.handle( JNIThread.JNICmd.CMD_POST_OVER );
}
if ( 0 != flags ) {
DBUtils.setMsgFlags( m_rowid, GameSummary.MSG_FLAGS_NONE );
}
trySendChats();
trySendChats();
}
}
} // loadGame
@ -1209,9 +1217,9 @@ public class BoardActivity extends XWActivity
});
} // populateToolbar
private DialogInterface.OnDismissListener makeODLforBlocking( final int id )
private OnDismissListener makeODLforBlocking( final int id )
{
return new DialogInterface.OnDismissListener() {
return new OnDismissListener() {
public void onDismiss( DialogInterface di ) {
releaseIfBlocking();
removeDialog( id );

View file

@ -107,7 +107,7 @@ public class DBUtils {
Cursor cursor = db.query( DBHelper.TABLE_NAME_SUM, columns,
selection, null, null, null, null );
if ( 1 == cursor.getCount() && cursor.moveToFirst() ) {
summary = new GameSummary();
summary = new GameSummary( context );
summary.nMoves = cursor.getInt(cursor.
getColumnIndex(DBHelper.NUM_MOVES));
summary.nPlayers =
@ -223,7 +223,7 @@ public class DBUtils {
values.put( DBHelper.TURN, summary.turn );
values.put( DBHelper.GIFLAGS, summary.giflags() );
values.put( DBHelper.PLAYERS,
summary.summarizePlayers(context) );
summary.summarizePlayers() );
values.put( DBHelper.DICTLANG, summary.dictLang );
values.put( DBHelper.GAME_OVER, summary.gameOver );

View file

@ -55,7 +55,8 @@ import org.eehouse.android.xw4.jni.JNIUtilsImpl;
import org.eehouse.android.xw4.jni.CommonPrefs;
public class DictsActivity extends ExpandableListActivity
implements View.OnClickListener, XWListItem.DeleteCallback {
implements View.OnClickListener, XWListItem.DeleteCallback,
SDCardWatcher.SDCardNotifiee {
private static final String DICT_DOLAUNCH = "do_launch";
private static final String DICT_LANG_EXTRA = "use_lang";
@ -75,9 +76,10 @@ public class DictsActivity extends ExpandableListActivity
private XWListItem m_rowView;
GameUtils.DictLoc m_moveFromLoc;
GameUtils.DictLoc m_moveToLoc;
String m_moveName;
private SDCardWatcher m_cardWatcher;
private String m_moveName;
LayoutInflater m_factory;
private LayoutInflater m_factory;
private class DictListAdapter implements ExpandableListAdapter {
private Context m_context;
@ -331,10 +333,17 @@ public class DictsActivity extends ExpandableListActivity
protected void onResume()
{
super.onResume();
m_cardWatcher = new SDCardWatcher( this, this );
mkListAdapter();
expandGroups();
}
protected void onPause() {
m_cardWatcher.close();
m_cardWatcher = null;
super.onPause();
}
public void onClick( View v )
{
askStartDownload( 0, null );
@ -368,6 +377,9 @@ public class DictsActivity extends ExpandableListActivity
|| ! GameUtils.haveWriteableSD() ) {
menu.removeItem( R.id.dicts_item_move );
}
String fmt = getString(R.string.game_item_menu_titlef );
menu.setHeaderTitle( String.format( fmt, row.getText() ) );
}
}
@ -429,7 +441,7 @@ public class DictsActivity extends ExpandableListActivity
showDialog( MOVE_DICT );
}
// DeleteCallback interface
// XWListItem.DeleteCallback interface
public void deleteCalled( int myPosition, final String dict )
{
int code = DictLangCache.getDictLangCode( this, dict );
@ -457,6 +469,13 @@ public class DictsActivity extends ExpandableListActivity
m_delegate.showConfirmThen( msg, action );
}
// SDCardWatcher.SDCardNotifiee interface
public void cardMounted()
{
mkListAdapter();
expandGroups();
}
private void deleteDict( String dict )
{
GameUtils.deleteDict( this, dict );

View file

@ -40,7 +40,8 @@ public class DlgDelegate {
public static final int DIALOG_NOTAGAIN = 3;
public static final int CONFIRM_THEN = 4;
public static final int TEXT_OR_HTML_THEN = 5;
public static final int DIALOG_LAST = TEXT_OR_HTML_THEN;
public static final int DLG_DICTGONE = 6;
public static final int DIALOG_LAST = DLG_DICTGONE;
private int m_msgID;
private String m_msg;
@ -78,6 +79,9 @@ public class DlgDelegate {
case TEXT_OR_HTML_THEN:
dialog = createHtmlThenDialog();
break;
case DLG_DICTGONE:
dialog = createDictGoneDialog();
break;
}
return dialog;
}
@ -141,6 +145,11 @@ public class DlgDelegate {
m_activity.showDialog( DIALOG_OKONLY );
}
public void showDictGoneFinish()
{
m_activity.showDialog( DLG_DICTGONE );
}
public void showAboutDialog()
{
m_activity.showDialog( DIALOG_ABOUT );
@ -283,4 +292,23 @@ public class DlgDelegate {
.create();
}
private Dialog createDictGoneDialog()
{
Utils.logf( "DlgDelegate.createDictGoneDialog() called" );
Dialog dialog;
dialog = new AlertDialog.Builder( m_activity )
.setTitle( R.string.no_dict_title )
.setMessage( R.string.no_dict_finish )
.setPositiveButton( R.string.button_close_game, null )
.create();
dialog.setOnDismissListener( new DialogInterface.OnDismissListener() {
public void onDismiss( DialogInterface di ) {
m_activity.finish();
}
} );
return dialog;
}
}

View file

@ -396,88 +396,91 @@ public class GameConfig extends XWActivity
{
super.onResume();
int gamePtr = XwJNI.initJNI();
m_giOrig = new CurGameInfo( this );
// Lock in case we're going to config. We *could* re-get the
// lock once the user decides to make changes. PENDING.
m_gameLock = new GameUtils.GameLock( m_rowid, true ).lock();
GameUtils.loadMakeGame( this, gamePtr, m_giOrig, m_gameLock );
m_gameStarted = XwJNI.model_getNMoves( gamePtr ) > 0
|| XwJNI.comms_isConnected( gamePtr );
if ( m_gameStarted ) {
if ( null == m_gameLockedCheck ) {
m_gameLockedCheck =
(CheckBox)findViewById( R.id.game_locked_check );
m_gameLockedCheck.setVisibility( View.VISIBLE );
m_gameLockedCheck.setChecked( true );
m_gameLockedCheck.setOnClickListener( this );
}
handleLockedChange();
}
m_gi = new CurGameInfo( this, m_giOrig );
m_carOrig = new CommsAddrRec( this );
if ( XwJNI.game_hasComms( gamePtr ) ) {
XwJNI.comms_getAddr( gamePtr, m_carOrig );
int gamePtr = GameUtils.loadMakeGame( this, m_giOrig, m_gameLock );
if ( 0 == gamePtr ) {
showDictGoneFinish();
} else {
String relayName = CommonPrefs.getDefaultRelayHost( this );
int relayPort = CommonPrefs.getDefaultRelayPort( this );
XwJNI.comms_getInitialAddr( m_carOrig, relayName, relayPort );
}
XwJNI.game_dispose( gamePtr );
m_gameStarted = XwJNI.model_getNMoves( gamePtr ) > 0
|| XwJNI.comms_isConnected( gamePtr );
m_car = new CommsAddrRec( m_carOrig );
m_notNetworkedGame = DeviceRole.SERVER_STANDALONE == m_gi.serverRole;
setTitle();
if ( !m_notNetworkedGame ) {
m_joinPublicCheck =
(CheckBox)findViewById(R.id.join_public_room_check);
m_joinPublicCheck.setOnClickListener( this );
m_joinPublicCheck.setChecked( m_car.ip_relay_seeksPublicRoom );
Utils.setChecked( this, R.id.advertise_new_room_check,
m_car.ip_relay_advertiseRoom );
m_publicRoomsSet =
(LinearLayout)findViewById(R.id.public_rooms_set );
m_privateRoomsSet =
(LinearLayout)findViewById(R.id.private_rooms_set );
Utils.setText( this, R.id.room_edit, m_car.ip_relay_invite );
m_roomChoose = (Spinner)findViewById( R.id.room_spinner );
m_refreshRoomsButton =
(ImageButton)findViewById( R.id.refresh_button );
m_refreshRoomsButton.setOnClickListener( this );
adjustConnectStuff();
}
loadPlayers();
configLangSpinner();
m_phoniesSpinner.setSelection( m_gi.phoniesAction.ordinal() );
setSmartnessSpinner();
Utils.setChecked( this, R.id.hints_allowed, !m_gi.hintsNotAllowed );
Utils.setInt( this, R.id.timer_minutes_edit,
m_gi.gameSeconds/60/m_gi.nPlayers );
CheckBox check = (CheckBox)findViewById( R.id.use_timer );
CompoundButton.OnCheckedChangeListener lstnr =
new CompoundButton.OnCheckedChangeListener() {
public void onCheckedChanged( CompoundButton buttonView,
boolean checked ) {
View view = findViewById( R.id.timer_set );
view.setVisibility( checked ? View.VISIBLE : View.GONE );
if ( m_gameStarted ) {
if ( null == m_gameLockedCheck ) {
m_gameLockedCheck =
(CheckBox)findViewById( R.id.game_locked_check );
m_gameLockedCheck.setVisibility( View.VISIBLE );
m_gameLockedCheck.setChecked( true );
m_gameLockedCheck.setOnClickListener( this );
}
};
check.setOnCheckedChangeListener( lstnr );
Utils.setChecked( this, R.id.use_timer, m_gi.timerEnabled );
handleLockedChange();
}
m_gi = new CurGameInfo( this, m_giOrig );
m_carOrig = new CommsAddrRec( this );
if ( XwJNI.game_hasComms( gamePtr ) ) {
XwJNI.comms_getAddr( gamePtr, m_carOrig );
} else {
String relayName = CommonPrefs.getDefaultRelayHost( this );
int relayPort = CommonPrefs.getDefaultRelayPort( this );
XwJNI.comms_getInitialAddr( m_carOrig, relayName, relayPort );
}
XwJNI.game_dispose( gamePtr );
m_car = new CommsAddrRec( m_carOrig );
m_notNetworkedGame = DeviceRole.SERVER_STANDALONE == m_gi.serverRole;
setTitle();
if ( !m_notNetworkedGame ) {
m_joinPublicCheck =
(CheckBox)findViewById(R.id.join_public_room_check);
m_joinPublicCheck.setOnClickListener( this );
m_joinPublicCheck.setChecked( m_car.ip_relay_seeksPublicRoom );
Utils.setChecked( this, R.id.advertise_new_room_check,
m_car.ip_relay_advertiseRoom );
m_publicRoomsSet =
(LinearLayout)findViewById(R.id.public_rooms_set );
m_privateRoomsSet =
(LinearLayout)findViewById(R.id.private_rooms_set );
Utils.setText( this, R.id.room_edit, m_car.ip_relay_invite );
m_roomChoose = (Spinner)findViewById( R.id.room_spinner );
m_refreshRoomsButton =
(ImageButton)findViewById( R.id.refresh_button );
m_refreshRoomsButton.setOnClickListener( this );
adjustConnectStuff();
}
loadPlayers();
configLangSpinner();
m_phoniesSpinner.setSelection( m_gi.phoniesAction.ordinal() );
setSmartnessSpinner();
Utils.setChecked( this, R.id.hints_allowed, !m_gi.hintsNotAllowed );
Utils.setInt( this, R.id.timer_minutes_edit,
m_gi.gameSeconds/60/m_gi.nPlayers );
CheckBox check = (CheckBox)findViewById( R.id.use_timer );
CompoundButton.OnCheckedChangeListener lstnr =
new CompoundButton.OnCheckedChangeListener() {
public void onCheckedChanged( CompoundButton buttonView,
boolean checked ) {
View view = findViewById( R.id.timer_set );
view.setVisibility( checked ? View.VISIBLE : View.GONE );
}
};
check.setOnCheckedChangeListener( lstnr );
Utils.setChecked( this, R.id.use_timer, m_gi.timerEnabled );
}
} // onResume
@Override

View file

@ -118,7 +118,7 @@ public class GameListAdapter extends XWListAdapter {
} else {
//Assert.assertNotNull( summary );
String state = summary.summarizeState( m_context );
String state = summary.summarizeState();
TextView view = (TextView)layout.findViewById( R.id.game_name );
if ( hideTitle ) {
@ -134,7 +134,7 @@ public class GameListAdapter extends XWListAdapter {
summary.dictLang );
break;
case R.string.game_summary_field_opponents:
value = "vs Kati +2";
value = summary.playerNames();
break;
case R.string.game_summary_field_state:
value = state;
@ -168,7 +168,7 @@ public class GameListAdapter extends XWListAdapter {
View tmp = m_factory.inflate( R.layout.player_list_elem,
null );
view = (TextView)tmp.findViewById( R.id.item_name );
view.setText( summary.summarizePlayer( m_context, ii ) );
view.setText( summary.summarizePlayer( ii ) );
view = (TextView)tmp.findViewById( R.id.item_score );
view.setText( String.format( " %d", summary.scores[ii] ) );
if ( summary.isNextToPlay( ii ) ) {
@ -200,7 +200,7 @@ public class GameListAdapter extends XWListAdapter {
marker.setImageResource( iconID );
view = (TextView)layout.findViewById( R.id.role );
String roleSummary = summary.summarizeRole( m_context );
String roleSummary = summary.summarizeRole();
if ( null != roleSummary ) {
view.setText( roleSummary );
} else {

View file

@ -158,7 +158,23 @@ public class GameUtils {
public DictPairs( byte[][] bytes, String[] paths ) {
m_bytes = bytes; m_paths = paths;
}
}
public boolean anyMissing( final String[] names )
{
boolean missing = false;
for ( int ii = 0; ii < m_paths.length; ++ii ) {
if ( names[ii] != null ) {
// It's ok for there to be no dict IFF there's no
// name. That's a player using the default dict.
if ( null == m_paths[ii] && null == m_bytes[ii] ) {
missing = true;
break;
}
}
}
return missing;
}
} // DictPairs
private static Object s_syncObj = new Object();
@ -180,15 +196,14 @@ public class GameUtils {
* basis for a new one.
*/
public static GameLock resetGame( Context context, GameLock lockSrc,
GameLock lockDest )
GameLock lockDest )
{
int gamePtr = XwJNI.initJNI();
CurGameInfo gi = new CurGameInfo( context );
CommsAddrRec addr = null;
// loadMakeGame, if makinga new game, will add comms as long
// as DeviceRole.SERVER_STANDALONE != gi.serverRole
loadMakeGame( context, gamePtr, gi, lockSrc );
int gamePtr = loadMakeGame( context, gi, lockSrc );
String[] dictNames = gi.dictNames();
DictPairs pairs = openDicts( context, dictNames );
@ -243,7 +258,7 @@ public class GameUtils {
int gamePtr, CurGameInfo gi,
FeedUtilsImpl feedImpl )
{
GameSummary summary = new GameSummary( gi );
GameSummary summary = new GameSummary( context, gi );
XwJNI.game_summarize( gamePtr, summary );
if ( null != feedImpl ) {
@ -266,9 +281,8 @@ public class GameUtils {
public static GameSummary summarize( Context context, GameLock lock )
{
int gamePtr = XwJNI.initJNI();
CurGameInfo gi = new CurGameInfo( context );
loadMakeGame( context, gamePtr, gi, lock );
int gamePtr = loadMakeGame( context, gi, lock );
return summarizeAndClose( context, lock, gamePtr, gi );
}
@ -305,33 +319,40 @@ public class GameUtils {
return result;
}
public static void loadMakeGame( Context context, int gamePtr,
CurGameInfo gi, GameLock lock )
public static int loadMakeGame( Context context, CurGameInfo gi,
GameLock lock )
{
loadMakeGame( context, gamePtr, gi, null, lock );
return loadMakeGame( context, gi, null, lock );
}
public static void loadMakeGame( Context context, int gamePtr,
CurGameInfo gi, UtilCtxt util,
GameLock lock )
public static int loadMakeGame( Context context, CurGameInfo gi,
UtilCtxt util, GameLock lock )
{
int gamePtr = 0;
byte[] stream = savedGame( context, lock );
XwJNI.gi_from_stream( gi, stream );
String[] dictNames = gi.dictNames();
DictPairs pairs = openDicts( context, dictNames );
String langName = gi.langName();
if ( pairs.anyMissing( dictNames ) ) {
Utils.logf( "loadMakeGame() failing: dict unavailable" );
} else {
gamePtr = XwJNI.initJNI();
boolean madeGame = XwJNI.game_makeFromStream( gamePtr, stream,
JNIUtilsImpl.get(), gi,
dictNames, pairs.m_bytes,
pairs.m_paths, langName,
util,
CommonPrefs.get(context));
if ( !madeGame ) {
XwJNI.game_makeNewGame( gamePtr, gi, JNIUtilsImpl.get(),
CommonPrefs.get(context), dictNames,
pairs.m_bytes, pairs.m_paths, langName );
String langName = gi.langName();
boolean madeGame = XwJNI.game_makeFromStream( gamePtr, stream,
JNIUtilsImpl.get(), gi,
dictNames, pairs.m_bytes,
pairs.m_paths, langName,
util,
CommonPrefs.get(context));
if ( !madeGame ) {
XwJNI.game_makeNewGame( gamePtr, gi, JNIUtilsImpl.get(),
CommonPrefs.get(context), dictNames,
pairs.m_bytes, pairs.m_paths, langName );
}
}
return gamePtr;
}
public static long saveGame( Context context, int gamePtr,
@ -718,7 +739,7 @@ public class GameUtils {
File file = context.getFileStreamPath( name );
if ( !file.exists() ) {
file = getSDPathFor( context, name );
if ( !file.exists() ) {
if ( null != file && !file.exists() ) {
file = null;
}
}
@ -856,12 +877,11 @@ public class GameUtils {
boolean draw = false;
long rowid = DBUtils.getRowIDFor( context, relayID );
if ( -1 != rowid ) {
int gamePtr = XwJNI.initJNI();
CurGameInfo gi = new CurGameInfo( context );
FeedUtilsImpl feedImpl = new FeedUtilsImpl( context, rowid );
GameLock lock = new GameLock( rowid, true );
if ( lock.tryLock() ) {
loadMakeGame( context, gamePtr, gi, feedImpl, lock );
int gamePtr = loadMakeGame( context, gi, feedImpl, lock );
for ( byte[] msg : msgs ) {
draw = XwJNI.game_receiveMessage( gamePtr, msg ) || draw;
@ -897,7 +917,7 @@ public class GameUtils {
// Which isn't possible right now, so make sure the old and new
// dict have the same langauge code.
public static void replaceDicts( Context context, long rowid,
String oldDict, String newDict )
String oldDict, String newDict )
{
GameLock lock = new GameLock( rowid, true ).lock();
byte[] stream = savedGame( context, lock );
@ -964,7 +984,7 @@ public class GameUtils {
saveGame( context, gamePtr, gi, lock, false );
GameSummary summary = new GameSummary( gi );
GameSummary summary = new GameSummary( context, gi );
XwJNI.game_summarize( gamePtr, summary );
DBUtils.saveSummary( context, lock, summary );

View file

@ -97,14 +97,16 @@ public class GamesList extends XWListActivity
}
};
String message;
String langName = DictLangCache.getLangName( this,
m_missingDictLang );
String langName =
DictLangCache.getLangName( this, m_missingDictLang );
String gameName = GameUtils.getName( this, m_rowid );
if ( WARN_NODICT == id ) {
message = String.format( getString(R.string.no_dictf),
langName );
message = String.format( getString( R.string.no_dictf ),
gameName, langName );
} else {
message = String.format( getString(R.string.no_dict_substf),
m_missingDictNames[0], langName );
gameName, m_missingDictNames[0],
langName );
}
ab = new AlertDialog.Builder( this )
@ -127,24 +129,26 @@ public class GamesList extends XWListActivity
case SHOW_SUBST:
m_sameLangDicts =
DictLangCache.getHaveLangCounts( this, m_missingDictLang );
ab = new AlertDialog.Builder( this )
lstnr = new DialogInterface.OnClickListener() {
public void onClick( DialogInterface dlg,
int which ) {
int pos = ((AlertDialog)dlg).getListView().
getCheckedItemPosition();
String dict = m_sameLangDicts[pos];
dict = DictLangCache.stripCount( dict );
GameUtils.replaceDicts( GamesList.this,
m_missingDictRowId,
m_missingDictNames[0],
dict );
}
};
dialog = new AlertDialog.Builder( this )
.setTitle( R.string.subst_dict_title )
.setPositiveButton( R.string.button_substdict, lstnr )
.setNegativeButton( R.string.button_cancel, null )
.setItems( m_sameLangDicts,
new DialogInterface.OnClickListener() {
public void onClick( DialogInterface dlg,
int which ) {
String dict = m_sameLangDicts[which];
dict = DictLangCache.stripCount( dict );
GameUtils.
replaceDicts( GamesList.this,
m_missingDictRowId,
m_missingDictNames[0],
dict );
}
})
.setSingleChoiceItems( m_sameLangDicts, 0, null )
.create();
;
dialog = ab.create();
// Force destruction so onCreateDialog() will get
// called next time and we can insert a different
// list. There seems to be no way to change the list

View file

@ -67,10 +67,9 @@ public class RelayGameActivity extends XWActivity
{
super.onStart();
int gamePtr = XwJNI.initJNI();
m_gi = new CurGameInfo( this );
m_gameLock = new GameUtils.GameLock( m_rowid, true ).lock();
GameUtils.loadMakeGame( this, gamePtr, m_gi, m_gameLock );
int gamePtr = GameUtils.loadMakeGame( this, m_gi, m_gameLock );
m_car = new CommsAddrRec( this );
if ( XwJNI.game_hasComms( gamePtr ) ) {
XwJNI.comms_getAddr( gamePtr, m_car );

View file

@ -0,0 +1,68 @@
/* -*- compile-command: "cd ../../../../../; ant install"; -*- */
/*
* Copyright 2009-2010 by Eric House (xwords@eehouse.org). All
* rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.eehouse.android.xw4;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
public class SDCardWatcher {
public interface SDCardNotifiee {
void cardMounted();
}
private UmountReceiver m_rcvr;
private Context m_context;
private SDCardNotifiee m_notifiee;
private class UmountReceiver extends BroadcastReceiver {
@Override
public void onReceive( Context context, Intent intent )
{
if ( intent.getAction().
equals( Intent.ACTION_MEDIA_MOUNTED ) ) {
m_notifiee.cardMounted();
}
}
}
public SDCardWatcher( Context context, SDCardNotifiee notifiee )
{
m_context = context;
m_rcvr = new UmountReceiver();
m_notifiee = notifiee;
IntentFilter filter =
new IntentFilter( Intent.ACTION_MEDIA_MOUNTED );
// filter.addAction( Intent.ACTION_MEDIA_UNMOUNTED );
// filter.addAction( Intent.ACTION_MEDIA_EJECT );
filter.addDataScheme( "file" );
/*Intent intent = */context.getApplicationContext().
registerReceiver( m_rcvr, filter );
}
public void close()
{
m_context.getApplicationContext().unregisterReceiver( m_rcvr );
}
}

View file

@ -36,6 +36,7 @@ public class XWActivity extends Activity {
private DlgDelegate m_delegate;
@Override
protected void onCreate( Bundle savedInstanceState )
{
Utils.logf( "%s.onCreate(this=%H)", getClass().getName(), this );
@ -84,10 +85,10 @@ public class XWActivity extends Activity {
@Override
protected Dialog onCreateDialog( int id )
{
Utils.logf( "%s.onCreateDialog() called", getClass().getName() );
Dialog dialog = m_delegate.onCreateDialog( id );
if ( null != dialog ) {
setRemoveOnDismiss( dialog, id );
Dialog dialog = super.onCreateDialog( id );
if ( null == dialog ) {
Utils.logf( "%s.onCreateDialog() called", getClass().getName() );
dialog = m_delegate.onCreateDialog( id );
}
return dialog;
}
@ -100,6 +101,7 @@ public class XWActivity extends Activity {
@Override
protected void onPrepareDialog( int id, Dialog dialog )
{
super.onPrepareDialog( id, dialog ); // docs say should call through
m_delegate.onPrepareDialog( id, dialog );
}
@ -121,6 +123,11 @@ public class XWActivity extends Activity {
m_delegate.showOKOnlyDialog( msgID );
}
protected void showDictGoneFinish()
{
m_delegate.showDictGoneFinish();
}
protected void showConfirmThen( int msgID,
DialogInterface.OnClickListener action )
{

View file

@ -106,6 +106,7 @@ public class XWListActivity extends ListActivity {
@Override
protected void onPrepareDialog( int id, Dialog dialog )
{
super.onPrepareDialog( id, dialog );
m_delegate.onPrepareDialog( id, dialog );
}

View file

@ -21,6 +21,7 @@
package org.eehouse.android.xw4.jni;
import android.content.Context;
import android.text.TextUtils;
import junit.framework.Assert;
import org.eehouse.android.xw4.R;
import org.eehouse.android.xw4.Utils;
@ -59,14 +60,16 @@ public class GameSummary {
private int m_giFlags;
private String m_playersSummary;
private CurGameInfo m_gi;
private Context m_context;
public GameSummary(){
public GameSummary( Context context ) {
m_context = context;
pendingMsgLevel = 0;
}
public GameSummary( CurGameInfo gi )
public GameSummary( Context context, CurGameInfo gi )
{
this();
this( context );
nPlayers = gi.nPlayers;
dictLang = gi.dictLang;
serverRole = gi.serverRole;
@ -78,28 +81,17 @@ public class GameSummary {
return null != relayID;
}
public String summarizePlayers( Context context )
public String summarizePlayers()
{
String result;
if ( null == m_gi ) {
result = m_playersSummary;
} else {
StringBuffer sb = new StringBuffer();
for ( int ii = 0; ; ) {
int score = 0;
try {
// scores can be null, but I've seen array OOB too.
score = scores[ii];
} catch ( Exception ex ){}
sb.append( m_gi.players[ii].name );
if ( ++ii >= nPlayers ) {
break;
}
sb.append( "\n" );
String[] names = new String[nPlayers];
for ( int ii = 0; ii < nPlayers; ++ii ) {
names[ii] = m_gi.players[ii].name;
}
result = sb.toString();
result = TextUtils.join( "\n", names );
m_playersSummary = result;
}
return result;
@ -110,25 +102,25 @@ public class GameSummary {
m_playersSummary = summary;
}
public String summarizeState( Context context )
public String summarizeState()
{
String result = null;
if ( gameOver ) {
result = context.getString( R.string.gameOver );
result = m_context.getString( R.string.gameOver );
} else {
result = String.format( context.getString(R.string.movesf),
result = String.format( m_context.getString(R.string.movesf),
nMoves );
}
return result;
}
public String summarizeRole( Context context )
public String summarizeRole()
{
String result = null;
if ( isRelayGame() ) {
Assert.assertTrue( CommsAddrRec.CommsConnType.COMMS_CONN_RELAY
== conType );
String fmt = context.getString( R.string.summary_fmt_relay );
String fmt = m_context.getString( R.string.summary_fmt_relay );
result = String.format( fmt, roomName );
}
return result;
@ -175,14 +167,14 @@ public class GameSummary {
m_giFlags = flags;
}
public String summarizePlayer( Context context, int indx )
public String summarizePlayer( int indx )
{
String player = players[indx];
int formatID = 0;
if ( !isLocal(indx) ) {
boolean isMissing = 0 != ((1 << indx) & missingPlayers);
if ( isMissing ) {
player = context.getString( R.string.missing_player );
player = m_context.getString( R.string.missing_player );
} else {
formatID = R.string.str_nonlocal_namef;
}
@ -191,12 +183,30 @@ public class GameSummary {
}
if ( 0 != formatID ) {
String format = context.getString( formatID );
String format = m_context.getString( formatID );
player = String.format( format, player );
}
return player;
}
public String playerNames()
{
String[] names = null;
if ( null != m_gi ) {
names = m_gi.visibleNames();
} else if ( null != m_playersSummary ) {
names = TextUtils.split( m_playersSummary, "\n" );
}
String result = null;
if ( null != names && 0 < names.length ) {
String joiner = m_context.getString( R.string.vs_join );
result = TextUtils.join( joiner, names );
}
return result;
}
public boolean isNextToPlay( int indx ) {
return indx == turn && isLocal(indx);
}

View file

@ -264,7 +264,7 @@ public class JNIThread extends Thread {
XwJNI.server_do( m_jniGamePtr );
XwJNI.game_getGi( m_jniGamePtr, m_gi );
GameSummary summary = new GameSummary( m_gi );
GameSummary summary = new GameSummary( m_context, m_gi );
XwJNI.game_summarize( m_jniGamePtr, summary );
byte[] state = XwJNI.game_saveToStream( m_jniGamePtr, null );
GameUtils.saveGame( m_context, state, m_lock, false );

View file

@ -61,6 +61,7 @@ void
stack_setBitsPerTile( StackCtxt* stack, XP_U16 bitsPerTile )
{
XP_ASSERT( !!stack );
XP_ASSERT( bitsPerTile == 5 || bitsPerTile == 6 );
stack->bitsPerTile = bitsPerTile;
}

View file

@ -225,11 +225,17 @@ close_device() {
unset ROOMS[$ID]
}
OBITS=""
kill_from_log() {
LOG=$1
RELAYID=$(./scripts/relayID.sh --long $LOG)
if [ -n "$RELAYID" ]; then
../relay/rq -a $HOST -d $RELAYID 2>/dev/null || true
OBITS="$OBITS -d $RELAYID"
if [ 0 -eq $(($RANDOM%2)) ]; then
../relay/rq -a $HOST $OBITS 2>/dev/null || true
OBITS=""
fi
return 0 # success
fi
echo "unable to send kill command for $LOG"
@ -281,10 +287,15 @@ check_game() {
close_device $ID $DONEDIR "game over"
done
date
# XWRELAY_ERROR_DELETED may be old
elif grep -q 'relay_error_curses(XWRELAY_ERROR_DELETED)' $LOG; then
echo "deleting $LOG $(connName $LOG) b/c another resigned"
kill_from_log $LOG || true
close_device $KEY $DEADDIR "other resigned"
elif grep -q 'relay_error_curses(XWRELAY_ERROR_DEADGAME)' $LOG; then
echo "deleting $LOG $(connName $LOG) b/c another resigned"
kill_from_log $LOG || true
close_device $KEY $DEADDIR "other resigned"
else
maybe_resign $KEY
fi
@ -334,6 +345,8 @@ run_cmds() {
fi
done
[ -n "$OBITS" ] && ../relay/rq -a $HOST $OBITS 2>/dev/null || true
# kill any remaining games
if [ $COUNT -gt 0 ]; then
mkdir -p ${LOGDIR}/not_done

View file

@ -176,15 +176,28 @@ cmdToStr( XWRELAY_Cmd cmd )
}
static bool
parseRelayID( const char* const in, char* buf, HostID* hid )
parseRelayID( unsigned char** const inp, const unsigned char* const end,
char* buf, int buflen, HostID* hid )
{
const char* hidp = strrchr( (char*)in, '/' );
const char* hidp = strchr( (char*)*inp, '/' );
bool ok = NULL != hidp;
int connNameLen;
if ( ok ) {
int connNameLen = hidp - in;
strncpy( buf, in, connNameLen );
connNameLen = hidp - (char*)*inp;
ok = connNameLen < buflen;
}
if ( ok ) {
strncpy( buf, (char*)*inp, connNameLen );
buf[connNameLen] = '\0';
*hid = atoi( hidp+1 );
char* endptr;
*hid = strtol( hidp + 1, &endptr, 10 );
if ( '\n' == *endptr ) {
++endptr;
}
*inp = (unsigned char*)endptr;
}
return ok;
}
@ -728,43 +741,42 @@ handleMsgsMsg( int sock, bool sendFull,
unsigned char* bufp, const unsigned char* end )
{
unsigned short nameCount;
int ii;
if ( getNetShort( &bufp, end, &nameCount ) ) {
char* in = (char*)bufp;
DBMgr* dbmgr = DBMgr::Get();
unsigned short count;
/* This is wrong now */
/* reply format: PRX_GET_MSGS case: <message len><n_msgs>[<len><msg>]*
* PRX_HAS_MSGS case: <message len><n_msgs><count>*
*/
vector<unsigned char> out(4); /* space for len and n_msgs */
assert( out.size() == 4 );
for ( ii = 0; ii < nameCount && bufp < end; ++ii ) {
char* saveptr;
for ( count = 0; ; ++count ) {
char* name = strtok_r( in, "\n", &saveptr );
if ( NULL == name ) {
break;
}
// See NetUtils.java for reply format
// message-length: 2
// nameCount: 2
// name count reps of:
// counts-this-name: 2
// counts-this-name reps of
// len: 2
// msg: <len>
// pack msgs for one game
HostID hid;
char connName[MAX_CONNNAME_LEN+1];
if ( !parseRelayID( name, connName, &hid ) ) {
if ( !parseRelayID( &bufp, end, connName, sizeof(connName),
&hid ) ) {
break;
}
/* For each relayID, write the number of messages and then each
message (in the getmsg case) */
/* For each relayID, write the number of messages and then
each message (in the getmsg case) */
int msgCount = dbmgr->PendingMsgCount( connName, hid );
pushShort( out, msgCount );
if ( sendFull ) {
pushMsgs( out, dbmgr, connName, hid, msgCount );
}
in = NULL;
}
unsigned short tmp = htons( out.size() - sizeof(tmp) );
memcpy( &out[0], &tmp, sizeof(tmp) );
tmp = htons( count );
tmp = htons( nameCount );
memcpy( &out[2], &tmp, sizeof(tmp) );
write( sock, &out[0], out.size() );
}
@ -817,24 +829,15 @@ handle_proxy_packet( unsigned char* buf, int len, int sock )
if ( !getNetShort( &bufp, end, &seed ) ) {
break;
}
unsigned char* crptr =
(unsigned char*)strchr( (char*)bufp, '\n' );
if ( NULL == crptr || crptr >= end ) {
break;
}
*crptr = '\0';
HostID hid;
char connName[MAX_CONNNAME_LEN+1];
if ( !parseRelayID( (const char*)bufp, connName,
&hid ) ) {
if ( !parseRelayID( &bufp, end, connName,
sizeof( connName ), &hid ) ) {
break;
}
SafeCref scr( connName );
scr.DeviceGone( hid, seed );
/* skip "\n" */
bufp = crptr + 1;
}
}
}