First cut at Czech translation; include it in set of dlls built.

This commit is contained in:
ehouse 2009-12-02 06:01:19 +00:00
parent 05d6cfbd6e
commit 8c21f74cc3
2 changed files with 231 additions and 230 deletions

View file

@ -150,6 +150,7 @@ DLL_SRCS = \
./l10n/xwords4_catalan.rc \
./l10n/xwords4_french.rc \
./l10n/xwords4_polish.rc \
./l10n/xwords4_czech.rc \
./l10n/xwords4_english.rc \
BASE_LANG_SRC = l10n/xwords4_english.rc

View file

@ -66,56 +66,56 @@ BEGIN
MENUITEM "--", W32_DUMMY_ID
END
#endif
POPUP "Menu"
POPUP "Nabídka"
BEGIN
MENUITEM "Turn done", ID_MOVE_TURNDONE
MENUITEM "Juggle", ID_MOVE_JUGGLE
MENUITEM "Flip", ID_MOVE_FLIP
MENUITEM "Trade", ID_MOVE_TRADE
MENUITEM "Hide tray", ID_MOVE_HIDETRAY
MENUITEM "Konec tahu", ID_MOVE_TURNDONE
MENUITEM "Přeházet kameny", ID_MOVE_JUGGLE
MENUITEM "Otočit", ID_MOVE_FLIP
MENUITEM "Výměna kamenů", ID_MOVE_TRADE
MENUITEM "Skrýt zásobník", ID_MOVE_HIDETRAY
POPUP "Undo"
POPUP "Zpět"
BEGIN
MENUITEM "Undo current", ID_MOVE_UNDOCURRENT
MENUITEM "Undo last", ID_MOVE_UNDOLAST
MENUITEM "Vrátit kameny", ID_MOVE_UNDOCURRENT
MENUITEM "Vrátit tah", ID_MOVE_UNDOLAST
END
POPUP "Hint"
POPUP "Nápověda"
BEGIN
MENUITEM "Next hint", ID_MOVE_NEXTHINT
MENUITEM "Hint", ID_MOVE_HINT
MENUITEM "Další nápověda", ID_MOVE_NEXTHINT
MENUITEM "Nápověda", ID_MOVE_HINT
#ifdef XWFEATURE_SEARCHLIMIT
MENUITEM "Limited hint...", ID_MOVE_LIMITEDHINT
MENUITEM "Omezená nápověda", ID_MOVE_LIMITEDHINT
#endif
MENUITEM SEPARATOR
MENUITEM "Show values", ID_MOVE_VALUES
MENUITEM "Ukázat hodnoty", ID_MOVE_VALUES
END
POPUP "Game"
POPUP "Hra"
BEGIN
MENUITEM "Tile counts and values", ID_GAME_TILECOUNTSANDVALUES
MENUITEM "Tiles left", ID_GAME_TILESLEFT
MENUITEM "Množství a hodnoty kamenů", ID_GAME_TILECOUNTSANDVALUES
MENUITEM "Zbylé kameny", ID_GAME_TILESLEFT
MENUITEM SEPARATOR
MENUITEM "Game info", ID_GAME_GAMEINFO
MENUITEM "History", ID_GAME_HISTORY
MENUITEM "Final scores", ID_GAME_FINALSCORES
MENUITEM "Vlastnosti", ID_GAME_GAMEINFO
MENUITEM "Historie", ID_GAME_HISTORY
MENUITEM "Ukončit hru", ID_GAME_FINALSCORES
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
MENUITEM SEPARATOR
MENUITEM "Resend messages", ID_GAME_RESENDMSGS
MENUITEM "Přepošli zprávu", ID_GAME_RESENDMSGS
#endif
END
POPUP "File"
POPUP "Soubor"
BEGIN
MENUITEM "Full screen", ID_FILE_FULLSCREEN
MENUITEM "Celá obrazovka", ID_FILE_FULLSCREEN
MENUITEM SEPARATOR
MENUITEM "New game...", ID_FILE_NEWGAME
MENUITEM "Saved games...", ID_FILE_SAVEDGAMES
MENUITEM "Preferences...", ID_FILE_PREFERENCES
MENUITEM "Nová hra...", ID_FILE_NEWGAME
MENUITEM "Uložené hry...", ID_FILE_SAVEDGAMES
MENUITEM "Volby...", ID_FILE_PREFERENCES
MENUITEM SEPARATOR
MENUITEM "About...", ID_FILE_ABOUT
MENUITEM "O hře...", ID_FILE_ABOUT
MENUITEM SEPARATOR
MENUITEM "Exit", ID_FILE_EXIT
MENUITEM "Ukončit", ID_FILE_EXIT
END
END
END
@ -260,7 +260,7 @@ DLL_VERS_RESOURCE
IDD_GAMEINFO DIALOG DISCARDABLE 0, 0, GAMEINFO_WIDTH, GAMEINFO_HEIGHT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Game info"
CAPTION "Vlastnosti hry"
FONT 8, "System"
BEGIN
#ifndef XWFEATURE_STANDALONE_ONLY
@ -274,15 +274,15 @@ BEGIN
LTEXT "",IDC_TOTAL_LABEL,LEFT_COL,NPLAYERS_ROW,60,8
XWCOMBO(IDC_NPLAYERSCOMBO,68,NPLAYERS_ROW,24,ROW_HEIGHT,0,58,0)
LTEXT "Name",IDC_NAMELABEL,GAME_NAMELABEL_LEFT,
LTEXT "Jméno",IDC_NAMELABEL,GAME_NAMELABEL_LEFT,
LABELS_ROW,GAME_NAMELABEL_WIDTH,8,SS_NOPREFIX
LTEXT "Robot",IDC_ROBOTLABEL,GAME_ROBOTLABEL_LEFT,LABELS_ROW,
GAME_ROBOTLABEL_WIDTH,8
LTEXT "Pwd",IDC_PASSWDLABEL,GAME_PWDLABEL_LEFT,LABELS_ROW,
LTEXT "Heslo",IDC_PASSWDLABEL,GAME_PWDLABEL_LEFT,LABELS_ROW,
GAME_PWDLABEL_WIDTH,8
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
LTEXT "Remote",IDC_REMOTE_LABEL,LEFT_COL,LABELS_ROW,28,8,SS_NOPREFIX
LTEXT "Vzdálený",IDC_REMOTE_LABEL,LEFT_COL,LABELS_ROW,28,8,SS_NOPREFIX
CONTROL "",REMOTE_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_1,CHECK_WIDTH,ROW_HEIGHT
CONTROL "",REMOTE_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
@ -297,19 +297,19 @@ BEGIN
CE_PLAYER_ROW( NAME_EDIT3, PLAYER_ROW_3, ROBOT_CHECK3, PASS_EDIT3 )
CE_PLAYER_ROW( NAME_EDIT4, PLAYER_ROW_4, ROBOT_CHECK4, PASS_EDIT4 )
PUSHBUTTON "Juggle players",GIJUGGLE_BUTTON,LEFT_COL+10,JUGGLE_ROW,
PUSHBUTTON "Přeházet hráče",GIJUGGLE_BUTTON,LEFT_COL+10,JUGGLE_ROW,
60,BUTTON_HT
LTEXT "Dictionary:",IDC_DICTLABEL,LEFT_COL,DICTPICK_LAB_ROW,36,8,
LTEXT "Slovník:",IDC_DICTLABEL,LEFT_COL,DICTPICK_LAB_ROW,36,8,
SS_NOPREFIX
XWCOMBO(IDC_DICTLIST, LEFT_COL+10,DICTPICK_ROW,80,ROW_HEIGHT,LBS_SORT,58,CBS_SORT)
PUSHBUTTON "Preferences...",OPTIONS_BUTTON,LEFT_COL,PREFS_ROW,
PUSHBUTTON "Volby...",OPTIONS_BUTTON,LEFT_COL,PREFS_ROW,
55,BUTTON_HT
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK,20,BUTTONS_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "Cancel",IDCANCEL,50,BUTTONS_ROW,
PUSHBUTTON "Ano",IDOK,20,BUTTONS_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "Zruš",IDCANCEL,50,BUTTONS_ROW,
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
@ -333,8 +333,8 @@ BEGIN
EDITTEXT ID_EDITTEXT,3,3,115,76,ES_MULTILINE | ES_READONLY
| WS_VSCROLL
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK, SB_OK_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "No",IDCANCEL,SB_CANCEL_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Ano",IDOK, SB_OK_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "Ne",IDCANCEL,SB_CANCEL_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
@ -360,22 +360,22 @@ STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Tile picker"
FONT 8, "System"
BEGIN
LTEXT "Enter a letter for this blank tile.",IDC_BPICK,
LTEXT "Určete písmeno žolíka.",IDC_BPICK,
ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT
#ifdef FEATURE_TRAY_EDIT
LTEXT "Pick a tile for your tray.",IDC_CPICK,
LTEXT "Vyberte kámen do zásobníku.",IDC_CPICK,
ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT
EDITTEXT IDC_PICKMSG,ASKB_COLLEFT,ASKB_EDITTOP,80,ASKB_EDITHT,
ES_MULTILINE | ES_READONLY
PUSHBUTTON "Put back",IDC_BACKUP,ASKB_COLLEFT,ASKB_PUTTOP,35,14
PUSHBUTTON "Vložit zpět",IDC_BACKUP,ASKB_COLLEFT,ASKB_PUTTOP,35,14
#endif
XWCOMBO(BLANKFACE_LIST,ASKB_COMBOLEFT,ASKB_COLLEFT,27,12,0,70,0)
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,80,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,20,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT
DEFPUSHBUTTON "Ano",IDOK,80,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT
PUSHBUTTON "Zruš",IDCANCEL,20,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT
#endif
END
@ -392,7 +392,7 @@ END
IDD_SAVENAMEDLG DIALOG DISCARDABLE 0, 0, 90, SVGN_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Game name"
CAPTION "Jméno hry"
FONT 8, "System"
BEGIN
LTEXT "",
@ -400,9 +400,9 @@ BEGIN
EDITTEXT IDC_SVGN_EDIT,SVGN_LEFT_COL,SVGN_ROW_2,86,12,
ES_AUTOHSCROLL
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,SVGN_LEFT_COL+10,SVGN_ROW_3,REPOS_BUTTON_WIDTH,
DEFPUSHBUTTON "Ano",IDOK,SVGN_LEFT_COL+10,SVGN_ROW_3,REPOS_BUTTON_WIDTH,
BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,SVGN_LEFT_COL+10+REPOS_BUTTON_WIDTH+10,
PUSHBUTTON "Zruš",IDCANCEL,SVGN_LEFT_COL+10+REPOS_BUTTON_WIDTH+10,
SVGN_ROW_3,REPOS_BUTTON_WIDTH, BUTTON_HT
#endif
END
@ -424,27 +424,27 @@ END
IDD_SAVEDGAMESDLG DIALOG DISCARDABLE 0, 0, 85, SVGM_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Saved Games"
CAPTION "Uložené hry"
FONT 8, "System"
BEGIN
LTEXT /* wince windres can't handle split lines....*/
"Select a saved game. (Some buttons will be disabled when the current game is selected.)",
"Vyberte uloženou hru. (Některá tlačítka budou nefunkční při výběru současné hry.)",
IDC_SVGM_SELLAB,SVGM_LEFT_COL,
SVGM_ROW_1,90,35
XWCOMBO(IDC_SVGM_GAMELIST, SVGM_LEFT_COL,SVGM_ROW_2,70,ROW_HEIGHT,LBS_SORT,58,CBS_SORT)
PUSHBUTTON "Open",IDC_SVGM_OPEN,
PUSHBUTTON "Otevřít",IDC_SVGM_OPEN,
SVGM_LEFT_COL,SVGM_ROW_3,40,14,WS_DISABLED
PUSHBUTTON "Dup.",IDC_SVGM_DUP,
PUSHBUTTON "Kopírovat",IDC_SVGM_DUP,
SVGM_LEFT_COL,SVGM_ROW_4,20,14,WS_DISABLED
PUSHBUTTON "Delete",IDC_SVGM_DEL,
PUSHBUTTON "Vymazat",IDC_SVGM_DEL,
SVGM_LEFT_COL+22,SVGM_ROW_4,28,14,WS_DISABLED
PUSHBUTTON "Rename",IDC_SVGM_CHANGE,
PUSHBUTTON "Přejmenovat",IDC_SVGM_CHANGE,
SVGM_LEFT_COL+52,SVGM_ROW_4,32,14,WS_DISABLED
#ifndef _WIN32_WCE
DEFPUSHBUTTON "Done",IDOK,SVGM_LEFT_COL,SVGM_ROW_OK,REPOS_BUTTON_WIDTH,
DEFPUSHBUTTON "Hotovo",IDOK,SVGM_LEFT_COL,SVGM_ROW_OK,REPOS_BUTTON_WIDTH,
BUTTON_HT
#endif
END
@ -467,8 +467,8 @@ BEGIN
LTEXT "",IDC_PWDLABEL,5,8,67,24
EDITTEXT PASS_EDIT,76,8,23,12,ES_PASSWORD | ES_AUTOHSCROLL
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,PW_OK_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,PW_CANCEL_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "Ano",IDOK,PW_OK_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Zruš",IDCANCEL,PW_CANCEL_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
@ -489,20 +489,20 @@ END
IDD_ASKHINTLIMTS DIALOG DISCARDABLE 0, 0, HC_WIDTH, ASKHINTLIMTS_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Tile hint limits"
CAPTION "Omezení nápovědy"
FONT 8, "System"
BEGIN
LTEXT "Use at least:",HC_MIN_LABEL,HC_LABELS_COL,HC_MINROW,60,
LTEXT "Použít nejméně:",HC_MIN_LABEL,HC_LABELS_COL,HC_MINROW,60,
ROW_HEIGHT
XWCOMBO(HC_MIN_COMBO, HC_DROPDOWNS_COL,HC_MINROW,24,ROW_HEIGHT,0,58,0)
LTEXT "But no more than:",HC_MAX_LABEL,HC_LABELS_COL,HC_MAXROW,60,
LTEXT "Ne však více než:",HC_MAX_LABEL,HC_LABELS_COL,HC_MAXROW,60,
ROW_HEIGHT
XWCOMBO(HC_MAX_COMBO, HC_DROPDOWNS_COL,HC_MAXROW, 24, ROW_HEIGHT, 0,58,0)
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,HC_OK_LEFT,31,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,HC_CANCEL_LEFT,31,REPOS_BUTTON_WIDTH,
DEFPUSHBUTTON "Ano",IDOK,HC_OK_LEFT,31,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Zruš",IDCANCEL,HC_CANCEL_LEFT,31,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
#endif
END
@ -532,56 +532,56 @@ END
IDD_OPTIONSDLG DIALOG DISCARDABLE 0, 20, PR_WIDTH, PREFS_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Preferences"
CAPTION "Volby"
FONT 8, "System"
BEGIN
CONTROL "This game",IDC_RADIOLOCAL,"Button",
CONTROL "Tato hra",IDC_RADIOLOCAL,"Button",
BS_AUTORADIOBUTTON | WS_GROUP,4,PR_ROW1,47,10
CONTROL "All games",IDC_RADIOGLOBAL,"Button",
CONTROL "Všechny hry",IDC_RADIOGLOBAL,"Button",
BS_AUTORADIOBUTTON,52,PR_ROW1,53,10
/* Global */
CONTROL "Color played tiles",IDC_CHECKCOLORPLAYED,"Button",
CONTROL "Vybarvit kameny dle hráče",IDC_CHECKCOLORPLAYED,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,
8,PR_ROW2,80,PREFS_ROW_HT
CONTROL "Enable cursor",IDC_CHECKSHOWCURSOR,"Button",
CONTROL "Povolit kurzor",IDC_CHECKSHOWCURSOR,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,80,PREFS_ROW_HT
CONTROL "Explain robot scores",IDC_CHECKROBOTSCORES,"Button",
CONTROL "Mezisoučty hry robota",IDC_CHECKROBOTSCORES,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW4,80,PREFS_ROW_HT
CONTROL "Skip turn confirmation",IDC_SKIPCONFIRM,"Button",
CONTROL "Přeskočit potvrzení konce tahu",IDC_SKIPCONFIRM,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,80,PREFS_ROW_HT
CONTROL "Hide tile values",IDC_HIDETILEVALUES,"Button",
CONTROL "Skrýt hodnoty kamenů",IDC_HIDETILEVALUES,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW6,80,PREFS_ROW_HT
PUSHBUTTON "Edit colors...",IDC_PREFCOLORS,8,PR_ROW7,80,12
PUSHBUTTON "Change language...",IDC_PREFLOCALE,8,PR_ROW8,80,12
PUSHBUTTON "Nastavení barev...",IDC_PREFCOLORS,8,PR_ROW7,80,12
PUSHBUTTON "Změna jazyka...",IDC_PREFLOCALE,8,PR_ROW8,80,12
#ifdef ALLOW_CHOOSE_FONTS
PUSHBUTTON "Choose font...",IDC_PREFFONTS,8,PR_ROW9,60,12
PUSHBUTTON "Vybrat font...",IDC_PREFFONTS,8,PR_ROW9,60,12
#endif
/* Per game */
CONTROL "Smart robot",IDC_CHECKSMARTROBOT,"Button",
CONTROL "Chytrý robot",IDC_CHECKSMARTROBOT,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,8,PR_ROW2,60,
PREFS_ROW_HT
CONTROL "Allow hints",IDC_CHECKHINTSOK,"Button",
CONTROL "Povolit nápovědu",IDC_CHECKHINTSOK,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,60,PREFS_ROW_HT
#ifdef XWFEATURE_SEARCHLIMIT
CONTROL "Hint limits",IDC_CHECKHINTSLIMITS,"Button",
CONTROL "Omezení nápovědy",IDC_CHECKHINTSLIMITS,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8+10,PR_ROW4-2,50,10
#endif
CONTROL "Timer on (minutes)",TIMER_CHECK,"Button",
CONTROL "Časomíra (minuty)",TIMER_CHECK,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,75,PREFS_ROW_HT
EDITTEXT TIMER_EDIT,85,PR_ROW5,16,12,ES_AUTOHSCROLL | ES_NUMBER
LTEXT "Phonies:",PHONIES_LABEL,8,PR_ROW6,28,PREFS_ROW_HT
LTEXT "Citoslovce:",PHONIES_LABEL,8,PR_ROW6,28,PREFS_ROW_HT
XWCOMBO(PHONIES_COMBO, 38,PR_ROW6,50,PREFS_ROW_HT, 0, 58, 0)
#ifdef FEATURE_TRAY_EDIT
CONTROL "Pick tiles face-up", IDC_PICKTILES, "Button",
CONTROL "Výběr kamenů hráčem", IDC_PICKTILES, "Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW7,90,PREFS_ROW_HT
#else
#endif
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,PR_OK_LEFT,PR_BUTTONROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,PR_CANCEL_LEFT,PR_BUTTONROW,
DEFPUSHBUTTON "Ano",IDOK,PR_OK_LEFT,PR_BUTTONROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Zruš",IDCANCEL,PR_CANCEL_LEFT,PR_BUTTONROW,
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
@ -622,61 +622,61 @@ END
/* #This is a comment???? */
IDD_CONNSSDLG DIALOG DISCARDABLE 0, 20, 120, CONNSDLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Connection"
CAPTION "Spojení"
FONT 8, "System"
BEGIN
#ifdef NEEDS_CHOOSE_CONNTYPE
LTEXT "Connect via:",IDC_CCONVIA_LAB,LAB_COL,CONN_LABEL_ROW_1,
LTEXT "Spojit přes:",IDC_CCONVIA_LAB,LAB_COL,CONN_LABEL_ROW_1,
40,ROW_HEIGHT
XWCOMBO(IDC_CONNECT_COMBO,CTRL_COL,CONN_EDIT_ROW_2,CTRL_COL_WIDTH,
ROW_HEIGHT,0,58,0)
#endif
#if defined XWFEATURE_RELAY
LTEXT "Room (must match for all devices joining the game):",
LTEXT "Místnost (musí být stejná pro všechny účastníky hry):",
IDC_INVITE_LAB,LAB_COL,CONN_LABEL_ROW_3,90,CONN_LABEL_HT
EDITTEXT INVITE_EDIT,CTRL_COL,CONN_EDIT_ROW_4,CTRL_COL_WIDTH,
ROW_HEIGHT,ES_AUTOHSCROLL
LTEXT "Relay name (rarely changes):",IDC_CRELAYNAME_LAB,
LTEXT "Název přenosu (málokdy změněno):",IDC_CRELAYNAME_LAB,
LAB_COL,CONN_LABEL_ROW_5,90,CONN_LABEL_HT
EDITTEXT RELAYNAME_EDIT,CTRL_COL,CONN_EDIT_ROW_6,CTRL_COL_WIDTH,
ROW_HEIGHT,ES_AUTOHSCROLL
LTEXT "Relay port (rarely changes):",IDC_CRELAYPORT_LAB,LAB_COL,
LTEXT "Port přenosu (málokdy změněn):",IDC_CRELAYPORT_LAB,LAB_COL,
CONN_LABEL_ROW_7,90,CONN_LABEL_HT
EDITTEXT RELAYPORT_EDIT,CTRL_COL,CONN_EDIT_ROW_8,CTRL_COL_WIDTH,
ROW_HEIGHT,ES_AUTOHSCROLL | ES_NUMBER
#elif defined NEEDS_CHOOSE_CONNTYPE
LTEXT "Relay connection not supported.",IDC_INVITE_LAB,LAB_COL,
LTEXT "Přenos není podporován.",IDC_INVITE_LAB,LAB_COL,
CONN_ROW_3,40,40
#endif
#if defined XWFEATURE_IP_DIRECT
LTEXT "Host name or address",IDC_IPNAME_LAB,LAB_COL,CONN_ROW_3,90,
LTEXT "Jméno nebo adresa hostitele",IDC_IPNAME_LAB,LAB_COL,CONN_ROW_3,90,
ROW_HEIGHT
EDITTEXT IPNAME_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL
#elif defined NEEDS_CHOOSE_CONNTYPE
LTEXT "Direct IP connection not supported.",IDC_IPNAME_LAB,LAB_COL,
LTEXT "Přímé IP spojení není podporováno.",IDC_IPNAME_LAB,LAB_COL,
CONN_LABEL_ROW_3,40,40
#endif
#if defined XWFEATURE_SMS
LTEXT "Host Phone:",IDC_SMS_PHONE_LAB,LAB_COL,CONN_LABEL_ROW_3,60,
LTEXT "Telefon hostitele:",IDC_SMS_PHONE_LAB,LAB_COL,CONN_LABEL_ROW_3,60,
ROW_HEIGHT
EDITTEXT IDC_SMS_PHONE_EDIT,CTRL_COL,CONN_EDIT_ROW_4,CTRL_COL_WIDTH,
ROW_HEIGHT,ES_AUTOHSCROLL | ES_NUMBER
LTEXT "Host Port:",IDC_SMS_PORT_LAB,LAB_COL,CONN_ROW_5,60,ROW_HEIGHT
LTEXT "Port hostitele:",IDC_SMS_PORT_LAB,LAB_COL,CONN_ROW_5,60,ROW_HEIGHT
EDITTEXT IDC_SMS_PORT_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,
ROW_HEIGHT,ES_AUTOHSCROLL | ES_NUMBER
#elif defined NEEDS_CHOOSE_CONNTYPE
LTEXT "Texting not supported.",
LTEXT "Krátké zprávy nejsou podporovány.",
IDC_SMS_PHONE_LAB,LAB_COL,CONN_LABEL_ROW_3,40,ROW_HEIGHT
#endif
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK,9,BUTTON_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "Cancel",IDCANCEL,70,BUTTON_ROW,
PUSHBUTTON "Ano",IDOK,9,BUTTON_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "Zruš",IDCANCEL,70,BUTTON_ROW,
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
@ -729,42 +729,42 @@ END
and have a separate button to trigger the edit dialog. */
#define COLOR_SAMPLE(id1,id2,xx,yy) \
PUSHBUTTON "",id2,xx,yy,CLR_BUT_WIDTH,CLR_BUT_HT,BS_OWNERDRAW \
PUSHBUTTON "Edit",id1,xx+CLR_SAMPLE_WIDTH+4,yy,20,CLR_BUT_HT,BS_NOTIFY
PUSHBUTTON "Upravit",id1,xx+CLR_SAMPLE_WIDTH+4,yy,20,CLR_BUT_HT,BS_NOTIFY
IDD_COLORSDLG DIALOG DISCARDABLE 0, 20, CLR_WIDTH, COLORSDLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Color preferences"
CAPTION "Volby barev"
FONT 8, "System"
BEGIN
COLOR_BUTTON("Double letter:",DLBLTR_LABEL,CLR_COL_1,CLR_ROW_1)
COLOR_BUTTON("Zdvojené písmeno:",DLBLTR_LABEL,CLR_COL_1,CLR_ROW_1)
COLOR_SAMPLE(DLBLTR_BUTTON,DLBLTR_SAMPLE,CLR_COL_2,CLR_ROW_1)
COLOR_BUTTON("Double word:",DBLWRD_LABEL,CLR_COL_1,CLR_ROW_2 )
COLOR_BUTTON("Zdvojené slovo:",DBLWRD_LABEL,CLR_COL_1,CLR_ROW_2 )
COLOR_SAMPLE(DBLWRD_BUTTON,DBLWRD_SAMPLE,CLR_COL_2,CLR_ROW_2)
COLOR_BUTTON("Triple letter:",TPLLTR_LABEL,CLR_COL_1,CLR_ROW_3 )
COLOR_BUTTON("Ztrojené písmeno:",TPLLTR_LABEL,CLR_COL_1,CLR_ROW_3 )
COLOR_SAMPLE(TPLLTR_BUTTON,TPLLTR_SAMPLE,CLR_COL_2,CLR_ROW_3)
COLOR_BUTTON("Triple word:",TPLWRD_LABEL,CLR_COL_3,CLR_ROW_4)
COLOR_BUTTON("Ztrojené slovo:",TPLWRD_LABEL,CLR_COL_3,CLR_ROW_4)
COLOR_SAMPLE(TPLWRD_BUTTON,TPLWRD_SAMPLE,CLR_COL_4,CLR_ROW_4)
COLOR_BUTTON("Empty cell:",EMPCELL_LABEL,CLR_COL_1,CLR_ROW_5)
COLOR_BUTTON("Prázdné políčko:",EMPCELL_LABEL,CLR_COL_1,CLR_ROW_5)
COLOR_SAMPLE(EMPCELL_BUTTON,EMPCELL_SAMPLE,CLR_COL_2,CLR_ROW_5)
COLOR_BUTTON("Tile back:",TBACK_LABEL,CLR_COL_3,CLR_ROW_6)
COLOR_BUTTON("Pozadí kamene:",TBACK_LABEL,CLR_COL_3,CLR_ROW_6)
COLOR_SAMPLE(TBACK_BUTTON,TBACK_SAMPLE,CLR_COL_4,CLR_ROW_6)
COLOR_BUTTON("Focus color:",FOCUSCLR_LABEL,CLR_COL_1,CLR_ROW_7)
COLOR_BUTTON("Zvýraznění:",FOCUSCLR_LABEL,CLR_COL_1,CLR_ROW_7)
COLOR_SAMPLE(FOCUSCLR_BUTTON,FOCUSCLR_SAMPLE,CLR_COL_2,CLR_ROW_7)
COLOR_BUTTON("Player 1:",PLAYER1_LABEL,CLR_COL_1,CLR_ROW_8)
COLOR_BUTTON("Hráč 1:",PLAYER1_LABEL,CLR_COL_1,CLR_ROW_8)
COLOR_SAMPLE(PLAYER1_BUTTON,PLAYER1_SAMPLE,CLR_COL_2,CLR_ROW_8)
COLOR_BUTTON("Player 2:",PLAYER2_LABEL,CLR_COL_3,CLR_ROW_9)
COLOR_BUTTON("Hráč 2:",PLAYER2_LABEL,CLR_COL_3,CLR_ROW_9)
COLOR_SAMPLE(PLAYER2_BUTTON,PLAYER2_SAMPLE,CLR_COL_4,CLR_ROW_9)
COLOR_BUTTON("Player 3:",PLAYER3_LABEL,CLR_COL_1,CLR_ROW_10)
COLOR_BUTTON("Hráč 3:",PLAYER3_LABEL,CLR_COL_1,CLR_ROW_10)
COLOR_SAMPLE(PLAYER3_BUTTON,PLAYER3_SAMPLE,CLR_COL_2,CLR_ROW_10)
COLOR_BUTTON("Player 4:",PLAYER4_LABEL,CLR_COL_3,CLR_ROW_11)
COLOR_BUTTON("Hráč 4:",PLAYER4_LABEL,CLR_COL_3,CLR_ROW_11)
COLOR_SAMPLE(PLAYER4_BUTTON,PLAYER4_SAMPLE,CLR_COL_4,CLR_ROW_11)
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,CLR_OK_LEFT,CLR_BUTTON_ROW,
DEFPUSHBUTTON "Ano",IDOK,CLR_OK_LEFT,CLR_BUTTON_ROW,
REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY
PUSHBUTTON "Cancel",IDCANCEL,CLR_CANCEL_LEFT,CLR_BUTTON_ROW,
PUSHBUTTON "Zruš",IDCANCEL,CLR_CANCEL_LEFT,CLR_BUTTON_ROW,
REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY
#endif
END
@ -810,9 +810,9 @@ STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "" /* set by code */
FONT 8, "System"
BEGIN
COLOR_EDIT_LINE("Red:", CLREDIT_ROW_1, RED_LABEL, RED_EDIT, CLREDT_SLIDER1 )
COLOR_EDIT_LINE("Green:", CLREDIT_ROW_2, GREEN_LABEL, GREEN_EDIT, CLREDT_SLIDER2 )
COLOR_EDIT_LINE("Blue:", CLREDIT_ROW_3, BLUE_LABEL, BLUE_EDIT, CLREDT_SLIDER3 )
COLOR_EDIT_LINE("Červená:", CLREDIT_ROW_1, RED_LABEL, RED_EDIT, CLREDT_SLIDER1 )
COLOR_EDIT_LINE("Zelená:", CLREDIT_ROW_2, GREEN_LABEL, GREEN_EDIT, CLREDT_SLIDER2 )
COLOR_EDIT_LINE("Modrá:", CLREDIT_ROW_3, BLUE_LABEL, BLUE_EDIT, CLREDT_SLIDER3 )
/* See hack alert above. Bogus owner-draw button seems the only way to get a sample
color rect into the dialog. */
@ -820,9 +820,9 @@ BEGIN
CLSAMPLE_WIDTH,CLREDIT_ROW_3-CLREDIT_ROW_1+CLRE_LAB_HT,BS_OWNERDRAW
# ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,CLRE_OK_LEFT,56,REPOS_BUTTON_WIDTH,
DEFPUSHBUTTON "Ano",IDOK,CLRE_OK_LEFT,56,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,CLRE_CANCEL_LEFT,56,REPOS_BUTTON_WIDTH,
PUSHBUTTON "Zruš",IDCANCEL,CLRE_CANCEL_LEFT,56,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
# endif
END
@ -836,16 +836,16 @@ CAPTION "" /* set by code */
FONT 8, "System"
BEGIN
LTEXT "Fonts:",FONTS_LABEL,5,2,25,12
LTEXT "Font:",FONTS_LABEL,5,2,25,12
XWCOMBO(FONTS_COMBO, 30,2,70,12,0,58,0)
LTEXT "Size:",FONTSIZE_LABEL,5,16,25,12
LTEXT "Velikost:",FONTSIZE_LABEL,5,16,25,12
XWCOMBO(FONTSIZE_COMBO, 30,16,25,12,0,58,0)
# ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,20,100,REPOS_BUTTON_WIDTH,
DEFPUSHBUTTON "Ano",IDOK,20,100,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,100,100,REPOS_BUTTON_WIDTH,
PUSHBUTTON "Zruš",IDCANCEL,100,100,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
# endif
END
@ -853,17 +853,17 @@ END
IDD_LOCALESDLG DIALOG DISCARDABLE 0, 0, 100, 80
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Language Picker"
CAPTION "Výběr jazyka"
FONT 8, "System"
BEGIN
LTEXT "Choose the language for menus and dialog text. (You can download support files for new languages from xwords.sf.net.)",
LTEXT "Vyberte jazyk pro nabídku a texty dialogů. (Soubory pro podporu dalších jazyků můžete stáhnout z xwords.sf.net.)",
LOCALES_LABEL,LEFT_COL,2,80,50
XWCOMBO(LOCALES_COMBO,LEFT_COL,53,70,12,0,58,0)
# ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,LEFT_COL,70,REPOS_BUTTON_WIDTH,
DEFPUSHBUTTON "Ano",IDOK,LEFT_COL,70,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,40,70,REPOS_BUTTON_WIDTH,
PUSHBUTTON "Zruš",IDCANCEL,40,70,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
# endif
END
@ -875,137 +875,137 @@ END
STRINGTABLE DISCARDABLE
BEGIN
IDS_MENU "Menu"
IDS_MENU "Nabídka"
IDS_DUMMY "--"
IDS_CANCEL "Cancel"
IDS_OK "Ok"
IDS_DONE "Done"
IDS_LANGUAGE_NAME "Czech"
IDS_NEW_GAME "New Game"
IDS_CANCEL "Zruš"
IDS_OK "Ano"
IDS_DONE "Hotovo"
IDS_LANGUAGE_NAME "Čeština"
IDS_NEW_GAME "Nová hra"
IDS_ABOUT "Crosswords " ABOUT_VERSION " (rev " SVN_REV ") "\
"for Windows Mobile. Copyright 1998-2009 by "\
"Eric House. This software is released under the GNU "\
"Public License.\r\r"\
"For dictionaries, a manual, or source code go to "\
"http://xwords.sf.net or http://eehouse.org/xwords/."
IDS_DICTLOC "Please install a Crosswords dictionary (.xwd file) "\
"in the same directory as the Crosswords .exe file, or "\
"in a directory called Crosswords on an external card, "\
"e.g. in \\Storage Card\\Crosswords. "\
"Download dictionaries from http://xwords.sf.net or "\
"pro Windows Mobile. Copyright 1998-2009 by "\
"Eric House. Tento software je šířen pod licencí"\
"GNU Public License.\r\r"\
"Slovníky, manuály, nebo zdrojové kódy naleznete na "\
"http://xwords.sf.net nebo http://eehouse.org/xwords/."
IDS_DICTLOC "Slovníky ke hře (.xwd file) instalujte do stejné "\
"složky, ve které je umístěn soubor Crosswords.exe, nebo "\
"na externí kartu do složky nazvané Crosswords, "\
"např. do \\Storage Card\\Crosswords. "\
"Slovníky naleznete na http://xwords.sf.net nebo "\
"http://eehouse.org/xwords."
IDS_SAVENAME "Enter a name for the current game. (You can change the "\
"name later using the Saved Games dialog.)"
IDS_DUPENAME "Enter a name for a copy of this game."
IDS_RENAME "Enter a new name for this game."
IDS_SAVENAME "Pojmenujte hru. (Hru můžete později "\
"přejmenovat v dialogu uložených her.)"
IDS_DUPENAME "Pojmenujte kopii hry."
IDS_RENAME "Pojmenujte hru."
IDS_REMAINING_TILES_ADD "+ %d [all remaining tiles]"
IDS_UNUSED_TILES_SUB "- %d [unused tiles]"
IDS_BONUS_ALL "Bonus for using all tiles: 50" XP_CR
IDS_TURN_SCORE "Score for turn: %d" XP_CR
IDS_REMAINING_TILES_ADD "+ %d [všechny zbylé kameny]"
IDS_UNUSED_TILES_SUB "- %d [nepoužité kameny]"
IDS_BONUS_ALL "Prémie za užití všech kamenů: 50" XP_CR
IDS_TURN_SCORE "Bodový zisk za tah: %d" XP_CR
IDS_COMMIT_CONFIRM
"Commit the current move?" XP_CR
"Souhlasíte s posledním tahem?" XP_CR
IDS_LOCAL_NAME "%s"
IDS_IGNORE_L "Ignore"
IDS_WARN_L "Warn"
IDS_DISALLOW_L "Disallow"
IDS_NONLOCAL_NAME "%s (remote)"
IDS_TIME_PENALTY_SUB " - %d [time]"
IDS_CUMULATIVE_SCORE "Cumulative score: %d" XP_CR
IDS_MOVE_ACROSS "move (from %s across)" XP_CR
IDS_MOVE_DOWN "move (from %s down)" XP_CR
IDS_TRAY_AT_START "Tray at start: %s" XP_CR
IDS_NEW_TILES "New tiles: %s" XP_CR
IDS_TRADED_FOR "Traded %s for %s."
IDS_IGNORE_L "Ignorovat"
IDS_WARN_L "Upozornit"
IDS_DISALLOW_L "Odmítnout"
IDS_NONLOCAL_NAME "%s (vzdálený)"
IDS_TIME_PENALTY_SUB " - %d [čas]"
IDS_CUMULATIVE_SCORE "Celkový bodový zisk: %d" XP_CR
IDS_MOVE_ACROSS "tah (od %s napříč)" XP_CR
IDS_MOVE_DOWN "tah (od %s dolu)" XP_CR
IDS_TRAY_AT_START "Zásobník na začátku: %s" XP_CR
IDS_NEW_TILES "Nové kameny: %s" XP_CR
IDS_TRADED_FOR "Směněno %s za %s."
IDS_PASS "pass" XP_CR
IDS_PHONY_REJECTED "Illegal word in move; turn lost!" XP_CR
IDS_ROBOT_TRADED "Robot traded tiles %d this turn."
IDS_ROBOT_MOVED "The robot made this move:" XP_CR
IDS_REMOTE_MOVED "Remote player made this move:" XP_CR
IDS_PASSED "Passed"
IDS_PHONY_REJECTED "Neplatné slovo v tahu. Tah ztracen!" XP_CR
IDS_ROBOT_TRADED "Robot tento tah směnil kameny %d."
IDS_ROBOT_MOVED "Robot hrál takto:" XP_CR
IDS_REMOTE_MOVED "Vzdálený hráč hrál takto:" XP_CR
IDS_PASSED "Vynecháno"
IDS_SUMMARYSCORED "%s:%d"
IDS_TRADED "Traded %d"
IDS_LOSTTURN "Lost turn"
IDS_TOTALPLAYERS "Number of players:"
IDS_VALUES_HEADER "%s counts/values:" XP_CR
IDS_QUERY_TRADE "Are you sure you want to trade the selected tiles?"
IDS_TRADED "Směněno %d"
IDS_LOSTTURN "Ztracený tah"
IDS_TOTALPLAYERS "Počet hráčů:"
IDS_VALUES_HEADER "%s počet/hodnota:" XP_CR
IDS_QUERY_TRADE "Opravdu chcete směnit vybrané kameny?"
IDS_DOUBLE_LETTER "Double Letter"
IDS_DOUBLE_WORD "Double Word"
IDS_TRIPLE_LETTER "Triple Letter"
IDS_TRIPLE_WORD "Triple Word"
IDS_INTRADE_MW "Trading tiles." XP_CR "Select 'turn done' when ready"
IDS_DOUBLE_LETTER "Zdvojené písmeno"
IDS_DOUBLE_WORD "Zdvojené slovo"
IDS_TRIPLE_LETTER "Ztrojené písmeno"
IDS_TRIPLE_WORD "Ztrojené slovo"
IDS_INTRADE_MW "Směna kamenů." XP_CR "Pro dokončení stiskněte 'Konec tahu'"
IDS_TILES_NOT_IN_LINE "All tiles played must be in a line."
IDS_NO_EMPTIES_IN_TURN "Empty squares cannot separate tiles played."
IDS_TWO_TILES_FIRST_MOVE "Must play two or more pieces on the first move."
IDS_TILES_MUST_CONTACT "New pieces must contact others already in place (or "\
"the middle square on the first move)."
IDS_NOT_YOUR_TURN "You can't do that; it's not your turn!"
IDS_NO_PEEK_ROBOT_TILES "No peeking at the robot's tiles!"
IDS_CANT_TRADE_MID_MOVE "Remove played tiles before trading."
IDS_TOO_FEW_TILES_LEFT_TO_TRADE "Too few tiles left to trade."
IDS_CANT_UNDO_TILEASSIGN "Tile assignment can't be undone."
IDS_CANT_HINT_WHILE_DISABLED "The hint feature is disabled for this game. Enable "\
"it for a new game using the Preferences dialog."
IDS_TILES_NOT_IN_LINE "Všechny kameny položené během tahu musí být v linii."
IDS_NO_EMPTIES_IN_TURN "Mezi kameny položenými během tahu nesmí být prázdná políčka."
IDS_TWO_TILES_FIRST_MOVE "V prvním tahu se musí položit nejméně dva kameny."
IDS_TILES_MUST_CONTACT "Kameny položené během tahu se musí dotýkat předchozích, "\
"nebo v prvním tahu procházet středovým políčkem ."
IDS_NOT_YOUR_TURN "Toto nelze, nejste na tahu!"
IDS_NO_PEEK_ROBOT_TILES "Nelze prohlížet kameny robota"
IDS_CANT_TRADE_MID_MOVE "Odstraňta rozehrané kameny před směnou."
IDS_TOO_FEW_TILES_LEFT_TO_TRADE "Pro směnu je málo kamenů v zásobníku."
IDS_CANT_UNDO_TILEASSIGN "Návrat zpět nelze provést."
IDS_CANT_HINT_WHILE_DISABLED "Pro tuto hru je nápověda vypnuta."\
"Pro novou hru je možné ji zapnout ve volbách."
IDS_COUNTSVALS_L "Tile Counts and Values"
IDS_REMTILES_L "Remaining tiles"
IDS_GAMEHIST_L "Game history"
IDS_FINALSCORE_L "Final scores"
IDS_QUESTION_L "Question"
IDS_FYI_L "FYI"
IDS_ILLEGALWRD_L "Illegal word"
IDS_WRDNOTFOUND "Word[s] %s not found in dictionary."
IDS_USEANYWAY "Use it anyway?"
IDS_CANNOTOPEN_GAME "Saved game cannot be opened."
IDS_NODICT_L "Dictionary Not Found"
IDS_ABOUT_L "About Crosswords"
IDS_OVERWRITE "Do you really want to overwrite the current game?"
IDS_ENDNOW "Are you sure you want to end the game now?"
IDS_CANNOTOPEN_DICT "Unable to open dictionary: %s"
IDS_CONFIM_DELETE "Are you certain you want to delete the "\
"selected game? This action cannot be undone."
IDS_COUNTSVALS_L "Počty a hodnoty kamenů"
IDS_REMTILES_L "Zbývající kameny"
IDS_GAMEHIST_L "Historie hry"
IDS_FINALSCORE_L "Konečné skóre"
IDS_QUESTION_L "Dotaz"
IDS_FYI_L "Upozornění"
IDS_ILLEGALWRD_L "Neplatné slovo"
IDS_WRDNOTFOUND "Slovo(a) %s nebylo(a) ve slovníku nalezeno(a)."
IDS_USEANYWAY "Přesto povolit?"
IDS_CANNOTOPEN_GAME "Nelze otevřít uložená hra."
IDS_NODICT_L "Nebyl nalezen slovník"
IDS_ABOUT_L "O hře Crosswords"
IDS_OVERWRITE "Opravdu chcete přepsat rozehranou hru?"
IDS_ENDNOW "Opravdu chcete skončit rozehranou hru?"
IDS_CANNOTOPEN_DICT "Nedaří se otevřít slovník: %s"
IDS_CONFIM_DELETE "Opravdu chcete vymazat vybranou hru? "\
"Vymazaná hra již nelze vrátit zpět."
IDS_ROLE_STANDALONE "Standalone"
IDS_ROLE_HOST "Host"
IDS_ROLE_GUEST "Guest"
IDS_PLAYER_FORMAT "Player %d"
IDS_UNTITLED_FORMAT "Untitled %d"
IDS_PASSWDFMT_L "Enter password for %ls:"
IDS_ROLE_STANDALONE "Samostatný"
IDS_ROLE_HOST "Hostitel"
IDS_ROLE_GUEST "Host"
IDS_PLAYER_FORMAT "Hráč %d"
IDS_UNTITLED_FORMAT "Neoznačený %d"
IDS_PASSWDFMT_L "Vložte heslo pro %ls:"
IDS_FILEEXISTSFMT_L "File %s already exists."
IDS_NEED_TOUCH "This feature requires a touch screen."
IDS_EDITCOLOR_FORMAT "Edit color for %s"
IDS_FILEEXISTSFMT_L "Soubor %s již existuje."
IDS_NEED_TOUCH "Pro toto je třeba mít dotykovou obrazovku."
IDS_EDITCOLOR_FORMAT "Upravit barvu pro %s"
IDS_LANG_CHANGE_RESTART "You will see the new language after you restart Crosswords."
IDS_LANG_CHANGE_RESTART "Změna jazyka se projeví po restartu hry."
#ifndef XWFEATURE_STANDALONE_ONLY
IDS_RESEND_STANDALONE "This is a standalone game. There is nothing to resend."
IDS_CONN_RELAY_L "Relay"
IDS_CONN_DIRECT "Direct connection"
IDS_LOCALPLAYERS "Local players:"
IDS_NO_PEEK_REMOTE_TILES "No peeking at remote players' tiles!"
IDS_REG_UNEXPECTED_USER "Refused attempt to register unexpected "\
"user[s]."
IDS_SERVER_DICT_WINS "Conflict between Host and Guest dictionaries; "
"Host wins."
IDS_REG_SERVER_SANS_REMOTE "At least one player must be marked remote "\
"for a game started as Host."
IDS_RESEND_STANDALONE "Hrajete pouze na tomto přístroji. Není co posílat."
IDS_CONN_RELAY_L "Přenos"
IDS_CONN_DIRECT "Přímé spojení"
IDS_LOCALPLAYERS "Místní hráči:"
IDS_NO_PEEK_REMOTE_TILES "Nelze prohlížet kameny vzdálených hráčů!"
IDS_REG_UNEXPECTED_USER "Odmítnut pokus o přípojení nečekaného "\
"uživatele."
IDS_SERVER_DICT_WINS "Nesoulad mezi slovníky hostitele a hosta. "
"Hostitel vyhrává."
IDS_REG_SERVER_SANS_REMOTE "Minimálně jeden hráč musí být označene jako vzdálený, "\
"aby jste mohl začít hrát jako hostitel."
# ifdef XWFEATURE_SMS
IDS_SMS_CONN_L "Texting"
IDS_SMS_CONN_L "Krátké textové zprávy"
# endif
# ifdef XWFEATURE_IP_DIRECT
IDS_DIRECT_CONN_L "Direct connection"
IDS_DIRECT_CONN_L "Přímé spojení"
# endif
# ifdef XWFEATURE_RELAY
IDS_XWRELAY_ERROR_TIMEOUT "The relay timed you out; usually that means "\
"the other players didn't show."
IDS_ERROR_HEART_YOU "You were disconnected from relay because it "\
"didn't hear from you in too long."
IDS_XWRELAY_ERROR_HEART_OTHER "The relay has lost contact with a device in this game."
/* IDS_XWRELAY_ERROR_LOST_OTHER "The relay has lost contact with a device in this game." */
IDS_XWRELAY_ERROR_TIMEOUT "Vypršel časový limit přenosu. Pravděpodobně "\
"se neohlásil další vzdálený hráč."
IDS_ERROR_HEART_YOU "Byl jste odpojen z přenosu, pravděpodobně "\
"jste se dlouho neukázal."
IDS_XWRELAY_ERROR_HEART_OTHER "Bylo ztraceno spojení s dalším zařízením ve hře."
/* IDS_XWRELAY_ERROR_LOST_OTHER "Bylo ztraceno spojení s dalším zařízením ve hře." */
# endif
#endif