xwords/xwords4/wince/common_rsrc.rc

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// -*- mode: c; -*-
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_XWORDS4 ICON DISCARDABLE "xwords4.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_RIGHTARROW BITMAP DISCARDABLE "bmps/rightarrow.bmp"
IDB_DOWNARROW BITMAP DISCARDABLE "bmps/downarro.bmp"
IDB_ORIGIN BITMAP DISCARDABLE "bmps/origin.bmp"
#ifndef XWFEATURE_STANDALONE_ONLY
IDB_STATUS_0 BITMAP DISCARDABLE "bmps/status0.bmp"
IDB_STATUS_1 BITMAP DISCARDABLE "bmps/status1.bmp"
IDB_STATUS_2 BITMAP DISCARDABLE "bmps/status2.bmp"
IDB_STATUS_3 BITMAP DISCARDABLE "bmps/status3.bmp"
#endif
/////////////////////////////////////////////////////////////////////////////
//
// CLRS
//
ID_COLORS_RES CLRS MOVEABLE PURE
BEGIN
0xAF, 0xAF, 0x00, /* bonus 1 */
0x00, 0xAF, 0xAF,
0xAF, 0x00, 0xAF,
0xAF, 0xAF, 0xAF,
0xFF, 0xFF, 0xFF, /* empty cells/CE_BKG_COLOR */
0xFF, 0xFF, 0x99, /* tile background */
0x70, 0x70, 0xFF, /* focus */
0x00, 0x00, 0x00, /* player 1 */
0xFF, 0x00, 0x00,
0x00, 0x00, 0xFF,
0x00, 0x8F, 0x00, /* 8F: full-green contrasts badly with background */
0x00, 0x00, 0x00, /* black */
0xFF, 0xFF, 0xFF /* white */
END
/////////////////////////////////////////////////////////////////////////////
//
// BONS: bonus square values.
//
// Butts' board
ID_BONUS_RES BONS MOVEABLE PURE
BEGIN
0x4001, 0x0004,
0x0200, 0x0300,
0x0020, 0x0010,
0x1002, 0x0001,
0x0000, 0x2000,
0x0300, 0x0300,
0x0010, 0x0010,
0x4001, 0x0002
END
STRINGTABLE DISCARDABLE
BEGIN
#ifdef DEBUG
IDS_APP_TITLE "Crossw_dbg"
IDC_XWORDS4 "XWORDS4_DBG"
#else
IDS_APP_TITLE "Crosswords"
IDC_XWORDS4 "XWORDS4"
#endif
END