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27 lines
423 B
C
27 lines
423 B
C
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#ifndef _MAIN_H_
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#define _MAIN_H_
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_ttf.h>
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#include "game.h"
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typedef struct _Globals {
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SDL_Window* window;
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SDL_Renderer* renderer;
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XWGame game;
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CurGameInfo gi;
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VTableMgr* vtMgr;
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XW_DUtilCtxt* dutil;
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XW_UtilCtxt* util;
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DrawCtx* draw;
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DictionaryCtxt* dict;
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TransportProcs procs;
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CommonPrefs cp;
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MemPoolCtx* mpool;
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} Globals;
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#endif
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