#ifndef _MAIN_H_ #define _MAIN_H_ #include #include #include "game.h" typedef struct _Globals { SDL_Window* window; SDL_Renderer* renderer; XWGame game; CurGameInfo gi; VTableMgr* vtMgr; XW_DUtilCtxt* dutil; XW_UtilCtxt* util; DrawCtx* draw; DictionaryCtxt* dict; TransportProcs procs; CommonPrefs cp; MemPoolCtx* mpool; } Globals; #endif