mirror of
https://github.com/NickHu/sway
synced 2024-12-27 21:58:11 +01:00
484 lines
15 KiB
C
484 lines
15 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <limits.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/util/edges.h>
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#include "sway/desktop/transaction.h"
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/node.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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// Thickness of the dropzone when dragging to the edge of a layout container
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#define DROP_LAYOUT_BORDER 30
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// Thickness of indicator when dropping onto a titlebar. This should be a
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// multiple of 2.
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#define DROP_SPLIT_INDICATOR 10
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struct seatop_move_tiling_event {
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struct sway_container *con;
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struct sway_node *target_node;
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enum wlr_edges target_edge;
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double ref_lx, ref_ly; // cursor's x/y at start of op
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bool threshold_reached;
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bool split_target;
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bool insert_after_target;
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struct wlr_scene_rect *indicator_rect;
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};
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static void handle_end(struct sway_seat *seat) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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wlr_scene_node_destroy(&e->indicator_rect->node);
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e->indicator_rect = NULL;
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}
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static void handle_motion_prethreshold(struct sway_seat *seat) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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double cx = seat->cursor->cursor->x;
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double cy = seat->cursor->cursor->y;
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double sx = e->ref_lx;
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double sy = e->ref_ly;
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// Get the scaled threshold for the output. Even if the operation goes
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// across multiple outputs of varying scales, just use the scale for the
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// output that the cursor is currently on for simplicity.
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struct wlr_output *wlr_output = wlr_output_layout_output_at(
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root->output_layout, cx, cy);
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double output_scale = wlr_output ? wlr_output->scale : 1;
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double threshold = config->tiling_drag_threshold * output_scale;
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threshold *= threshold;
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// If the threshold has been exceeded, start the actual drag
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if ((cx - sx) * (cx - sx) + (cy - sy) * (cy - sy) > threshold) {
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wlr_scene_node_set_enabled(&e->indicator_rect->node, true);
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e->threshold_reached = true;
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cursor_set_image(seat->cursor, "grab", NULL);
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}
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}
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static void resize_box(struct wlr_box *box, enum wlr_edges edge,
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int thickness) {
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switch (edge) {
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case WLR_EDGE_TOP:
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box->height = thickness;
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break;
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case WLR_EDGE_LEFT:
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box->width = thickness;
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break;
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case WLR_EDGE_RIGHT:
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box->x = box->x + box->width - thickness;
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box->width = thickness;
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break;
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case WLR_EDGE_BOTTOM:
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box->y = box->y + box->height - thickness;
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box->height = thickness;
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break;
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case WLR_EDGE_NONE:
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box->x += thickness;
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box->y += thickness;
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box->width -= thickness * 2;
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box->height -= thickness * 2;
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break;
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}
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}
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static void split_border(double pos, int offset, int len, int n_children,
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int avoid, int *out_pos, bool *out_after) {
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int region = 2 * n_children * (pos - offset) / len;
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// If the cursor is over the right side of a left-adjacent titlebar, or the
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// left side of a right-adjacent titlebar, it's position when dropped will
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// be the same. To avoid this, shift the region for adjacent containers.
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if (avoid >= 0) {
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if (region == 2 * avoid - 1 || region == 2 * avoid) {
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region--;
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} else if (region == 2 * avoid + 1 || region == 2 * avoid + 2) {
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region++;
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}
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}
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int child_index = (region + 1) / 2;
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*out_after = region % 2;
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// When dropping at the beginning or end of a container, show the drop
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// region within the container boundary, otherwise show it on top of the
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// border between two titlebars.
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if (child_index == 0) {
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*out_pos = offset;
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} else if (child_index == n_children) {
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*out_pos = offset + len - DROP_SPLIT_INDICATOR;
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} else {
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*out_pos = offset + child_index * len / n_children -
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DROP_SPLIT_INDICATOR / 2;
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}
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}
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static bool split_titlebar(struct sway_node *node, struct sway_container *avoid,
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struct wlr_cursor *cursor, struct wlr_box *title_box, bool *after) {
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struct sway_container *con = node->sway_container;
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struct sway_node *parent = &con->pending.parent->node;
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int title_height = container_titlebar_height();
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struct wlr_box box;
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int n_children, avoid_index;
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enum sway_container_layout layout =
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parent ? node_get_layout(parent) : L_NONE;
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if (layout == L_TABBED || layout == L_STACKED) {
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node_get_box(parent, &box);
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n_children = node_get_children(parent)->length;
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avoid_index = list_find(node_get_children(parent), avoid);
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} else {
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node_get_box(node, &box);
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n_children = 1;
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avoid_index = -1;
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}
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if (layout == L_STACKED && cursor->y < box.y + title_height * n_children) {
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// Drop into stacked titlebars.
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title_box->width = box.width;
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title_box->height = DROP_SPLIT_INDICATOR;
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title_box->x = box.x;
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split_border(cursor->y, box.y, title_height * n_children,
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n_children, avoid_index, &title_box->y, after);
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return true;
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} else if (layout != L_STACKED && cursor->y < box.y + title_height) {
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// Drop into side-by-side titlebars.
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title_box->width = DROP_SPLIT_INDICATOR;
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title_box->height = title_height;
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title_box->y = box.y;
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split_border(cursor->x, box.x, box.width, n_children,
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avoid_index, &title_box->x, after);
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return true;
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}
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return false;
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}
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static void update_indicator(struct seatop_move_tiling_event *e, struct wlr_box *box) {
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wlr_scene_node_set_position(&e->indicator_rect->node, box->x, box->y);
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wlr_scene_rect_set_size(e->indicator_rect, box->width, box->height);
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}
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static void handle_motion_postthreshold(struct sway_seat *seat) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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e->split_target = false;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_cursor *cursor = seat->cursor;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (!node) {
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// Eg. hovered over a layer surface such as swaybar
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e->target_node = NULL;
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e->target_edge = WLR_EDGE_NONE;
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return;
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}
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if (node->type == N_WORKSPACE) {
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// Empty workspace
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e->target_node = node;
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e->target_edge = WLR_EDGE_NONE;
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struct wlr_box drop_box;
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workspace_get_box(node->sway_workspace, &drop_box);
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update_indicator(e, &drop_box);
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return;
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}
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// Deny moving within own workspace if this is the only child
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struct sway_container *con = node->sway_container;
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if (workspace_num_tiling_views(e->con->pending.workspace) == 1 &&
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con->pending.workspace == e->con->pending.workspace) {
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e->target_node = NULL;
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e->target_edge = WLR_EDGE_NONE;
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return;
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}
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struct wlr_box drop_box = {
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.x = con->pending.content_x,
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.y = con->pending.content_y,
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.width = con->pending.content_width,
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.height = con->pending.content_height,
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};
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// Check if the cursor is over a tilebar only if the destination
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// container is not a descendant of the source container.
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if (!surface && !container_has_ancestor(con, e->con) &&
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split_titlebar(node, e->con, cursor->cursor,
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&drop_box, &e->insert_after_target)) {
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// Don't allow dropping over the source container's titlebar
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// to give users a chance to cancel a drag operation.
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if (con == e->con) {
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e->target_node = NULL;
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} else {
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e->target_node = node;
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e->split_target = true;
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}
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e->target_edge = WLR_EDGE_NONE;
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update_indicator(e, &drop_box);
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return;
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}
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// Traverse the ancestors, trying to find a layout container perpendicular
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// to the edge. Eg. close to the top or bottom of a horiz layout.
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int thresh_top = con->pending.content_y + DROP_LAYOUT_BORDER;
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int thresh_bottom = con->pending.content_y +
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con->pending.content_height - DROP_LAYOUT_BORDER;
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int thresh_left = con->pending.content_x + DROP_LAYOUT_BORDER;
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int thresh_right = con->pending.content_x +
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con->pending.content_width - DROP_LAYOUT_BORDER;
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while (con) {
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enum wlr_edges edge = WLR_EDGE_NONE;
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enum sway_container_layout layout = container_parent_layout(con);
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struct wlr_box box;
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node_get_box(node_get_parent(&con->node), &box);
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if (layout == L_HORIZ || layout == L_TABBED) {
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if (cursor->cursor->y < thresh_top) {
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edge = WLR_EDGE_TOP;
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box.height = thresh_top - box.y;
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} else if (cursor->cursor->y > thresh_bottom) {
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edge = WLR_EDGE_BOTTOM;
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box.height = box.y + box.height - thresh_bottom;
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box.y = thresh_bottom;
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}
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} else if (layout == L_VERT || layout == L_STACKED) {
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if (cursor->cursor->x < thresh_left) {
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edge = WLR_EDGE_LEFT;
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box.width = thresh_left - box.x;
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} else if (cursor->cursor->x > thresh_right) {
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edge = WLR_EDGE_RIGHT;
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box.width = box.x + box.width - thresh_right;
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box.x = thresh_right;
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}
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}
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if (edge) {
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e->target_node = node_get_parent(&con->node);
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if (e->target_node == &e->con->node) {
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e->target_node = node_get_parent(e->target_node);
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}
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e->target_edge = edge;
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update_indicator(e, &box);
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return;
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}
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con = con->pending.parent;
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}
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// Use the hovered view - but we must be over the actual surface
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con = node->sway_container;
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if (!con->view || !con->view->surface || node == &e->con->node
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|| node_has_ancestor(node, &e->con->node)) {
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e->target_node = NULL;
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e->target_edge = WLR_EDGE_NONE;
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return;
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}
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// Find the closest edge
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size_t thickness = fmin(con->pending.content_width, con->pending.content_height) * 0.3;
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size_t closest_dist = INT_MAX;
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size_t dist;
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e->target_edge = WLR_EDGE_NONE;
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if ((dist = cursor->cursor->y - con->pending.y) < closest_dist) {
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closest_dist = dist;
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e->target_edge = WLR_EDGE_TOP;
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}
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if ((dist = cursor->cursor->x - con->pending.x) < closest_dist) {
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closest_dist = dist;
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e->target_edge = WLR_EDGE_LEFT;
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}
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if ((dist = con->pending.x + con->pending.width - cursor->cursor->x) < closest_dist) {
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closest_dist = dist;
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e->target_edge = WLR_EDGE_RIGHT;
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}
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if ((dist = con->pending.y + con->pending.height - cursor->cursor->y) < closest_dist) {
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closest_dist = dist;
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e->target_edge = WLR_EDGE_BOTTOM;
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}
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if (closest_dist > thickness) {
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e->target_edge = WLR_EDGE_NONE;
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}
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e->target_node = node;
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resize_box(&drop_box, e->target_edge, thickness);
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update_indicator(e, &drop_box);
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}
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static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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if (e->threshold_reached) {
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handle_motion_postthreshold(seat);
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} else {
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handle_motion_prethreshold(seat);
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}
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transaction_commit_dirty();
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}
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static bool is_parallel(enum sway_container_layout layout,
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enum wlr_edges edge) {
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bool layout_is_horiz = layout == L_HORIZ || layout == L_TABBED;
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bool edge_is_horiz = edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT;
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return layout_is_horiz == edge_is_horiz;
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}
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static void finalize_move(struct sway_seat *seat) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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if (!e->target_node) {
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seatop_begin_default(seat);
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return;
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}
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struct sway_container *con = e->con;
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struct sway_container *old_parent = con->pending.parent;
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struct sway_workspace *old_ws = con->pending.workspace;
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struct sway_node *target_node = e->target_node;
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struct sway_workspace *new_ws = target_node->type == N_WORKSPACE ?
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target_node->sway_workspace : target_node->sway_container->pending.workspace;
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enum wlr_edges edge = e->target_edge;
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int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT;
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bool swap = edge == WLR_EDGE_NONE && target_node->type == N_CONTAINER &&
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!e->split_target;
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if (!swap) {
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container_detach(con);
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}
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// Moving container into empty workspace
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if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) {
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con = workspace_add_tiling(new_ws, con);
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} else if (e->split_target) {
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struct sway_container *target = target_node->sway_container;
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enum sway_container_layout layout = container_parent_layout(target);
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if (layout != L_TABBED && layout != L_STACKED) {
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container_split(target, L_TABBED);
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}
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container_add_sibling(target, con, e->insert_after_target);
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ipc_event_window(con, "move");
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} else if (target_node->type == N_CONTAINER) {
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// Moving container before/after another
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struct sway_container *target = target_node->sway_container;
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if (swap) {
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container_swap(target_node->sway_container, con);
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} else {
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enum sway_container_layout layout = container_parent_layout(target);
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if (edge && !is_parallel(layout, edge)) {
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enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
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edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
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container_split(target, new_layout);
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}
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container_add_sibling(target, con, after);
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ipc_event_window(con, "move");
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}
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} else {
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// Target is a workspace which requires splitting
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enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
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edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
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workspace_split(new_ws, new_layout);
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workspace_insert_tiling(new_ws, con, after);
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}
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if (old_parent) {
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container_reap_empty(old_parent);
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}
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// This is a bit dirty, but we'll set the dimensions to that of a sibling.
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// I don't think there's any other way to make it consistent without
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// changing how we auto-size containers.
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list_t *siblings = container_get_siblings(con);
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if (siblings->length > 1) {
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int index = list_find(siblings, con);
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struct sway_container *sibling = index == 0 ?
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siblings->items[1] : siblings->items[index - 1];
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con->pending.width = sibling->pending.width;
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con->pending.height = sibling->pending.height;
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con->width_fraction = sibling->width_fraction;
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con->height_fraction = sibling->height_fraction;
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}
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arrange_workspace(old_ws);
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if (new_ws != old_ws) {
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arrange_workspace(new_ws);
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}
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transaction_commit_dirty();
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seatop_begin_default(seat);
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}
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static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state) {
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if (seat->cursor->pressed_button_count == 0) {
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finalize_move(seat);
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}
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}
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static void handle_tablet_tool_tip(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec,
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enum wlr_tablet_tool_tip_state state) {
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if (state == WLR_TABLET_TOOL_TIP_UP) {
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finalize_move(seat);
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}
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}
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static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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if (e->target_node == &con->node) { // Drop target
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e->target_node = NULL;
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}
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if (e->con == con) { // The container being moved
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seatop_begin_default(seat);
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}
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}
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static const struct sway_seatop_impl seatop_impl = {
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.button = handle_button,
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.pointer_motion = handle_pointer_motion,
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.tablet_tool_tip = handle_tablet_tool_tip,
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.unref = handle_unref,
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.end = handle_end,
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};
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void seatop_begin_move_tiling_threshold(struct sway_seat *seat,
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struct sway_container *con) {
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seatop_end(seat);
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struct seatop_move_tiling_event *e =
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calloc(1, sizeof(struct seatop_move_tiling_event));
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if (!e) {
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return;
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}
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const float *indicator = config->border_colors.focused.indicator;
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float color[4] = {
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indicator[0] * .5,
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indicator[1] * .5,
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indicator[2] * .5,
|
|
indicator[3] * .5,
|
|
};
|
|
e->indicator_rect = wlr_scene_rect_create(seat->scene_tree, 0, 0, color);
|
|
if (!e->indicator_rect) {
|
|
free(e);
|
|
return;
|
|
}
|
|
|
|
e->con = con;
|
|
e->ref_lx = seat->cursor->cursor->x;
|
|
e->ref_ly = seat->cursor->cursor->y;
|
|
|
|
seat->seatop_impl = &seatop_impl;
|
|
seat->seatop_data = e;
|
|
|
|
container_raise_floating(con);
|
|
transaction_commit_dirty();
|
|
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
|
|
}
|
|
|
|
void seatop_begin_move_tiling(struct sway_seat *seat,
|
|
struct sway_container *con) {
|
|
seatop_begin_move_tiling_threshold(seat, con);
|
|
struct seatop_move_tiling_event *e = seat->seatop_data;
|
|
if (e) {
|
|
e->threshold_reached = true;
|
|
cursor_set_image(seat->cursor, "grab", NULL);
|
|
}
|
|
}
|