mirror of
https://github.com/NickHu/sway
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09c360d503
We tried to synchronize layer shell popups with the parent layer shell on commits, but this is subtly wrong because we would only update the position for one layer shell that was committed, but not any other layer that might be affected. By moving handling to the scene descriptor we can iterate all popups and ensure they are synchronized. |
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.. | ||
cursor.c | ||
input-manager.c | ||
keyboard.c | ||
libinput.c | ||
seat.c | ||
seatop_default.c | ||
seatop_down.c | ||
seatop_move_floating.c | ||
seatop_move_tiling.c | ||
seatop_resize_floating.c | ||
seatop_resize_tiling.c | ||
switch.c | ||
tablet.c | ||
text_input.c |