Commit graph

245 commits

Author SHA1 Message Date
Brian Ashworth
6f6a9af60e Add helpers for improved mouse button parsing
The following helper functions have been added to aid with parsing mouse
buttons from a string:

1. `get_mouse_bindsym`: attempts to parse the string as an x11 button
(button[1-9]) or as an event name (ex BTN_LEFT or BTN_SIDE)
2. `get_mouse_bindcode`: attempts to parse the string as an event code
and validates that the event code is a button (starts with `BTN_`).
3. `get_mouse_button`: this is a conveniency function for callers that
do not care whether a bindsym or bindcode are used and attempts to parse
the string as a bindsym and then bindcode.

None of these functions are used in this commit. The sole purpose of
this commit is to make the larger set more granular and easier to
review/manipulate. There will be a series of commits following this one
that will modify any command which uses a mouse button to use these
helpers.
2019-01-09 11:29:04 -05:00
Jan Beich
0a4c4f3e52 Simplify evdev includes on FreeBSD by relying on up-to-date package
evdev-proto is installed by a dependency, so some files have been missed:

  In file included from ../sway/input/cursor.c:3:
  /usr/local/include/libevdev-1.0/libevdev/libevdev.h:30:10: fatal error: 'linux/input.h' file not found
  #include <linux/input.h>
	   ^~~~~~~~~~~~~~~
  ../swaybar/i3bar.c:3:10: fatal error: 'linux/input-event-codes.h' file not found
  #include <linux/input-event-codes.h>
	   ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2019-01-09 11:02:05 +00:00
Rouven Czerwinski
fde900861a cursor: move unhide and timeout retrieval into separate functions
The unhide and timeout retrieval functions are needed in a later commit. No
functional changes.
2019-01-07 10:30:19 -05:00
David96
ee50134634 Apply tiling_drag_threshold to all containers 2019-01-03 12:52:37 -05:00
Brian Ashworth
5bf4daf263 Implement tiling_drag_threshold
Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
2019-01-02 23:33:33 +01:00
Brian Ashworth
4d88c95790 hide_cursor: change to a seat subcommand
This makes hide_cursor a seat subcommand, which allows for seat specific
timeouts.
2018-12-30 14:17:24 +01:00
Brian Ashworth
0dbf2673a1 Remove button from state on release during op
This fixes a bug in `dispatch_cursor_button` where if there was an
operation occurring, the button would not be removed from the state on
release. This resulted in the button appearing to be permanently pressed
and caused mouse bindings to not match correctly.
2018-12-29 16:36:48 +01:00
Brian Ashworth
3248c823ed Split image_surface handling into own function 2018-12-25 13:31:56 +01:00
Brian Ashworth
5fca74a1f1 Implement hide_cursor <timeout> command
Allows the cursor to be hidden after a specified timeout in
milliseconds
2018-12-25 13:31:56 +01:00
Brian Ashworth
a223030b70 Change mouse buttons to x11 map and libevdev names
This modifies the way mouse bindings are parsed. Instead of adding to
BTN_LEFT, which results in button numbers that may not be expected,
buttons will be parsed in one of the following ways:

1. `button[1-9]` will now map to their x11 equivalents. This is already
the case for bar bindings. This adds support for binding to axis events,
which was not possible in the previous approach.

2. Anything that starts with `BTN_` will be parsed as an event code name
using `libevdev_event_code_from_name`. This allows for any button to be
mapped to instead of limiting usage to the ones near BTN_LEFT. This also
adds a dependency on libevdev, but since libevdev is already a dependency
of libinput, this should be fine. If needed, this option can have dependency
guards added.

Binding changes:
- button1: BTN_LEFT -> BTN_LEFT
- button2: BTN_RIGHT -> BTN_MIDDLE
- button3: BTN_MIDDLE -> BTN_RIGHT
- button4: BTN_SIDE -> SWAY_SCROLL_UP
- button5: BTN_EXTRA -> SWAY_SCROLL_DOWN
- button6: BTN_FORWARD -> SWAY_SCROLL_LEFT
- button7: BTN_BACK -> SWAY_SCROLL_RIGHT
- button8: BTN_TASK -> BTN_SIDE
- button9: BTN_JOYSTICK -> BTN_EXTRA

Since the axis events need to be mapped to an event code, this uses the
following mappings to avoid any conflicts:
- SWAY_SCROLL_UP: KEY_MAX + 1
- SWAY_SCROLL_DOWN: KEY_MAX + 2
- SWAY_SCROLL_LEFT: KEY_MAX + 3
- SWAY_SCROLL_RIGHT: KEY_MAX + 4
2018-12-25 13:27:08 +01:00
Brian Ashworth
0ea54833d4 Focus node before tiling drag if on titlebar
Before attempting to drag a tiling container by its titlebar,
focus it. This fixes clicking on titlebars to focus a container.
2018-12-17 16:55:44 -05:00
Brian Ashworth
8d7ebc258a Allow tiling views to be dragged by the titlebar
Enables titling views to be dragged by the titlebar. This is in addition
to using the modifier and dragging them from anywhere on the container
surface. Floating views already allow this behavior.
2018-12-17 09:08:26 +01:00
emersion
3a310f92ab
Replace _XOPEN_SOURCE with _POSIX_C_SOURCE
And make sure we don't define both in the same source file.
2018-11-25 17:19:43 +01:00
Spencer Michaels
70bc4c3ab6 Add scroll factor config option. 2018-11-18 13:49:30 -05:00
emersion
cad851805b
Use #if instead of #ifdef 2018-11-18 00:33:06 +01:00
Ryan Dwyer
be9348d25c Move view {x,y,width,height} into container struct
This renames/moves the following properties:

* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
    * This is required to support placeholder containers as they don't
    have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
    * To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
    * The con prefix was there to give it contrast from the view
    properties, and is no longer useful.

The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
2018-11-17 21:29:42 +10:00
emersion
4ce18d2744
Fix segfault in dispatch_cursor_button 2018-11-15 16:35:19 +01:00
Connor E
4a21981855 Add focus_follows_mouse always. (#3081)
* Add focus_follows_mouse_mode.

* Fail if focus_follows_mouse is invalid.

* Fix indentation.
2018-11-06 21:58:08 +01:00
Ryan Dwyer
528c7495bb Move view border properties to container struct
This will be needed to implement layout saving and restoring, as we need
to be able to configure borders on a placeholder container which has no
view.
2018-10-31 23:56:20 +10:00
mwenzkowski
66ae58d62a cursor: fix uninitialized pointer in cursor_rebase 2018-10-28 17:33:27 +01:00
Ryan Dwyer
641fbe576e When scrolling on a tab titlebar, set focus_inactive if not focused
For example, create layout H[view T[view view view]], focus the view in
the hsplit and scroll the mouse wheel over the tab title bars. Prior to
this patch, focus would be given to a descendant of the tabbed
container. This patch keeps the focus on the hsplit view.

This also renames some of the variables used in this part of the code to
make it be easier to follow.
2018-10-24 23:59:09 +10:00
Ryan Dwyer
450a0661d7 Fix dormant cursor when using multiple seats
The cursor's image would be removed or set when the seat's capabilities
were updated, but there was nothing to prevent the image from being set
at other times.
2018-10-23 21:38:30 +10:00
Ryan Dwyer
c006717910 Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20 13:11:43 +10:00
Ryan Dwyer
9ea71f292b Introduce cursor_rebase
This function "rebases" the cursor on top of whatever is underneath it,
without triggering any focus changes.
2018-10-19 22:47:54 +10:00
Brian Ashworth
2e637b7368 cmd_bind{sym,code}: Implement per-device bindings
bindsym --input-device=<identifier> ...
bindcode --input-device=<identifier> ...
2018-10-18 13:42:01 -04:00
Ryan Dwyer
24a90e5d86 Remove cursor warping from seat_set_focus
Because cursor warping was the default behaviour in seat_set_focus,
there may be cases where we may have been warping the cursor
unintentionally. This patch removes cursor warping from seat_set_focus
and only does it in the focus command. This is managed by a static
function in focus.c.

To know whether to warp or not, we need to know which node had focus
previously. To keep track of this easily, seat->prev_focus has been
introduced and is set to the previous in seat_set_focus.
2018-10-18 23:08:45 +10:00
Drew DeVault
765c80e5f7
Merge pull request #2820 from Emantor/fix-mouse-warping-container
Fix mouse warping container
2018-10-17 15:57:13 +02:00
Rouven Czerwinski
0969bf758b cursor: functions to warp cursor to container and workspace
The new functions allow a cursor to be warped without changing the focus.
This is a preparation commit to handle cursor warping not only in
seat_set_focus_warp.
2018-10-16 15:47:02 +02:00
Ryan Dwyer
26278b694c Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp
This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.

A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.

This also fixes the following:

* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
2018-10-15 21:06:24 +10:00
Ryan Dwyer
416bb7a214 Fix floating click events
* Set focus to a floating container when clicking its title bar.
* Raise floating when user clicks title bar or decorations (in the
seat_begin functions).
* In container_at, it only returned a floating container if the user had
clicked the surface. This makes it use floating_container_at instead.
2018-10-10 16:58:32 +10:00
Ryan Dwyer
f23588de3c Introduce container_is_transient_for 2018-10-08 23:00:36 +10:00
Ryan Dwyer
832ebc8966 Implement popup_during_fullscreen
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.

This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
2018-10-08 22:49:59 +10:00
Ryan Dwyer
4feedbf7cf Ignore unrelated cursor buttons while doing seat operations
* Click and hold a scrollbar
* Drag the cursor onto another surface
* While still holding the original button, press and release another
cursor button
* Things get weird

There's two ways to fix this. Either cancel the seat operation and do
the other click, or continue the seat operation and ignore the other
click. I opted for the latter (ignoring the click) because it's easier
to implement, and I suspect a second click during a seat operation is
probably unintentional anyway.
2018-10-04 20:57:03 +10:00
Jonathan Buch
7727d54faf
Fix focusing topmost floating windows
Re-focus on the container on which the cursor hovers over.  A
special case is, if there are menus or other subsurfaces open
in the focused container.  It will prefer the focused container
as long as there are subsurfaces.

This commit starts caching the previous node as well as the
previous x/y cursor position.  Re-calculating the previous
focused node by looking at the current state of the cursor
position does not work, if the environment changes.
2018-10-03 16:23:14 +02:00
Drew DeVault
06c214a800
Merge pull request #2703 from RyanDwyer/csd-border
Add CSD to border modes
2018-10-03 13:03:06 +02:00
Arkadiusz Hiler
1e70f7b19e Turn funcs() into funcs(void)
If they really do not take undefined number of arguments.
2018-09-30 14:09:05 +03:00
emersion
a53171669a
Merge pull request #2698 from ianyfan/hide-cursor
Only show cursor if pointer configured
2018-09-29 14:32:05 +02:00
Ryan Dwyer
7b138e5ef0 Add CSD to border modes
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.

You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.

If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
2018-09-27 22:51:37 +10:00
Alexander Bakker
d129108cdd Add a missing null check for moving tiling containers 2018-09-25 22:19:46 +02:00
Ian Fan
a10fef9ae8 cursor: allow cursor_set_image to accept a NULL image to hide cursor 2018-09-24 12:34:09 +01:00
Ryan Dwyer
bf5933c501 Implement tab cycling using mouse wheel
Firstly, a change had to be made to the container_at functions. If you
create layout `T[view H[view view]]` and hover the second tab, the
container_at functions would return the focus_inactive child. They now
return the split container itself. To compensate for this,
dispatch_cursor_button has been adjusted to find the focus_inactive
child before focusing it.

The actual implementation of wheel scrolling is pretty straightforward.
This uses handle_cursor_axis, so I took a similar approach to
handle_cursor_button (ie. creating a dispatch_cursor_axis function).
2018-09-22 10:42:59 +10:00
emersion
7699c5444c Update for swaywm/wlroots#1243 2018-09-14 19:21:44 +02:00
Ryan Dwyer
679c7eb08c Minor fixes to tiling drag implementation
* Make container_add_sibling's `after` argument a boolean.
* Use a constant for drop layout border
* Make thickness an int
* Add button state check
* Move comments in seat_end_move_tiling
2018-09-12 08:46:46 +10:00
Ryan Dwyer
8bb40c24c7 Implement tiling drag
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11 21:34:21 +10:00
Ryan Dwyer
d4e80cf301 Rename OP_MOVE to OP_MOVE_FLOATING
In preparation for introducing OP_MOVE_TILING.
2018-09-11 16:56:05 +10:00
Drew DeVault
030b5bc024
Merge pull request #2603 from emersion/fix-dnd
Fix drag-and-drop
2018-09-07 11:09:02 -04:00
emersion
251a7ebc4b Fix drag-and-drop 2018-09-07 15:43:15 +02:00
Ryan Dwyer
908095ef9a Introduce seat_set_focus_container and seat_set_focus_workspace
These are the same as seat_set_focus, but accept a specific type rather
than using nodes. Doing this adds more typesafety and lets us avoid
using &con->node which looks a little ugly.

This fixes a crash that pretty much nobody would ever come across. If
you have a bindsym for "focus" with no arguments and run it from an
empty workspace, sway would crash because it assumes `container` is not
NULL.
2018-09-06 19:26:56 +10:00
Ryan Dwyer
6f71749398 Fix clicking workspace buttons
Because node_at_coords was returning the workspace's node, it
interpreted this as clicking the focused workspace which was a no op.
2018-09-05 18:01:43 +10:00
Ryan Dwyer
e5c9204b49 Focus empty workspace when clicking it
Also removes container_at_coords as this function is no longer
necessary.
2018-09-05 18:01:43 +10:00
Ryan Dwyer
eccfcde2eb Fix crash when moving mouse over a fullscreen split container 2018-09-05 18:01:43 +10:00
Ryan Dwyer
7586f150c0 Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.

In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.

If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.

There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.

In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.

The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.

The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.

Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.

Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.

In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.

container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.

`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.

container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.

There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.

The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
2018-09-05 18:01:43 +10:00
Ryan Dwyer
5dbbab7bdc Remove layout.c
When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.

* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
    * container_handle_fullscreen_reparent
    * container_insert_child
    * container_add_sibling
    * container_add_child
    * container_remove_child
    * container_replace_child
    * container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.

Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
2018-08-26 12:05:16 +10:00
Ryan Dwyer
2b5a404ac9 Replace hacky L_FLOATING container with a list
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).

This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.

* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
2018-08-19 16:18:33 +10:00
Drew DeVault
d4a32800d5
Merge pull request #2460 from RyanDwyer/implement-mousedown
Implement mousedown operation
2018-08-18 09:32:04 -04:00
Ryan Dwyer
d22420689d Fix mod+resize
Fixes #2479.

It was missing a mod_pressed check.

This also moves the parent traversal into the `if` block.
2018-08-18 17:50:37 +10:00
Ryan Dwyer
07a897b3b7 Don't send motion if the cursor hasn't moved
Prevents GTK+ comboboxes from immediately closing.
2018-08-18 09:29:18 +10:00
Ryan Dwyer
b637b61a7a Rename mousedown to down and make seat operation a named enum 2018-08-18 09:18:32 +10:00
Ryan Dwyer
a36625a482 Implement mousedown operation
This allows you to move the cursor off the surface while dragging its
scrollbar.
2018-08-18 09:18:32 +10:00
Ryan Dwyer
4d023c0390 Make mod+resize a floating container resize the container itself
Rather than resizing the split within the container.
2018-08-12 10:45:54 +10:00
Ryan Dwyer
e9d46ccbdd Use col-resize and row-resize cursor images 2018-08-12 10:45:54 +10:00
Ryan Dwyer
1893515d3a Fix right-click/popups and add state checks 2018-08-12 10:45:54 +10:00
Ryan Dwyer
2dceae6224 Allow resizing tiled views via mod key 2018-08-12 10:45:54 +10:00
Ryan Dwyer
f4280e506b Refactor dispatch_cursor_button
There was a separate function dispatch_cursor_button_floating which
dealt with the resize and move operations, but as resize is not really
limited to floating views, it doesn't make as much sense to have this
separate. So both functions are now combined into one.

Additionally, dispatch_cursor_button now uses a pattern of returning
early instead of using else-ifs.
2018-08-12 10:45:54 +10:00
Ryan Dwyer
b4a0363d17 Implement resizing tiled containers via cursor
* The OP_RESIZE seat operation has been renamed to OP_RESIZE_FLOATING,
and OP_RESIZE_TILING has been introduced.
* Similar to the above, seat_begin_resize and handle_resize_motion have
been renamed and tiling variants introduced.
* resize.c's resize_tiled has to be used, so container_resize_tiled has
been introduced in resize.c to allow external code to call it.
2018-08-12 10:45:54 +10:00
Ryan Dwyer
f5dc3ac09d Don't call send_pointer_notify_button when doing move or resize 2018-08-08 22:32:59 +10:00
Ryan Dwyer
4c5dc6f135 Focus floating views when beginning move/resize operations 2018-08-08 22:28:13 +10:00
Ryan Dwyer
c17f0870ef Fix crash when moving cursor over a fullscreen split container
Calling container_at_view fails an assertion if the container isn't a
view. Calling tiling_container_at works correctly, as that function
checks if the container is a view and calls container_at_view if so.
2018-08-03 18:08:20 +10:00
emersion
b336564511 Fix pointer events for fullscreen views 2018-08-02 22:48:43 +01:00
minus
e72f86784c Fix crash on mouse motion on fullscreen container
container_at expects a workspace, not the fullscreened container.
Fixes #2409
2018-08-02 23:19:01 +02:00
Ryan Dwyer
8392eae40f Revert "Revert "Fix popups""
This reverts commit 9aa258d33a.

Reverting the revert, so that popups can be fixed.
2018-08-02 23:36:36 +10:00
Drew DeVault
9aa258d33a Revert "Fix popups"
This reverts commit de86d65627.
2018-08-02 09:05:46 -04:00
Drew DeVault
9564c73c0d
Merge pull request #2391 from RyanDwyer/fix-popups-v2
Fix popups (v2)
2018-08-01 22:02:12 -04:00
Ian Fan
03eaf444a4 ipc: prevent emitting a workspace::focus event when moving a container to a different workspace or output
When a container is moved from, say, workspace 1 to workspace 2, workspace 2 is focused in order to arrange the windows before focus is moved back to workspace 1, which caused a workspace:focus event from workspace 2 to workspace 1 to be emitted. This commit inhibits that event.
2018-08-01 16:57:15 +01:00
Ryan Dwyer
de86d65627 Fix popups
Fixes the render and container_at order for popups.

Fixes #2210

For rendering:

* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered

For sending frame done, the logic has been updated to match the
rendering logic:

* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels

For container_at:

* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
2018-07-31 18:41:30 +10:00
Ryan Dwyer
0b6b6716e2 Fix clicking a floating split container
It would focus the split container rather than the child.

This commit makes it track the child and the split container separately
and send the surface click to the child.
2018-07-28 22:41:04 +10:00
Ryan Dwyer
08cfba2192 Allow containers to float
Things worth noting:

* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
2018-07-28 22:41:04 +10:00
Ryan Dwyer
27a20a4884 Allow containers to be fullscreen 2018-07-26 08:27:07 +10:00
Drew DeVault
fc718f629a
Merge pull request #2350 from ppascher/xwayland-optional
Added meson option to allow building sway without xwayland support
2018-07-25 08:27:40 -04:00
Pascal Pascher
f95cb9a7c1 reverted includes of "sway/config.h" and replaced with "config.h" from meson build 2018-07-25 13:32:20 +02:00
Pascal Pascher
79a45d4a40 more style fixes, included "sway/config.h" where needed 2018-07-25 12:17:10 +02:00
Brian Ashworth
3a75bb7f32 Change button var passed to seat_begin_move 2018-07-24 18:52:54 -04:00
Brian Ashworth
dca02944ce Implement floating_modifier <mod> [inverse|normal] 2018-07-24 18:41:08 -04:00
Pascal Pascher
2bf893248a style fixes, exclude sway/desctop/xwayland.c when enable_xwayland: false 2018-07-24 23:37:41 +02:00
Pascal Pascher
24ad1c3983 Added meson option "enable_xwayland" (default: true) to enable/disable xwayland support 2018-07-24 22:16:06 +02:00
Ryan Dwyer
2f1b84a0f3 Fix crash when clicking certain surfaces
cont was NULL.
2018-07-24 21:12:24 +10:00
Ryan Dwyer
e7c10f1871 Make mod+resize work in any direction
This makes it so if you hold mod and right click on a surface to resize
it, the resize direction is chosen based on which quarter of the surface
you've clicked. The previous implementation only resized towards the
bottom right.
2018-07-24 20:20:00 +10:00
frsfnrrg
94dd8823a0 Invoke mouse bindings
The mouse binding logic is inspired/copied from the
keyboard binding logic; we store a sorted list of the
currently pressed buttons, and trigger a binding when
the currently pressed (or just recently pressed, in
the case of a release binding) buttons, as well as
modifiers/container region, match those of a given
binding.

As the code to execute a binding is not very keyboard
specific, keyboard_execute_command is renamed to
seat_execute_command and moved to where the other
binding handling functions are. The call to
transaction_commit_dirty has been lifted out.
2018-07-23 21:38:29 -04:00
Ryan Dwyer
0db6f2ef58 Fix some cases where the cursor doesn't update
cursor_set_image only uploads the named image if it doesn't match the
previous named image. This means when setting the cursor image to a
surface as given by a client, we have to clear the currently stored
image.
2018-07-24 09:09:49 +10:00
Ryan Dwyer
d21d4b83a3 Set cursor when beginning resize and move operations 2018-07-22 23:10:19 +10:00
Ryan Dwyer
009b426024 Fix damage when shrinking a floating view using cursor 2018-07-22 23:10:19 +10:00
Ryan Dwyer
5ba2ae9c6a Implement request_move and request_resize for xwayland views
I discovered we have to send a click event when ending the move or
resize operation to make xwayland's requests work correctly.
2018-07-22 23:10:19 +10:00
Ryan Dwyer
3faceadffe Fix focus bug with floating containers 2018-07-22 23:10:19 +10:00
Ryan Dwyer
011d1ebfa4 Consider view's min/max sizes when resizing 2018-07-22 23:10:19 +10:00
Ryan Dwyer
9df660ee31 Store last button and use it when views request to move or resize 2018-07-22 23:10:19 +10:00
Ryan Dwyer
6767d8a593 Prevent re-uploading the same cursor image multiple times 2018-07-22 23:10:19 +10:00
Ryan Dwyer
0c87bff5d1 Replace static handle_end_operation with seat_end_mouse_operation 2018-07-22 23:10:19 +10:00
Ryan Dwyer
ff445cc855 Implement xdg shell request_move and request_resize events
Also does a few other related things:

* Now uses enum wlr_edges instead of our own enum resize_edge
* Now uses wlr_xcursor_get_resize_name and removes our own
find_resize_edge_name
* Renames drag to move for consistency
2018-07-22 23:10:19 +10:00
Ryan Dwyer
1b3b75a094 Use wlr_keyboard_get_modifiers 2018-07-22 23:10:19 +10:00
Ryan Dwyer
dd337127d8 Use separate function for choosing edge cursor 2018-07-22 23:10:19 +10:00