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https://github.com/NickHu/sway
synced 2024-12-25 21:58:16 +01:00
Update for swaywm/wlroots#1243
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parent
5f9be1e1aa
commit
7699c5444c
9 changed files with 35 additions and 35 deletions
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@ -1,7 +1,7 @@
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#ifndef _SWAY_INPUT_SEAT_H
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#define _SWAY_INPUT_SEAT_H
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#include <wlr/types/wlr_layer_shell.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/util/edges.h>
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#include "sway/input/input-manager.h"
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@ -53,7 +53,7 @@ struct sway_seat {
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struct wl_list focus_stack; // list of containers in focus order
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// If the focused layer is set, views cannot receive keyboard focus
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struct wlr_layer_surface *focused_layer;
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struct wlr_layer_surface_v1 *focused_layer;
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// If exclusive_client is set, no other clients will receive input events
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struct wl_client *exclusive_client;
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@ -119,7 +119,7 @@ void seat_set_focus_surface(struct sway_seat *seat,
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struct wlr_surface *surface, bool unfocus);
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void seat_set_focus_layer(struct sway_seat *seat,
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struct wlr_layer_surface *layer);
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struct wlr_layer_surface_v1 *layer);
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void seat_set_exclusive_client(struct sway_seat *seat,
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struct wl_client *client);
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@ -3,10 +3,10 @@
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#include <stdbool.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_layer_shell.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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struct sway_layer_surface {
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struct wlr_layer_surface *layer_surface;
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struct wlr_layer_surface_v1 *layer_surface;
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struct wl_list link;
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struct wl_listener destroy;
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@ -22,7 +22,7 @@ struct sway_layer_surface {
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struct sway_output;
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void arrange_layers(struct sway_output *output);
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struct sway_layer_surface *layer_from_wlr_layer_surface(
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struct wlr_layer_surface *layer_surface);
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struct sway_layer_surface *layer_from_wlr_layer_surface_v1(
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struct wlr_layer_surface_v1 *layer_surface);
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#endif
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@ -7,7 +7,7 @@
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_layer_shell.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_server_decoration.h>
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#include <wlr/types/wlr_xdg_shell_v6.h>
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#include <wlr/types/wlr_xdg_shell.h>
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@ -35,7 +35,7 @@ struct sway_server {
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struct wlr_idle *idle;
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struct sway_idle_inhibit_manager_v1 *idle_inhibit_manager_v1;
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struct wlr_layer_shell *layer_shell;
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struct wlr_layer_shell_v1 *layer_shell;
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struct wl_listener layer_shell_surface;
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struct wlr_xdg_shell_v6 *xdg_shell_v6;
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="wlr_layer_shell_unstable_v1">
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<protocol name="wlr_layer_shell_v1_unstable_v1">
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<copyright>
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Copyright © 2017 Drew DeVault
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@ -3,7 +3,7 @@
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#include <string.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_layer_shell.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/util/log.h>
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@ -86,8 +86,8 @@ static void arrange_layer(struct sway_output *output, struct wl_list *list,
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wlr_output_effective_resolution(output->wlr_output,
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&full_area.width, &full_area.height);
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wl_list_for_each(sway_layer, list, link) {
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struct wlr_layer_surface *layer = sway_layer->layer_surface;
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struct wlr_layer_surface_state *state = &layer->current;
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struct wlr_layer_surface_v1 *layer = sway_layer->layer_surface;
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struct wlr_layer_surface_v1_state *state = &layer->current;
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if (exclusive != (state->exclusive_zone > 0)) {
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continue;
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}
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@ -146,7 +146,7 @@ static void arrange_layer(struct sway_output *output, struct wl_list *list,
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}
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if (box.width < 0 || box.height < 0) {
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// TODO: Bubble up a protocol error?
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wlr_layer_surface_close(layer);
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wlr_layer_surface_v1_close(layer);
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continue;
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}
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// Apply
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@ -154,7 +154,7 @@ static void arrange_layer(struct sway_output *output, struct wl_list *list,
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
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state->margin.top, state->margin.right,
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state->margin.bottom, state->margin.left);
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wlr_layer_surface_configure(layer, box.width, box.height);
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wlr_layer_surface_v1_configure(layer, box.width, box.height);
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}
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}
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@ -223,13 +223,13 @@ static void handle_output_destroy(struct wl_listener *listener, void *data) {
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wl_list_remove(&sway_layer->link);
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wl_list_init(&sway_layer->link);
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sway_layer->layer_surface->output = NULL;
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wlr_layer_surface_close(sway_layer->layer_surface);
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wlr_layer_surface_v1_close(sway_layer->layer_surface);
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}
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static void handle_surface_commit(struct wl_listener *listener, void *data) {
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struct sway_layer_surface *layer =
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wl_container_of(listener, layer, surface_commit);
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struct wlr_layer_surface *layer_surface = layer->layer_surface;
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struct wlr_layer_surface_v1 *layer_surface = layer->layer_surface;
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struct wlr_output *wlr_output = layer_surface->output;
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if (wlr_output == NULL) {
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return;
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@ -312,13 +312,13 @@ static void handle_unmap(struct wl_listener *listener, void *data) {
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unmap(sway_layer);
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}
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struct sway_layer_surface *layer_from_wlr_layer_surface(
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struct wlr_layer_surface *layer_surface) {
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struct sway_layer_surface *layer_from_wlr_layer_surface_v1(
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struct wlr_layer_surface_v1 *layer_surface) {
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return layer_surface->data;
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}
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void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
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struct wlr_layer_surface *layer_surface = data;
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struct wlr_layer_surface_v1 *layer_surface = data;
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struct sway_server *server =
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wl_container_of(listener, server, layer_shell_surface);
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wlr_log(WLR_DEBUG, "new layer surface: namespace %s layer %d anchor %d "
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@ -345,7 +345,7 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
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if (!output) {
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if (!sway_assert(root->outputs->length,
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"cannot auto-assign output for layer")) {
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wlr_layer_surface_close(layer_surface);
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wlr_layer_surface_v1_close(layer_surface);
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return;
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}
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output = root->outputs->items[0];
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@ -382,7 +382,7 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
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// Temporarily set the layer's current state to client_pending
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// So that we can easily arrange it
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struct wlr_layer_surface_state old_state = layer_surface->current;
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struct wlr_layer_surface_v1_state old_state = layer_surface->current;
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layer_surface->current = layer_surface->client_pending;
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arrange_layers(output);
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layer_surface->current = old_state;
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@ -182,9 +182,9 @@ void output_layer_for_each_surface(struct sway_output *output,
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void *user_data) {
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struct sway_layer_surface *layer_surface;
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wl_list_for_each(layer_surface, layer_surfaces, link) {
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struct wlr_layer_surface *wlr_layer_surface =
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struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
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layer_surface->layer_surface;
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output_surface_for_each_surface(output, wlr_layer_surface->surface,
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output_surface_for_each_surface(output, wlr_layer_surface_v1->surface,
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layer_surface->geo.x, layer_surface->geo.y, iterator,
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user_data);
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}
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@ -240,15 +240,15 @@ struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
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}
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bool output_has_opaque_overlay_layer_surface(struct sway_output *output) {
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struct wlr_layer_surface *wlr_layer_surface;
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wl_list_for_each(wlr_layer_surface, &server.layer_shell->surfaces, link) {
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if (wlr_layer_surface->output != output->wlr_output ||
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wlr_layer_surface->layer != ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY) {
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struct wlr_layer_surface_v1 *wlr_layer_surface_v1;
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wl_list_for_each(wlr_layer_surface_v1, &server.layer_shell->surfaces, link) {
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if (wlr_layer_surface_v1->output != output->wlr_output ||
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wlr_layer_surface_v1->layer != ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY) {
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continue;
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}
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struct wlr_surface *wlr_surface = wlr_layer_surface->surface;
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struct wlr_surface *wlr_surface = wlr_layer_surface_v1->surface;
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struct sway_layer_surface *sway_layer_surface =
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layer_from_wlr_layer_surface(wlr_layer_surface);
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layer_from_wlr_layer_surface_v1(wlr_layer_surface_v1);
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pixman_box32_t output_box = {
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.x2 = output->width,
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.y2 = output->height,
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@ -807,8 +807,8 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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// Handle clicking a layer surface
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if (surface && wlr_surface_is_layer_surface(surface)) {
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struct wlr_layer_surface *layer =
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wlr_layer_surface_from_wlr_surface(surface);
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struct wlr_layer_surface_v1 *layer =
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wlr_layer_surface_v1_from_wlr_surface(surface);
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if (layer->current.keyboard_interactive) {
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seat_set_focus_layer(seat, layer);
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}
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@ -769,7 +769,7 @@ void seat_set_focus_surface(struct sway_seat *seat,
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}
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void seat_set_focus_layer(struct sway_seat *seat,
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struct wlr_layer_surface *layer) {
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struct wlr_layer_surface_v1 *layer) {
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if (!layer && seat->focused_layer) {
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seat->focused_layer = NULL;
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struct sway_node *previous = seat_get_focus_inactive(seat, &root->node);
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@ -11,7 +11,7 @@
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#include <wlr/types/wlr_gamma_control.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_idle.h>
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#include <wlr/types/wlr_layer_shell.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/types/wlr_server_decoration.h>
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@ -67,7 +67,7 @@ bool server_init(struct sway_server *server) {
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server->idle_inhibit_manager_v1 =
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sway_idle_inhibit_manager_v1_create(server->wl_display, server->idle);
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server->layer_shell = wlr_layer_shell_create(server->wl_display);
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server->layer_shell = wlr_layer_shell_v1_create(server->wl_display);
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wl_signal_add(&server->layer_shell->events.new_surface,
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&server->layer_shell_surface);
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server->layer_shell_surface.notify = handle_layer_shell_surface;
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