Commit graph

735 commits

Author SHA1 Message Date
Daniel De Graaf
a7898637de Avoid inspecting a NULL view in seat_set_focus
Fixes #6968
2022-04-30 00:36:44 +02:00
Daniel De Graaf
519038a7e9 Implement ext-session-lock-v1 2022-04-29 09:06:36 +02:00
Leonardo Hernández Hernández
6c4c0387a2 sway/input: wlr_seat_keyboard() now takes wlr_keyboard 2022-03-23 18:09:54 +01:00
Leonardo Hernández Hernández
ca016689a0 sway/input: fix bad position of wlr_drag 2022-03-22 09:00:28 +01:00
Simon Zeni
440d0bc22d sway/input: follow up wlroots input device events renaming 2022-03-17 21:52:59 +03:00
Simon Zeni
49b3ac9a2c sway/input/seat: take output name from specialized input device 2022-03-17 21:52:59 +03:00
Simon Zeni
0345148ea6 sway/input/cursor: take device mm size from wlr_tablet 2022-03-17 21:52:59 +03:00
Simon Ser
04676936e7 Remove WLR_SWITCH_STATE_TOGGLE usage
Ref [1].

[1]: 4792446ee8
2022-03-08 13:24:11 -05:00
Moon Sungjoon
3444ce7302 sway/input: destroy sway_switch properly
Fix: #6861
Added seat_device_destroy function to seat_device_destroy function.
2022-03-05 20:39:47 +01:00
Alexander Gramiak
d6f279902a sway/input: don't pass possibly invalid modifiers pointer
active_keyboard may be NULL, in which case an invalid pointer could be
passed to wlr_input_method_keyboard_grab_v2_send_modifiers. This
procedure call is unnecessary since wlroots commit 372a52ec "input
method: send modifiers in set_keyboard", so the call can simply be
removed.

Fixes #6836.
2022-03-04 08:37:07 +01:00
Thomas Hebb
b38b845c63 Remove some erroneous apostrophes in comments 2022-02-22 09:50:58 +01:00
Simon Zeni
85d1c98476 sway/input: use wlr_input_device from input device base 2022-02-21 20:25:47 +03:00
Tudor Brindus
8ca2847b42 input/cursor: pass through pointer hold gestures
This just follows swaywm/wlroots#3047, so `wl_pointer_gestures_v1`
clients can be notified of these events.
2022-01-22 23:43:46 +01:00
Tudor Brindus
7d1ccafae5 input/cursor: treat swipe begin as idle activity too
Accidentally overlooked in fd53f80.
2022-01-17 23:17:36 +01:00
Tudor Brindus
fd53f80156 input/cursor: count pointer gestures as idle activity
Fixes https://github.com/swaywm/sway/issues/6765.
2022-01-17 23:05:19 +01:00
Thomas Hebb
921b0a8633 input/seat: unset has_focus when focus_stack becomes empty
We currently track the focus of a seat in two ways: we use a list called
focus_stack to track the order in which nodes have been focused, with
the first node representing what's currently focused, and we use a
variable called has_focus to indicate whether anything has focus--i.e.
whether we should actually treat that first node as focused at any given
time.

In a number of places, we treat has_focus as implying that a focused
node exists. If it's true, we attempt to dereference the return value of
seat_get_focus(), our helper function for getting the first node in
focus_list, with no further checks. But this isn't quite correct with
the current implementation of seat_get_focus(): not only does it return
NULL when has_focus is false, it also returns NULL when focus_stack
contains no items.

In most cases, focus_stack never becomes empty and so this doesn't
matter at all. Since focus_stack stores a history of focused nodes, we
rarely remove nodes from it. The exception to this is when a node itself
goes away. In that case, we call seat_node_destroy() to remove it from
focus_stack and free it. But we don't unset has_focus if we've removed
the final node! This lets us get into a state where has_focus is true
but seat_get_focus() returns NULL, leading to a segfault when we try to
dereference it.

Fix the issue both by updating has_focus in seat_node_destroy() and by
adding an assertion in seat_get_focus() that ensures focus_stack and
has_focus are in sync, which will make it easier to track down similar
issues in the future.

Fixes #6395.

[1] There's some discussion in #1585 from when this was implemented
about whether has_focus is actually necessary; it's possible we could
remove it entirely, but for the moment this is the architecture we have.
2022-01-07 14:08:24 +01:00
RoastVeg
f2b6d1ec29 Handle border width and height on minimum floating sizes
This fixes: https://github.com/swaywm/sway/issues/5337

Co-authored-by: Moon Sungjoon <sumoon@seoulsaram.org>
2021-12-14 10:30:10 +01:00
Rasmus Moorats
aaf68cf423 fix cursor input for layer-shell surfaces
previously, fullscreen global containers would grab cursor input
even if a shell-layer surface was on top of it

related issue: https://github.com/swaywm/sway/issues/6501
2021-10-26 15:13:37 +03:00
siikamiika
f4db502d44 use node_is_view 2021-10-10 09:35:15 +02:00
Jari Ronkainen
624ffa4516 Improve built-in touchscreen detection
Adds detection code to handle pci-*-platform-* strings
in ID_PATH

References: https://github.com/swaywm/sway/issues/6590

Signed-off-by: Jari Ronkainen <ronchaine@gmail.com>
2021-10-08 19:09:42 +02:00
Simon Plakolb
4baf845a3a seatop_down: End if surface is destroyed or other seatop starts
If the surface the pointer started to interact with is destroyed we also
want the seatop_down to end. In case a drag is initiated we receive a
call to handle_end.
2021-09-02 13:13:40 -04:00
Simon Plakolb
9e58425cb3 input: Use seatop_down on layer surface click
This solves an issue where layer-shell items would not receive a button
release event when the pointer left them while being pressed. The
default seatop changes focus immediately while seatop_down defers any
focus changes until the pointer is released or seatop_down is destroyed.
2021-09-02 13:13:40 -04:00
David Rosca
d0fe721fbb seatop_down: Change type of sx, sy to double in begin_seatop_down
Losing the precision resulted in wlr_cursor and wlr_seat::pointer_state
getting out of sync during pointer motion in seatop_down.
Since the difference was always under 1 px, it was practically
impossible to notice in normal use.

But because of being out of sync, cursor_rebase would always end up
incorrectly calling wlr_seat_pointer_notify_motion from
seatop_default_begin (on releasing mouse button) which broke cursor
locking.

See #5405
Closes #4632
2021-08-05 09:26:11 -04:00
Simon Ser
2e03a61262 Fix wl_pointer.frame not sent on touch emulation
When emulating touch, the simulating_pointer_from_touch field is
set to true. It's switched back to false when a touch_up event is
received. However we need to ensure we always send a wl_pointer.frame
event following a group of other wl_pointer events.

Since a touch_frame event is always guaranteed to come after a group
of touch events, unset simulating_pointer_from_touch in the touch_frame
handler instead of the touch_up handler. Add a new field to know whether
the touch_frame handler should stop emulation.
2021-07-26 16:58:11 +02:00
Simon Ser
7114030159 Add support for touch frame events
Update for the breaking change in [1].

[1]: https://github.com/swaywm/wlroots/pull/3001
2021-07-08 09:18:20 +02:00
Simon Ser
4832fc937f Update wlr_box includes
Update for the breaking change in [1].

[1]: https://github.com/swaywm/wlroots/pull/3011
2021-07-07 11:29:14 +02:00
Kenny Levinsen
80315217f7 input: Move get_current_time_msec in from util
get_current_time_msec is only used in cursor.c, so we can move it in and
make it static. This is primarily intended to avoid a symbol collision
with wlroots, which we unfortunately do not have a good solution for
yet.
2021-06-23 09:55:36 +02:00
tomKPZ
f9a5c18c93 Add tab dragging functionality
Implements functionality described in [1].  Please see the issue for a
video with a demonstration of the new behavior.

An issue is that titlebars cover up a significant portion of the top
edge drop area.  The solution is simply to change the edge drop area
hitbox to start at the contents instead of the container.

[1] https://github.com/swaywm/sway/issues/6218
2021-05-06 00:24:55 -04:00
xdavidwu
e5913f8106
Implement input method keyboard grab 2021-03-12 12:18:08 +01:00
lbonn
c6e7cf1ae5 focus: beyond fullscreen when focused explicitly
When issuing a focus command on a specific container, users expect to
proceed it even if is hidden by a fullscreen window.

This matches the behavior of i3.
2021-02-25 09:40:20 -05:00
Simon Ser
eea9c6331f Automatically map built-in touchscreens/tablets to built-in panels
Detect whether an output is built-in via its type. Detect whether
a touchscreen or tablet tool is built-in via its ID_PATH property.
2021-02-25 09:38:00 -05:00
Kenny Levinsen
a047b5ee4a container: Move pending state to state struct
Pending state is currently inlined directly in the container struct,
while the current state is in a state struct. A side-effect of this is
that it is not immediately obvious that pending double-buffered state is
accessed, nor is it obvious what state is double-buffered.

Instead, use the state struct for both current and pending.
2021-02-16 22:05:00 -05:00
David96
28cadf5580 Add missing transaction commits to seatop_default
Every seat_set_focus* should be followed by a transaction_commit_dirty.
In cases where the focus change is followed by a seatop_begin* this is
not needed, as transaction_commit_dirty is then called by the
seatop_begin* function.

Fixes #6034
2021-02-16 09:35:48 -05:00
Tadeo Kondrak
42cbaf278c text_input: Add support for focusing layer-shell surfaces 2021-02-15 18:24:47 -05:00
Tadeo Kondrak
c88f7ad1d0 text_input: Only send surrounding_text and content_type if supported 2021-02-15 16:45:35 -05:00
Tadeo Kondrak
b0e8f4ade2 text_input: Ignore text_input disable from unfocused windows
Before this commit, there would be cases where focus changes from one
window to another, the new window activates text_input, then the old
window sends a deactivate request, making text_input unfocused
completely.
2021-02-15 16:44:15 -05:00
Kenny Levinsen
31a01bb80d input: Commit transactions in seatop_default
This is needed for focus_follows_mouse, and was accidentally omitted in
the previous transaction commit shuffle.
2021-02-15 13:49:47 -05:00
Kenny Levinsen
b5b628cb41 input: Only commit transactions when necessary
There is no need to check for transactions at the end of every user
input, as the vast majority of input will not issue transactions. This
implementation can also hide where changes are made without an
appropriate transaction commit, as a future unrelated input would issue
the commit instead.

Instead, commit transactions in places where changes are made or are
likely to be made.
2021-02-14 13:19:08 -05:00
Andri Yngvason
9ef5cc03f1 input/seat: Reset command handler context in seat_destroy()
This fixes a dangling reference which causes a use-after-free.
2021-01-01 19:02:56 +01:00
Andri Yngvason
e11bc058ac input/seat: Clean up focus_stack in seat_destroy()
This fixes use-after-free when seat_destroy() has been called.
2021-01-01 19:02:56 +01:00
Andri Yngvason
98eece53ad input: Clean up input_method_relay in seat_destoy()
This fixes a crash that happens when input_method_new or text_method_new
events are emitted after the seat has been freed.
2021-01-01 19:02:56 +01:00
Ronan Pigott
ece6a1d408 Change workspace_layout to match i3 behavior
In i3, the workspace_layout command does not affect the
workspace layout. Instead, new workspace level containers
are wrapped in the desired layout and the workspace layout
always defaults to the output orientation.
2020-12-20 00:58:42 -05:00
Tudor Brindus
cc2c0d5966 input/cursor: unhide cursor on synthetic input
Fixes #5847.
2020-12-06 09:38:49 +01:00
Brian Ashworth
9d6787d10d input/keyboard: fix Group# bindings for keyboard groups
The keyboard group's effective keyboard layout was never being changed
due to a condition that incorrectly preventing it from being performed.
The IPC event that follows the change was correctly being prevented.
2020-11-12 10:52:45 +01:00
Tudor Brindus
07042486c3 tree/container: introduce container_is_sticky[_or_child] functions
To query whether a container is sticky, checking `con->is_sticky` is
insufficient. `container_is_floating_or_child` must also return true;
this led to a lot of repetition.

This commit introduces `container_is_sticky[_or_child]` functions, and
switches all stickiness checks to use them. (Including ones where the
container is already known to be floating, for consistency.)
2020-11-11 20:43:58 -05:00
Simon Ser
a56098a24e
Add missing includes for wlr_input_device.h
References: https://github.com/swaywm/wlroots/pull/2470
2020-11-11 15:40:50 +01:00
Simon Ser
bb342ac5e6
Replace wlr_key_state with wl_keyboard_key_state
References: https://github.com/swaywm/wlroots/pull/2446
2020-11-11 11:00:55 +01:00
Tudor Brindus
0df5753aed input/seatop_default: consider fullscreen views to have no edges
Previously, `find_edge` on a single fullscreen view would occasionally
return an edge rather than `WLR_EDGE_NONE`. This would trigger entry
into `seatop_resize_tiling`, which doesn't have meaning for a fullscreen
view.

The result was that the fullscreen container hitbox was considered to be
that of where it'd be if it were tiling, so most clicks would not go
through.

Fixes #5792.
2020-11-05 12:25:15 +01:00
Tudor Brindus
c523aa623b input: fully change focus when scrolling tabs/stacks
When scrolling on a tabbed/stacked container, i3 focuses its
inactive-focused focused child. Sway does the same, but then resets the
focus to whatever was focused previously.

Ref e5992eed16/src/click.c (L207-L219)
2020-11-01 04:05:38 -05:00
Tudor Brindus
60d95414d4 commands/focus: force container warp when fulfilling focus mode_toggle
This commit switches focusing behavior to force a warp when executing
`focus mode_toggle`.

Fixes #5772.
2020-11-01 03:43:00 -05:00