Commit graph

112 commits

Author SHA1 Message Date
Brian Ashworth
90bef0364b cmd_move: fix move to scratchpad hidden container
When moving to a scratchpad hidden container (using `move
[window|container] [to] mark <mark>`), this moves the container to the
scratchpad (equivalent to `move [window|container] [to] scratchpad`).

Previously, this would crash since the destination did not have a
workspace.
2019-08-23 09:12:06 +09:00
lbonn
7baa3ffece Allow moving a container hidden in scratchpad
(as i3 allows it)

Just update the container's coordinates so that they will be applied at
the next show.
2019-08-20 13:09:52 -04:00
Pedro Côrte-Real
d0233af3b3 Rework gaps code to be simpler and correct
Instead of tracking gaps per child apply gaps in two logical places:

1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.

Fixes #4296
2019-07-15 23:46:27 -04:00
Pedro Côrte-Real
e3a3917d3a Layout tiled using a width/height fraction
Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.

To do this several parts are reworked:

- The vertical and horizontal arrangement code is ajusted to work with
  fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
  working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
  match. The adjusted parts are container split, swap, and the input
  seat code.

It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.

Fixes #3547
Fixes #4297
2019-07-14 11:13:55 -04:00
Rouven Czerwinski
ddad41f423 Fix sway crashes for scratchpad layouts
Currently container_replace removes the container from the scratchpad
and re-adds it afterwards. For the split commands this results in the
container being send to the scratchpad, which results in a NULL segfault
if the same container should be shown.
Pass an optional workspace to root_scratchpad_add_container, if the
workspace is passed the window will continue to show on the workspace.
If NULL is passed it is sent to the scratchpad.
This was an issue if no other window except the scratchpad container was
on the workspace.

Fixes #4240
2019-06-16 12:29:16 -04:00
Brian Ashworth
13cbb3b7fc cmd_move: add support for output current
This adds support for the following commands for i3 compatibility:
- `move [window|container] [to] output current`
- `move workspace to [output] current`
- `move workspace [to] output current`

The above commands are only useful when used with criteria.
2019-04-30 15:22:02 -06:00
Brian Ashworth
09595da0bc cmd_move: allow for all i3 syntax options
This modifies cmd_move to allow for the syntax options allowed by i3.
The following syntaxes are supported:
- `move left|right|up|down [<amount> [px]]`
- `move [--no-auto-back-and-forth] [window|container] [to] workspace
   <name>|next|prev|next_on_output|prev_on_output|current|number <num>`
- `move [window|container] [to] output <name/id>|left|right|up|down`
- `move [window|container] [to] mark <mark>`
- `move workspace to [output] <name/id>|left|right|up|down`
- `move [window|container] [to] [absolute] position <x> [px] <y> [px]`
- `move [window|container] [to] [absolute] position center`
- `move [window|container] [to] position mouse|cursor|pointer`

This also allows retains the following syntax option that is not
supported by i3, but is supported in sway 1.0:
- `move workspace [to] output <name/id>|left|right|up|down`

The changes are:
- `window` and `container` are now optional
- `output` is now optional for `move workspace` when `to` is given

There is also stricter command checking now. If `absolute` or
`--no-auto-back-and-forth` are given for commands that do not support
them, it will be treated as invalid syntax instead of being silently
ignored.
2019-04-19 08:39:57 -06:00
Brian Ashworth
69a1a0ff99 Fix scratchpad fullscreen behavior and crash
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.

This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
  into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
  scratchpad, it will be fullscreen when shown (and fullscreen disabled
  when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
  scratchpad, it will be shown immediately as fullscreen global. The
  container is not moved to a workspace and remains in the
  scratchpad. The container will be visible until fullscreen disabled
  or killed. Since the container is in the scratchpad, running
  `scratchpad show` or `move container to scratchpad` will have no
  effect

This also changes `container_replace` to transfer fullscreen and
scratchpad status.
2019-04-13 08:48:37 -06:00
Ashkan Kiani
913445e112 Fix potential null accesses 2019-04-13 08:35:17 -06:00
Ian Fan
055d662baa commands: allow tiled sticky containers to be moved
Namely, to a workspace on the same output.
However, tiled sticky children of floating containers are still restricted.
2019-03-11 21:49:37 -04:00
Brian Ashworth
7252ca09a7 move scratchpad: hide visible scratchpad container
This makes it so running `move [to] scratchpad` on a container already
in the scratchpad does not return an error. To match i3's behavior, a
visible scratchpad container will be hidden and a hidden scratchpad
container will be treated as a noop.
2019-02-22 08:13:51 +01:00
Rouven Czerwinski
16ddd00102 commands/move: reintroduce wrongly removed NULL check
Commit d3d7956576 removed this NULL check, which
leads to the following backtrace:

  #0  0x0000557bd201df46 in node_is_view (node=0x0) at ../sway/sway/tree/node.c:41
  #1  0x0000557bd1ff5d4e in seat_get_focus_inactive (seat=0x557bd3fc7580, node=0x0) at ../sway/sway/input/seat.c:968
          current = 0x557bd2033485
  #2  0x0000557bd2009f24 in cmd_move_container (argc=3, argv=0x557bd46b19c0) at ../sway/sway/commands/move.c:557
          new_output_last_focus = 0x0
          error = 0x0
          node = 0x557bd469f360
          workspace = 0x557bd4572ee0
          container = 0x557bd469f360
          no_auto_back_and_forth = false
          seat = 0x557bd3fc7580
          old_parent = 0x0
          old_ws = 0x557bd4572ee0
          old_output = 0x557bd411f740
          destination = 0x557bd46a0cc0
          new_output = 0x557bd411f740
          new_output_last_ws = 0x0
          focus = 0x557bd469f360
          __PRETTY_FUNCTION__ = "cmd_move_container"
          new_workspace = 0x557bd4572ee0
  […]

Reintroduce the NULL check to fix the bug.

Fixes #3746
2019-02-22 00:52:57 -05:00
Brian Ashworth
d3d7956576 Handle NULL from output_get_active_workspace
This modifies the places where output_get_active_workspace is called to
handle a NULL result. Some places already handled it and did not need a
change, some just have guard off code blocks, others return errors, and
some have sway_asserts since the case should never happen. A lot of this
is probably just safety precautions since they probably will never be
called when `output_get_active_workspace` is not fully configured with a
workspace.
2019-02-21 21:18:03 +01:00
athrungithub
98b40d31c1 Don't remove from scratchpad on move to workspace
on move container window to another workspace,
not remove from scratchpad.
2019-02-12 23:47:10 -05:00
Ryan Dwyer
6b8bf10941 Introduce container_is_scratchpad_hidden
Just a convenience function that improves readability of the code.

Other things worth noting:

* container_get_siblings and container_sibling_index no longer use the
const keyword
* container_handle_fullscreen_reparent is only ever called after
attaching the container to a workspace, so its con->workspace check has
been changed to an assertion
2019-01-28 10:35:40 +01:00
Ryan Dwyer
20aa8ee67d Implement fullscreen global 2019-01-25 08:29:21 +10:00
Brian Ashworth
8ce57f0a77 root_scratchpad_remove_container: do not show
This removes the call to `root_scratchpad_show` from
`root_scratchpad_remove_container` and places it in the
`cmd_move_container`. This also moved the IPC `window::move` event to
`cmd_scratchpad`.
2019-01-22 13:13:34 +01:00
M Stoeckl
1211a81aad Replace wlr_log with sway_log
This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.

wlr_log_init is still invoked in sway/main.c

This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
2019-01-21 12:59:42 +01:00
Brian Ashworth
3087942c35 Handle hidden scratchpad containers in commands
This fixes the handling of hidden scratchpad containers for some
commands. For the most part, this just prevents running the commands on
hidden scratchpad containers, but there are some commands that have some
special handling for them.
2019-01-15 09:05:27 +01:00
M Stoeckl
2a684cad5f Remove now-unused "input" argument of cmd_results_new
Patch tested by compiling with `__attribute__ ((format (printf, 2, 3)))`
applied to `cmd_results_new`.

String usage constants have been converted from pointers to arrays when
encountered. General handler format strings were sometimes modified to
include the old input string, especially for unknown command errors.
2019-01-14 08:05:29 -05:00
Ryan Dwyer
14cab78612 Reset container dimensions when moving into workspace from direction 2019-01-09 11:22:23 -05:00
Brian Ashworth
88d96bc41f Combine output_by_name and output_by_identifier
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
2018-12-20 19:55:29 +01:00
Dominique Martinet
2543834172 move to workspace: fix moving floating container to non-empty workspace
moving a container to a non-empty workspace will find a container to move
to in the destination workspace and call container_move_to_container,
which must not just skip floating containers
2018-11-29 00:08:43 +09:00
emersion
3a310f92ab
Replace _XOPEN_SOURCE with _POSIX_C_SOURCE
And make sure we don't define both in the same source file.
2018-11-25 17:19:43 +01:00
Ryan Dwyer
9fc736f4e1 Move view marks properties to container struct
Like border properties, this will be needed to implement layout saving
and restoring.
2018-11-01 18:09:51 +10:00
Ryan Dwyer
bf19f63a79 Wrap to fartherest output when running focus output
Also moves the `opposite_direction` function into `util.c` as it's used
in two places now.
2018-11-01 08:29:45 +10:00
Ryan Dwyer
7be309710d Remove enum movement_direction
There's no point having both movement_direction and wlr_direction. This
replaces the former with the latter.

As movement_direction also contained MOVE_PARENT and MOVE_CHILD items,
these are now checked specifically in the focus command and handled in
separate functions, just like the other focus variants.
2018-10-30 23:27:49 +10:00
Ryan Dwyer
885963f11f Deny several commands when there's no outputs connected 2018-10-26 00:03:44 +10:00
Ryan Dwyer
f04b8f0061 Fix crash when moving a container to a fullscreen workspace
Setting normal focus to the fullscreen view causes the old workspace to
start destroying. We then set focus to the old workspace which is no
longer attached in the tree.

As we are only setting focus_inactive on the fullscreen container, the
fix uses seat_set_raw_focus to avoid all the additional behaviour that
comes with it such as destroying the old workspace.
2018-10-22 18:02:33 +10:00
Ryan Dwyer
c5a6c37275 Make workspace back_and_forth seat-specific
* When using multiple seats, each seat has its own prev_workspace_name
for the purpose of workspace back_and_forth.
* Removes prev_workspace_name global variable.
* Removes unused next_name_map function in tree/workspace.c.
* Fixes memory leak in seat_destroy (seat was not freed).
2018-10-21 11:26:22 +10:00
Ryan Dwyer
c006717910 Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20 13:11:43 +10:00
Ryan Dwyer
799f285cd1 Fix moving tiled containers to workspaces which only have floating views
* Make a workspace which only contains floating views
* Switch to another workspace and create a tiled view
* Move the tiled view to the workspace with
`move container to workspace N`

The container would be added as a sibling to the floating view, which
makes the container floating while having the geometry of a tiled
container.

This changes it so it only looks for tiled containers in the workspace
with a fallback to the workspace itself.
2018-10-17 16:57:32 +10:00
Ryan Dwyer
05284b65db Prevent duplicate workspace::focus events
Previously we would compare the last focus's workspace with the new
focus's workspace to determine if we need to emit an IPC
workspace::focus event. This doesn't work when moving the focused
container to a new workspace.

This adds a workspace property to the seat which stores the last emitted
workspace::focus workspace. Using this method, after moving the
container, refocusing it will trigger exactly one workspace::focus
event: from the old workspace to the new workspace.
2018-10-16 08:17:24 +10:00
Ryan Dwyer
26278b694c Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp
This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.

A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.

This also fixes the following:

* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
2018-10-15 21:06:24 +10:00
Ryan Dwyer
9753e52d6b Flatten container in workspace_rejigger 2018-09-23 14:32:26 +10:00
Ryan Dwyer
0b7fb6943e Fix some bugs as a result of removing move_out_of_tabs_stacks 2018-09-23 13:55:06 +10:00
Ryan Dwyer
93624599b3 Remove move_out_of_tabs_stacks
This fixes the following. Create these layouts and run move right:

(Initial layout -> expected result -> actual result)

* `H[S[unfocused focused] unfocused]` ->
`H[S[unfocused] focused unfocused]` ->
`H[H[S[unfocused] focused] unfocused]`
* `H[S[unfocused focused] V[unfocused]]` ->
`H[S[unfocused] V[unfocused focused]]` ->
`H[H[S[unfocused] focused] V[unfocused]]`

move_out_of_tabs_stacks was originally made to allow views to move out
of the tabbed/stacked container in the parallel direction, but at some
point this has started working using the regular logic.
2018-09-23 13:10:36 +10:00
William Wold
f48999dd24 Fix crash moving out of tab container 2018-09-17 01:20:45 -07:00
Ryan Dwyer
f6e218a643 Rename seat_get_active_child to seat_get_active_tiling_child
Also renames container to con in one function to prevent ugly line
wrapping.
2018-09-16 22:01:54 +10:00
Ryan Dwyer
2f6935e00f Remove bad assertion in workspace_rejigger
The assertion can be (rightfully) triggered by creating layout
V[H[view view] view] and moving the top right view to the right.

After removing the assertion I found the container being moved needs its
size reset to prevent it from being sized wrongly after arranging.
2018-09-13 17:02:10 +10:00
emersion
af9e8f94cc
Merge pull request #2620 from ianyfan/commands
commands: when moving a container, restore focus properly
2018-09-12 09:20:47 +02:00
Ian Fan
ae535396b0 commands: when moving container, remove its gaps 2018-09-11 16:46:11 +01:00
Ian Fan
c770949a9f commands: when moving container, restore focus properly 2018-09-11 16:46:07 +01:00
Ryan Dwyer
8bb40c24c7 Implement tiling drag
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11 21:34:21 +10:00
Ryan Dwyer
908095ef9a Introduce seat_set_focus_container and seat_set_focus_workspace
These are the same as seat_set_focus, but accept a specific type rather
than using nodes. Doing this adds more typesafety and lets us avoid
using &con->node which looks a little ugly.

This fixes a crash that pretty much nobody would ever come across. If
you have a bindsym for "focus" with no arguments and run it from an
empty workspace, sway would crash because it assumes `container` is not
NULL.
2018-09-06 19:26:56 +10:00
Ryan Dwyer
01117db6d9 Fix crash when moving view across outputs
It was incorrectly determining that the container being moved and the
destination had the same parent, which resulted in tree corruption. Both
parents can be NULL but the containers may belong to different
workspaces.

To reproduce, create layout H[V[view] view] in one workspace then move a
view left or right from another output into that workspace.
2018-09-06 11:53:55 +10:00
Ryan Dwyer
dbf4aa3e33 Allow marked containers to be moved out of the scratchpad via move command 2018-09-05 18:01:43 +10:00
Ryan Dwyer
9d168a693d Fix moving workspace to output 2018-09-05 18:01:43 +10:00
Ryan Dwyer
06d9693829 Remove offset argument to container_add_sibling
I added this thinking that it might come in useful. Turns out it didn't.
2018-09-05 18:01:43 +10:00
Ryan Dwyer
7586f150c0 Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.

In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.

If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.

There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.

In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.

The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.

The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.

Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.

Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.

In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.

container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.

`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.

container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.

There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.

The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
2018-09-05 18:01:43 +10:00