mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-16 19:50:19 +01:00
f7d1c506f6
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
18 lines
924 B
Text
18 lines
924 B
Text
srb2 (Sonic Robo Blast 2 game)
|
|
|
|
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame
|
|
built using a modified version of the Doom Legacy port of Doom. SRB2 is
|
|
closely inspired by the original Sonic games from the Sega Genesis, and
|
|
attempts to recreate the design in 3D. While SRB2 isn't fully completed,
|
|
it already features tons of levels, enemies, speed, and quite a lot of
|
|
the fun that the original Sonic games provided.
|
|
|
|
libgme is an optional dependency for srb2. It will be autodetected if
|
|
installed. I'm not 100% sure what libgme does for srb2: it's a "game
|
|
music emulation" library, but the game music doesn't sound different to
|
|
me when srb2 is built with libgme, and I don't see any config settings
|
|
to enable it. I haven't played the entire game yet though...
|
|
|
|
Note for users upgrading from version 2.1.x to 2.2.x: I had to
|
|
delete my old config (rm -rf ~/.srb2) to get the game to run without
|
|
segfaulting.
|