mirror of
https://github.com/Ponce/slackbuilds
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1500b39f3c
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
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glulxe-glktermw.6 | ||
glulxe-glktermw.6.md | ||
glulxe.info | ||
glulxe.SlackBuild | ||
README | ||
slack-desc |
glulxe (interactive fiction VM) Glulx is a portable VM, like the Z-machine. Unlike the Z-machine, it uses 32-bit data and addresses, so it can handle game files up to four gigabytes long. Also unlike the Z-machine, it has native support for Glk I/O, so game files can use any capability Glk provides. However, like the Z-machine -- again -- you can write games in the Inform language and compile them to Glulx game files. Optional dependency: cheapglk. Although glulxe-cheapglk is not as featureful as glulxe-glktermw, it does support the VM debugger, which glulxe-glktermw does not. If you want this, install cheapglk before building glulxe. The executable will be installed as /usr/games/glulxe-cheapglk. If you have cheapglk installed, you can build without it by setting CHEAPGLK=no in the environment. Optional dependency: if you want a glulxe that speaks JSON, install remglk before building this. The JSON executable will be installed as /usr/games/glulxe-remglk. If you have remglk installed and want to build without it, export REMGLK=no in the environment. Note that, by itself, glulxe-remglk can't be used to play games in a human-friendly way; it's intended for use with a frontend (possibly a web-based one).