slackbuilds_ponce/games/ioquake3
M.Dinslage 821db32d55 games/ioquake3: Added (open source Quake 3 distribution)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
2010-06-12 22:14:27 -05:00
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doinst.sh games/ioquake3: Added (open source Quake 3 distribution) 2010-06-12 22:14:27 -05:00
ioquake3.desktop games/ioquake3: Added (open source Quake 3 distribution) 2010-06-12 22:14:27 -05:00
ioquake3.info games/ioquake3: Added (open source Quake 3 distribution) 2010-06-12 22:14:27 -05:00
ioquake3.SlackBuild games/ioquake3: Added (open source Quake 3 distribution) 2010-06-12 22:14:27 -05:00
launcher.ioquake3 games/ioquake3: Added (open source Quake 3 distribution) 2010-06-12 22:14:27 -05:00
quake3.png games/ioquake3: Added (open source Quake 3 distribution) 2010-06-12 22:14:27 -05:00
README games/ioquake3: Added (open source Quake 3 distribution) 2010-06-12 22:14:27 -05:00
slack-desc games/ioquake3: Added (open source Quake 3 distribution) 2010-06-12 22:14:27 -05:00

ioquake3 (An open source Quake 3 distribution)

ioquake3 aims to build upon id Software's Quake 3 source code
release. The source code was released on August 20, 2005 under the
GPL. Since then code has been cleaned up, bugs have been fixed and
features been added. The permanent goal is to create THE open source
Quake 3 distribution upon which people base their games and projects.

The buildscript has and option to enable support for multi-core 
CPU's, to enable this feature pass SMP=YES to the scrip.  

This requires OpenAL.

NOTE: ioquake3 is just a source code engine port.  You still need the 
original game files to play quake3.  For us this means we need one file 
from the original CD.  The file you need is [cdrom]/Quake3/baseq3/pak0.pk3
Copy this file to the /usr/share/games/quake3/baseq3 directory.