mirror of
https://github.com/Ponce/slackbuilds
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d79cdc76b7
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
177 lines
5.2 KiB
Bash
177 lines
5.2 KiB
Bash
#!/bin/bash
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# Slackware build script for odamex
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# 20220208 bkw: BUILD=3, add the missing .diff...
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# 20211231 bkw: BUILD=2.
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# - the SDL2 segfault will likely be fixed soon (reported to PV, along
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# with a patch). add SDL2 environment variable, default to no.
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# 20211028 bkw: update for v0.9.5.
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# - had to switch to SDL 1 to avoid SDL2_Mixer-related segfaults.
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# unfortunately I can't get the music to work with SDL 1...
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# 20201024 bkw: update for v0.8.3.
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# 20191201 bkw: update for v0.8.1.
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# 20140910 bkw:
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# - explicitly use the correct config script for wx, instead of relying
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# on /usr/bin/wx-config
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# 20140827 bkw:
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# - update for 0.7.0
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# - require wxGTK3 (which is wx 3.x) instead of wxPython (wx 2.x)
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# - pod-ify man page for easier editing
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# - edit man page a bit
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# - get rid of hard-coded /usr/share/games/doom, no longer needed
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# - include sample orasrv.cfg from 0.6.4 source (it's gone from 0.7.0)
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=odamex
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VERSION=${VERSION:-0.9.5}
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BUILD=${BUILD:-3}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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# We can't trust the /usr/bin/wx-config symlink.
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# Find the correct wx-config, if it exists. User can override by setting WXVER
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# in the env, or by setting WXCONFIG to the full path.
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WXVER=${WXVER:-3.0}
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WXMAYBE="$( ls /usr/lib$LIBDIRSUFFIX/wx/config/*-$WXVER 2>/dev/null | head -1 )"
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WXCONFIG=${WXCONFIG:-$WXMAYBE}
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WXCONFIG=${WXCONFIG:-/usr/bin/wx-config}
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-src-$VERSION
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tar xvf $CWD/$PRGNAM-src-$VERSION.tar.bz2
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cd $PRGNAM-src-$VERSION
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chown -R root:root .
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# Every file in 0.9.5 is +x, and none of them need to be!
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# Do not revert to template.
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find . -type f -exec chmod 644 {} \+
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find . -type d -exec chmod 755 {} \+
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SDL12ARG=ON
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[ "${SDL2:-no}" = "yes" ] && SDL12ARG=OFF
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# 20220101 bkw: do not use systemwide install of portmidi, if it exists.
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# This is to avoid a hidden portmidi dependency breaking the odamex
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# binary when portmidi gets removed or upgraded.
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patch -p1 < $CWD/use_bundled_portmidi.diff
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# Make the launcher look in /usr/games for the odamex binary rather
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# than the current directory. User can override with the settings
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# dialog, this just sets the default.
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sed -i 's,OdaGetInstallDir(),"/usr/games",g' \
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odalaunch/src/dlg_main.cpp \
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odalaunch/src/dlg_config.cpp
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rm -rf build
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_INSTALL_BINDIR=games \
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-DwxWidgets_CONFIG_EXECUTABLE=$WXCONFIG \
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-DUSE_SDL12=$SDL12ARG \
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-DCMAKE_BUILD_TYPE=Release ..
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make VERBOSE=1
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cd ..
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# cmake-based odamex lacks a 'make install' target, do it manually.
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# Actually, there is one in 0.8.3, but it doesn't work.
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mkdir -p $PKG/usr/games
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install -s -m0755 build/client/$PRGNAM $PKG/usr/games
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install -s -m0755 build/server/odasrv $PKG/usr/games
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install -s -m0755 build/odalaunch/odalaunch $PKG/usr/games
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# Man page created for this slackbuild
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MANDIR=$PKG/usr/man/man6
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mkdir -p $MANDIR
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gzip -9c < $CWD/$PRGNAM.6 > $MANDIR/$PRGNAM.6.gz
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for i in odasrv odalaunch; do
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ln -s $PRGNAM.6.gz $MANDIR/$i.6.gz
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done
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# Desktop stuff
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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for exe in $PRGNAM odasrv odalaunch; do
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# make these validate and call the correct binary
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sed -e '/^Encoding/d' -e 's, -waddir.*,,' -e 's,Exec=,&/usr/games/,' \
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< installer/arch/$exe.desktop \
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> $PKG/usr/share/applications/$exe.desktop
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# use upstream's icons
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for i in media/icon_${exe}_*.png; do
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px=$( basename $i | cut -d. -f1 | cut -d_ -f3 )
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size=${px}x${px}
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dir=$PKG/usr/share/icons/hicolor/$size/apps
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mkdir -p $dir
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cat $i > $dir/$exe.png
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done
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# make old-school icon, too
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convert -resize 48x48 media/icon_${exe}_512.png $PKG/usr/share/pixmaps/$exe.png
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done
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# 20211027 bkw: In 0.9.5, upstream doesn't ship the wad. It expects
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# to build it using deutex. Easier to use a prebuilt one, from their
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# windows package.
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WADDIR=$PKG/usr/share/games/doom
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mkdir -p $WADDIR
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unzip -p $CWD/$PRGNAM-win32-$VERSION.zip $PRGNAM.wad > $WADDIR/$PRGNAM.wad
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PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION
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mkdir -p $PKGDOC
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cp -a CHANGELOG LICENSE MAINTAINERS README.md documentation/tech $PKGDOC
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cat $CWD/odasrv.cfg > $PKGDOC/odasrv.cfg.sample
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cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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