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8c1669a99a
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
38 lines
1.4 KiB
Text
38 lines
1.4 KiB
Text
eduke32_hires_pack (Duke3D High Resolution Pack)
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The Duke3D High Resolution Pack allows you to use much better looking
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textures than the original game (released back in 1996) had to offer
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in the first place. It also introduces 3D model replacements for the
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old enemies/weapons/items sprites. In combination with an OpenGL port
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like JFDuke3D or EDuke32, this gives Duke Nukem 3D a modernized, more
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appealing look and even motivates Duke veterans to play through the
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original episodes once again.
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You'll need a high-end video card to use this at a decent framerate.
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The SC-55 Music Pack used to be optional; it's now always included.
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This package is intended for use with the eduke32 package from
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slackbuilds.org, but may also be used with other Duke3D source ports.
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To enable the HRP in the eduke32 launcher:
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- Enable the "Enable autoload folder" option.
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- Select an OpenGL video mode.
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- Enable the "Polymer" option.
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- In the "Game" tab, make sure you're playing either Duke Nukem 3D
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Atomic Edition or Duke Nukem 3D Shareware.
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- Click "Start".
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If you don't see the launcher (if eduke32 goes straight to the game),
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run "eduke32 -setup".
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These instructions also work for rednukem (from the nblood package),
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except that it requires symlinks to be created first:
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mkdir -p ~/.config/rednukem/autoload
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ln -s /usr/share/games/eduke32/autoload/* ~/.config/rednukem/autoload
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