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Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
25 lines
1.1 KiB
Text
25 lines
1.1 KiB
Text
DOOM Retro is the classic, refined DOOM source port. It represents
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what DOOM should be today, in all its dark, gritty, unapologetically
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pixellated glory. DOOM Retro's source code is forked from Chocolate
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DOOM, with enhancements from other DOOM source ports, as well as many
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orignal ideas. DOOM Retro is deliberately minimalist by design, and
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does a few things differently when compared with other source ports.
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The game looks in /usr/share/games/doom (and a few other places) for
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game date. To play Shareware Doom, install doom_shareware_data. To
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play Doom 2 or the full version of Doom, copy doom2.wad or doom.wad
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from the game CD or install directory to /usr/share/games/doom.
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For MIDI playback, first build and install FluidSynth, then build
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and install SDL2_mixer (so that it has FluidSynth support), and then
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build and install DOOM Retro. Then, before starting DOOM Retro, set
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the SDL_SOUNDFONTS environment variable to the path to a soundfont in
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sf2 format:
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i.e.
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export SDL_SOUNDFONTS=/path/to/soundfonts.sf2
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Settings are stored in $HOME/.config/doomretro. After starting Doom
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Retro for the first time, you will find an editable doomretro.cfg
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there.
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