mirror of
https://github.com/Ponce/slackbuilds
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18ce2e1a43
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
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.. | ||
doinst.sh | ||
mangohud.info | ||
mangohud.SlackBuild | ||
meson594.patch | ||
README | ||
slack-desc |
MangoHud is a Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. MangoHud may be built with access to Nvidia's NV_Control X extension. This introduces a dependency on libxnvctrl and may be included by passing XNVCTRL=enabled. By default, MangoHud reaches out to the internet to pull Vulkan-Headers. Since Slackware ships with vulkan-sdk, we enable system headers by default. To disable this feature and restore default behavior, pass SYSVULKAN=disabled to the build script. This SlackBuild defaults to building mangoapp as well. To disable this behavior, pass MANGOAPP=false to the build script. This removes the dependency on glfw3 and nlohmann_json. If you would like multilib support, pass COMPAT32=yes to the build script. Please note that this only adds 32bit support for mangohud, NOT mangoapp.