mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-16 19:50:19 +01:00
5a0f7639db
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
128 lines
3.9 KiB
Bash
128 lines
3.9 KiB
Bash
#!/bin/sh
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# Slackware build script for srb2
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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PRGNAM=srb2
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VERSION=${VERSION:-2.1.21}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP/$PRGNAM $PKG $OUTPUT
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cd $TMP/$PRGNAM
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rm -rf SRB2-SRB2_release_$VERSION
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# There's a lot of stuff in the source that we don't need. All the
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# --exclude stuff saves 182MB of space in $TMP.
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tar xvf $CWD/SRB2-SRB2_release_$VERSION.tar.gz \
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--exclude '*/libs' \
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--exclude '*/android' \
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--exclude '*/windows-installer' \
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--exclude '*/bin' \
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--exclude '*/objs' \
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--exclude '*/tools'
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cd SRB2-SRB2_release_$VERSION
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chown -R root:root .
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find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
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\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
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# Assets (actually WAD files) aren't found in the source, have to download
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# them separately. The build actually checks for them & refuses to compile
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# if they're missing, which is kinda unfair since it doesn't ship with
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# the damn things... To save 208MB of space in $TMP, we symlink the files.
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# Can't just touch them, since the md5sums of the files get hardcoded
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# into the binary (and it'll refuse to run if they don't match).
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DATAFILES="srb2.srb zones.dta player.dta rings.dta music.dta patch.dta"
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for i in $DATAFILES; do
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ln -s $CWD/$i assets/$i
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done
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# As shipped, the path /usr/games/SRB2 is hardcoded in various places
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# in the source (no cmake variable to change it). It should be in
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# /usr/share/games, not /usr/games, so sed-fest:
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sed -i 's,usr/games,usr/share/games,g' \
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src/sdl/i_system.c src/sdl/i_ttf.c \
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src/sdl12/i_system.c src/sdl12/i_ttf.c
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS_RELEASE:STRING="$SLKCFLAGS -DNDEBUG" \
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-DCMAKE_CXX_FLAGS_RELEASE:STRING="$SLKCFLAGS -DNDEBUG" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DLIB_SUFFIX=${LIBDIRSUFFIX} \
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-DMAN_INSTALL_DIR=/usr/man \
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-DCMAKE_BUILD_TYPE=Release ..
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make VERBOSE=1
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#make install/strip DESTDIR=$PKG # don't bother, it's broken
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cd ..
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# 'make install' puts all the files in the same dir, so manual install:
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mkdir -p $PKG/usr/games $PKG/usr/share/games/SRB2 \
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$PKG/usr/share/pixmaps $PKG/usr/share/applications \
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$PKG/usr/doc/$PRGNAM-$VERSION
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install -s -m0755 build/bin/$PRGNAM-$VERSION $PKG/usr/games
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ln -s $PRGNAM-$VERSION $PKG/usr/games/$PRGNAM
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install -m0644 assets/LICENSE* assets/README* $PKG/usr/doc/$PRGNAM-$VERSION
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install -m0644 $PRGNAM.png $PKG/usr/share/pixmaps
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# Install data files from $CWD, not the symlinks in assets/
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echo -n "Copying data files: "
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for i in $DATAFILES; do
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echo -n "$i "
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cat $CWD/$i > $PKG/usr/share/games/SRB2/$i
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done
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echo
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# desktop file is a modified version of debian/srb2.desktop. I took out
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# the absolute paths.
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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# dev and modding docs in doc/, config files for cwiid and various doom
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# level editors in extras/. We don't need yet another copy of the GPL
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# in doc/, so:
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rm -f doc/.gitignore doc/copying
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cp -a doc extras $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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