slackbuilds_ponce/games/Scorched3D/scorched3d-43.1c-libpng14.patch
Heinz Wiesinger a1f00d22d4 games/Scorched3D: Added (3D artillery game)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
2010-08-29 15:32:11 -05:00

40 lines
1.3 KiB
Diff

http://bugs.gentoo.org/show_bug.cgi?id=308867
--- src/common/image/ImagePng.cpp
+++ src/common/image/ImagePng.cpp
@@ -189,7 +189,7 @@ bool ImagePng::loadFromBuffer(NetBuffer
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL)
{
- png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
+ png_destroy_read_struct(&png_ptr, NULL, NULL);
return false;
}
@@ -200,7 +200,7 @@ bool ImagePng::loadFromBuffer(NetBuffer
if (setjmp(png_jmpbuf(png_ptr)))
{
/* Free all of the memory associated with the png_ptr and info_ptr */
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
/* If we get here, we had a problem reading the file */
return false;
}
@@ -258,7 +258,7 @@ bool ImagePng::loadFromBuffer(NetBuffer
}
else
{
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
Logger::log(S3D::formatStringBuffer(
"Invalid PNG format.\n"
@@ -272,7 +272,7 @@ bool ImagePng::loadFromBuffer(NetBuffer
// END NEW CODE
/* clean up after the read, and free any memory allocated - REQUIRED */
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
/* that's it */
return true;