games/epsxe: Added to 12.2 repository

This commit is contained in:
soyalexman 2010-05-12 23:29:18 +02:00 committed by Robby Workman
parent e1ea50212b
commit a9e3b54f5f
9 changed files with 236 additions and 0 deletions

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games/epsxe/README Normal file
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ePSXe (enhanced PSX emulator) is an emulator of the Sony PlayStation video
game console for x86-based PC hardware. It was written by three authors,
using the aliases "Calb", "_Demo_", and "Galtor". It has been described as
the best freeware Playstation emulator available.
ePSXe makes use of a plugin system to emulate GPU, SPU, and CD drive functions
* GPU: Most GPU plugins run with either Direct3D, OpenGL, or the
Glide API, and are available freeware or open source.
* SPU: The SPU plugins can emulate everything from music to sound
effects, with varying degrees of success depending on the plugin
settings, and of course the plugin being used.
* CD-ROM: ePSXe comes with a core CD-ROM plugin, but many others
are available for freeware download and many can emulate up to
seven different types of read modes.
* Input: The core plugin is sufficient, but there are others that
allow for more functionality. It is even possible to plug in and
use a DualShock controller with a USB adapter.
If you want to add plugins to the epsxe, go to $HOME/.epsxe, where you
will find the plugins directory. Note that this script installs many
needed directories owned by root:games and writable by that group; if you
want a user to be able to install plugins, then make sure they are in the
games group.

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config() {
NEW="$1"
OLD="$(dirname $NEW)/$(basename $NEW .new)"
# If there's no config file by that name, mv it over:
if [ ! -r $OLD ]; then
mv $NEW $OLD
elif [ "$(cat $OLD | md5sum)" = "$(cat $NEW | md5sum)" ]; then
# toss the redundant copy
rm $NEW
fi
# Otherwise, we leave the .new copy for the admin to consider...
}
config var/games/epsxe/.epsxerc.new
if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi

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#
# ePSXe config file
#
# Plugins names
VideoPlugin = libgpuPeteXGL2.so.2.0.8
SoundPlugin = libspuPeopsOSS.so.1.0.8
PadPlugin = libpadJoy-0.8.so
# File paths/names
BiosPath = @INSTALLDIR@/SCPH1001.BIN
CdromDevice = /dev/cdrom
CdromMountPath = /mnt/cdrom
IsoDirectory = /
# Memory cards [files]
MemcardPath1 = @INSTALLDIR@/memcards/epsxe000.mcr
MemcardPath2 = @INSTALLDIR@/memcards/epsxe001.mcr
# Sounds options [0-disabled, 1-enabled]
SoundEnabled = 1
SoundXA = 1
SoundCDDA = 0
SoundFakeSpuIrq = 0
# Keys [16-keycodes]
Keys1 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Keys2 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Keys3 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Keys4 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Multitap1 = 0
# Misc options [0-NTSC, 1-PAL, 255-AUTODETECT, 0-disabled, 1-enabled]
Country = 0
AutoPpfLoad = 1

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#!/bin/sh
# Slackware build script for epsxe
# Copyright (c) 2009, soyalexman, soyalexman@soyalexman.com
# PSX Controller icon made by soyalexman.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
# 1.- Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# NOTE:plugins,bios or cfg are not considered on this script
PRGNAM=epsxe
VERSION=1.60
ARCH=${ARCH:-i486}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
EPSXEZIP=160lin
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
set -e
rm -rf $PKG
mkdir -p $PKG/usr/games/$PRGNAM-$VERSION $OUTPUT
unzip $CWD/$PRGNAM$EPSXEZIP.zip -d $PKG/usr/games/$PRGNAM-$VERSION
cd $PKG/usr/games/$PRGNAM-$VERSION
chown -R root:root .
## We'll diverge from upstream a bit in locations but not functionality
## Some of this stuff needs to be writable by users, so it can't be on the
## /usr partition in case it's mounted readonly. Also, we don't want *all*
## users to have write permissions on it, so we'll handle that too.
# First, the global configuration file
mkdir -p $PKG/var/games/$PRGNAM
sed "s%@INSTALLDIR@%/usr/games/$PRGNAM-$VERSION%g" $CWD/dot.epsxerc > \
$PKG/var/games/$PRGNAM/.epsxerc.new
cd $PKG/usr/games/$PRGNAM-$VERSION
# Link the config file to where it's expected
ln -s ../../../var/games/$PRGNAM/.epsxerc .epsxerc
mv bios cfg cheats memcards plugins sstates snap \
$PKG/var/games/$PRGNAM
for i in bios cfg cheats memcards plugins sstates snap ; do
ln -s ../../../var/games/$PRGNAM/$i . ;
done
cd -
# Make the plugins, bios, cfg, cheats, memcards, and snap dirs be owned by
# root:games and mode 2775 ; also make files 0664
chown -R root:games $PKG/var/games/$PRGNAM
find $PKG/var/games/$PRGNAM -type f -exec chmod 0664 {} \;
find $PKG/var/games/$PRGNAM -type d -exec chmod 2775 {} \;
# Add a wrapper in PATH (/usr/games) which will run the real executable at
# /usr/games/$PRGNAM-$VERSION/epsxe after handling some config details
sed "s%@INSTALLDIR@%/usr/games/$PRGNAM-$VERSION%g" $CWD/wrapper.epsxe \
> $PKG/usr/games/epsxe
chmod 0755 $PKG/usr/games/epsxe
# Add a .desktop file and icon for good menu integration
mkdir -p $PKG/usr/share/{applications,pixmaps}
install -m 0644 $CWD/epsxe.desktop $PKG/usr/share/applications/epsxe.desktop
install -m 0644 $CWD/epsxe.png $PKG/usr/share/pixmaps/epsxe.png
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
mv docs/* $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
( cd $PKG/usr/games/$PRGNAM-$VERSION
rm -rf docs ; ln -sf ../../doc/$PRGNAM-$VERSION/ docs
)
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz

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[Desktop Entry]
Name=EPSXE
Comment=PSX Emulator
Exec=epsxe
Icon=epsxe
Terminal=false
Type=Application
Categories=GNOME;GTK;Qt;KDE;Game;
StartupNotify=false
GenericName=PSX Emulation
X-KDE-StartupNotify=false
X-DCOP-ServiceType=Multi

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PRGNAM="epsxe"
VERSION="1.60"
HOMEPAGE="http://www.epsxe.com"
DOWNLOAD="http://www.epsxe.com/files/epsxe160lin.zip"
MD5SUM="32704cfc77939b9a1bd047f22b70eca2"
MAINTAINER="soyalexman"
EMAIL="soyalexman@soyalexman.com"
APPROVED="rworkman"

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description. Line
# up the first '|' above the ':' following the base package name, and the '|'
# on the right side marks the last column you can put a character in. You must
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':'.
|-----handy-ruler------------------------------------------------------|
epsxe: EPSXE (PSX Emulator)
epsxe:
epsxe: ePSXe (enhanced PSX emulator) is an emulator of the Sony PlayStation
epsxe: video game console for x86-based PC hardware. It was written by
epsxe: three authors, using the aliases "Calb", "_Demo_", and "Galtor".
epsxe: It has been described as the best freeware Playstation emulator
epsxe: available. ((http://en.wikipedia.org/wiki/EPSXe)
epsxe:
epsxe: Homepage: http://www.epsxe.com
epsxe:
epsxe:

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#!/bin/sh
# This script has 2 reasons to exist.
# 1) Run the real executable, since it looks for the plugins in the same
# directory where it is located; therefore, the file structure given
# by the epsxe team must be preserved.
# 2) Check if the user's $HOME has a ".epsxe" directory. This is only a way
# to have links to the plugins directory, that was given write permissions
# to the games group.
# Check for the $HOME/.epsxe dir.
if [ ! -d $HOME/.epsxe ]; then
mkdir -p $HOME/.epsxe
cd $HOME/.epsxe
ln -s @INSTALLDIR@/cfg cfg
ln -s @INSTALLDIR@/bios bios
ln -s @INSTALLDIR@/cheats cheats
ln -s @INSTALLDIR@/memcards memcards
ln -s @INSTALLDIR@/plugins plugins
cd -
fi
# Run the program
@INSTALLDIR@/epsxe