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https://github.com/Ponce/slackbuilds
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games/einstein: Added to 12.2 repository
This commit is contained in:
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f790816ee1
commit
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12 changed files with 289 additions and 0 deletions
4
games/einstein/README
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4
games/einstein/README
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Einstein puzzle is a free cross-platform open source remake of old
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DOS game Sherlock which was inspired by Albert Einstein's puzzle.
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Einstein said that only those with an intelligence quotient of 98
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percentile and higher should be able to solve it.
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3
games/einstein/doinst.sh
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3
games/einstein/doinst.sh
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications &> /dev/null
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fi
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62
games/einstein/einstein.SlackBuild
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62
games/einstein/einstein.SlackBuild
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#!/bin/sh
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# Slackware build script for einstein
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# Written by Erik Hanson erik@slackbuilds.org
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PRGNAM=einstein
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VERSION=2.0
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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fi
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set -eu
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION-src.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find . \
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\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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# Some patches from debian.
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for PATCH in $CWD/patches/*.diff ; do
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patch -p0 < $PATCH
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done
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# Build
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make PREFIX="/usr" OPTIMIZE="$SLKCFLAGS"
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# Install
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install -D -s -m 0755 einstein $PKG/usr/games/einstein
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install -D einstein.res $PKG/usr/share/einstein/res/einstein.res
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install -D $CWD/einstein.desktop $PKG/usr/share/applications/einstein.desktop
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install -D $CWD/einstein.png $PKG/usr/share/pixmaps/einstein.png
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a README $CWD/patches $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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chown -R root:root $PKG/usr/doc/$PRGNAM-$VERSION
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz
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10
games/einstein/einstein.desktop
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games/einstein/einstein.desktop
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[Desktop Entry]
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Version=1.0
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Name=Einstein
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Comment="Puzzle game inspired by Einstein's puzzle"
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Exec=einstein
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Icon=einstein
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Terminal=false
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Type=Application
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Categories=Game;LogicGame;
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StartupNotify=false
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8
games/einstein/einstein.info
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games/einstein/einstein.info
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PRGNAM="einstein"
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VERSION="2.0"
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HOMEPAGE="http://games.flowix.com/en/index.html"
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DOWNLOAD="http://games.flowix.com/files/einstein/einstein-2.0-src.tar.gz"
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MD5SUM="c1d98e761c10af63f03462ead625f80c"
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MAINTAINER="Erik Hanson"
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EMAIL="erik@slackbuilds.org"
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APPROVED="rworkman"
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BIN
games/einstein/einstein.png
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BIN
games/einstein/einstein.png
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Binary file not shown.
After Width: | Height: | Size: 914 B |
108
games/einstein/patches/01_sdl.diff
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108
games/einstein/patches/01_sdl.diff
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diff -ruN ../orig/einstein-2.0.dfsg.2/font.h ./font.h
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--- ../orig/einstein-2.0.dfsg.2/font.h 2005-08-16 00:33:17.000000000 +0200
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+++ ./font.h 2007-08-31 10:00:33.000000000 +0200
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@@ -3,7 +3,7 @@
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#include <string>
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-#include <SDL_ttf.h>
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+#include <SDL/SDL_ttf.h>
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class Font
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diff -ruN ../orig/einstein-2.0.dfsg.2/iconset.h ./iconset.h
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--- ../orig/einstein-2.0.dfsg.2/iconset.h 2005-08-14 04:40:58.000000000 +0200
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+++ ./iconset.h 2007-08-31 09:51:37.000000000 +0200
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@@ -2,7 +2,7 @@
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#define __ICONSET_H__
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-#include <SDL.h>
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+#include <SDL/SDL.h>
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class IconSet
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diff -ruN ../orig/einstein-2.0.dfsg.2/main.cpp ./main.cpp
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--- ../orig/einstein-2.0.dfsg.2/main.cpp 2007-08-31 08:42:16.000000000 +0200
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+++ ./main.cpp 2007-08-31 10:06:07.000000000 +0200
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@@ -1,8 +1,8 @@
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#include <stdlib.h>
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#include <iostream>
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-#include <SDL.h>
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-#include <SDL_main.h>
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-#include <SDL_ttf.h>
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+#include <SDL/SDL.h>
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+#include <SDL/SDL_main.h>
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+#include <SDL/SDL_ttf.h>
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#include "main.h"
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#include "utils.h"
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#include "storage.h"
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diff -ruN ../orig/einstein-2.0.dfsg.2/screen.cpp ./screen.cpp
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--- ../orig/einstein-2.0.dfsg.2/screen.cpp 2005-09-24 07:17:30.000000000 +0200
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+++ ./screen.cpp 2007-08-31 09:52:07.000000000 +0200
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@@ -1,4 +1,4 @@
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-#include <SDL.h>
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+#include <SDL/SDL.h>
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#include "screen.h"
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#include "exceptions.h"
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#include "unicode.h"
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diff -ruN ../orig/einstein-2.0.dfsg.2/screen.h ./screen.h
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--- ../orig/einstein-2.0.dfsg.2/screen.h 2005-09-24 07:08:44.000000000 +0200
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+++ ./screen.h 2007-08-31 09:52:26.000000000 +0200
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@@ -2,7 +2,7 @@
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#define __SCREEN_H__
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-#include "SDL.h"
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+#include "SDL/SDL.h"
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#include <vector>
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#include <list>
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diff -ruN ../orig/einstein-2.0.dfsg.2/sound.cpp ./sound.cpp
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--- ../orig/einstein-2.0.dfsg.2/sound.cpp 2005-09-24 08:32:07.000000000 +0200
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+++ ./sound.cpp 2007-08-31 10:07:35.000000000 +0200
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@@ -1,7 +1,7 @@
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#include "sound.h"
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#include <iostream>
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-#include <SDL_events.h>
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+#include <SDL/SDL_events.h>
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#include "resources.h"
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diff -ruN ../orig/einstein-2.0.dfsg.2/sound.h ./sound.h
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--- ../orig/einstein-2.0.dfsg.2/sound.h 2005-09-24 08:24:20.000000000 +0200
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+++ ./sound.h 2007-08-31 10:01:28.000000000 +0200
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@@ -4,7 +4,7 @@
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#include <string>
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#include <map>
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-#include <SDL_mixer.h>
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+#include <SDL/SDL_mixer.h>
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class Sound
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diff -ruN ../orig/einstein-2.0.dfsg.2/utils.h ./utils.h
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--- ../orig/einstein-2.0.dfsg.2/utils.h 2005-08-14 04:40:58.000000000 +0200
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+++ ./utils.h 2007-08-31 09:52:39.000000000 +0200
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@@ -1,7 +1,7 @@
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#ifndef __UTILS_H__
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#define __UTILS_H__
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-#include <SDL.h>
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+#include <SDL/SDL.h>
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#include <string>
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#ifdef WIN32
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#include <sys/time.h>
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diff -ruN ../orig/einstein-2.0.dfsg.2/widgets.h ./widgets.h
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--- ../orig/einstein-2.0.dfsg.2/widgets.h 2005-09-24 08:11:11.000000000 +0200
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+++ ./widgets.h 2007-08-31 09:59:58.000000000 +0200
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@@ -4,7 +4,7 @@
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#include <string>
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#include <list>
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#include <set>
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-#include <SDL.h>
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+#include <SDL/SDL.h>
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#include "font.h"
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games/einstein/patches/02_prefix.diff
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games/einstein/patches/02_prefix.diff
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--- ../orig/einstein-2.0.dfsg.2/main.cpp 2007-08-31 08:42:16.000000000 +0200
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+++ main.cpp 2007-08-31 10:39:20.000000000 +0200
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@@ -70,7 +70,7 @@
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#ifdef __APPLE__
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dirs.push_back(getResourcesPath(selfPath));
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#else
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- dirs.push_back(PREFIX L"/share/einstein/res");
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+ dirs.push_back("/usr" L"/share/einstein/res");
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dirs.push_back(fromMbcs(getenv("HOME")) + L"/.einstein/res");
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#endif
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#endif
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games/einstein/patches/06_srand.diff
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games/einstein/patches/06_srand.diff
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--- ../orig/einstein-2.0/puzgen.cpp 2005-08-14 04:40:58.000000000 +0200
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+++ puzgen.cpp 2007-08-31 08:42:16.000000000 +0200
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@@ -313,6 +313,8 @@
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void genPuzzle(SolvedPuzzle &puzzle, Rules &rules)
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{
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+ srand(time(NULL));
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+
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for (int i = 0; i < PUZZLE_SIZE; i++) {
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for (int j = 0; j < PUZZLE_SIZE; j++)
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puzzle[i][j] = j + 1;
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games/einstein/patches/07_long.diff
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games/einstein/patches/07_long.diff
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--- ../orig/einstein-2.0/formatter.cpp 2005-08-14 04:40:58.000000000 +0200
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+++ formatter.cpp 2007-08-31 08:42:16.000000000 +0200
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@@ -58,7 +58,7 @@
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if ((c.type == INT_ARG) || (c.type == STRING_ARG) ||
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(c.type == FLOAT_ARG) || (c.type == DOUBLE_ARG))
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{
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- int no = (int)c.data;
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+ long no = (long)c.data;
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args[no - 1] = c.type;
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}
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}
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@@ -123,7 +123,7 @@
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std::wstring Formatter::format(std::vector<ArgValue*> &argValues) const
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{
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std::wstring s;
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- int no;
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+ long no;
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for (int i = 0; i < commandsCnt; i++) {
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Command *cmd = &commands[i];
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@@ -135,8 +135,8 @@
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case STRING_ARG:
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case INT_ARG:
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- no = (int)cmd->data - 1;
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- if (no < (int)argValues.size())
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+ no = (long)cmd->data - 1;
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+ if (no < (long)argValues.size())
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s += argValues[no]->format(cmd);
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break;
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22
games/einstein/patches/09_colors.diff
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22
games/einstein/patches/09_colors.diff
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--- ../orig/einstein-2.0.dfsg.2/descr.cpp 2007-08-31 11:02:45.000000000 +0200
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+++ descr.cpp 2007-08-31 13:48:19.000000000 +0200
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@@ -11,6 +11,7 @@
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#include "convert.h"
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#include "utils.h"
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#include "tokenizer.h"
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+#include "storage.h"
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#define WIDTH 600
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@@ -259,7 +260,10 @@
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{
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if (0 < line.length()) {
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page->add(new Label(&font, offsetX, offsetY + curPosY,
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- 255,255,255, line, false));
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+ getStorage()->get(L"text_red", 0),
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+ getStorage()->get(L"text_green", 0),
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+ getStorage()->get(L"text_blue", 100),
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+ line, false));
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line.clear();
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curPosY += 10 + charHeight;
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lineWidth = 0;
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19
games/einstein/slack-desc
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19
games/einstein/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description. Line
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# up the first '|' above the ':' following the base package name, and the '|'
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# on the right side marks the last column you can put a character in. You must
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# make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':'.
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|-----handy-ruler-----------------------------------------------------|
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einstein: Einstein (Puzzle game inspired by Einstein's puzzle)
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einstein:
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einstein: Einstein puzzle is a free cross-platform open source remake of old
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einstein: DOS game Sherlock which was inspired by Albert Einstein's puzzle.
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einstein: Einstein said that only those with an intelligence quotient of 98
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einstein: percentile and higher should be able to solve it.
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einstein:
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einstein:
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einstein:
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einstein:
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einstein:
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