games/residualvm: Added (LucasArts' 3D game engine interpreter)

Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
This commit is contained in:
Carlos Corbacho 2013-05-05 01:13:02 -05:00 committed by Niels Horn
parent 8d4aa82f9c
commit 92a1ccc987
4 changed files with 139 additions and 0 deletions

7
games/residualvm/README Normal file
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ResidualVM is a cross-platform 3D game interpreter which allows you to
play LucasArts' Lua-based 3D adventures: Grim Fandango and Escape from
Monkey Island, provided you already have their data files. ResidualVM
just replaces the executables shipped with the games, allowing you to
play them on systems for which they were never designed!
At this point, only support for Grim Fandango is available.

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#!/bin/sh
# Slackware build script for ResidualVM
# Copyright 2013 Carlos Corbacho, United Kingdom
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=residualvm
VERSION=${VERSION:-0.1.1}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
# Automatically determine the architecture we're building on:
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
# Unless $ARCH is already set, use uname -m for all other archs:
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e # Exit on most errors
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION-sources.tar.bz2
cd $PRGNAM-$VERSION
chown -R root:root .
find . \
\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
-exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
--prefix=/usr \
--bindir=/usr/games \
--libdir=/usr/lib${LIBDIRSUFFIX} \
--mandir=/usr/man \
--docdir=/usr/doc/$PRGNAM-$VERSION \
--disable-debug
make
make install DESTDIR=$PKG
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
find $PKG/usr/man -type f -exec gzip -9 {} \;
for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a \
AUTHORS COPYING* COPYRIGHT KNOWN_BUGS NEWS README TODO \
$PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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PRGNAM="residualvm"
VERSION="0.1.1"
HOMEPAGE="http://residualvm.org"
DOWNLOAD="http://downloads.sourceforge.net/residualvm/residualvm-0.1.1-sources.tar.bz2"
MD5SUM="1fbec866c54f16ae0968ec7d2d01aa4f"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""
MAINTAINER="Carlos Corbacho"
EMAIL="carlos@strangeworlds.co.uk"

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
residualvm: residualvm (LucasArts' 3D game engine interpreter)
residualvm:
residualvm: ResidualVM is a cross-platform 3D game interpreter which allows you
residualvm: to play LucasArts' Lua-based 3D adventures: Grim Fandango and Escape
residualvm: from Monkey Island, provided you already have their data files.
residualvm: ResidualVM just replaces the executables shipped with the games,
residualvm: allowing you to play them on systems for which they were never
residualvm: designed!
residualvm:
residualvm:
residualvm: