From 92a1ccc987b81dc5fb52c88dfeab64bcabd2d4ac Mon Sep 17 00:00:00 2001 From: Carlos Corbacho Date: Sun, 5 May 2013 01:13:02 -0500 Subject: [PATCH] games/residualvm: Added (LucasArts' 3D game engine interpreter) Signed-off-by: Robby Workman --- games/residualvm/README | 7 ++ games/residualvm/residualvm.SlackBuild | 103 +++++++++++++++++++++++++ games/residualvm/residualvm.info | 10 +++ games/residualvm/slack-desc | 19 +++++ 4 files changed, 139 insertions(+) create mode 100644 games/residualvm/README create mode 100644 games/residualvm/residualvm.SlackBuild create mode 100644 games/residualvm/residualvm.info create mode 100644 games/residualvm/slack-desc diff --git a/games/residualvm/README b/games/residualvm/README new file mode 100644 index 0000000000..0641250b07 --- /dev/null +++ b/games/residualvm/README @@ -0,0 +1,7 @@ +ResidualVM is a cross-platform 3D game interpreter which allows you to +play LucasArts' Lua-based 3D adventures: Grim Fandango and Escape from +Monkey Island, provided you already have their data files. ResidualVM +just replaces the executables shipped with the games, allowing you to +play them on systems for which they were never designed! + +At this point, only support for Grim Fandango is available. diff --git a/games/residualvm/residualvm.SlackBuild b/games/residualvm/residualvm.SlackBuild new file mode 100644 index 0000000000..bbfe6b85a3 --- /dev/null +++ b/games/residualvm/residualvm.SlackBuild @@ -0,0 +1,103 @@ +#!/bin/sh + +# Slackware build script for ResidualVM + +# Copyright 2013 Carlos Corbacho, United Kingdom +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=residualvm +VERSION=${VERSION:-0.1.1} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +# Automatically determine the architecture we're building on: +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + # Unless $ARCH is already set, use uname -m for all other archs: + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e # Exit on most errors + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION-sources.tar.bz2 +cd $PRGNAM-$VERSION +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=/usr \ + --bindir=/usr/games \ + --libdir=/usr/lib${LIBDIRSUFFIX} \ + --mandir=/usr/man \ + --docdir=/usr/doc/$PRGNAM-$VERSION \ + --disable-debug + +make +make install DESTDIR=$PKG + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +find $PKG/usr/man -type f -exec gzip -9 {} \; +for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a \ + AUTHORS COPYING* COPYRIGHT KNOWN_BUGS NEWS README TODO \ + $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/residualvm/residualvm.info b/games/residualvm/residualvm.info new file mode 100644 index 0000000000..1441a41f37 --- /dev/null +++ b/games/residualvm/residualvm.info @@ -0,0 +1,10 @@ +PRGNAM="residualvm" +VERSION="0.1.1" +HOMEPAGE="http://residualvm.org" +DOWNLOAD="http://downloads.sourceforge.net/residualvm/residualvm-0.1.1-sources.tar.bz2" +MD5SUM="1fbec866c54f16ae0968ec7d2d01aa4f" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="Carlos Corbacho" +EMAIL="carlos@strangeworlds.co.uk" diff --git a/games/residualvm/slack-desc b/games/residualvm/slack-desc new file mode 100644 index 0000000000..5c793d718b --- /dev/null +++ b/games/residualvm/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +residualvm: residualvm (LucasArts' 3D game engine interpreter) +residualvm: +residualvm: ResidualVM is a cross-platform 3D game interpreter which allows you +residualvm: to play LucasArts' Lua-based 3D adventures: Grim Fandango and Escape +residualvm: from Monkey Island, provided you already have their data files. +residualvm: ResidualVM just replaces the executables shipped with the games, +residualvm: allowing you to play them on systems for which they were never +residualvm: designed! +residualvm: +residualvm: +residualvm: