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games/RetroArch: Fixed dep info
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2 changed files with 4 additions and 15 deletions
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@ -19,14 +19,7 @@ RetroArch will require at least one of the libretro cores to play any
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games.
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Optional dependencies:
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ffmpeg jack libsixel libxkbcommon mbedtls miniupnpc nvidia-cg-toolkit
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OpenAL python3 qt5 SDL2 vulkan-sdk wayland-egl wayland-protocols
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Note: RetroArch can optionally use wayland-protocols during the build if
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it is installed. Instead of installing wayland-egl mesa can be rebuilt
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with Wayland support, using the following configure parameters.
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--with-egl-platforms=x11,drm,wayland
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jack libsixel mbedtls miniupnpc nvidia-cg-toolkit
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To build debugging symbols for RetroArch use:
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DEBUG=yes ./RetroArch.SlackBuild
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@ -43,7 +36,7 @@ Python3 support for shaders will need to be enabled with:
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If pulseaudio is installed it can be disabled during the build with:
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PULSE=no ./RetroArch.SlackBuild
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The Qt5 frontend can be disabled with:
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The Qt frontend can be disabled with:
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QT=no ./RetroArch.SlackBuild
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The materialui menu driver can be disabled with:
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@ -71,12 +64,7 @@ done by building RetroArch with:
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or
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GLES3=yes ./RetroArch.SlackBuild
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RetroArch optionally supports using Vulkan instead of OpenGL, this will
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require the vulkan-sdk from SBo and support for your video card and
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driver.
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For additional notes, please see README.SLACKWARE.
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For more information on RetroArch or libretro please visit this site.
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For more information on RetroArch or libretro please visit:
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https://docs.libretro.com/
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@ -152,6 +152,7 @@ CXXFLAGS="$SLKCFLAGS" \
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--mandir=/usr/man \
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--docdir=/usr/doc/$PRGNAM-$VERSION \
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--with-assets_dir=/usr/share/games \
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--with-egl-platforms=x11,drm,wayland \
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--build=$ARCH-slackware-linux \
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"$@"
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