diff --git a/games/RetroArch/README b/games/RetroArch/README index 8107802733..a28a566233 100644 --- a/games/RetroArch/README +++ b/games/RetroArch/README @@ -19,14 +19,7 @@ RetroArch will require at least one of the libretro cores to play any games. Optional dependencies: - ffmpeg jack libsixel libxkbcommon mbedtls miniupnpc nvidia-cg-toolkit - OpenAL python3 qt5 SDL2 vulkan-sdk wayland-egl wayland-protocols - -Note: RetroArch can optionally use wayland-protocols during the build if -it is installed. Instead of installing wayland-egl mesa can be rebuilt -with Wayland support, using the following configure parameters. - - --with-egl-platforms=x11,drm,wayland + jack libsixel mbedtls miniupnpc nvidia-cg-toolkit To build debugging symbols for RetroArch use: DEBUG=yes ./RetroArch.SlackBuild @@ -43,7 +36,7 @@ Python3 support for shaders will need to be enabled with: If pulseaudio is installed it can be disabled during the build with: PULSE=no ./RetroArch.SlackBuild -The Qt5 frontend can be disabled with: +The Qt frontend can be disabled with: QT=no ./RetroArch.SlackBuild The materialui menu driver can be disabled with: @@ -71,12 +64,7 @@ done by building RetroArch with: or GLES3=yes ./RetroArch.SlackBuild -RetroArch optionally supports using Vulkan instead of OpenGL, this will -require the vulkan-sdk from SBo and support for your video card and -driver. - For additional notes, please see README.SLACKWARE. -For more information on RetroArch or libretro please visit this site. - +For more information on RetroArch or libretro please visit: https://docs.libretro.com/ diff --git a/games/RetroArch/RetroArch.SlackBuild b/games/RetroArch/RetroArch.SlackBuild index e7d842eeef..c795cb490c 100644 --- a/games/RetroArch/RetroArch.SlackBuild +++ b/games/RetroArch/RetroArch.SlackBuild @@ -152,6 +152,7 @@ CXXFLAGS="$SLKCFLAGS" \ --mandir=/usr/man \ --docdir=/usr/doc/$PRGNAM-$VERSION \ --with-assets_dir=/usr/share/games \ + --with-egl-platforms=x11,drm,wayland \ --build=$ARCH-slackware-linux \ "$@"