mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-14 21:56:41 +01:00
148 lines
4.8 KiB
Text
148 lines
4.8 KiB
Text
|
#!/bin/sh
|
||
|
|
||
|
# Slackware build script for gzdoom
|
||
|
|
||
|
# Written by B. Watson (yalhcru@gmail.com)
|
||
|
|
||
|
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
|
||
|
|
||
|
# 20170610 bkw:
|
||
|
# - Renamed to gzdoom-legacy. Too much effort to keep testing old
|
||
|
# gzdoom versions every time there's a new release, so the regular
|
||
|
# gzdoom build will only support the newest version. If you're
|
||
|
# wondering why I keep supporting old versions, it's because I have
|
||
|
# old hardware. Doom is from the 1990s, it shouldn't need a $5000
|
||
|
# gaming rig to play properly in 2017.
|
||
|
|
||
|
# 20170324 bkw:
|
||
|
# - Updated for 2.4.0.
|
||
|
|
||
|
# 20170207 bkw:
|
||
|
# - BUILD=2
|
||
|
# - Get rid of private fmodapi, now that the SBo fmodapi has been updated
|
||
|
# to a new enough version. Re-add fmodapi to REQUIRES.
|
||
|
# - Fix download link so we always get the correct filename.
|
||
|
|
||
|
# 20170113 bkw:
|
||
|
# - Updated for 2.3.2. 1.9.1 and 1.8.09 still work, too.
|
||
|
# - Use newer version of fmodapi. Due to licensing confusion, the
|
||
|
# fmodapi version on SBo hasn't been upgraded in forever. So this
|
||
|
# build now uses its own dedicated fmodapi, which installs to
|
||
|
# a private directory (won't conflict with system fmodapi, if present).
|
||
|
|
||
|
PRGNAM=gzdoom-legacy
|
||
|
SRCNAM=gzdoom
|
||
|
VERSION=${VERSION:-2.4.0}
|
||
|
BUILD=${BUILD:-1}
|
||
|
TAG=${TAG:-_SBo}
|
||
|
|
||
|
if [ -z "$ARCH" ]; then
|
||
|
case "$( uname -m )" in
|
||
|
i?86) ARCH=i586 ;;
|
||
|
arm*) ARCH=arm ;;
|
||
|
*) ARCH=$( uname -m ) ;;
|
||
|
esac
|
||
|
fi
|
||
|
|
||
|
CWD=$(pwd)
|
||
|
TMP=${TMP:-/tmp/SBo}
|
||
|
PKG=$TMP/package-$PRGNAM
|
||
|
OUTPUT=${OUTPUT:-/tmp}
|
||
|
|
||
|
if [ "$ARCH" = "i586" ]; then
|
||
|
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
|
||
|
LIBDIRSUFFIX=""
|
||
|
elif [ "$ARCH" = "i686" ]; then
|
||
|
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
|
||
|
LIBDIRSUFFIX=""
|
||
|
elif [ "$ARCH" = "x86_64" ]; then
|
||
|
SLKCFLAGS="-O2 -fPIC"
|
||
|
LIBDIRSUFFIX="64"
|
||
|
else
|
||
|
SLKCFLAGS="-O2"
|
||
|
LIBDIRSUFFIX=""
|
||
|
fi
|
||
|
|
||
|
set -e
|
||
|
|
||
|
rm -rf $PKG
|
||
|
mkdir -p $TMP $PKG $OUTPUT
|
||
|
cd $TMP
|
||
|
rm -rf $SRCNAM-g$VERSION $SRCNAM-$VERSION
|
||
|
tar xvf $CWD/$SRCNAM-g$VERSION.tar.gz || \
|
||
|
tar xvf $CWD/g$VERSION.tar.gz || \
|
||
|
tar xvf $CWD/$SRCNAM-$VERSION.tar.gz || \
|
||
|
tar xvf $CWD/$VERSION.tar.gz
|
||
|
cd $SRCNAM-g$VERSION || cd $SRCNAM-$VERSION
|
||
|
chown -R root:root .
|
||
|
find -L . \
|
||
|
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
|
||
|
-exec chmod 755 {} \+ -o \
|
||
|
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
|
||
|
-exec chmod 644 {} \+
|
||
|
|
||
|
# fmodapi support tries to find its lib in the current dir, fix it:
|
||
|
sed -i \
|
||
|
"s,setPluginPath(progdir),setPluginPath(\"/usr/lib$LIBDIRSUFFIX/$SRCNAM\")," \
|
||
|
src/sound/fmodsound.cpp
|
||
|
|
||
|
# gzdoom in windowed mode wants to display its git tag and hash as part
|
||
|
# of the window title. For releases this shows up as "<unknown version> 0",
|
||
|
# which doesn't hurt anything but is ugly.
|
||
|
# This makes the window title appear as e.g. "GZDOOM 2.1.1 (Aug 3 2016)". The
|
||
|
# date is the build date.
|
||
|
patch -p1 < $CWD/window_title_version.diff
|
||
|
|
||
|
# Sometimes upstream forgets to bump the version number, so the window
|
||
|
# title will read 1.8.08 for version 1.8.09, eg.
|
||
|
sed -i "/#define *VERSIONSTR/s,\"[^\"]*\",\"$VERSION\"," src/version.h
|
||
|
|
||
|
# This isn't currently used, but was in the past, and will be again I'm sure.
|
||
|
[ -e $CWD/compilefix.$VERSION.diff ] && \
|
||
|
patch -p1 < $CWD/compilefix.$VERSION.diff
|
||
|
|
||
|
mkdir -p build
|
||
|
cd build
|
||
|
cmake \
|
||
|
-DCMAKE_C_FLAGS_RELEASE:STRING="$SLKCFLAGS -DSHARE_DIR=\\\"/usr/share/games/doom\\\"" \
|
||
|
-DCMAKE_CXX_FLAGS_RELEASE:STRING="$SLKCFLAGS -DSHARE_DIR=\\\"/usr/share/games/doom\\\"" \
|
||
|
-DCMAKE_INSTALL_PREFIX=/usr \
|
||
|
-DLIB_SUFFIX=${LIBDIRSUFFIX} \
|
||
|
-DMAN_INSTALL_DIR=/usr/man \
|
||
|
-DFMOD_LIBRARY=/usr/lib${LIBDIRSUFFIX}/libfmodex${LIBDIRSUFFIX}.so \
|
||
|
-DCMAKE_BUILD_TYPE=Release ..
|
||
|
make VERBOSE=1
|
||
|
mkdir -p $PKG/usr/games $PKG/usr/share/games/doom
|
||
|
install -m0755 -s $SRCNAM $PKG/usr/games/$SRCNAM
|
||
|
install -m0644 *.pk3 $PKG/usr/share/games/doom/
|
||
|
|
||
|
# If fmodapi support was compiled in:
|
||
|
if [ -e liboutput_sdl.so ]; then
|
||
|
mkdir -p $PKG/usr/lib$LIBDIRSUFFIX/$SRCNAM
|
||
|
install -m0755 -s liboutput_sdl.so $PKG/usr/lib$LIBDIRSUFFIX/$SRCNAM/liboutput_sdl.so
|
||
|
fi
|
||
|
cd ..
|
||
|
|
||
|
# .desktop written for this SlackBuild
|
||
|
mkdir -p $PKG/usr/share/applications
|
||
|
cat $CWD/$SRCNAM.desktop > $PKG/usr/share/applications/$SRCNAM.desktop
|
||
|
|
||
|
# PNG converted from Windows icon
|
||
|
mkdir -p $PKG/usr/share/pixmaps
|
||
|
cat $CWD/$SRCNAM.png > $PKG/usr/share/pixmaps/$SRCNAM.png
|
||
|
|
||
|
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
|
||
|
cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION
|
||
|
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
|
||
|
cat $CWD/README_SBo.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_SBo.txt
|
||
|
|
||
|
# Fix DOS CRLF line endings. The stuff in licenses/ is already OK, for 2.3.2.
|
||
|
sed -i 's/\r//' $PKG/usr/doc/$PRGNAM-$VERSION/*.*
|
||
|
|
||
|
mkdir -p $PKG/install
|
||
|
cat $CWD/slack-desc > $PKG/install/slack-desc
|
||
|
cat $CWD/doinst.sh > $PKG/install/doinst.sh
|
||
|
|
||
|
cd $PKG
|
||
|
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
|