slackbuilds_ponce/games/ioquake3/ioquake3.SlackBuild

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#!/bin/sh
# Slackware build script for ioquake3
# Written by M.Dinslage contact: daedra1980@gmail.com
PRGNAM=ioquake3
VERSION=r2187
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
# Automatically determine the architecture we're building on:
# Changing this to BARCH since we want the Makefile building
# the binaries as close to the binary releases as possible.
if [ -z "$BARCH" ]; then
case "$( uname -m )" in
i?86) export BARCH=i486 ;;
arm*) export BARCH=arm ;;
# Unless $ARCH is already set, use uname -m for all other archs:
*) export BARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM
if [ "${SMP:-NO}" = "NO" ]; then
SMPOPT="0"
else
SMPOPT="1"
fi
chown -R root:root .
find . \
\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
-exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
#Disable use of own CFLAGS, we will use defaults since we
#want to be as close to the binary releases as possible
#CFLAGS="$SLKCFLAGS" \
#CXXFLAGS="$SLKCFLAGS" \
make release copyfiles USE_CODEC_VORBIS=1 BUILD_CLIENT_SMP=$SMPOPT COPYDIR="$PKG"/usr/share/games/quake3 || exit 1
# update quake3 files to newest point release (1.32)
unzip $CWD/quake3-latest-pk3s.zip
cp quake3-latest-pk3s/baseq3/*.pk3 $PKG/usr/share/games/quake3/baseq3
cp quake3-latest-pk3s/missionpack/*.pk3 $PKG/usr/share/games/quake3/missionpack
mkdir -p $PKG/usr/share/{applications,pixmaps}
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
cat $CWD/quake3.png > $PKG/usr/share/pixmaps/quake3.png
# Add launcher
mkdir $PKG/usr/games
cat $CWD/launcher.ioquake3 > $PKG/usr/games/ioquake3
chmod 0755 $PKG/usr/games/ioquake3
# For some reason the installer doesn't seem to want to copy SMP executable
# so we take care of it outselves :). Also lets change the .desktop file to
# launch the SMP version.
# This seems to be obsolete now, but I am going to leave it here
# commented out for at least one more udpate "just incase"
#if [ "${SMP:-NO}" = "NO" ]; then
# SMP=""
#else
# cp $TMP/$PRGNAM/build/release-linux-*/ioquake3-smp.* $PKG/usr/share/games/quake3
# sed -i 's,ioquake3.*,ioquake3-smp.*,g' $PKG/usr/games/ioquake3
#fi
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a BUGS ChangeLog NOTTODO README TODO id-readme.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n -p $OUTPUT/$PRGNAM-$VERSION-$BARCH-$BUILD$TAG.${PKGTYPE:-tgz}