Clean up stuff

This commit is contained in:
Ottatop 2024-03-04 19:16:10 -06:00
parent 2a25ab2319
commit c96b01f733
18 changed files with 176 additions and 150 deletions

View file

@ -725,7 +725,7 @@ impl tag_service_server::TagService for TagService {
let Some(tag) = tag_id.tag(state) else { return }; let Some(tag) = tag_id.tag(state) else { return };
let Some(output) = tag.output(state) else { return }; let Some(output) = tag.output(state) else { return };
output.with_state(|state| { output.with_state_mut(|state| {
for op_tag in state.tags.iter_mut() { for op_tag in state.tags.iter_mut() {
op_tag.set_active(false); op_tag.set_active(false);
} }
@ -792,7 +792,7 @@ impl tag_service_server::TagService for TagService {
.outputs() .outputs()
.find(|output| output.name() == output_name.0) .find(|output| output.name() == output_name.0)
{ {
output.with_state(|state| { output.with_state_mut(|state| {
state.tags.extend(new_tags.clone()); state.tags.extend(new_tags.clone());
tracing::debug!("tags added, are now {:?}", state.tags); tracing::debug!("tags added, are now {:?}", state.tags);
}); });
@ -800,7 +800,7 @@ impl tag_service_server::TagService for TagService {
for tag in new_tags { for tag in new_tags {
for window in state.windows.iter() { for window in state.windows.iter() {
window.with_state(|state| { window.with_state_mut(|state| {
for win_tag in state.tags.iter_mut() { for win_tag in state.tags.iter_mut() {
if win_tag.id() == tag.id() { if win_tag.id() == tag.id() {
*win_tag = tag.clone(); *win_tag = tag.clone();
@ -826,7 +826,7 @@ impl tag_service_server::TagService for TagService {
for output in state.space.outputs().cloned().collect::<Vec<_>>() { for output in state.space.outputs().cloned().collect::<Vec<_>>() {
// TODO: seriously, convert state.tags into a hashset // TODO: seriously, convert state.tags into a hashset
output.with_state(|state| { output.with_state_mut(|state| {
for tag_to_remove in tags_to_remove.iter() { for tag_to_remove in tags_to_remove.iter() {
state.tags.retain(|tag| tag != tag_to_remove); state.tags.retain(|tag| tag != tag_to_remove);
} }
@ -1061,8 +1061,7 @@ impl output_service_server::OutputService for OutputService {
let y = output.as_ref().map(|output| output.current_location().y); let y = output.as_ref().map(|output| output.current_location().y);
let focused = state let focused = state
.output_focus_stack .focused_output()
.current_focus()
.and_then(|foc_op| output.as_ref().map(|op| op == foc_op)); .and_then(|foc_op| output.as_ref().map(|op| op == foc_op));
let tag_ids = output let tag_ids = output
@ -1176,7 +1175,7 @@ impl window_service_server::WindowService for WindowService {
let rect = Rectangle::from_loc_and_size(window_loc, window_size); let rect = Rectangle::from_loc_and_size(window_loc, window_size);
// window.change_geometry(rect); // window.change_geometry(rect);
window.with_state(|state| { window.with_state_mut(|state| {
use crate::window::window_state::FloatingOrTiled; use crate::window::window_state::FloatingOrTiled;
state.floating_or_tiled = match state.floating_or_tiled { state.floating_or_tiled = match state.floating_or_tiled {
FloatingOrTiled::Floating(_) => FloatingOrTiled::Floating(rect), FloatingOrTiled::Floating(_) => FloatingOrTiled::Floating(rect),
@ -1374,7 +1373,7 @@ impl window_service_server::WindowService for WindowService {
match set_or_toggle { match set_or_toggle {
SetOrToggle::Set => { SetOrToggle::Set => {
window.set_activate(true); window.set_activate(true);
output.with_state(|state| state.focus_stack.set_focus(window.clone())); output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()));
state.output_focus_stack.set_focus(output.clone()); state.output_focus_stack.set_focus(output.clone());
if let Some(keyboard) = state.seat.get_keyboard() { if let Some(keyboard) = state.seat.get_keyboard() {
keyboard.set_focus( keyboard.set_focus(
@ -1385,24 +1384,22 @@ impl window_service_server::WindowService for WindowService {
} }
} }
SetOrToggle::Unset => { SetOrToggle::Unset => {
if output.with_state(|state| state.focus_stack.current_focus() == Some(&window)) if state.focused_window(&output) == Some(window) {
{ output.with_state_mut(|state| state.focus_stack.unset_focus());
output.with_state(|state| state.focus_stack.unset_focus());
if let Some(keyboard) = state.seat.get_keyboard() { if let Some(keyboard) = state.seat.get_keyboard() {
keyboard.set_focus(state, None, SERIAL_COUNTER.next_serial()); keyboard.set_focus(state, None, SERIAL_COUNTER.next_serial());
} }
} }
} }
SetOrToggle::Toggle => { SetOrToggle::Toggle => {
if output.with_state(|state| state.focus_stack.current_focus() == Some(&window)) if state.focused_window(&output).as_ref() == Some(&window) {
{ output.with_state_mut(|state| state.focus_stack.unset_focus());
output.with_state(|state| state.focus_stack.unset_focus());
if let Some(keyboard) = state.seat.get_keyboard() { if let Some(keyboard) = state.seat.get_keyboard() {
keyboard.set_focus(state, None, SERIAL_COUNTER.next_serial()); keyboard.set_focus(state, None, SERIAL_COUNTER.next_serial());
} }
} else { } else {
window.set_activate(true); window.set_activate(true);
output.with_state(|state| state.focus_stack.set_focus(window.clone())); output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()));
state.output_focus_stack.set_focus(output.clone()); state.output_focus_stack.set_focus(output.clone());
if let Some(keyboard) = state.seat.get_keyboard() { if let Some(keyboard) = state.seat.get_keyboard() {
keyboard.set_focus( keyboard.set_focus(
@ -1449,7 +1446,7 @@ impl window_service_server::WindowService for WindowService {
run_unary_no_response(&self.sender, move |state| { run_unary_no_response(&self.sender, move |state| {
let Some(window) = window_id.window(state) else { return }; let Some(window) = window_id.window(state) else { return };
let Some(tag) = tag_id.tag(state) else { return }; let Some(tag) = tag_id.tag(state) else { return };
window.with_state(|state| { window.with_state_mut(|state| {
state.tags = vec![tag.clone()]; state.tags = vec![tag.clone()];
}); });
let Some(output) = tag.output(state) else { return }; let Some(output) = tag.output(state) else { return };
@ -1486,14 +1483,14 @@ impl window_service_server::WindowService for WindowService {
// TODO: turn state.tags into a hashset // TODO: turn state.tags into a hashset
match set_or_toggle { match set_or_toggle {
SetOrToggle::Set => window.with_state(|state| { SetOrToggle::Set => window.with_state_mut(|state| {
state.tags.retain(|tg| tg != &tag); state.tags.retain(|tg| tg != &tag);
state.tags.push(tag.clone()); state.tags.push(tag.clone());
}), }),
SetOrToggle::Unset => window.with_state(|state| { SetOrToggle::Unset => window.with_state_mut(|state| {
state.tags.retain(|tg| tg != &tag); state.tags.retain(|tg| tg != &tag);
}), }),
SetOrToggle::Toggle => window.with_state(|state| { SetOrToggle::Toggle => window.with_state_mut(|state| {
if !state.tags.contains(&tag) { if !state.tags.contains(&tag) {
state.tags.push(tag.clone()); state.tags.push(tag.clone());
} else { } else {
@ -1684,8 +1681,7 @@ impl window_service_server::WindowService for WindowService {
let focused = window.as_ref().and_then(|win| { let focused = window.as_ref().and_then(|win| {
state state
.output_focus_stack .focused_output()
.current_focus()
.and_then(|output| state.focused_window(output)) .and_then(|output| state.focused_window(output))
.map(|foc_win| win == &foc_win) .map(|foc_win| win == &foc_win)
}); });

View file

@ -972,7 +972,7 @@ impl State {
output.change_current_state(None, None, None, Some(*loc)); output.change_current_state(None, None, None, Some(*loc));
self.space.map_output(&output, *loc); self.space.map_output(&output, *loc);
output.with_state(|state| state.tags = tags.clone()); output.with_state_mut(|state| state.tags = tags.clone());
} else { } else {
self.signal_state.output_connect.signal(|buffer| { self.signal_state.output_connect.signal(|buffer| {
buffer.push_back(OutputConnectResponse { buffer.push_back(OutputConnectResponse {

View file

@ -318,7 +318,7 @@ impl State {
// Send frames to the cursor surface so it updates correctly // Send frames to the cursor surface so it updates correctly
if let CursorImageStatus::Surface(surf) = &self.cursor_status { if let CursorImageStatus::Surface(surf) = &self.cursor_status {
if let Some(op) = self.output_focus_stack.current_focus() { if let Some(op) = self.focused_output() {
send_frames_surface_tree(surf, op, time, Some(Duration::ZERO), |_, _| None); send_frames_surface_tree(surf, op, time, Some(Duration::ZERO), |_, _| None);
} }
} }

View file

@ -299,7 +299,7 @@ impl State {
debug!("Clearing tags"); debug!("Clearing tags");
for output in self.space.outputs() { for output in self.space.outputs() {
output.with_state(|state| state.tags.clear()); output.with_state_mut(|state| state.tags.clear());
} }
TagId::reset(); TagId::reset();

View file

@ -11,33 +11,23 @@ pub mod keyboard;
pub mod pointer; pub mod pointer;
impl State { impl State {
/// Get the currently focused window on `output` /// Get the currently focused window on `output`.
/// that isn't an override redirect window, if any. ///
/// This returns the topmost window on the keyboard focus stack that is on an active tag.
pub fn focused_window(&self, output: &Output) -> Option<WindowElement> { pub fn focused_window(&self, output: &Output) -> Option<WindowElement> {
// TODO: see if the below is necessary // TODO: see if the below is necessary
// output.with_state(|state| state.focus_stack.stack.retain(|win| win.alive())); // output.with_state(|state| state.focus_stack.stack.retain(|win| win.alive()));
let windows = output.with_state(|state| { output.with_state(|state| {
state state
.focus_stack .focus_stack
.stack .stack
.iter() .iter()
.rev() .rev()
.filter(|win| { .filter(|win| win.is_on_active_tag())
let win_tags = win.with_state(|state| state.tags.clone()); .find(|win| !win.is_x11_override_redirect())
let output_tags = state.focused_tags().cloned().collect::<Vec<_>>();
win_tags
.iter()
.any(|win_tag| output_tags.iter().any(|op_tag| win_tag == op_tag))
})
.cloned() .cloned()
.collect::<Vec<_>>() })
});
windows
.into_iter()
.find(|win| !win.is_x11_override_redirect())
} }
/// Update the keyboard focus. /// Update the keyboard focus.
@ -64,41 +54,51 @@ impl State {
self.space.raise_element(win, false); self.space.raise_element(win, false);
} }
} }
/// Get the currently focused output, or the first mapped output if there is none, or None.
pub fn focused_output(&self) -> Option<&Output> {
self.output_focus_stack
.stack
.last()
.or_else(|| self.space.outputs().next())
}
} }
/// A vector of windows, with the last one being the one in focus and the first #[derive(Debug, Clone, Default)]
/// being the one at the bottom of the focus stack. pub struct OutputFocusStack {
#[derive(Debug)] stack: Vec<Output>,
pub struct FocusStack<T> { }
pub stack: Vec<T>,
impl OutputFocusStack {
// Set the new focused output.
pub fn set_focus(&mut self, output: Output) {
self.stack.retain(|op| op != &output);
self.stack.push(output);
}
}
/// A stack of windows, with the top one being the one in focus.
#[derive(Debug, Default)]
pub struct WindowKeyboardFocusStack {
pub stack: Vec<WindowElement>,
focused: bool, focused: bool,
} }
impl<T> Default for FocusStack<T> { impl WindowKeyboardFocusStack {
fn default() -> Self { /// Set `window` to be focused.
Self {
stack: Default::default(),
focused: Default::default(),
}
}
}
impl<T: PartialEq> FocusStack<T> {
/// Set `focus` to be focused.
/// ///
/// If it's already in the stack, it will be removed then pushed. /// If it's already in the stack, it will be removed then pushed.
/// If it isn't, it will just be pushed. /// If it isn't, it will just be pushed.
pub fn set_focus(&mut self, focus: T) { pub fn set_focus(&mut self, window: WindowElement) {
self.stack.retain(|foc| foc != &focus); self.stack.retain(|win| win != &window);
self.stack.push(focus); self.stack.push(window);
self.focused = true; self.focused = true;
} }
/// Unset the focus by marking this stack as unfocused.
///
/// This will cause [`Self::current_focus`] to return `None`.
pub fn unset_focus(&mut self) { pub fn unset_focus(&mut self) {
self.focused = false; self.focused = false;
} }
pub fn current_focus(&self) -> Option<&T> {
self.focused.then(|| self.stack.last())?
}
} }

View file

@ -131,7 +131,7 @@ impl PointerGrab<State> for MoveSurfaceGrab {
.expect("window wasn't mapped") .expect("window wasn't mapped")
.size; .size;
self.window.with_state(|state| { self.window.with_state_mut(|state| {
if state.floating_or_tiled.is_floating() { if state.floating_or_tiled.is_floating() {
state.floating_or_tiled = state.floating_or_tiled =
FloatingOrTiled::Floating(Rectangle::from_loc_and_size(new_loc, size)); FloatingOrTiled::Floating(Rectangle::from_loc_and_size(new_loc, size));

View file

@ -64,7 +64,7 @@ impl ResizeSurfaceGrab {
initial_window_rect: Rectangle<i32, Logical>, initial_window_rect: Rectangle<i32, Logical>,
button_used: u32, button_used: u32,
) -> Option<Self> { ) -> Option<Self> {
window.wl_surface()?.with_state(|state| { window.wl_surface()?.with_state_mut(|state| {
state.resize_state = ResizeSurfaceState::Resizing { state.resize_state = ResizeSurfaceState::Resizing {
edges, edges,
initial_window_rect, initial_window_rect,
@ -215,7 +215,7 @@ impl PointerGrab<State> for ResizeSurfaceGrab {
toplevel.send_pending_configure(); toplevel.send_pending_configure();
toplevel.wl_surface().with_state(|state| { toplevel.wl_surface().with_state_mut(|state| {
// TODO: validate resize state // TODO: validate resize state
state.resize_state = ResizeSurfaceState::WaitingForLastCommit { state.resize_state = ResizeSurfaceState::WaitingForLastCommit {
edges: self.edges, edges: self.edges,
@ -228,7 +228,7 @@ impl PointerGrab<State> for ResizeSurfaceGrab {
return; return;
} }
let Some(surface) = surface.wl_surface() else { return }; let Some(surface) = surface.wl_surface() else { return };
surface.with_state(|state| { surface.with_state_mut(|state| {
state.resize_state = ResizeSurfaceState::WaitingForLastCommit { state.resize_state = ResizeSurfaceState::WaitingForLastCommit {
edges: self.edges, edges: self.edges,
initial_window_rect: self.initial_window_rect, initial_window_rect: self.initial_window_rect,
@ -363,7 +363,7 @@ pub fn handle_commit(state: &mut State, surface: &WlSurface) -> Option<()> {
let mut window_loc = state.space.element_location(&window)?; let mut window_loc = state.space.element_location(&window)?;
let geometry = window.geometry(); let geometry = window.geometry();
let new_loc: Point<Option<i32>, Logical> = surface.with_state(|state| { let new_loc: Point<Option<i32>, Logical> = surface.with_state_mut(|state| {
state state
.resize_state .resize_state
.commit() .commit()
@ -406,7 +406,7 @@ pub fn handle_commit(state: &mut State, surface: &WlSurface) -> Option<()> {
.expect("called element_geometry on unmapped window") .expect("called element_geometry on unmapped window")
.size; .size;
window.with_state(|state| { window.with_state_mut(|state| {
if state.floating_or_tiled.is_floating() { if state.floating_or_tiled.is_floating() {
state.floating_or_tiled = state.floating_or_tiled =
FloatingOrTiled::Floating(Rectangle::from_loc_and_size(window_loc, size)); FloatingOrTiled::Floating(Rectangle::from_loc_and_size(window_loc, size));

View file

@ -120,7 +120,7 @@ impl CompositorHandler for State {
if !compositor::is_sync_subsurface(surface) { if !compositor::is_sync_subsurface(surface) {
if let Some(window) = self.window_for_surface(&root) { if let Some(window) = self.window_for_surface(&root) {
window.on_commit(); window.on_commit();
if let Some(loc) = window.with_state(|state| state.target_loc.take()) { if let Some(loc) = window.with_state_mut(|state| state.target_loc.take()) {
self.space.map_element(window.clone(), loc, false); self.space.map_element(window.clone(), loc, false);
} }
} }
@ -145,21 +145,21 @@ impl CompositorHandler for State {
self.windows.push(new_window.clone()); self.windows.push(new_window.clone());
self.z_index_stack.set_focus(new_window.clone()); self.z_index_stack.set_focus(new_window.clone());
if let (Some(output), _) | (None, Some(output)) = ( if let Some(output) = self.focused_output() {
self.output_focus_stack.current_focus(),
self.space.outputs().next(),
) {
tracing::debug!("Placing toplevel"); tracing::debug!("Placing toplevel");
new_window.place_on_output(output); new_window.place_on_output(output);
output.with_state(|state| state.focus_stack.set_focus(new_window.clone())); output.with_state_mut(|state| state.focus_stack.set_focus(new_window.clone()));
} }
// FIXME: I'm mapping way offscreen here then sending a frame to prevent a window from
// | mapping with its default geometry then immediately resizing
// | because I don't set a target geometry before the initial configure.
self.space self.space
.map_element(new_window.clone(), (1000000, 0), true); .map_element(new_window.clone(), (1000000, 0), true);
self.apply_window_rules(&new_window); self.apply_window_rules(&new_window);
if let Some(focused_output) = self.output_focus_stack.current_focus().cloned() { if let Some(focused_output) = self.focused_output().cloned() {
self.update_windows(&focused_output); self.update_windows(&focused_output);
new_window.send_frame( new_window.send_frame(
&focused_output, &focused_output,

View file

@ -63,7 +63,7 @@ impl XdgShellHandler for State {
}); });
for output in self.space.outputs() { for output in self.space.outputs() {
output.with_state(|state| { output.with_state_mut(|state| {
state.focus_stack.stack.retain(|window| { state.focus_stack.stack.retain(|window| {
window window
.wl_surface() .wl_surface()
@ -103,9 +103,7 @@ impl XdgShellHandler for State {
fn new_popup(&mut self, surface: PopupSurface, mut positioner: PositionerState) { fn new_popup(&mut self, surface: PopupSurface, mut positioner: PositionerState) {
tracing::debug!(?positioner.constraint_adjustment, ?positioner.gravity); tracing::debug!(?positioner.constraint_adjustment, ?positioner.gravity);
let output_rect = self let output_rect = self
.output_focus_stack .focused_output()
.current_focus()
.or_else(|| self.space.outputs().next())
.and_then(|op| self.space.output_geometry(op)); .and_then(|op| self.space.output_geometry(op));
/// Horizontal direction /// Horizontal direction

View file

@ -51,15 +51,13 @@ impl XwmHandler for State {
.expect("called element_bbox on an unmapped window"); .expect("called element_bbox on an unmapped window");
let output_size = self let output_size = self
.output_focus_stack .focused_output()
.current_focus()
.and_then(|op| self.space.output_geometry(op)) .and_then(|op| self.space.output_geometry(op))
.map(|geo| geo.size) .map(|geo| geo.size)
.unwrap_or((2, 2).into()); .unwrap_or((2, 2).into());
let output_loc = self let output_loc = self
.output_focus_stack .focused_output()
.current_focus()
.map(|op| op.current_location()) .map(|op| op.current_location())
.unwrap_or((0, 0).into()); .unwrap_or((0, 0).into());
@ -87,15 +85,12 @@ impl XwmHandler for State {
.expect("failed to configure x11 window"); .expect("failed to configure x11 window");
// TODO: ssd // TODO: ssd
if let (Some(output), _) | (None, Some(output)) = ( if let Some(output) = self.focused_output() {
self.output_focus_stack.current_focus(),
self.space.outputs().next(),
) {
window.place_on_output(output); window.place_on_output(output);
} }
if should_float(surface) { if should_float(surface) {
window.with_state(|state| { window.with_state_mut(|state| {
state.floating_or_tiled = FloatingOrTiled::Floating(bbox); state.floating_or_tiled = FloatingOrTiled::Floating(bbox);
}); });
} }
@ -107,7 +102,7 @@ impl XwmHandler for State {
self.apply_window_rules(&window); self.apply_window_rules(&window);
if let Some(output) = window.output(self) { if let Some(output) = window.output(self) {
output.with_state(|state| state.focus_stack.set_focus(window.clone())); output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()));
self.update_windows(&output); self.update_windows(&output);
} }
@ -136,14 +131,11 @@ impl XwmHandler for State {
self.windows.push(window.clone()); self.windows.push(window.clone());
self.z_index_stack.set_focus(window.clone()); self.z_index_stack.set_focus(window.clone());
if let (Some(output), _) | (None, Some(output)) = ( if let Some(output) = self.focused_output() {
self.output_focus_stack.current_focus(),
self.space.outputs().next(),
) {
window.place_on_output(output); window.place_on_output(output);
// FIXME: setting focus here may possibly muck things up // FIXME: setting focus here may possibly muck things up
// | or maybe they won't idk // | or maybe they won't idk
output.with_state(|state| state.focus_stack.set_focus(window.clone())) output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()))
} }
self.space.map_element(window, loc, true); self.space.map_element(window, loc, true);
@ -151,7 +143,7 @@ impl XwmHandler for State {
fn unmapped_window(&mut self, _xwm: XwmId, surface: X11Surface) { fn unmapped_window(&mut self, _xwm: XwmId, surface: X11Surface) {
for output in self.space.outputs() { for output in self.space.outputs() {
output.with_state(|state| { output.with_state_mut(|state| {
state.focus_stack.stack.retain(|win| { state.focus_stack.stack.retain(|win| {
win.wl_surface() win.wl_surface()
.is_some_and(|surf| Some(surf) != surface.wl_surface()) .is_some_and(|surf| Some(surf) != surface.wl_surface())
@ -206,7 +198,7 @@ impl XwmHandler for State {
fn destroyed_window(&mut self, _xwm: XwmId, surface: X11Surface) { fn destroyed_window(&mut self, _xwm: XwmId, surface: X11Surface) {
for output in self.space.outputs() { for output in self.space.outputs() {
output.with_state(|state| { output.with_state_mut(|state| {
state.focus_stack.stack.retain(|win| { state.focus_stack.stack.retain(|win| {
win.wl_surface() win.wl_surface()
.is_some_and(|surf| Some(surf) != surface.wl_surface()) .is_some_and(|surf| Some(surf) != surface.wl_surface())

View file

@ -218,7 +218,7 @@ impl State {
.space .space
.elements() .elements()
.rev() .rev()
.filter(|win| win.is_on_active_tag(self.space.outputs())) .filter(|win| win.is_on_active_tag())
.find_map(|win| { .find_map(|win| {
let loc = self let loc = self
.space .space
@ -378,7 +378,7 @@ impl State {
self.space.raise_element(&window, true); self.space.raise_element(&window, true);
self.z_index_stack.set_focus(window.clone()); self.z_index_stack.set_focus(window.clone());
if let Some(output) = window.output(self) { if let Some(output) = window.output(self) {
output.with_state(|state| state.focus_stack.set_focus(window.clone())); output.with_state_mut(|state| state.focus_stack.set_focus(window.clone()));
} }
} }
@ -395,8 +395,8 @@ impl State {
} }
} }
} else { } else {
if let Some(focused_op) = self.output_focus_stack.current_focus() { if let Some(focused_op) = self.focused_output() {
focused_op.with_state(|state| { focused_op.with_state_mut(|state| {
state.focus_stack.unset_focus(); state.focus_stack.unset_focus();
for window in state.focus_stack.stack.iter() { for window in state.focus_stack.stack.iter() {
window.set_activate(false); window.set_activate(false);
@ -572,7 +572,7 @@ impl State {
pointer.frame(self); pointer.frame(self);
if let Some(output) = self.output_focus_stack.current_focus().cloned() { if let Some(output) = self.focused_output().cloned() {
self.schedule_render(&output); self.schedule_render(&output);
} }
} }

View file

@ -130,14 +130,14 @@ impl State {
if pending { if pending {
pending_wins.push((win.clone(), toplevel.send_configure())) pending_wins.push((win.clone(), toplevel.send_configure()))
} else { } else {
let loc = win.with_state(|state| state.target_loc.take()); let loc = win.with_state_mut(|state| state.target_loc.take());
if let Some(loc) = loc { if let Some(loc) = loc {
non_pending_wins.push((loc, win.clone())); non_pending_wins.push((loc, win.clone()));
} }
} }
} }
WindowSurface::X11(_) => { WindowSurface::X11(_) => {
let loc = win.with_state(|state| state.target_loc.take()); let loc = win.with_state_mut(|state| state.target_loc.take());
if let Some(loc) = loc { if let Some(loc) = loc {
self.space.map_element(win.clone(), loc, false); self.space.map_element(win.clone(), loc, false);
} }

View file

@ -5,10 +5,9 @@ use std::cell::RefCell;
use smithay::output::Output; use smithay::output::Output;
use crate::{ use crate::{
focus::FocusStack, focus::WindowKeyboardFocusStack,
state::{State, WithState}, state::{State, WithState},
tag::Tag, tag::Tag,
window::WindowElement,
}; };
/// A unique identifier for an output. /// A unique identifier for an output.
@ -33,13 +32,24 @@ impl OutputName {
#[derive(Default, Debug)] #[derive(Default, Debug)]
pub struct OutputState { pub struct OutputState {
pub tags: Vec<Tag>, pub tags: Vec<Tag>,
pub focus_stack: FocusStack<WindowElement>, pub focus_stack: WindowKeyboardFocusStack,
} }
impl WithState for Output { impl WithState for Output {
type State = OutputState; type State = OutputState;
fn with_state<F, T>(&self, func: F) -> T fn with_state<F, T>(&self, func: F) -> T
where
F: FnOnce(&Self::State) -> T,
{
let state = self
.user_data()
.get_or_insert(RefCell::<Self::State>::default);
func(&state.borrow())
}
fn with_state_mut<F, T>(&self, func: F) -> T
where where
F: FnOnce(&mut Self::State) -> T, F: FnOnce(&mut Self::State) -> T,
{ {

View file

@ -147,9 +147,7 @@ where
let elements = windows let elements = windows
.iter() .iter()
.rev() // rev because I treat the focus stack backwards vs how the renderer orders it .rev() // rev because I treat the focus stack backwards vs how the renderer orders it
.filter(|win| { .filter(|win| win.is_on_active_tag())
win.is_on_active_tag(space.outputs())
})
.map(|win| { .map(|win| {
// subtract win.geometry().loc to align decorations correctly // subtract win.geometry().loc to align decorations correctly
let loc = (space.element_location(win).unwrap_or((0, 0).into()) - win.geometry().loc - output.current_location()) let loc = (space.element_location(win).unwrap_or((0, 0).into()) - win.geometry().loc - output.current_location())
@ -162,7 +160,9 @@ where
(win.render_elements::<WaylandSurfaceRenderElement<R>>(renderer, loc, scale, 1.0), elem_geo) (win.render_elements::<WaylandSurfaceRenderElement<R>>(renderer, loc, scale, 1.0), elem_geo)
}).flat_map(|(elems, rect)| { }).flat_map(|(elems, rect)| {
// elems.into_iter().map(OutputRenderElements::from).collect::<Vec<_>>() // We're cropping everything down to its expected size to stop any sussy windows that
// don't want to cooperate. Unfortunately this also truncates shadows and other
// external decorations.
match rect { match rect {
Some(rect) => { Some(rect) => {
elems.into_iter().filter_map(|elem| { elems.into_iter().filter_map(|elem| {

View file

@ -1,14 +1,18 @@
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
use crate::{ use crate::{
api::signal::SignalState, backend::Backend, config::Config, cursor::Cursor, focus::FocusStack, api::signal::SignalState,
grab::resize_grab::ResizeSurfaceState, window::WindowElement, backend::Backend,
config::Config,
cursor::Cursor,
focus::{OutputFocusStack, WindowKeyboardFocusStack},
grab::resize_grab::ResizeSurfaceState,
window::WindowElement,
}; };
use anyhow::Context; use anyhow::Context;
use smithay::{ use smithay::{
desktop::{PopupManager, Space}, desktop::{PopupManager, Space},
input::{keyboard::XkbConfig, pointer::CursorImageStatus, Seat, SeatState}, input::{keyboard::XkbConfig, pointer::CursorImageStatus, Seat, SeatState},
output::Output,
reexports::{ reexports::{
calloop::{generic::Generic, Interest, LoopHandle, LoopSignal, Mode, PostAction}, calloop::{generic::Generic, Interest, LoopHandle, LoopSignal, Mode, PostAction},
wayland_server::{ wayland_server::{
@ -72,8 +76,8 @@ pub struct State {
/// The state of key and mousebinds along with libinput settings /// The state of key and mousebinds along with libinput settings
pub input_state: InputState, pub input_state: InputState,
pub output_focus_stack: FocusStack<Output>, pub output_focus_stack: OutputFocusStack,
pub z_index_stack: FocusStack<WindowElement>, pub z_index_stack: WindowKeyboardFocusStack,
pub popup_manager: PopupManager, pub popup_manager: PopupManager,
@ -250,8 +254,8 @@ impl State {
input_state: InputState::new(), input_state: InputState::new(),
output_focus_stack: FocusStack::default(), output_focus_stack: OutputFocusStack::default(),
z_index_stack: FocusStack::default(), z_index_stack: WindowKeyboardFocusStack::default(),
config: Config::new(no_config, config_dir), config: Config::new(no_config, config_dir),
@ -331,8 +335,16 @@ pub trait WithState {
/// Access data map state. /// Access data map state.
/// ///
/// RefCell Safety: This function will panic if called within itself. /// RefCell Safety: This function will panic if called within [`with_state_mut`][Self::with_state_mut].
fn with_state<F, T>(&self, func: F) -> T fn with_state<F, T>(&self, func: F) -> T
where
F: FnOnce(&Self::State) -> T;
/// Access data map state mutably.
///
/// RefCell Safety: This function will panic if called within itself or
/// [`with_state`][Self::with_state].
fn with_state_mut<F, T>(&self, func: F) -> T
where where
F: FnOnce(&mut Self::State) -> T; F: FnOnce(&mut Self::State) -> T;
} }
@ -346,6 +358,19 @@ impl WithState for WlSurface {
type State = WlSurfaceState; type State = WlSurfaceState;
fn with_state<F, T>(&self, func: F) -> T fn with_state<F, T>(&self, func: F) -> T
where
F: FnOnce(&Self::State) -> T,
{
compositor::with_states(self, |states| {
let state = states
.data_map
.get_or_insert(RefCell::<Self::State>::default);
func(&state.borrow())
})
}
fn with_state_mut<F, T>(&self, func: F) -> T
where where
F: FnOnce(&mut Self::State) -> T, F: FnOnce(&mut Self::State) -> T,
{ {

View file

@ -49,7 +49,6 @@ impl WindowElement {
}); });
} }
WindowSurface::X11(surface) => { WindowSurface::X11(surface) => {
// TODO: maybe move this check elsewhere idk
if !surface.is_override_redirect() { if !surface.is_override_redirect() {
surface surface
.configure(new_geo) .configure(new_geo)
@ -57,11 +56,12 @@ impl WindowElement {
} }
} }
} }
self.with_state(|state| { self.with_state_mut(|state| {
state.target_loc = Some(new_geo.loc); state.target_loc = Some(new_geo.loc);
}); });
} }
/// Get this window's class (app id in Wayland but hey old habits die hard).
pub fn class(&self) -> Option<String> { pub fn class(&self) -> Option<String> {
match self.0.underlying_surface() { match self.0.underlying_surface() {
WindowSurface::Wayland(toplevel) => { WindowSurface::Wayland(toplevel) => {
@ -80,6 +80,7 @@ impl WindowElement {
} }
} }
/// Get this window's title.
pub fn title(&self) -> Option<String> { pub fn title(&self) -> Option<String> {
match self.0.underlying_surface() { match self.0.underlying_surface() {
WindowSurface::Wayland(toplevel) => { WindowSurface::Wayland(toplevel) => {
@ -109,26 +110,16 @@ impl WindowElement {
/// Returns whether or not this window has an active tag. /// Returns whether or not this window has an active tag.
/// ///
/// RefCell Safety: This uses RefCells on both `self` and everything in `outputs`. /// RefCell Safety: This calls `with_state` on `self`.
pub fn is_on_active_tag<'a>(&self, outputs: impl IntoIterator<Item = &'a Output>) -> bool { pub fn is_on_active_tag(&self) -> bool {
let tags = outputs self.with_state(|state| state.tags.iter().any(|tag| tag.active()))
.into_iter()
.flat_map(|op| op.with_state(|state| state.focused_tags().cloned().collect::<Vec<_>>()))
.collect::<Vec<_>>();
self.with_state(|state| {
state
.tags
.iter()
.any(|tag| tags.iter().any(|tag2| tag == tag2))
})
} }
/// Place this window on the given output, giving it the output's focused tags. /// Place this window on the given output, giving it the output's focused tags.
/// ///
/// RefCell Safety: Uses refcells on both the window and the output. /// RefCell Safety: Uses `with_state_mut` on the window and `with_state` on the output
pub fn place_on_output(&self, output: &Output) { pub fn place_on_output(&self, output: &Output) {
self.with_state(|state| { self.with_state_mut(|state| {
state.tags = output.with_state(|state| { state.tags = output.with_state(|state| {
let output_tags = state.focused_tags().cloned().collect::<Vec<_>>(); let output_tags = state.focused_tags().cloned().collect::<Vec<_>>();
if !output_tags.is_empty() { if !output_tags.is_empty() {
@ -197,6 +188,17 @@ impl WithState for WindowElement {
type State = WindowElementState; type State = WindowElementState;
fn with_state<F, T>(&self, func: F) -> T fn with_state<F, T>(&self, func: F) -> T
where
F: FnOnce(&Self::State) -> T,
{
let state = self
.user_data()
.get_or_insert(|| RefCell::new(WindowElementState::new()));
func(&state.borrow())
}
fn with_state_mut<F, T>(&self, func: F) -> T
where where
F: FnOnce(&mut Self::State) -> T, F: FnOnce(&mut Self::State) -> T,
{ {
@ -222,6 +224,9 @@ impl State {
.cloned() .cloned()
} }
/// `window_for_surface` but for windows that haven't commited a buffer yet.
///
/// Currently only used in `ensure_initial_configure` in [`handlers`][crate::handlers].
pub fn new_window_for_surface(&self, surface: &WlSurface) -> Option<WindowElement> { pub fn new_window_for_surface(&self, surface: &WlSurface) -> Option<WindowElement> {
self.new_windows self.new_windows
.iter() .iter()

View file

@ -189,7 +189,7 @@ impl State {
let tags = output let tags = output
.with_state(|state| state.focused_tags().cloned().collect::<Vec<_>>()); .with_state(|state| state.focused_tags().cloned().collect::<Vec<_>>());
window.with_state(|state| state.tags = tags.clone()); window.with_state_mut(|state| state.tags = tags.clone());
} }
} }
@ -199,7 +199,7 @@ impl State {
.filter_map(|tag_id| tag_id.tag(self)) .filter_map(|tag_id| tag_id.tag(self))
.collect::<Vec<_>>(); .collect::<Vec<_>>();
window.with_state(|state| state.tags = tags.clone()); window.with_state_mut(|state| state.tags = tags.clone());
} }
if let Some(floating_or_tiled) = floating_or_tiled { if let Some(floating_or_tiled) = floating_or_tiled {
@ -218,7 +218,7 @@ impl State {
} }
if let Some(fs_or_max) = fullscreen_or_maximized { if let Some(fs_or_max) = fullscreen_or_maximized {
window.with_state(|state| state.fullscreen_or_maximized = *fs_or_max); window.with_state_mut(|state| state.fullscreen_or_maximized = *fs_or_max);
} }
if let Some((w, h)) = size { if let Some((w, h)) = size {
@ -229,7 +229,7 @@ impl State {
match window.with_state(|state| state.floating_or_tiled) { match window.with_state(|state| state.floating_or_tiled) {
window_state::FloatingOrTiled::Floating(mut rect) => { window_state::FloatingOrTiled::Floating(mut rect) => {
rect.size = (u32::from(*w) as i32, u32::from(*h) as i32).into(); rect.size = (u32::from(*w) as i32, u32::from(*h) as i32).into();
window.with_state(|state| { window.with_state_mut(|state| {
state.floating_or_tiled = state.floating_or_tiled =
window_state::FloatingOrTiled::Floating(rect) window_state::FloatingOrTiled::Floating(rect)
}); });
@ -238,7 +238,7 @@ impl State {
if let Some(rect) = rect.as_mut() { if let Some(rect) = rect.as_mut() {
rect.size = (u32::from(*w) as i32, u32::from(*h) as i32).into(); rect.size = (u32::from(*w) as i32, u32::from(*h) as i32).into();
} }
window.with_state(|state| { window.with_state_mut(|state| {
state.floating_or_tiled = window_state::FloatingOrTiled::Tiled(rect) state.floating_or_tiled = window_state::FloatingOrTiled::Tiled(rect)
}); });
} }
@ -249,7 +249,7 @@ impl State {
match window.with_state(|state| state.floating_or_tiled) { match window.with_state(|state| state.floating_or_tiled) {
window_state::FloatingOrTiled::Floating(mut rect) => { window_state::FloatingOrTiled::Floating(mut rect) => {
rect.loc = (*loc).into(); rect.loc = (*loc).into();
window.with_state(|state| { window.with_state_mut(|state| {
state.floating_or_tiled = state.floating_or_tiled =
window_state::FloatingOrTiled::Floating(rect) window_state::FloatingOrTiled::Floating(rect)
}); });
@ -263,7 +263,7 @@ impl State {
Rectangle::from_loc_and_size(Point::from(*loc), size) Rectangle::from_loc_and_size(Point::from(*loc), size)
}); });
window.with_state(|state| { window.with_state_mut(|state| {
state.floating_or_tiled = state.floating_or_tiled =
window_state::FloatingOrTiled::Tiled(Some(rect)) window_state::FloatingOrTiled::Tiled(Some(rect))
}); });

View file

@ -54,7 +54,7 @@ impl WindowElement {
pub fn toggle_floating(&self) { pub fn toggle_floating(&self) {
match self.with_state(|state| state.floating_or_tiled) { match self.with_state(|state| state.floating_or_tiled) {
FloatingOrTiled::Floating(current_rect) => { FloatingOrTiled::Floating(current_rect) => {
self.with_state(|state| { self.with_state_mut(|state| {
state.floating_or_tiled = FloatingOrTiled::Tiled(Some(current_rect)) state.floating_or_tiled = FloatingOrTiled::Tiled(Some(current_rect))
}); });
self.set_tiled_states(); self.set_tiled_states();
@ -62,7 +62,7 @@ impl WindowElement {
FloatingOrTiled::Tiled(prev_rect) => { FloatingOrTiled::Tiled(prev_rect) => {
let prev_rect = prev_rect.unwrap_or_else(|| self.geometry()); let prev_rect = prev_rect.unwrap_or_else(|| self.geometry());
self.with_state(|state| { self.with_state_mut(|state| {
state.floating_or_tiled = FloatingOrTiled::Floating(prev_rect); state.floating_or_tiled = FloatingOrTiled::Floating(prev_rect);
}); });
@ -77,7 +77,7 @@ impl WindowElement {
pub fn toggle_fullscreen(&self) { pub fn toggle_fullscreen(&self) {
match self.with_state(|state| state.fullscreen_or_maximized) { match self.with_state(|state| state.fullscreen_or_maximized) {
FullscreenOrMaximized::Neither | FullscreenOrMaximized::Maximized => { FullscreenOrMaximized::Neither | FullscreenOrMaximized::Maximized => {
self.with_state(|state| { self.with_state_mut(|state| {
state.fullscreen_or_maximized = FullscreenOrMaximized::Fullscreen; state.fullscreen_or_maximized = FullscreenOrMaximized::Fullscreen;
}); });
@ -105,7 +105,7 @@ impl WindowElement {
} }
} }
FullscreenOrMaximized::Fullscreen => { FullscreenOrMaximized::Fullscreen => {
self.with_state(|state| { self.with_state_mut(|state| {
state.fullscreen_or_maximized = FullscreenOrMaximized::Neither; state.fullscreen_or_maximized = FullscreenOrMaximized::Neither;
}); });
@ -124,7 +124,7 @@ impl WindowElement {
pub fn toggle_maximized(&self) { pub fn toggle_maximized(&self) {
match self.with_state(|state| state.fullscreen_or_maximized) { match self.with_state(|state| state.fullscreen_or_maximized) {
FullscreenOrMaximized::Neither | FullscreenOrMaximized::Fullscreen => { FullscreenOrMaximized::Neither | FullscreenOrMaximized::Fullscreen => {
self.with_state(|state| { self.with_state_mut(|state| {
state.fullscreen_or_maximized = FullscreenOrMaximized::Maximized; state.fullscreen_or_maximized = FullscreenOrMaximized::Maximized;
}); });
@ -152,7 +152,7 @@ impl WindowElement {
} }
} }
FullscreenOrMaximized::Maximized => { FullscreenOrMaximized::Maximized => {
self.with_state(|state| { self.with_state_mut(|state| {
state.fullscreen_or_maximized = FullscreenOrMaximized::Neither; state.fullscreen_or_maximized = FullscreenOrMaximized::Neither;
}); });