Remove state.pointer_location

This commit is contained in:
Ottatop 2024-03-04 16:43:54 -06:00
parent d9116da20d
commit 2a25ab2319
5 changed files with 50 additions and 52 deletions

View file

@ -1518,7 +1518,11 @@ impl window_service_server::WindowService for WindowService {
.ok_or_else(|| Status::invalid_argument("no button specified"))?;
run_unary_no_response(&self.sender, move |state| {
let Some((pointer_focus, _)) = state.pointer_focus_target_under(state.pointer_location)
let Some(pointer_location) = state.seat.get_pointer().map(|ptr| ptr.current_location())
else {
return;
};
let Some((pointer_focus, _)) = state.pointer_focus_target_under(pointer_location)
else {
return;
};
@ -1553,7 +1557,10 @@ impl window_service_server::WindowService for WindowService {
.ok_or_else(|| Status::invalid_argument("no button specified"))?;
run_unary_no_response(&self.sender, move |state| {
let pointer_loc = state.pointer_location;
let Some(pointer_loc) = state.seat.get_pointer().map(|ptr| ptr.current_location())
else {
return;
};
let Some((pointer_focus, window_loc)) = state.pointer_focus_target_under(pointer_loc)
else {
return;

View file

@ -1237,6 +1237,12 @@ impl State {
let windows = self.space.elements().cloned().collect::<Vec<_>>();
let pointer_location = self
.seat
.get_pointer()
.map(|ptr| ptr.current_location())
.unwrap_or((0.0, 0.0).into());
let result = render_surface(
surface,
&mut renderer,
@ -1247,7 +1253,7 @@ impl State {
&mut self.cursor_status,
&pointer_image,
&mut udev.pointer_element,
self.pointer_location,
pointer_location,
&self.clock,
);

View file

@ -265,12 +265,18 @@ impl State {
// of every event loop cycle
let windows = self.space.elements().cloned().collect::<Vec<_>>();
let pointer_location = self
.seat
.get_pointer()
.map(|ptr| ptr.current_location())
.unwrap_or((0.0, 0.0).into());
let output_render_elements = crate::render::generate_render_elements(
output,
winit.backend.renderer(),
&self.space,
&windows,
self.pointer_location,
pointer_location,
&mut self.cursor_status,
self.dnd_icon.as_ref(),
// self.seat.input_method(),

View file

@ -494,37 +494,29 @@ impl State {
nearest_point.map(|point| point.into()).unwrap_or(pos)
}
/// Handle an absolute pointer motion event.
///
/// This *should* only be generated on the winit backend.
/// Unless there's a case where it's generated on udev that I'm unaware of.
fn pointer_motion_absolute<I: InputBackend>(&mut self, event: I::PointerMotionAbsoluteEvent) {
let Some(pointer) = self.seat.get_pointer() else {
tracing::error!("Pointer motion absolute received with no pointer on seat");
return;
};
let Some(output) = self.space.outputs().next() else {
return;
};
let output_geo = self
.space
.output_geometry(output)
.expect("Output geometry doesn't exist");
let Some(output_geo) = self.space.output_geometry(output) else {
unreachable!("output should have a geometry as it was mapped");
};
let pointer_loc = event.position_transformed(output_geo.size) + output_geo.loc.to_f64();
let serial = SERIAL_COUNTER.next_serial();
let pointer = self.seat.get_pointer().expect("Seat has no pointer"); // FIXME: handle err
self.pointer_location = pointer_loc;
match self.output_focus_stack.current_focus() {
Some(_) => {
if let Some(output) = self
.space
.output_under(self.pointer_location)
.next()
.cloned()
{
self.output_focus_stack.set_focus(output);
}
}
None => {
if let Some(output) = self.space.outputs().next().cloned() {
self.output_focus_stack.set_focus(output);
}
}
if let Some(output) = self.space.output_under(pointer_loc).next().cloned() {
self.output_focus_stack.set_focus(output);
}
pointer.motion(
@ -541,40 +533,29 @@ impl State {
}
fn pointer_motion<I: InputBackend>(&mut self, event: I::PointerMotionEvent) {
let serial = SERIAL_COUNTER.next_serial();
self.pointer_location += event.delta();
let Some(pointer) = self.seat.get_pointer() else {
tracing::error!("Pointer motion received with no pointer on seat");
return;
};
let mut pointer_loc = pointer.current_location();
// clamp to screen limits
// this event is never generated by winit
self.pointer_location = self.clamp_coords(self.pointer_location);
pointer_loc = self.clamp_coords(pointer_loc);
match self.output_focus_stack.current_focus() {
Some(_) => {
if let Some(output) = self
.space
.output_under(self.pointer_location)
.next()
.cloned()
{
self.output_focus_stack.set_focus(output);
}
}
None => {
if let Some(output) = self.space.outputs().next().cloned() {
self.output_focus_stack.set_focus(output);
}
}
if let Some(output) = self.space.output_under(pointer_loc).next().cloned() {
self.output_focus_stack.set_focus(output);
}
let surface_under = self.pointer_focus_target_under(self.pointer_location);
let surface_under = self.pointer_focus_target_under(pointer_loc);
if let Some(pointer) = self.seat.get_pointer() {
pointer.motion(
self,
surface_under.clone(),
&MotionEvent {
location: self.pointer_location,
serial,
location: pointer_loc,
serial: SERIAL_COUNTER.next_serial(),
time: event.time_msec(),
},
);

View file

@ -17,7 +17,7 @@ use smithay::{
Display, DisplayHandle,
},
},
utils::{Clock, Logical, Monotonic, Point, Size},
utils::{Clock, Monotonic, Point, Size},
wayland::{
compositor::{self, CompositorClientState, CompositorState},
dmabuf::DmabufFeedback,
@ -78,7 +78,6 @@ pub struct State {
pub popup_manager: PopupManager,
pub cursor_status: CursorImageStatus,
pub pointer_location: Point<f64, Logical>,
pub dnd_icon: Option<WlSurface>,
/// The main window vec
@ -236,7 +235,6 @@ impl State {
compositor_state: CompositorState::new::<Self>(&display_handle),
data_device_state: DataDeviceState::new::<Self>(&display_handle),
seat_state,
pointer_location: (0.0, 0.0).into(),
shm_state: ShmState::new::<Self>(&display_handle, vec![]),
space: Space::<WindowElement>::default(),
cursor_status: CursorImageStatus::default_named(),